Cyan Worlds Defends Presence of "AI Assisted Content" in Firmament
As many of you have seen or noticed, our credits in Firmament mention "AI Assisted Content". This has been present in the credits for Firmament since release day, and we have never hidden this information: "The contents listed as "AI Assisted" in the credits are "Journals, logs, checklists, newspapers, stories, songs, poems, letters, loosely scattered papers; all backer portraits; all founders portraits; the "sunset" paintings; the art-nouveau wallpaper in the Swan dormitory hallways; propaganda banners; coastal spill decal kit; all voiced mentor, announcer, founder, and other speeches; backer-exclusive content."
"AI Assisted" does not mean wholly AI-generated. Unfortunately, there have been articles published recently which have implied (especially in their headlines) that Cyan generated much of Firmament using AI tools. This is categorically false and misleading, and we are disappointed and frustrated to see this happening. Some folks may be concerned about our usage of AI, so in the interest of clarification: The voice performances in Firmament were voiced 100% of the time by a talented member of our development team who elected not to be credited by name. Their voice was simply modulated for the final product with one of these tools (and with their full permission and control). This same member of the development team has elected not to be credited in prior games of ours as well, for privacy concerns, and not anything to do with tools usage in our games.
"AI Assisted" does not mean wholly AI-generated. Unfortunately, there have been articles published recently which have implied (especially in their headlines) that Cyan generated much of Firmament using AI tools. This is categorically false and misleading, and we are disappointed and frustrated to see this happening. Some folks may be concerned about our usage of AI, so in the interest of clarification: The voice performances in Firmament were voiced 100% of the time by a talented member of our development team who elected not to be credited by name. Their voice was simply modulated for the final product with one of these tools (and with their full permission and control). This same member of the development team has elected not to be credited in prior games of ours as well, for privacy concerns, and not anything to do with tools usage in our games.