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ATI Mach32
Mach32
68800AX
Mach32-03
Mach32-06
Mach32 LX
ATI's Mach32 GPU uses the Mach architecture and is made using a 700 nm production process. With a die size of 90 mm² it is a very small chip. Mach32 does not support DirectX. Modern GPU compute technologies are not available. It features 1 pixel shaders and 0 vertex shaders, 0 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
Released
1992
GPU Name
Mach32
Architecture
Mach
Process Size
700 nm
Transistors
unknown
Die Size
90 mm²
Graphics Features
DirectX
N/A
OpenGL
N/A
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A
Render Config
Pixel Shaders
1
Vertex Shaders
0
TMUs
0
ROPs
1
ATI GPU Architecture History
Graphics cards using the ATI Mach32 GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
Mach32-03
2 MB
1 / 0
0
1
10 MHz
10 MHz
Mach32-03
1 MB
1 / 0
0
1
10 MHz
10 MHz
Mach32 AX
1 MB
1 / 0
0
1
66 MHz
83 MHz
Mach32-06
1 MB
1 / 0
0
1
10 MHz
10 MHz
Mach32 AX
1 MB
1 / 0
0
1
10 MHz
10 MHz
Mach32-06
2 MB
1 / 0
0
1
10 MHz
10 MHz
Mach32 LX
1 MB
1 / 0
0
1
10 MHz
10 MHz
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