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ATI R481

Default
R481
R481 XT
R481 XT
Die Shot
Die Shot
ATI's R481 GPU uses the R400 architecture and is made using a 130 nm production process at TSMC. With a die size of 297 mm² and a transistor count of 160 million it is a medium-sized chip. R481 supports DirectX 9.0b (Feature Level 9_2). Modern GPU compute technologies are not available. It features 16 pixel shaders and 6 vertex shaders, 16 texture mapping units and 16 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Feb 28th, 2005
GPU Name
R481
Codename
Loki
Architecture
R400
Foundry
TSMC
Process Size
130 nm
Transistors
160 million
Density
538.7K / mm²
Die Size
297 mm²

Graphics Features

DirectX
9.0b (9_2)
OpenGL
2.1
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0b
Vertex Shader
2.0b
WDDM
1.0
Compute
GFX2

Render Config

Pixel Shaders
16
Vertex Shaders
6
TMUs
16
ROPs
16
Max. TDP
69 W

All R400 GPUs

ATI GPU Architecture History

Graphics cards using the ATI R481 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
R481 XTP 256 MB 16 / 6 16 16 540 MHz 590 MHz
R481 XT 256 MB 16 / 6 16 16 520 MHz 540 MHz
R481 PRO 256 MB 12 / 6 12 12 400 MHz 490 MHz
R481 SE 256 MB 12 / 6 12 12 475 MHz 493 MHz
R481 PRO 256 MB 12 / 6 12 12 500 MHz 500 MHz

R481 GPU Notes

Codename: Loki
Graphics/Compute: GFX2
Smart Shader HD
Smooth Vision HD
TruForm 2.0
Hyper Z HD
Video Shader HD
3Dc Compression
Programmable pixel&vertex pipelines

Chip Codes:
215RBHAGA11F

Latest Drivers:
Windows 2000:
Catalyst Software Suite 6.2

Windows XP / Vista:
Catalyst Software Suite 10.2
Nov 20th, 2024 02:24 EST change timezone

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