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Analogue Duo FPGA Retro Console Arriving This Week

Introducing Duo - The Higher Energy Analogue System. You've always known what to expect from a video game system. Until now. Duo is an all-in-one reimagining of perhaps the most underappreciated video game systems of all time. Analogue Duo is compatible with nearly every NEC system and game format ever made. TurboGrafx-16. PC Engine. SuperGrafx. TurboGrafx CD. PC Engine CD-ROM. Super Arcade CD-ROM. 1080p. Zero lag. Bluetooth. 2.4 G. Because the last thing a video game system should be is predictable. Completely engineered in FPGA. Analogue OS. No emulation.

We're preserving history with FPGA hardware. Duo is designed with unparalleled compatibility. The core functionality of each system is engineered directly into an Altera Cyclone V, a sophisticated FPGA. We spent thousands of hours engineering each system via FPGA for absolute accuracy. Unlike the knock off and emulation systems that riddle the market today, you'll be experiencing the entire NEC era free of compromises. Duo is designed to preserve video game history, with the respect it deserves.

Nintendo President: No New Switch Until at Least Spring 2024

Earlier today Nintendo released its financial/earning reports for the fiscal year ending March 2023, and company president Shuntaro Furukawa has briefed investors about sales forecasts, according to a report published by Bloomberg. Furukawa-san predicts that the Switch gaming console will only sell 15 million units over the next fiscal year - sales have been slowing down for a while according to Nintendo's figures, with almost 18 million units purchased throughout 2022-23. The numbers are still very impressive when you consider that Nintendo's flagship gaming platform has been on the market for just over six years - across that span of time, total unit sales have hit the 125.62 million mark.

Furukawa also informed shareholders about the prospect of a Switch console successor arriving within the next fiscal period - Bloomberg's article brings the bad news at this point - it seems that Nintendo is not anticipating a new hardware launch within that time frame. Nintendo's software release schedule - especially in regards to first party titles - looks very threadbare for the rest of the year. The much anticipated Legend of Zelda: Tears of the Kingdom arrives on Friday (May 12) followed by Pikmin 4 in July, but things look to be quiet after that - unless Nintendo has a few surprises lined up for June's preview event season. Rumors of a next generation Switch have been doing the rounds since 2020, back then a "Pro" model was often touted - fans later found out that Nintendo had simply refreshed the system with an OLED panel, some tweaks to chipset efficiency, and updated the docking system to modern output standards - this premium model hit the market in late 2021.

AMD Introduces Ryzen Z1 Series Processors, Expanding the "Zen 4" Lineup into Handheld Game Consoles

Today, AMD introduced the new Ryzen Z1 Series processors, the ultimate high-performance processor for handheld PC gaming consoles. The Ryzen Z1 Series features two high performance processors, the Ryzen Z1 and Ryzen Z1 Extreme, both offering industry-leading gaming experiences, uncompromising battery life, and featuring AMD RDNA 3 architecture-based graphics. AMD is partnering with Asus to launch the first Ryzen Z1 Series device with the Asus ROG Ally, a premium handheld PC console, featuring up to a Ryzen Z1 Extreme processor.

"At AMD, we're continually advancing the next generation of gaming experiences, from consoles to desktops to on-the-go handheld devices," said Jason Banta, corporate vice president and general manager, Client OEM at AMD. "Ryzen Z1 processors deliver gamers an elite gaming experience and extreme portability in exciting gaming form factors."

Tom Clancy's: The Division 2 Gets New Content in Year 5, Ubisoft Presents Spin-Off Heartland Survival Shooter

Today, Ubisoft hosted Division Day, a special event where the creative team behind The Division franchise gave a sneak peek at everything that's coming soon. The Division 2 team revealed their Year 5 roadmap and Season One: Broken Wings; The Division Heartland made its cinematic debut; The Division Resurgence announced a new testing phase; and several other projects including an upcoming Webtoon and first look at unique action figures were revealed. Here's a roundup of everything covered during Ubisoft's Division Day showcase:

The Division Heartland, the upcoming free-to-play PvEvP, survival-action shooter, made its cinematic debut during the Division Day showcase, showing off the town of Silver Creek, teasing the enemy factions and mysterious virus players will face. The Division Heartland will go into Closed Beta later this year; if you want to be part of it, head over to thedivisionheartland.com to register for a chance to participate, as well as receive five friend invites.

