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Enshrouded Devs Working on Quest Progression Improvements

Hi everyone, we have received feedback from players about the quest progression of Enshrouded. Many of you are frustrated with the fact that it is currently mainly server-side instead of player-side. We have some good news to share. Put your reading hats on, this one's long...When designing this system, we believed that the best way to enjoy Enshrouded was with a group of friends who are all working cooperatively together. However, we know that having quests completed while one player is offline might feel bad for those who feel they are missing parts of the gameplay experience. We designed Enshrouded as a co-op game. While working on it, we envisioned one group of friends experiencing the world together—sharing bases, resources, crafting recipes, and loot.

Furthermore, we wanted players to be able to play together meaningfully with different groups of friends and on different servers. We developed a game environment where a new player could join a long-running server and jump into the same action as their friends. Skipping the "tutorial" server quests to instead learn through conversation and cooperation, uniting the group. Our reasoning was that players shouldn't feel forced to participate in quests. Our player base is diverse, after all. Not everyone is bound to enjoy our combat or puzzles as much as building a base or exploring. If some players in a group want to focus on building or farming, while others are going on adventures, both making meaningful progress for the group, that should be fine.

Final Fantasy VII Rebirth PlayStation 5 Demo Available Now

Final Fantasy VII Rebirth, the newest installment in the Final Fantasy VII remake project and one of 2024's most-anticipated games, tells the tale of main protagonist Cloud Strife and his loyal companions who explore a massive world outside Midgar, the city of Mako, as they pursue Sephiroth, one of the most iconic antagonists in video game history.

Ahead of the full game's release on February 29, the demo releasing today allows you to not only take control of the protagonist, Cloud, but take full control of the legendary swordsman Sephiroth in battle. You will be able to play as Sephiroth as part of the extended flashback section, as Cloud recalls an earlier mission in his career as a Soldier - the Nibelheim incident. Taking place several years before the events of the game, this will set the stage for several important moments within Final Fantasy VII Rebirth. What's more, we're planning to release an update later this month that will allow you to explore part of the Junon region before the release of the full game on February 29. We hope you'll take this opportunity to venture into the world of Final Fantasy VII!

"Granblue Fantasy: Relink" Devs Go Behind-the-Scenes

Granblue Fantasy: Relink is out now on PC, PlayStation 5 and PlayStation 4. PlayStation Blog sat down with the General Director, Tetsuya Fukuhara, and Director Yasuyuki Kaji from Cygames to discuss the efforts that went into this title. Granblue Fantasy takes place in the Sky Realm, a world where myriad islands float in a great blue expanse. Take your role as captain of a skyfaring crew, joined by a scrappy little dragon named Vyrn and a young girl with mysterious powers named Lyria. Together you sail with a colorful cast of crewmates, including kings and misfits alike, for Estalucia, a fabled island beyond the end of the skies.

PlayStation Blog: Tell us your feelings and thoughts about the launched title.
Tetsuya Fukuhara: Just like most team members, the reality hasn't sunk in yet for me. With the support of the company, we were able to focus on the development of the game, and the demo version received a more positive response than we had hoped for, so I feel all the effort we made to make this title as exciting as possible has paid off.

"Banishers: Ghosts of New Eden" Devs Discuss 17th Century Supernatural Environment

Hi everyone, we are Elise Galmard, Lead Narrative Designer, and Simon Svoboda, Lead Level Designer at Don't Nod. We're a part of the team bringing you Banishers: Ghosts of New Eden, a supernatural tale of two lovers and ancient secrets. In this supernatural Action-RPG, play as two ghost hunters and lovers who face impossible choices that harbor dramatic consequences for the living… and the dead. From February 13, you'll get the chance to sift through the shadows of the past in New Eden, but before then we'd love to give you a glimpse into the world. Today we're talking all about haunting cases, a common form of quest you'll encounter in Banishers.

