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ATI RS600

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RS600
ATI's RS600 GPU uses the R400 architecture and is made using a 90 nm production process. With a die size of 73 mm² and a transistor count of 120 million it is a very small chip. RS600 supports DirectX 9.0b (Feature Level 9_2). Modern GPU compute technologies are not available. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Feb 28th, 2007
GPU Name
RS600
Codename
Zeus
Architecture
R400
Process Size
90 nm
Transistors
120 million
Density
1.6M / mm²
Die Size
73 mm²

Graphics Features

DirectX
9.0b (9_2)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0b
Vertex Shader
2.0b
WDDM
1.0
Compute
GFX2
DCE
2.0

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4

All R400 GPUs

ATI GPU Architecture History

Graphics cards using the ATI RS600 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
RS600M System Shared 4 / 2 4 4 500 MHz System Shared
RS600M System Shared 4 / 2 4 4 500 MHz System Shared

RS600 GPU Notes

Codename: Zeus
Graphics/Compute: GFX2
Display Core Engine: 2.0

RS600M is embedded with a M600 Chipset
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