New Xbox Game Pass Titles Detailed

We have a fresh batch of games, including many coming your way on day one with Game Pass! Sharpen your stakes, get your coffee, and prep your favorite lo-fi beats while you pre-install your next favorite game.

Available Today
Minecraft Legends (Cloud, Console, and PC)
Available on day one with Game Pass: The piglins are threatening to consume the Overworld. Are you the hero this gentle land needs? Explore lush biomes to make alliances with new friends and familiar mobs, then face the piglins in epic battles. But be warned - they always fight back.

UK CMA Provisionally Approves Microsoft's Proposed Acquisition of Activision Blizzard

The UK's Competition and Markets Authority (CMA) regulatory body has today delivered its provisional approval of Microsoft's proposed purchase of the Activision Blizzard group, but has added that it will conduct further reviews into the topic of whether the buyout will have any detrimental effect on competition in the area of cloud gaming services: "where the CMA is continuing to carefully consider the responses provided in relation to the original provisional findings. The CMA's merger investigation continues, and it remains due to issue its final report by 26 April 2023."

The antitrust watchdog's stance looks to have changed in a significant way since February, when it declared that Microsoft's proposed acquisition of Activision Blizzard had the potential to "harm U.K. gamers". New evidence has been presented to the CMA in recent weeks, and its members have moved to provisionally conclude that: "overall, the transaction will not result in a substantial lessening of competition in relation to console gaming in the UK."

Aftermarket PlayStation 5 M.2 SSD Cooler Taps into Airflow of the Console's Main Fan

German company GRAUGEAR, an aftermarket/OEM cooling solutions company, released an interesting M.2 SSD cooler for PlayStation 5, which taps into the airflow of the console's main intake fan. The G-PS5HS01-Cov cooler from GRAUGEAR is meant for bare M.2 NVMe SSDs. It consists of an aluminium monoblock heatsink with a single flat 7 mm copper heatpipe running underneath, making contact with hot components on the drive's topside, through silicone-based thermal pads. This heatpipe sneaks up to the intake fan vent of the PS5, with a copper-channel stack in its end, which dissipates some of the drive's heat to the airflow. The company claims that this design offers 50% better cooling compared to drives with heatsinks that maximize the space above the M.2 slot of the PS5, and can lower controller temperatures by 15-20°C, since it is essentially an active cooling solution. The cooler weighs 70 g. The company didn't reveal pricing or availability information.

Turtle Beach's Hyper-Portable Atom Controller is a Unique Two-Piece Mobile Controller With Perfect Grips

Best-selling gaming headset and leading gaming accessory maker Turtle Beach Corporation (Nasdaq: HEAR) today announced the launch of the Turtle Beach Atom Controller, the brand's new hyper-portable mobile gaming controller. The Atom Controller is an easily packable and portable mobile gaming controller with a unique design. The Atom's two ergonomic grip modules fit nearly every size Android 8.0+ smartphone, and adjustable spring-loaded clamps ensure there is no need to remove phone cases. The two Atom modules stay connected wirelessly to perform as a single unit when gaming using Turtle Beach's proprietary 2.4 GHz wireless link, while low-latency Bluetooth guarantees a lag-free connection with Android smartphones when cloud gaming on Xbox Game Pass, GeForce Now, Steam Link, and more. When it's time to stow-and-go, the two Atom modules magnetically connect to easily fit in a pocket or in its included carrying case.

An exclusive Designed for Xbox Atom Controller is available in Black and Yellow and features the Xbox Guide button plus a complimentary 1-month subscription to Xbox Game Pass Ultimate. The Atom Controller also comes in Black and Teal and Red versions, and all three colorways are available today at www.turtlebeach.com and participating retailers worldwide for $99.99 MSRP.