Behind The Veil
Our game universe is set in the world of the 17th century as we know it, with one major difference: the world is plagued with curses and ghost hauntings. During a Haunting Case, you will find ghosts that are still attached to the world of the living, which you as a Banisher, will be asked to investigate and solve. Haunting Cases serve as side quests in our game. A ghost is the lingering spirit of a dead person, holding onto some of their memories and feelings. Bound to the Incarnate world (the world of the living) by unresolved emotion that takes the form of an item called the Soul-tie, a ghost is also attached to one or more living beings, forever linked and wandering until you set them free. You must discover the truth behind each lingering ghost and why they're here.

Diablo (1997) Added to Battle.net Store

Beneath the cathedral of Tristram, past the catacombs and deep caves, a Prime Evil grows in strength. Terror grips the townsfolk. They pray for someone to descend into the darkness, avenge their fallen friends, save Tristram, and destroy their demonic malefactor. Will you answer the call? Return to 1997's Diablo, the title that launched one of gaming's most enduring action-RPG franchises. Warriors, Rogues, and Sorcerers can now grab the game from the Battle.net Shop and stand against darkness once again in this genre classic.

Experience the legendary action-RPG that defined a genre
1997's Diablo set the stage for a new type of game that combined fast-paced action, deep character customization, intense multiplayer combat, and dark gothic fantasy in one bone-chilling package. Choose your destiny—storm Diablo's halls as either a Warrior, a Sorcerer or a Rogue, each with unique skills and abilities. Unite to destroy Diablo—join forces with up to 3 other players, delve into the hellbound depths beneath Tristram, and face the Prime Evil together.

Final Fantasy VII Rebirth Devs Discuss Sephiroth & Aerith Redesigns

With his long silver hair, enormous odachi blade and epic theme song composed by legendary Nobuo Uematsu himself - Sephiroth is one of the most recognizable antagonists in RPG's history. The one-winged angel debuted in the original Final Fantasy VII in 1997 as a once-loved war hero and first-class SOLDIER who descended into madness and promised to destroy the planet upon learning of his unnatural creation. But there is much more to Sephiroth than just that. In Final Fantasy VII Remake, Sephiroth appears sporadically, mainly as a haunting memory, as the story focuses on Cloud and his friends trying to stop the evil corporation Shinra from killing the planet by using its life essence, mako, as an energy source.

In the upcoming Final Fantasy VII Rebirth, however, we will see Sephiroth in his full glory. We asked Producer Yoshinori Kitase to discuss reimagining this iconic character in the Remakes: "The story in Final Fantasy VII Rebirth starts after the team has escaped Midgar and continues all the way up to the Forgotten Capital. In the original game, Sephiroth barely appeared during this section, but in Final Fantasy VII Rebirth, he is the driving force that pulls the story along to fill that void. He is depicted in even more depth than in the original game, and I think this makes him an even more charismatic and appealing antagonist than before."

Enshrouded Devs Showcase First Week Accolades

Greetings, Flameborn! What a week it's been for Enshrouded! We've actually been quite overwhelmed with the amount of support we've seen. The realm of Embervale is lost. In their greed for magical power, your ancestors unleashed a pestilence that consumed the world. Enshrouded is a game of survival, crafting, and Action RPG combat, set within a sprawling voxel-based continent. As you journey across the mountains and deserts of an open world, you are free to choose your path and shape your destiny. Ignite the Ancient power of the Flame, and piece together the fragments of a story that unfolds below the surface...After nearly choking on our celebratory drinks, we got back to work. But before we talk about what's ahead, allow us to share a couple of reviews we liked: IGN 8/10, RPG Site 8/10, and God is a Geek—they're utterly hooked!

Now onto the work part!
We've released 5 hotfixes for the game since Wednesday's release. You can find the specifics here. There are a few issues we are aware of but need more time to fix—our outstanding tasks list is here. We will be taking some much needed rest this weekend, and are coming back ready to kick some bug ass next week. You've helped us make sure Enshrouded is off to a great start. We'll be back next week for the next step of the journey! Thanks, The Keen Team.

