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Apple Vision Pro 2 Design Goals: Lighter, Cheaper, and Faster

Apple is preparing to update its Vision Pro headset lineup with two new models. The first one, known inside the company as Vision Pro 2, will use Apple's upcoming M5 chip, which should boost performance and improve battery life. Apple also plans to make this model lighter and less expensive than the current version, which starts at $3,499 for 256 GB of storage in the US. Although Apple has not shared exact numbers, the goal is to address feedback about the headset feeling front-heavy, as it currently weighs between 600 g and 650 g, depending on the headband setup. Apple engineers are experimenting with lighter alloys and a revised seal and cushion design that should be more comfortable during long sessions to reach those weight targets. The aim is to bring the Vision Pro closer to the weight of competitors like Meta's Quest 3, which is about 515 g. Lowering the price will be another challenge, especially since the Vision Pro is built entirely in China, where supply chain pressures have been growing.

Alongside Vision Pro 2, Apple is developing a second headset specifically for wired connection to a Mac. This version will likely use a high-bandwidth cable such as Thunderbolt or a custom connector to stream the Mac's display with low latency. The current Vision Pro can already extend a Mac screen over Wi-Fi. Still, professionals in areas like surgical planning and flight simulation need consistent performance, which only a wired link can provide. Apple's enterprise team positions this model as a niche tool for pro users rather than a consumer device. However, Apple's big dream remains true: augmented reality glasses that overlay graphics on transparent lenses. CEO Tim Cook has made this a top priority, believing it is essential to stay ahead in spatial computing. The company is focused on shrinking the optics and improving light transmission, two key issues on the path to making real AR glasses a reality.

Apple "Vision Pro 2" Components Reportedly Being Mass Produced in China

Since its summer 2023 launch, Apple's pricey Vision Pro mixed reality headset has not exactly attracted a mainstream audience. Roughly a year later, rumors of a (then) recently canceled successor appeared online—insiders posited that company engineers had pivoted onto the development of a cheaper alternative model. Vision Pro "Version 1.0" arrived with an intimidating $3499 price tag; thus eliminating interest from a wide swath of potential AR/VR headset enthusiast customers. Industry insiders reckon that Apple had "abruptly reduced production" of the current-gen model last October, with further whispers suggesting a complete cessation of manufacturing activities by the end of 2024. Yesterday, an ITHome article cited compelling claims made by supply chain insiders—the initiation of mass production for a speculated second generation "Apple XR/Vision Pro" device.

The online report stated that: "multiple independent sources (have) confirmed that the panels, shells and other key components of the second-generation Apple XR headset are already in production." Very specific leaked information indicates Lens Technology being the exclusive supplier of glass panel pieces, and Changying Precision tasked with the making of the next-gen model's casing. Additionally, several contract circuit manufacturers are supposedly "rushing to complete orders." Secretive figures posit that Apple will release its sequel mixed reality headset later on in 2025. Differing "expert opinions" have not determined whether this incoming set of fancy goggles will be the predicted "cheaper" model, or a proper "M5 SoC-powered" successor.

Niantic Offloads Games Division to Scopely - Deal Valued at $3.5 Billion

We're announcing changes at Niantic that will set us on a bold new course. Nearly a decade ago, we spun out as a small team from Google with a bold vision: to use technology to overlay the world with rich digital experiences. Our goal: to inspire people to explore their surroundings and foster real-world connections, especially at a time when relationships were becoming increasingly digital. To bring this mission and technology to life, we started building games; today, more than 100 million people play our games annually, with more than a billion friend connections made across the world.

People have discovered their neighborhoods, explored new places, and moved more than 30 billion miles. They've also come together at our live events - where everyone is a participant, not just a spectator—contributing over a billion dollars in economic impact in the cities that host them. As we grew, the company naturally evolved along two complementary paths - one focused on creating games and bringing them to the world, and the other dedicated to advancing augmented reality, artificial intelligence, and geospatial technology. Meanwhile, the rapid progress in AI reinforces our belief in the future of geospatial computing to unlock new possibilities for both consumer experiences and enterprise applications. At the same time, we remain committed to creating "forever games" that will last for generations.

TCL CSOT Showcases Next-Gen VR Displays at MWC 2025

TCL CSOT, a global leader in display technology for over 15 years, demonstrated its next-generation immersive virtual reality display technologies at MWC 2025. Among the highlights, the company presented the ultra-low power consumption VR display and the world's first mass-produced VR display with the highest PPI. These innovations are already helping to power the future of immersive visual experiences around the world.

