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Matrox Condor

Default
Condor
MGA-G550-B
MGA-G550-B
Matrox's Condor GPU uses the G500 architecture and is made using a 180 nm production process at UMC. Condor supports DirectX 8.0. For GPU compute applications, OpenCL version N/A can be used. It features 2 pixel shaders and 1 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Nov 26th, 2001
GPU Name
Condor
Architecture
G500
Foundry
UMC
Process Size
180 nm
Transistors
10 million
Die Size
unknown

Graphics Features

DirectX
8.0
OpenGL
1.5
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.3
Vertex Shader
2.0

Render Config

Pixel Shaders
2
Vertex Shaders
1
TMUs
2
ROPs
2

All G500 GPUs

  • Matrox Condor

Matrox GPU Architecture History

Graphics cards using the Matrox Condor GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
MGA-G550-B 32 MB 2 / 1 2 2 125 MHz 166 MHz
32 MB 2 / 1 2 2 125 MHz 166 MHz
Nov 16th, 2024 02:28 EST change timezone

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