Sega Announces Launch of "Like a Dragon: Infinite Wealth"

Experience an epic emotional drama. Two larger-than-life heroes brought together by the hand of fate, or perhaps something more sinister…Ichiban Kasuga, an unstoppable underdog who's no stranger to crawling up from rock bottom, and Kazuma Kiryu, a broken man facing down his last days. Join the fight with best-in-class RPG action. Experience one-of-a-kind combat with dynamic, fast-paced RPG battles where the battlefield becomes your weapon, and anything goes. Adapt your party's skills to the situation with outlandish jobs and customizations to strategically subdue enemies with over-the-top moves.

Prepare for infinite adventure—live it up in Japan and explore all that Hawaii has to offer in an adventure so big it spans the Pacific. Unforgettable moments await at every step of the journey with a unique mix of quests and activities to enjoy at your leisure. Will Kiryu accept his fate? How will Ichiban blaze a path of hope? And… wait, Tomizawa is a lovable what? Learn more about the personalities & motivations of the main characters from Like a Dragon: Infinite Wealth.

Vampire: The Masquerade - Bloodlines 2's Combat Explored in Dev Diary

In dev diary #1, Alex Skidmore, Project Creative Director at The Chinese Room (TCR) wrote about the first game pillar "Feel like a Vampire," which sets the player fantasy as a guiding light for creative decisions. We've shown a lot of combat so far to give you a taste of the power and flow. What you've seen is influenced by the second game pillar: "Visceral, Immersive Combat" which directs the action gameplay. Today, Alex is back to share his thoughts on this important part of the Vampire: The Masquerade - Bloodlines 2.

When designing Vampire: The Masquerade - Bloodlines 2 combat the goal was to create an action experience that can compete with modern titles. We think of it in three main gameplay styles we want to offer to you all - existing Bloodlines fans, and players who are new to the World of Darkness. The 1st playstyle we at TCR call the Strategic Stalker: as the name reflects, fans of more strategic combat experiences where staying hidden and using the element of surprise is key will get their vampire predator fantasy. Did you enjoy the Dishonored series, or playing stealth-focused builds in Fallout or Elder Scrolls games? Me too! It gives you time to prepare what Discipline power you'd like to use and when. Once your plan is ready, summoning the powers of the blood, sneaking up on an enemy, distracting them, feeding on them before a fight breaks out or hit and run tactics are options for people who love to play this way.

Launch Day Build Guide Published for Diablo IV: Season of the Construct

Fight through fearsome Vaults and avoid lethal hazards while fighting alongside your Seneschal Companion in Diablo IV's Season of the Construct. Later today (January 23), dive into a new Seasonal Questline where you'll receive your very own Seneschal Construct. As an exclusive deep dive for Season of the Construct, we're going to give an overview of how to earn your Construct and the Stones needed to increase their lethality. Here's the insider scoop on key builds you can use to obliterate your enemies.

Crush, conquer, Constructs
The Seneschal Construct is obtained during the Seasonal Questline in Season of the Construct. To begin the Seasonal Questline, you'll need to create a new Seasonal Character and select the Skip Main Campaign option to dive right in. If you have not yet completed the Main Campaign, create a new character on the Seasonal realm, complete the prologue, and then use the Skip Main Campaign option to access the Seasonal Questline. Once your Seneschal Companion is obtained, your next step is to customize them with Governing and Tuning Stones. Governing Stones give your companion a variety of abilities, ranging from launching smaller Constructs to detonate on impact to shooting down enemy projectiles. Tuning Stones modify the skills of the associated Governing Stones, such as increasing the attack speed or instantly destroying enemy barriers. Each Construct can be customized with two Governing Stones and six Tuning Stones (three Tuning stones to modify one Governing Stone), leading to a variety of potent combinations to uncover.