Virtual reality is playing an increasingly vital role in both entertainment and professional applications. Around 53 million American adults already own a VR system. By 2029, the number of users in the AR and VR market worldwide is projected to reach 3.7 billion users. Amid surging demand, TCL CSOT is committed to delivering visual technologies that break the limits in more realistic, comfortable, and high-performance VR experiences.

RayNeo Unveils Next-Gen XR Glasses RayNeo Air 3s at MWC 2025

RayNeo, a leading innovator in consumer Augmented Reality (AR) technology, has unveiled its latest XR glasses, the RayNeo Air 3s, at MWC 2025. Alongside this groundbreaking release, the company showcased its other two innovations: the AI-powered, Full-Color AR Glasses RayNeo X3 Pro and the Camera AI Glasses RayNeo V3. Together, these cutting-edge devices underscore RayNeo's unwavering commitment to redefining immersive experiences and enhancing everyday usability through advanced AR solutions.

RayNeo Air 3s: Lightweight XR for Seamless Daily Use
The RayNeo Air 3s redefines the landscape of lightweight XR glasses, seamlessly merging portability with state-of-the-art display technology. Equipped with 3840 Hz high-frequency dimming, a staggering 200,000:1 contrast ratio, and a 154% sRGB color gamut, the Air 3s delivers breathtaking image quality, setting a new benchmark for birdbath display solutions. Its expansive 201-inch virtual screen and TÜV Rheinland-certified eye comfort technology ensure an immersive yet comfortable experience, making it ideal for all-day wear.

Apple Vision Pro Will Get Apple Intelligence Features in April, Claims Report

The $3,499 Apple Vision Pro AR/VR headset is certainly not the kind of device that Apple expects to be mass-adopted. Since its launch in 2023, the luxurious gadget is yet to witness a single hardware refresh. The gadget's aging M2 SoC paired with 16 GB of memory is almost three years old, but despite that, respected analyst Mark Gurman expects the device to soon sport Apple Intelligence features alongside the upcoming VisionOS 2.4 update that is scheduled for April. Considering that a hardware update is not expected to hit the scene for at least the rest of the year, a major software update is welcome news for the select few of us who have invested in the product.

The fact that the Vision Pro will support Apple Intelligence features is actually not much of a shocker, since Macs as old as the M1-generation also boast support for Apple's AI features. As such, the Vision Pro will soon receive support for Apple's writing tools with ChatGPT-integration, genmoji, image playground, as well as a bunch of other features with debatable efficacy. Moreover, the report also adds that the device will also get a new app for spatial experiences - which was undoubtedly one of the key selling points of the device. A 'revamped' guest mode is also on the cards, which will allow buyers to share the device with their family and friends - a factor that Apple considers important in order to drive sales. That said, the Vision Pro had abysmal sales to begin with, which indicates that a lower-end variant with a reasonable price tag might be the only way to make even the most ardent of Apple disciples to hop on the VR/AR hype train.

Himax to Showcase Industry-Leading 400K Nits Ultra-Luminous Color Sequential Front-lit LCoS Microdisplay at CES 2025

Himax Technologies, Inc. ("Himax" or "Company"), an industry leader in fabless display driver ICs and other semiconductors, today announced it will present its next-generation, proprietary ultra luminous 400K nit Color Sequential Front-lit LCoS Microdisplay solution at CES 2025, the largest consumer electronics show in Las Vegas, U.S.A. from January 7 - 10, 2025. The unparalleled brightness of the LCoS solution reaffirms Himax's market leadership in LCoS and its steadfast commitment to advancing AR applications, catering to the critical demands of leading tech innovators in AR technology.

Himax's proprietary Color Sequential Front-lit LCoS Microdisplay sets a new benchmark in brightness performance for microdisplays. With an industry-leading 400K nits of brightness and typical power consumption of just 300 milliwatts, this breakthrough ensures superior eye-level brightness even in high ambient light environments, making it a perfect fit for outdoor usability. The integration of 2D waveguides further enhances its ability to deliver clear, vibrant visuals, making it ideal for next-generation see-through goggles. In addition to its brightness, the microdisplay boasts a lightweight, ultra-compact form factor of less than 0.5 c.c., exceptional vibrant color performance, and low power consumption, all essential factors for all-day wearable devices. This makes the Color Sequential Front-lit LCoS Microdisplay a perfect solution for the evolving needs of AR goggle devices.