Meridiem Games to Publish Innovative Point & Click Adventure Game The Many Pieces of Mr. Coo in Digital Format for Consoles and PC in 2023

Publisher Meridiem Games is thrilled to announce the signing of the hand-drawn, enigmatic, point & click adventure The Many Pieces of Mr. Coo from solo developer Nacho Rodriguez coming to PC and consoles in 2023.

The Many Pieces of Mr. Coo transports players to a surreal and amazing world, beautifully created in hand-drawn 2D animation, combining hilarious puzzles with point & click adventure gameplay. With over 20 years of experience as a 2D animator, solo developer Nacho Rodiguez is creating a gameplay experience unlike anything players have experienced before. Players must guide the protagonist Mr. Coo, who is trapped in a surreal nonsensical world where quirky characters and crazy situations are hidden around every corner. Fans who would like to experience some of the innovative gameplay The Many Pieces of Mr. Coo will offer when it's released can download an early PC demo from Steam here as well as add the game to their wishlist for PC and on PlayStation at the PlayStation Store.

Charon's Staircase Launches Today on PC and Consoles

SOEDESCO launches first-person horror mystery game Charon's Staircase on Steam, Epic Games Store, PS4, PS5, Xbox One, Xbox Series X|S, and Nintendo Switch. In order to announce the news, SOEDESCO and Indigo Studios released an exciting launch trailer, available in multiple languages.

Uncover the dark secrets that lie beneath Oack Grove
In Charon's Staircase, you set out to bury the horrible past of an institution called "The Ministry" by retrieving and destroying classified documents. Venture through nightmarish landscapes, solve puzzles, decipher codes, and avoid dangers to unravel the macabre events that took place years ago in the experimental facility of Oack Grove. Charon's Staircase is a story filled with mystery while telling a dark and dramatic narrative through its ominous environments, chilling details and fully-voiced narration. Will you discover the terrifying truth and find your way out?

Console Gaming Under Water: First Custom PS5 "Slim" Employs PC-like Watercooling System

YouTuber Matt Perks, known as DIY Perks on Google's video-sharing platform, has achieved the title of owning the world's first "PS5 Slim" console... by creating a custom watercooling system that's aimed at keeping the AMD-designed chip in check while rendering some of the most impressive games of this generation. Thanks to the custom watercooling unit, the PS5's usual 4-inch width was reduced to a mere inch - and due to improved operating temperatures, it's likely the hardware will see increased longevity. Barring any catastrophic leakage, of course.

Perks made use of a copper sheet to channel water over the PS5's APU, while also including thermal bridges that distributed the contained water throughout the consoles' SSD and power delivery subsystem. There is a secret to the consoles' slim profile, however, which should also answer one question you're holding on your mind: where, in that single inch frame, did he fit the pump and radiator for the embedded watercooling?

System Shock Remake "Largely Complete", Nightdive Studios Focusing on Console Ports

System Shock Remake developer Nightside Studios has announced that the modern-graphics rendition of the original immersive sim is "largely complete" - at least when it comes to its PC version. The developer has announced that PC content development of the game is finished, and is considered to be in a pre-Beta stage as the developer aims to bring up development for the games' console releases for a cross-platform launch (PlayStation, Xbox and PC) later this year.

The System Shock Remake being developed by Nightdive Studios has had a relatively troubled development, with the developer previously announcing it had to scale back production on the game due to an unintended "feature creep" as they strove to update the games' mechanics towards our current videogame design expectations and sensibilities.

Razer's New Streaming Hardware Lets Streamers Unleash Their Full Creativity

Razer, the leading global lifestyle brand for gamers, has expanded its range of streaming products with the new Razer Seiren BT microphone, Razer Audio Mixer and Razer Key Light Chroma. These new streaming peripherals bring more creativity and flexibility to content creators and mobile streamers, with professional quality wireless audio, live on-stream audio mixing, and infinitely flexible, adaptive lighting for more engaging, creative stream set-ups.

While the Audio Mixer and Key Light Chroma are aimed at desktop streamers, the wireless Seiren BT microphone is specially designed for smartphone streamers for IRL (In Real Life) mobile streaming. With its small form factor and superior audio pick-up, the Seiren BT elevates mobile streams with rich, clear voice audio, bringing a new dimension of freedom to IRL streaming.