Last Epoch 1.0 Launches on February 21, Pre-Order Editions Updated

The Eleventh Hour Games team is thrilled to showcase the launch trailer for Last Epoch 1.0: Echoes from the Void, and the opening of our updated Pre-Order Editions. Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra's past and face dark empires, wrathful gods and untouched wilds—to find a way to save time itself from The Void.

I'm thrilled to announce that Eleventh Hour Games is launching the long-awaited 1.0 version of Last Epoch on February 21st, 2024. After a journey that started with the dream of uniting genre enthusiasts to create the next great ARPG and forming an after-hours team through Reddit, to holding a successful Kickstarter 18 months later, and then building Last Epoch alongside our passionate community throughout Early Access…we're confident in saying that we've made something truly special.

Blizzard Reveals Diablo IV: Season of the Construct

Ancient forces threaten Sanctuary. Aided by your Seneschal Companion, hazard the many traps and devastating Constructs beneath the deserts of Kehjistan. Deep beneath the swirling sands, elemental forces are amassing for malicious whims of the demon Malphas. Only by descending far below the surface will you be able to cull this cursed threat from its root. Season of the Construct begins on January 23 at 10 a.m. PST. Prepare to uncover the powerful secrets of Zoltun Kulle's Loom with a new Dungeon type called Vaults, a seasonal robotic Seneschal Companion, and Weekly Leaderboards in The Gauntlet. Several key quality-of-life features—including almost constant Helltide events—arrive to help aid your conquests while fighting in the Vaults.

UNEARTH ZOLTUN KULLE'S LEGACY IN A NEW QUESTLINE
A new threat lurks deep beneath the sands of Kehjistan, where the Loom, an ancient technology—designed by Zoltun Kulle and Ayuzhan of Caldeum—has been usurped by the forces of evil. The Demon Malphas is responsible for twisting the Loom for his cruel whims. Zoltun's former companion Ayuzhan leads you through the treacherous Vaults, desperate to stop the formidable Malphas and his deadly constructs from overtaking Sanctuary. Travel to the Gatehall, a town center underneath Kehjistan that serves as your base of operations in the fight against the Constructs. The Gatehall is your conduit to access the deadly Vaults—riddled with elemental Hazards and Constructs, these Vaults are the key to harnessing the true potential of the Loom. Travel to the Loom to stop the threat at its source and defeat Malphas in a new Boss fight. To play the Season of the Construct Seasonal Questline, you must create a new character on the Seasonal Realm and have completed the Main Campaign. Take advantage of the Skip Main Campaign feature once you've completed the prologue if you want to jump right in!

SAND LAND Vehicle Combat & Customization Explored

Beelzebub and company are rolling out onto PlayStation 5 & 4, Xbox Series X|S and PC on April 26! In this action-RPG players will be able to explore a vast map with a wide array of vehicles in a world developed by the creator of Dragon Ball, Akira Toriyama. Become the main character, Beelzebub, and lead your company of heroic misfits on an extraordinary adventure in search of the Legendary Spring hidden in the desert. Between bandits, fierce wildlife, and the Royal Army, reaching the spring won't be easy! The latest trailer shows new story elements and exciting vehicular gameplay. Watch the release date trailer below along with PS Blog exclusive info on the newest revealed vehicles in SAND LAND!

Hovercar
As its namesake would imply, the Hovercar is a medium sized vehicle with the ability to hover, allowing it to easily traverse over wetlands and rough terrain. It can also use its boost to float to a greater height to elevate over ledges and cross gaps. When you find an area which seems to be difficult to drive through, like a quicksand biome, try the Hovercar to get out of a tough situation.

Final Fantasy VII Rebirth Showcased in New Year Trailer

It's the start of a New Year, and what better way to celebrate than with a new look at one of 2024's most exciting games! Our brand new trailer takes you deeper into the game to offer another tantalizing tease of what to expect. Take a look (below). Final Fantasy VII Rebirth launches for PS5 on February 29, 2024 and is set to be a truly epic adventure. The highly anticipated new standalone story in the critically acclaimed Final Fantasy VII remake project—winner of Most Anticipated game at The Game Awards. Here's just a taste of some of the places you'll get to explore… and some of the compelling characters you'll meet along the way.