Google Announces Android XR

We started Android over a decade ago with a simple idea: transform computing for everyone. Android powers more than just phones—it's on tablets, watches, TVs, cars and more.

Now, we're taking the next step into the future. Advancements in AI are making interacting with computers more natural and conversational. This inflection point enables new extended reality (XR) devices, like headsets and glasses, to understand your intent and the world around you, helping you get things done in entirely new ways.

Unlock the Infinite Possibilities of XR With Samsung Galaxy AI

Imagine being able to step into any world in an instant—from the bustling streets of New York City to the snowy mountain tops of the Alps. These worlds are no longer merely places to observe from afar. They can now be explored and interacted with simply through a gaze, a gesture or your voice. What once seemed like science fiction has become a reality as eXtended reality (XR) transforms how we engage with the world around us.

XR is an umbrella term for technologies that use digital elements to extend or alter reality by merging the physical and digital worlds together. This includes virtual reality (VR), augmented reality (AR), mixed reality (MR) as well as other similar technologies yet to be developed. XR offers infinite possibilities, creating a dynamic spatial canvas where users' sight, sound and motion combine to interact with the outside world. A world that will unlock unprecedented experiences across core areas of life, from working and learning to entertainment, gaming and even health and wellness.

Emteq Labs Unveils World's First Emotion-Sensing Eyewear

Emteq Labs, the market leader in emotion-recognition wearable technology, today announced the forthcoming introduction of Sense, the world's first emotion-sensing eyewear. Alongside the unveiling of Sense, the company is pleased to announce the appointment of Steen Strand, former head of the hardware division of Snap Inc., as its new Chief Executive Officer.

Over the past decade, Emteq Labs - led by renowned surgeon and facial musculature expert, Dr. Charles Nduka - has been at the forefront of engineering advanced technologies for sensing facial movements and emotions. This data has significant implications on health and well-being, but has never been available outside of a laboratory, healthcare facility, or other controlled setting. Now, Emteq Labs has developed Sense: a patented, AI-powered eyewear platform that provides lab-quality insights in real life and in real time. This includes comprehensive measurement and analysis of the wearer's facial expressions, dietary habits, mood, posture, attention levels, physical activity, and additional health-related metrics.

Apple introduces powerful new iPad mini built for Apple Intelligence

Apple today introduced the new iPad mini, supercharged by the A17 Pro chip and Apple Intelligence, the easy-to-use personal intelligence system that understands personal context to deliver intelligence that is helpful and relevant while protecting user privacy. With a beloved ultraportable design, the new iPad mini is available in four gorgeous finishes, including a new blue and purple, and features the brilliant 8.3-inch Liquid Retina display. A17 Pro delivers a huge performance boost for even the most demanding tasks, with a faster CPU and GPU, a 2x faster Neural Engine than the previous-generation iPad mini, and support for Apple Intelligence. The versatility and advanced capabilities of the new iPad mini are taken to a whole new level with support for Apple Pencil Pro, opening up entirely new ways to be even more productive and creative. The 12MP wide back camera supports Smart HDR 4 for natural-looking photos with increased dynamic range, and uses machine learning to detect and scan documents right in the Camera app.

The new iPad mini features all-day battery life and brand-new experiences with iPadOS 18. Starting at just $499 with 128 GB—double the storage of the previous generation—the new iPad mini delivers incredible value and the full iPad experience in an ultraportable design. Customers can pre-order the new iPad mini today, with availability beginning Wednesday, October 23.

Microsoft Discontinues HoloLens 2, Shifts Mixed-Reality Strategy

Microsoft has officially ended production of its HoloLens 2 mixed-reality headset, according to sources confirmed by The Register. The tech giant recently notified its partners that the HoloLens 2, introduced in 2019 as an enterprise-focused augmented reality device, is no longer available for purchase. This marks a significant shift in Microsoft's AR strategy, with the company stating, "Support for HoloLens 2, including security updates, will end on December 31, 2027." Despite aggressive marketing efforts, the HoloLens 2 struggled to gain widespread adoption, reflecting broader challenges in the AR/VR market where high-end headsets like HoloLens 2 and Apple Vision Pro retail for around $3,500, limiting their appeal. Some Microsoft employees reportedly expressed surprise that the project continued as long as it did, suggesting internal doubts about its viability.