SCUF Gaming Unveils SCUF Reflex - The First High-Performance Controllers Created for PS5

SCUF Gaming, creator of the high-performance gaming controller category, today introduced SCUF Reflex, Reflex Pro, and an inaugural first-person shooter model, Reflex FPS. All three models of the Reflex controller are designed specifically for PlayStation 5 (PS5). SCUF Reflex encompasses all the groundbreaking features synonymous with SCUF excellence, delivering a heightened experience created specifically with PS5 gamers in mind. Reflex, Reflex Pro, and Reflex FPS include the patented paddle control system that helped make SCUF controllers the premier choice of competitive players everywhere - with an evolved controller design to improve performance for PlayStation gamers.

"PlayStation fans are an integral part of SCUF's history," said Diego Nunez, Vice President of Gaming Marketing at CORSAIR. "They desire speed, durability, comfort, and adaptability and SCUF Reflex delivers them all. Our team has spent months perfecting the design to create the optimal PS5 controller. We're proud to have created a controller worthy of the PS5 community that equips them with heightened performance on the newest console generation."

Valve Delays Steam Deck Console Shipments to February

Valve's highly-anticipated handheld gaming console, Steam Deck, is facing a two-month delay. According to the latest news from the company, the console will not be in time for holidays and will get delayed by two months to February. Suppose you are wondering what the reason behind it is. In that case, Valve says that "we did our best to work around the global supply chain issues, but due to material shortages, components aren't reaching our manufacturing facilities in time for us to meet our initial launch dates." These consequences are understandable, given the issues many companies face with the global supply chain and the overall scarcity of components still ruling the market.

If you have pre-ordered a Steam Deck device, rest assured that your reservation will get shipped accordingly, just with a two-month delay. Valve states that "Based on our updated build estimates, Steam Deck will start shipping to customers February 2022. This will be the new start date of the reservation queue—all reservation holders keep their place in line but dates will shift back accordingly. Reservation date estimates will be updated shortly after this announcement." For more information, please head over to the Steam Deck website.

Halo Infinite Limited Edition Xbox Series X Console Announced... And Falls Prey to Scalpers

Microsoft and 343 Industries, developers of the popular Halo franchise, recently announced at Gamescom 2021 both the release date for Halo Infinite and limited edition products to accompany the launch - and the anniversary for 20 years of Halo. The game drops on December 8th for the Xbox family of devices and PC, but users who want to play immersed in lore can attempt to get themselves the Limited Edition Xbox Series X console, which comes with a custom skin (representing both details of a Spartan's armor as well as the starry skies above Zeta Halo. The green LED behind the top fan has also been changed to Cortana blue, and there are golden details across both the console (the golden Xbox badge is a nice touch) and the custom, skinned controller that comes with the console. For the price of $549,99 including a digital download version of the game, the choice between this one or a regular Xbox Series X console is clear.

SCUF Gaming Launches the First Wireless Performance Controller Designed for Xbox Series X|S

SCUF Gaming, a leader in the design and manufacturing of high-performance gaming controllers, today introduces the Designed for Xbox SCUF Instinct and Instinct Pro, created specifically for the Xbox Series X|S.

SCUF Instinct incorporates all of the innovative features gamers expect from SCUF - including the patented paddle control system that helped make SCUF controllers the premier choice of competitive players everywhere - with an evolved controller design to improve performance for Xbox fans. Both Instinct and Instinct Pro include four embedded back control paddles, which can be programmed to replicate the ABXY buttons. Their refined ergonomic shape enables better control for a wide variety of hand sizes, with millions of customization options to suit all gamers including interchangeable faceplates, thumbsticks, and D-pads.

SCUF Instinct Pro additionally offers new adjustable Instant Triggers, giving gamers the ability to choose between regular or instant-action at the flick of a switch. Instant Triggers eliminate the trigger pull, activating immediately with a one-tap motion, similar to a mouse click - ideal for fast-paced shooters. You can always switch back to regular triggers and be ready to play your favorite racing game. Instinct Pro also includes High-Performance Grip.