ABOUT FFVII:RB
FINAL FANTASY VII REBIRTH is the highly anticipated new story in the FINAL FANTASY VII remake project, a reimagining of the iconic original game into three standalone titles by its original creators. In this game, players will enjoy various new elements as the story unfolds, culminating in the party's journey to "The Forgotten Capital" from the original FINAL FANTASY VII.

Bandai Namco Sets April 26 Launch Date for SAND LAND

The scorching sun of SAND LAND is shining on the beginning of this year. The videogame based on Akira Toriyama's original work will release for PlayStation 5, PlayStation 4, Xbox Series X|S and PC on April 26th, 2024. Joining Beelzebub, the Fiend Prince, his chaperone Thief and Sheriff Rao, prepare to explore the vast desert and take on the Royal Army in various customizable vehicles. This unlikely team uniting humans and demons sets out on an adventure in search for the Legendary Spring capable of ending the terrible drought that has taken over the world. Together, they will travel beyond Sand Land to uncharted territories.

In this action-RPG, players will find a nostalgic and heartwarming world imagined by the creator of Dragon Ball, where you will become the main character Beelzebub. Learn how to control his powers and lead your company of heroic misfits exploring the legendary world of SAND LAND. Beware of the many dangers that populate it: between bandits, fierce wildlife, and the Royal Army, reaching the spring won't be easy! Use your tact and imagination to develop tanks and other vehicles that will help you navigate this vast land, using a wide array of part combinations. Pre-order SAND LAND now.

Diablo IV Devs to Preview Season 3 on January 18

Our next Developer Update Livestream begins on January 18 at 9 a.m. PST and will unearth details about the next season's gameplay features, Season Journey, and quality-of-life updates. Plus, we'll also share information about the new competitive leaderboard system—The Gauntlet. Join associate director of community Adam Fletcher, game design manager Daniel Tanguay, quest designer Madeleine James, and lead class designer Adam Jackson, as they delve into the danger awaiting you in Diablo IV's third season.

We'll also hold a Q&A segment at the end of the stream for players to field their questions directly to the team. Visit our official Diablo Twitch and YouTube channels to watch live! Following the Developer Update Livestream's conclusion, we'll post another article with a video of the livestream so you can still catch up on the details if you miss them.

Banishers: Ghosts of New Eden Previewed in Intimate New Trailer

As we're getting closer to Banishers: Ghosts of New Eden's release on February 13, we—Focus Entertainment and DON'T NOD—are thrilled to share with you the touching new trailer for our game in which Antea and Red reveal the depth of their relationship. Delve into an intimate tale of love, death, and sacrifice that binds two lovers together. Navigate the challenges of being haunted ghost hunters and make tough decisions with profound consequences for the living, the dead, and your departed lover.

Life to the living, death to the dead
New Eden, 1695: Antea and Red are lovers and Banishers, trained spirit-hunters, protecting people from lingering specters. But when tragedy strikes and Antea herself becomes a ghost, you face a choice. Will you honor your Banisher oath or sacrifice the living in a desperate bid to bring your beloved back? Be prepared to face a tragic twist of fate when Banishers: Ghosts of New Eden releases on February 13th, for PlayStation 5, Xbox Series X|S, and PC. Pre-orders are open on all platforms.

Diablo IV's Future to be Discussed at BlizzCon '23 Campfire Chat

Sanctuary beckons you forth, wanderer. On November 4, at 2:30 pm PDT, a glimpse into the future of Diablo IV will be revealed live to all at BlizzCon. Join associate game director Brent Gibson, production director Tiffany Wat, lead game producer Kalyeigh Calder, game director Joe Shely, and associate director of community Adam Fletcher, who will introduce content releasing during Season of Blood and beyond.