Rather than continuing as a hardware provider, Microsoft plans to pivot its role in the mixed reality space, focusing on "first-party software solutions and services, partnering with the broader mobile phone and mixed reality hardware ecosystem." This decision aligns with the current state of the AR/VR industry, where the ecosystem is still in its early stages, and companies like Meta are heavily investing in its development. Microsoft's shift from hardware production to ecosystem investment mirrors trends in the broader tech industry and could position the company for future opportunities as the mixed-reality market matures. As the ecosystem develops and more use cases emerge, Microsoft's investment in software and services could prove valuable despite the current challenges in justifying investments in a field that's still searching for compelling widespread applications.

Logitech Releases MX Ink Mixed Reality Stylus for Meta Quest

Logitech announced the availability of MX Ink, the first Mixed Reality (MR) stylus specifically designed for Meta Quest. A precision tool with a familiar pen-like feel, MX Ink allows users to navigate, annotate and create freely across 2D spaces like papers, desks, or whiteboards, as well as immersive 3D environments. The pressure-sensitive tip of MX Ink enables natural writing and gaming motions, merging the tactile sensation of a physical tool with the limitless possibilities of the virtual creative space.

MX ink is currently supported by a wide range of applications across the creativity and productivity landscape, as well as in industries such as medicine, architecture, and education, with new applications being added regularly.

Meta Announces the Quest 3S, its Most Affordable Mixed Reality Headset to Date Starting at US$300

Today at Connect, we unveiled Meta Quest 3S, a headset with the same mixed reality capabilities and fast performance as Meta Quest 3, but at a lower price point. Starting at just $299.99 USD, Quest 3S is the best headset for those new to mixed reality and immersive experiences, or who might have been waiting for a low-cost upgrade from Quest and Quest 2.

From watching your favorite TV shows on a cinema-sized screen to your own personal trainer that you can take with you anywhere you go, plus multitasking capabilities, gaming and more, there's no better mixed reality device on the market at this price.

HP Showcases New AI Solutions at HP Imagine Event

Today at HP Imagine, HP Inc. (NYSE: HPQ) announced the company's newest innovations, including next-gen AI PCs, AI-enabled video conferencing solutions, and a scalable GPU performance sharing solution for AI developers - all designed to transform the future of work.

"HP is deeply ambitious in its commitment to reshape the way people work, fostering growth, nurturing creativity, and unleashing limitless innovation," said Alex Cho, President of Personal Systems at HP Inc. "We're bringing AI to life and delivering powerful new experiences through our next-gen AI PCs, advanced audio and video solutions, and innovative AI development platform."

LG gram Ready to Define the Next-Gen AI Laptop With New Intel Core Ultra Processors

LG Electronics (LG) is excited to announce that its newest LG gram laptop featuring the Intel Core Ultra processor (Series 2) will be showcased at the Intel Core Ultra Global Launch Event from September 3-8. Renowned for its powerful performance and ultra-lightweight design, the LG gram series now integrates advanced AI capabilities powered by the latest Intel Core Ultra processor. The LG gram 16 Pro, the first model to feature these new Intel processors, will be unveiled before its release at the end of 2024.

As the first on-device AI laptop from the LG gram series, it offers up to an impressive 48 neural processing unit (NPU) tera operations per second (TOPS), setting a new standard for AI PCs and providing the exceptional performance required for Copilot experiences. Powered by the latest Intel Core Ultra processor, the LG gram 16 Pro is now more efficient thanks to advanced AI functionalities such as productivity assistants, text and image creation and collaboration tools. What's more, its extended battery life helps users handle tasks without worry.

VR/MR Device Shipments to Reach 37 Million Units by 2030, with OLEDoS and LCD Dominating High-End and Mainstream Markets

TrendForce's latest report reveals that shipments of near-eye displays are expected to increase year-by-year over the next few years following inventory clearance. It is anticipated that OLEDoS will dominate the high-end VR/MR market, with its technological share rising to 23% by 2030, while LCD will continue to occupy the mainstream market, holding a 63% share in near-eye displays.

TrendForce defines VR/MR devices as near-eye displays that achieve an immersive experience through a single display. Devices emphasizing transparency and the integration of virtual and real-world applications are classified as AR devices.

