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ATI M66

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M66
M66-P
M66-P
ATI's M66 GPU uses the Ultra-Threaded SE architecture and is made using a 90 nm production process at TSMC. With a die size of 150 mm² and a transistor count of 157 million it is a small chip. M66 supports DirectX 9.0c (Feature Level 9_3). Modern GPU compute technologies are not available. It features 12 pixel shaders and 5 vertex shaders, 12 texture mapping units and 12 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Feb 1st, 2006
GPU Name
M66
Desktop Variant
RV530
Codename
Jinn
Architecture
Ultra-Threaded SE
Foundry
TSMC
Process Size
90 nm
Transistors
157 million
Density
1.0M / mm²
Die Size
150 mm²

Graphics Features

DirectX
9.0c (9_3)
OpenGL
2.1
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0
WDDM
1.0
Compute
GFX2
DCE
1.0

Render Config

Pixel Shaders
12
Vertex Shaders
5
TMUs
12
ROPs
12

All Ultra-Threaded SE GPUs

ATI GPU Architecture History

Graphics cards using the ATI M66 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
M66-P 256 MB 12 / 5 4 4 475 MHz 400 MHz
256 MB 12 / 5 4 4 460 MHz 400 MHz
M66-P 256 MB 12 / 5 12 12 450 MHz 350 MHz

M66 GPU Notes

Desktop Variant: RV530
Codename: Jinn
Graphics/Compute: GFX2
Display Core Engine: 1.0
Avivo Video
Programmable pixel&vertex pipelines
Nov 18th, 2024 21:43 EST change timezone

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