On the first day of BlizzCon, Q&A questions for the Campfire Chat will be gathered in-person from a box in the Diablo hall, along with any from social media. Then, we'll have a Q&A segment at the end of the stream where the team will answer questions collected from the community.

Vampire: The Masquerade - Bloodlines 2 Previewed in RPG & Narrative Stream

Good evening Kindred, today we shared some very exciting news on our Vampire: The Masquerade - Bloodlines 2 news stream! We were joined by Sean Greaney (EVP of Darkness) and Ian Thomas (Narrative Director at TCR), who discussed some of the game's features relating to both narrative and roleplaying. In case you missed it, you can find it below. In the stream, we were introduced to the protagonist of Vampire: The Masquerade - Bloodlines 2; Phyre, an Elder vampire at odds with the voice in her head, who confronts Seattle's powerful elites at war over the City's fate.

Players choose Phyre's clan and gender and begin exploring a re-imagined Seattle filled with compelling characters while maneuvering through complex relationships. Choices and conversations (even outfits!) shape how the environment and characters react to Phyre, changing how the story unfolds.

Bandai Namco Reveals "Sand Land" Plot Details

Join the thirstiest of adventures! Discover the story of the sunbeaten land. 50 years ago, the hubris of humankind combined with natural disasters transformed the world into a desert. A desert world, an extreme water shortage, a demon-human alliance. Whether or not you're familiar with the SAND LAND universe, we're pleased to share a short recap/introduction of the story and its characters, to prepare you for the release of our upcoming video game!

1. What is SAND LAND?
SAND LAND is originally a popular manga created by Akira Toriyama, the author of DRAGON BALL and Dr. Slump. After being serialized intensively for a short period in Weekly Shonen Jump in 2000, the one-volume comic has gained worldwide popularity since its publishing. In desert world where both demons and humans suffer from an extreme water shortage, Beelzebub, Fiend Prince, and Rao, a small-town sheriff, and demon Thief form a team and set off on an adventure in search of the Legendary Spring somewhere in the desert.

Path of Exile 2 Dev Presents Bosses & Monsters

During ExileCon 2023, several of our developers gave presentations on their area of expertise in game development. We'll be publishing these talks in our news over the coming weeks, starting with a presentation on the Bosses and Monsters of Path of Exile 2 by Game Director Mark Roberts. In this video, Mark discusses the various aspects of boss design in Path of Exile 2, showcases some bosses from Path of Exile 2, and invites members of the audience to test their might against the bosses on stage. Check it out below!

Path of Exile 2 is a next generation Action RPG created by Grinding Gear Games. Set years after the original Path of Exile, you will return to the dark world of Wraeclast and seek to end the corruption that is spreading. Path of Exile 2 is a free-to-play online multiplayer game with co-op for up to six players. Path of Exile 2 is a separate game to the original Path of Exile. We will continue to offer expansions for both games going forward. They are completely free-to-play and will never be "pay to win". Purchases are shared between the two games. Launching on PC, macOS, Xbox Series X/S and PlayStation 5.

Capcom Showcases Dragon's Dogma 2 at TGS 2023

Dragon's Dogma 2 director Hideaki Itsuno has shared an update on the game at the TGS 2023 Capcom Online Program broadcast! Check out the video (below) where he goes into detail on the game world and various vocations and combat actions available. Also...check out the previous title in the series, Dragon's Dogma Dark Arisen, now on sale for a limited time. A classic world of high fantasy awaits, making your world the stage for a grand adventure!

The deep, explorable fantasy world of Dragon's Dogma...
Dragon's Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience - from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world. On your journey, you'll be joined by Pawns, mysterious otherworldly beings, in an adventure so unique you will feel as if accompanied by other players while on your own adventure. All of these elements are elevated further by physics technology, artificial intelligence (AI) and the latest in graphics, made possible with RE Engine to create a truly immersive fantasy world in Dragon's Dogma 2.