Aya Neo 2021 Pro Console with Ryzen 7 4800U Priced from 1,215 USD

Aya Neo announced an updated model of it's AMD-based handheld console by the same name at Chinajoy 2021. The Aya Neo 2021 Pro and Aya Neo 2021 Pro Retro Power will both feature 1 TB of storage as standard with a 2 TB model also offered. The Pro models feature an upgraded Ryzen 7 4800U processor with 8 cores and 16 threads up from the 6 core 12 thread Ryzen 5 4500U found in the regular model. This upgrade also increases the Vega graphics compute unit count to 8 and should provide a noticeable performance improvement. The Aya Neo 2021 Pro Retro Power features a NES-inspired color scheme and includes a special docking station for 100 USD more. Aya will also sell a GaN 108 W charger and mechanical keyboard with the same retro design. These new models are priced at almost double the 649 USD price of the 512 GB Steam Deck and are expected to start shipping in September.

AMD FSR FidelityFX Super Resolution is Coming to Xbox Consoles

Just a few days ago, we have reviewed AMD's FidelityFX Super Resolution technology, which represents an answer to NVIDIA's Deep Learning Super Sampling technology used to upscale images t certain resolutions. As the review predicted, AMD's presence in consoles like PlayStation 5 and Xbox Series X|S must result in the integration of the technology in that field, not only the PC space. And today seems to be the day that Microsoft and AMD join forces to bring AMD's FSR technology to consoles. In the latest Xbox Game Development Kit preview, Microsoft is shipping AMD's FSR tech, giving game developers an easy way to integrate it into the games and thus manipulate resolution to give us the best possible frame rates.
Jason Ronald (Twitter)Excited to continue our close partnership with @AMD and see what game developers can do with FidelityFX Super Resolution, available to preview in our GDK today for @Windows, @Xbox Series X|S and #XboxOne consoles.

Philips Momentum, The World's First Monitor Designed for Xbox

[Editor's note: This press release comes from the US division of Philips, so the news is more relevant to the USA.]

Envision Peripherals, Inc. (EPI), an affiliate of TPV Technology Limited (TPV) Philips' monitor license partner, announces the release of the world's first Designed for Xbox console gaming monitor. Philips Momentum Designed for Xbox console gaming monitors are built from the ground up to provide the ultimate experience for Xbox fans. These Designed for Xbox console gaming monitors set the standard for Xbox gaming. The inclusion of the new HDMI 2.1 spec now enables next-gen console gaming with 4K resolution and faster 120Hz refresh rates for ultra-clear and ultra-smooth gaming performance. Taking it the next level, TPV partnered with Xbox to tune these "Designed for Xbox" displays to deliver the optimal validated Xbox Series X performance from the moment you plug it in.

Unlike televisions, Philips Momentum gaming monitors are built for console gaming, with low latency and low lag as priorities to provide a much smoother, more realistic gaming experience. The series' low input lag is a great advantage when playing twitch-sensitive video games, allowing the input to register on the screen faster. The flagship 55" Philips Momentum (559M1RYV) will include a specially designed speaker enclosure from the engineers at Bowers & Wilkins, the British loudspeaker company globally renowned for their innovative designs and sound engineering, that completes the experience.

Valve's Gabe Newell Hints at Possible Plan for Consoles

Valve's head, Gabe Newell, has on Monday talked to the students at Auckland, New Zealand's Sancta Maria College. While Mr. Newell spoke to students, one of them has asked Mr. Newell about the company's plans for consoles and has recorded the response. The student then proceeded to upload the recording to Reddit, but, it was later deleted. However, we are in luck as Ars Technica reported on this and we have managed to get a bit of new information about what's coming from Valve and what we can expect. During the talk, a student asked Mr. Newell: "Will Steam be porting any games on consoles, or will it just stay on PC?"

To that, Mr. Newell responded by saying: "You will get a better idea of that by the end of this year... and it won't be the answer you expect. You'll say, 'Ah-ha! Now I get what he was talking about.'" This is a rather vague answer to a question and it doesn't give us much information, other than the fact that we can expect something towards the end of 2021. This could mean anything, so we are not sure yet. However, we will keep an eye on it and make sure to report every new information as it appears.

