The GMA X3000 was a mobile integrated graphics solution by Intel, launched on June 1st, 2006. Built on the 90 nm process, and based on the Broadwater graphics processor, in its Broadwater-GC variant, the device supports DirectX 9.0c. Since GMA X3000 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 8 pixel shaders and 1 vertex shader 8 texture mapping units, and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 500 MHz. Its power draw is rated at 13 W maximum.