ATI's Hollywood GPU uses the Ultra-Threaded SE architecture and is made using a 90 nm production process at NEC. With a die size of 95 mm² and a transistor count of 107 million it is a very small chip. Hollywood does not support DirectX. Modern GPU compute technologies are not available. It features 4 pixel shaders and 1 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).