Apple Could Be Working on Switch-Like Gaming Console

Nintendo Switch is one of the most successful gaming console launches in the past few years. It has seen massive consumer adoption, and Nintendo is even expanding its production. The only logical thing for other companies watching this would be to step in the game and launch their console. That is exactly was the latest rumor suggests about Apple. According to a rumor coming from the South Korean forum, Apple could be preparing a Switch-like design, just with its custom Apple ecosystem surrounding it. As the rumors suggest, the fruit company could get into the console gaming market by launching a product based on custom hardware. Rumors suggest that Apple could use a custom processor to power the console, which wouldn't be like M or A versions the company currently uses. Of course, this is just a rumor and it should be treated as such.

Sony Ships 7.8 Million PS5 Consoles Since Launch, Beating the PS4

Sony has announced that it has shipped 7.8 million PS5 consoles since the release of their latest generation gaming system on November 12th. These 7.8 million consoles were sold at the tune of 4.5 million consoles in 2020 (remember that 2020 only starts in November 12th for this matter), and the remaining 3.3 million units were shipped in the three first months of 2021. This places PS5 launch sales higher than PS4's (and obviously higher than the ill-fated release of the PS3). You might think there's a decrease in momentum in sales, but part of that lower average monthly console sales likely comes from the fact that Sony had more PS5 stock at launch (in a veritable stockpile) than the current production output is capable of processing on a monthly basis.

Sony also announced that they have increased the number of PS Plus subscribers to 47.6 million, up 14.7 percent YoY. These numbers mean that Sony too had a very significant first quarter, and great YoY growth. The company announced that its Game & Network Services segment, which includes its PlayStation business, broke revenue ($25.03 billion) and operating profit ($3.22 billion) records for the 2020 financial year. Just keep those PS5 rolling off the presses, Sony. There's much more money to be made here, and many more consumers to make happy.

Confronting NVIDIA's DLSS: AMD Confirms FidelityFX Super Resolution (FSR) to Launch in 2021

AMD, via its CVP & GM at AMD Radeon Scott Herkelman, confirmed in video with PCWorld that the company's counterpart to NVIDIA's DLSS technology - which he defines as the most important piece of software currently in development from a graphics perspective - is coming along nicely. Launch of the technology is currently planned for later this year. Scott Herkelman further confirmed that there is still a lot of work to do on the technology before it's ready for prime time, but in the meantime, it has an official acronym: FSR (FidelityFX Super Resolution). If you're unfamiliar with DLSS, it's essentially an NVIDIA-locked, proprietary upscaling algorithm that has been implemented in a number of games now, which leverages Machine Learning hardware capabilities (tensor cores) to upscale a game with minimal impact to visual quality. It's important because it allows for much higher performance in even the latest, most demanding titles - especially when they implement raytracing.

As has been the case with AMD, its standing on upscaling technologies defends a multiplatform, compatible approach that only demands implementation of open standards to run in users' systems. The idea is to achieve the broadest possible spectrum of game developers and gamers, with tight, seamless integration with the usual game development workflow. This is done mostly via taking advantage of Microsoft's DirectML implementation that's baked straight into DX 12.

Denuvo Joins Exclusive PlayStation 5 Tools and Middleware Program to Offer Anti-Cheat Technology to Game Developers

As security and innovation collide, Denuvo by Irdeto today announces it has joined the exclusive PlayStation 5 Tools and Middleware program. Denuvo, the leader in video games protection, offers its Anti-Cheat solution through this program to publishers and developers whose games are available on PlayStation 5.

Denuvo is at the forefront of games security with over 2 billion unique game installs protected across all platforms, and over 1,000 games secured. Joining the PlayStation 5 Tools and Middleware program therefore fosters Denuvo's continued commitment to excellence and innovation in game security. It also supports Denuvo's goal of protecting the developers' investment, where approximately 70% of their revenue is earned in the first two weeks after the launch of a game.
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