The Quadro2 Go was a professional mobile graphics chip by NVIDIA, launched on August 14th, 2001. Built on the 180 nm process, and based on the NV11B graphics processor, in its Quadro2 Go B3 variant, the chip supports DirectX 7.0. Since Quadro2 Go does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV11B graphics processor is a relatively small chip with a die area of only 64 mm² and 20 million transistors. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units, and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 32 MB DDR memory with the Quadro2 Go, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 143 MHz, memory is running at 181 MHz. Its power draw is not exactly known. Display outputs include: 1x VGA. Quadro2 Go is connected to the rest of the system using an AGP 4x interface.