Intel's DG2-128 GPU uses the Generation 12.7 architecture and is made using a 6 nm production process at TSMC. With a die size of 157 mm² and a transistor count of 7,200 million it is a small chip. DG2-128 supports DirectX 12 Ultimate (Feature Level 12_2). For GPU compute applications, OpenCL version 3.0 can be used. Additionally, the DirectX 12 Ultimate capability guarantees support for hardware-raytracing, variable-rate shading and more, in upcoming video games. It features 1024 shading units, 64 texture mapping units and 32 ROPs. Also included are 128 tensor cores which help improve the speed of machine learning applications. The GPU also contains 8 raytracing acceleration cores.