Introducing Spacetop G1: The Laptop For The Spatial Computing Era

Today, Sightful unveiled Spacetop G1, the best laptop for productivity, bringing the power of spatial computing to daily life. Spacetop G1 is the first device that combines the familiarity and utility of a laptop with the power of spatial computing. Designed for the "work from anywhere" world with a 100" virtual workspace rather than a 13" LCD, Spacetop G1 gives users what they need most: space to do their best work everywhere. Combined with 48 TOPS of AI compute, the result is a monumental shift for the laptop market, which has seen only incremental change for decades, and a critical adoption path to bring spatial computing to reality. The new Spacetop G1 ships later in 2024 for $1900, and customers can reserve theirs for $100 at sightful.com

Originally introduced through an invite-only Early Access program, Sightful set out to work with and learn from early tech adopters to fine-tune Spacetop for a broader audience. Over the course of the program, Sightful incorporated feedback from Early Access users to upgrade Spacetop's hardware and proprietary operating system, SpaceOS, before making the Early Access Spacetop generally available.

Rokid AR Lite: The First AR Glasses Powered by Snapdragon 6 Gen 1 Mobile Platform

Rokid has announced the launch of its new AR device, the Rokid AR Lite, on Kickstarter, marking the first AR glasses powered by the Snapdragon 6 Gen 1 Mobile Platform. This integration brings the power and versatility of a mid-range smartphone into an AR device, opening up a new chapter in the industry.

Priced at USD $749, with early backers able to purchase it for USD $499, the Rokid AR Lite offers an accessible entry point into advanced AR technology. The versatility of Rokid AR Lite makes it suitable for various activities, including entertainment, work, and productivity tasks. It supports video conferencing, document editing, navigation, and photo-taking, enhancing user experiences across different scenarios.
Rokid AR Lite Rokid AR Lite Rokid AR Lite

Qualcomm Announces the Snapdragon 7+ Gen 3, Featuring Exceptional On-Device AI Capabilities

Qualcomm Technologies, Inc., unveiled today the Snapdragon 7+ Gen 3 Mobile Platform, bringing on-device generative AI into the Snapdragon 7 series. The Mobile Platform supports a wide range of AI models including large language models (LLMs) such as Baichuan-7B, Llama 2, and Gemini Nano. Fueling extraordinary entertainment capabilities, Snapdragon 7+ Gen 3 also brings new select Snapdragon Elite Gaming features to the 7-series including Game Post Processing Accelerator and Adreno Frame Motion Engine 2, enhancing game effects and upscaling gaming content for desktop-level visuals. Plus, this platform brings top-notch photography features with our industry-leading 18-bit cognitive ISP.

"Today, we embark on the latest expansion in the 7-series to create new levels of entertainment for consumers - integrating next-generation technologies for richer experiences," said Chris Patrick, senior vice president and general manager of mobile handsets, Qualcomm Technologies, Inc. "Snapdragon 7+ Gen 3 is packed with support for incredible on-device generative AI features and provides incredible performance and power efficiency, while bringing Wi-Fi 7 to the Snapdragon 7 Series for the first time."

Samsung Anticipates 2027-2028 Entry into Micro OLED AR/VR Market

Choi Joo-sun, CEO of Samsung Display, spoke to journalists post-conclusion of a March 6 lecture at the Korea Advanced Institute of Science and Technology (KAIST). A Chosun Daily Business reporter pulled some quotes regarding Samsung's outlook for new generation micro OLED technologies. Choi and his colleagues are likely taking their time on this development front—Sony Semiconductor Solutions (SSS) has already mass-produced OLED Microdisplay products. The Japanese technology giant is the main supplier of display panels for Apple's Vision Pro mixed reality headset—a recent iFixit teardown revealed a possible custom-designed unit. Leaked "Bill of Materials" figures indicate an eye-watering total cost of $456 for a pair of SSS 4K panels—Apple is reportedly engaged in negotiations with SeeYa and BOE regarding the supply of cheaper alternatives.

The Samsung Display boss is monitoring current industry trends, but his team is not rushing out competing solutions: "The market potential of micro OLED, which is used in augmented reality (AR) and virtual reality (VR), is significant, but I believe the market will begin in earnest around 2027-2028...there are many technical aspects to overcome and cost considerations." Choi believes that Samsung is better off with plenty of preparation time, before an anticipated bloom in the micro OLED market—in his opinion, domination can be achieved with careful investment in research and development (R&D) efforts. He stated: "During the remaining 2 to 3 years, we will deploy manpower to ensure that Samsung Display does not fall behind in the micro OLED market and introduce solutions that are competitive compared to competitors...The acquisition of Imagine, an American display company, is also part of this effort."