Lies of P - Out Tomorrow on PC & Consoles

We welcome you to Krat, where the most spectacular display of human endeavor on Earth can be seen. For those who have been long waiting for the gates to open, we fully assure you that the adventures you will experience will be filled with unexpected turns. Take on the role of Geppetto's prized puppet to uncover the mysteries of Krat and save the City in this new take on the Fairy-Tale Classic! In this once-prosperous city, prepare yourself to face untold horrors, untangle the unfathomable secrets of the city's elites and choose whether to confront predicaments with the truth or weave lies to overcome them on the journey to find yourself. We hope your visit to Krat is a safe and prosperous stay.

Lies of P is a fantastic interpretation of "The Adventures of Pinocchio," dropping our beloved puppet within the nightmarish city of Krat, a fallen utopia built on the backs of mechanical puppets who have gone mad and slain its citizens. Their creator, Geppetto, has gone missing and "P" is brought to life to track him down to try and save the city. In the classic fairy tale, Pinocchio embarks on many adventures of self-discovery and encounters a wide range of characters - many of them bad actors who take advantage of his ignorance—which leads him on a transformative journey where he learns what it means to be human, the power of forgiveness, and of course, repercussions for lying.

Diablo IV to Adopt Annual Expansion Model

Rod Fergusson, general franchise manager of Blizzard Entertainment's Diablo IP, has confirmed that IV's post-release content release model is set for some adjustments—in an interview, conducted by Dextero, he said: "When you look at the launch of the game and this first season, we see that as building a foundation on which we can build for the future. So, as we look at our quarterly seasons, and we look at our annual expansions, those are the things that we're really focused on for our live service." Several media outlets have jumped on Fergusson's statement—comparisons have been made to Bungie's approach to keeping online multiplayer franchises alive for a long time. Paul Tassi (via Forbes) pointed out that Diablo IV's leadership is pushing for the: "exact same model as Destiny 2."

Sections of the fan base have not yet warmed to this more live service-heavy content model, when compared to previous entries in the long-running ARPG series. Past reports have cited Blizzard's continued recruitment drive to bolster these efforts, albeit only for seasonal DLC. The annual release model is very much a fresh announcement, and Fergusson stopped short of revealing pricing and exact launch windows: "We've got plans, we have storylines that go well into the future. When you look back and realize that there were 11 years between Diablo III and Diablo IV, that feels like we didn't live up to our players, our community, and what they deserve. That's something we are rectifying in D4 with our seasons and our expansions."

Cyberpunk 2077 Update 2.0 and Phantom Liberty Features Detailed

CD Projekt Red outlined some of its ambitions for Cyberpunk 2077's upcoming Phantom Liberty expansion at Gamescom Opening Night Live, but there was a bit of confusion within the audience regarding how new feature sets will pan out alongside the release of Update 2.0 (for the base game). The free batch of improvements and content is scheduled to arrive just before the launch of Phantom Liberty on September 26, across PC and modern consoles. The Polish video game developer has sought to clarify these details with the publication of new information. They recommend that you: "check out this handy infographic (see below) about the main features coming to Cyberpunk 2077 together with the Phantom Liberty expansion—and the ones that will be added to the game in the free Update 2.0!"

The Gamescom Phantom Liberty presentation included a preview of a revised police behavior system, but this appears to count as an improvement bundled with Update 2.0: "Take a look at one of the new features coming to Cyberpunk 2077 in the free Update 2.0 for the base game, which will be available on current-gen consoles and PCs: a revamped Police system! We rebuilt the system on clear, simple rules: criminal activity is punished, runners are chased and cyberpsychos are flatlined, no questions asked. All features in the system are designed to support clarity and the simple but expanded prevention loop." CDPR's infographic lists a new location as well as additional storylines, characters/enemies, quests, weapons and enemies being reserved for their ($29.99 RRP) DLC campaign.
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