Avegant announces breakthrough Spotlight display technology for Augmented Reality

Avegant announces Spotlight display technology - the world's first adaptive LED illumination architecture for LCoS. By dynamically illuminating regions of a LCoS microdisplay, Avegant has enabled the benefits of APL (average pixel level) to achieve illumination power savings up to 90% while simultaneously improving contrast by over 10x. Spotlight display technology is integrated alongside Avegant's existing products, retaining the advantages of very small, mature light engines that deliver efficient, full color high-resolution, polarized output. Avegant is collaborating with Applied Materials, Inc. and Lumileds on advanced technologies for Augmented Reality.

"Building on the success of the AG-30L2, we are delighted to announce our new Spotlight display technology. This will usher in a new level of performance for LCoS light engines, enabling efficiency advantages of APL and higher contrast, while maintaining the manufacturability, small-size, and full color high resolution displays that we have come to know from LCoS." says Ed Tang, CEO and Founder of Avegant. "We're excited to be working alongside amazing partners to enable a new level of system performance for the ecosystem."

Meta Anticipating Apple Vision Pro Launch - AR/VR Could Become Mainstream

Apple's Vision Pro mixed reality headset is due to launch on February 2—many rival companies in the AR/VR market space will be taking notes once the slickly designed device (with a $3499 starting price) reaches customers. The Wall Street Journal claims that the executive team at Meta is hopeful that Apple's headset carves out a larger space within a niche segment. The latter's "more experimental" products sometimes have surprising reach, although it may take a second (i.e cheaper) iteration of the Vision Pro to reach a mainstream audience. Meta is reported to have invested around $50 billion into its Quest hardware and software development push—industry experts reckon that this product line generates only ~1% of the social media giant's total revenue.

Insider sources suggest that CEO Mark Zuckerberg and his leadership team are keen to see their big money "gamble" finally pay off—Apple's next release could boost global interest in mixed reality headsets. The Wall Street Journal states that Meta staffers "see the Quest and its software ecosystem emerging as a primary alternative to Apple in the space, filling the role played by Google's Android in smartphones." They hope that the Quest's relatively reasonable cost-of-entry will look a lot more attractive when compared to the premium Vision Pro. The report also shines a light on Meta's alleged push to focus more on mixed reality applications, since taking "inspiration" from Apple's WWDC23 presentation: "In addition, some developers are simplifying their apps and favor Apple's design that allows wearers to use their eyes and fingers to control or manipulate what they see. Meta's Quest primarily relies on the use of controllers for games or applications, although it can work with finger gestures."

AMD Reshapes Automotive Industry with Advanced AI Engines and Elevated In-Vehicle Experiences at CES 2024

Today, AMD announced it will showcase automotive innovation at CES 2024 and expand its portfolio with the introduction of two new devices, the Versal AI Edge XA adaptive SoC and Ryzen Embedded V2000A Series processor. The devices underscore AMD automotive technology leadership and are designed to serve key automotive focus segments including infotainment, advanced driver safety and autonomous driving. Working alongside a growing automotive partner ecosystem, AMD will demonstrate at CES 2024 the broad range of capabilities and applications for these new devices in automotive solutions available today and in the future.

Versal AI Edge XA adaptive SoCs add an advanced AI Engine, enabling the devices to be further optimized for numerous next-generation advanced automotive systems and applications including: forward cameras, in-cabin monitoring, LiDAR, 4D radar, surround-view, automated parking and autonomous driving. Versal AI Edge XA adaptive SoCs are also the first AMD 7 nm device to be auto-qualified, bringing hardened IP and added security to automotive applications where safety is paramount.

Qualcomm Launches Its Next Generation XR and AR Platforms, Enabling Immersive Experiences and Slimmer Devices

Qualcomm Technologies, Inc. today announced two new spatial computing platforms - Snapdragon XR2 Gen 2 and Snapdragon AR1 Gen 1 - that will enable the next generation of mixed reality (MR), virtual reality (VR) devices and smart glasses. Snapdragon XR2 Gen 2 Platform: The platform brings premium MR and VR technology into a single chip architecture to unlock next level immersive experiences in thinner and more comfortable headsets, that don't require an external battery pack.

Engineered to deliver a lag free experience with breathtaking visuals and fully immersive sound, the platform allows users to blend virtual content with their physical surroundings and transition seamlessly between MR and VR experiences.
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