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NVIDIA DLSS 4 with Multi Frame Generation Added to Wild Assault, THE FINALS & Enotria: The Last Song

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, DLSS 4 with Multi Frame Generation is multiplying performance in Enotria: The Last Song, THE FINALS, and Wild Assault. And The Last of Us Part II Remastered is available now with DLSS Frame Generation, DLSS Super Resolution, and DLAA.

Wild Assault Launching April 11th, Featuring DLSS 4 With Multi Frame Generation
Combat Cat Studio's Wild Assault is a 20 vs. 20 third-person, Unreal Engine 5-powered, class-based PvP multiplayer shooter featuring a cast of anthropomorphic characters with unique animal-themed abilities. Battle across a variety of maps and modes in search of victory, and on GeForce RTX systems, activate DLSS and Reflex to accelerate performance and reduce PC latency.

NVIDIA DLSS 4 With Multi Frame Generation Coming To Steel Seed, Cyberpunk 2077 and FragPunk Get New DLSS 4 Trailers

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. In the near future, DLSS 4 with Multi Frame Generation is multiplying performance in Steel Seed. STORROR Parkour Pro is available now with DLSS Frame Generation. And check out new DLSS 4 trailers for Cyberpunk 2077 and FragPunk.

Steel Seed Launching With DLSS Multi Frame Generation, DLSS Frame Generation & DLSS Super Resolution April 22nd
Storm in a Teacup and ESDigital Games' Steel Seed is a stealth-action adventure set in a dark sci-fi world where humanity stands on the brink of extinction. Join protagonist Zoe and her flying drone companion, KOBY, as they investigate the depths of a hostile underground facility in search of answers and the key to the survival of mankind. After a catastrophic event rendered Earth uninhabitable, machines took control of the remnants of humanity's survival. The underground facility is a vast, machine-built structure designed for machines - not humans. Each region presents unique environmental storytelling, hazards, and secrets waiting to be uncovered. From towering industrial landscapes to eerie biodomes, the world of Steel Seed is as haunting as it is immersive. Explore a hand-crafted world filled with dynamic combat, formidable enemies, and an immersive narrative that challenges the very definition of humanity.

Fatshark Releases New Warhammer 40,000: Darktide Nightmares & Visions Update

Fatshark has released its latest free update for Warhammer 40,000: Darktide, called Nightmares & Visions. The latest updated brings a new wave-based activity, improvements to the end-game mode Havoc, overhaul of the Ogryn Talent Tree, time-limited special event, balance and quality of life changes, support for NVIDIA DLSS 4, and some bug fixes and changes.

The biggest update is the new game activity, Mortis Trials, which is a wave-based activity, with randomized abilities and buffs. Nightmares & Visions also bring a big refresh to the Havoc mode, with plenty of improvements, including rank overhaul and campaigns, as well as new challenges. The update also adds a time-limited special event, called "A Day At The Theatre", which focuses on playing Mortis Trials, while Ogryn Talent Tree also got a big rework.

NVIDIA App Update Adds Project G-Assist, DLSS Super Resolution Custom Scaling & New Control Panel Features

NVIDIA app is the essential companion for users with NVIDIA GPUs in their PCs and laptops. Whether you're a gaming enthusiast or a content creator, NVIDIA app simplifies the process of keeping your PC updated with the latest GeForce Game Ready and NVIDIA Studio Drivers, and enables quick discovery and installation of NVIDIA applications like GeForce NOW and NVIDIA Broadcast. In a new NVIDIA app update that's available now, we've expanded the functionality of our DLSS overrides, enabling you to fine tune image quality or boost performance for DLSS Super Resolution.

Additionally, we've brought Display Scaling and Display Color settings over from the NVIDIA Control Panel, modernizing and improving them, and taking another step towards unifying all NVIDIA GPU features in one responsive application. And via the Discover section, you can now download Project G-Assist, an experimental AI assistant that runs locally on GeForce RTX AI desktop PCs, helping users control a broad range of PC settings, from optimizing game and system settings, charting frame rates and other key performance statistics, to controlling select peripherals settings such as lighting - all via basic voice or text commands.

NVIDIA DLSS 4 with Multi Frame Generation Available In 5 New Games, Including Half-Life 2 RTX Demo

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, DLSS 4 with Multi Frame Generation is multiplying performance in Enlisted, the Half-Life 2 RTX demo, KARMA: The Dark World, The First Berserker: Khazan, and Warhammer 40,000: Darktide. And we can announce that Remedy Entertainment's FBC: Firebreak will launch with DLSS 4 Multi Frame Generation support.

Additionally, there's a DLSS and technology-upgrading Control update available, Kingdom Come: Deliverance II has updated to the latest DLSS Super Resolution transformer AI model, and RF Online Next is launching with support for DLSS Super Resolution. Read on for further details about each of these announcements, and check out our last DLSS article to learn about the addition of DLSS 4 with Multi Frame Generation to future releases, including Lost Soul Aside, Mecha BREAK, Phantom Blade Zero, Stellar Blade, Tides of Annihilation, and Wild Assault.

Dune: Awakening Pre-Orders Now Live; Special Editions, and PC Specs Revealed

Dune: Awakening, the multiplayer survival game inspired by Frank Herbert's legendary sci-fi novel and Legendary Entertainment's award-winning films, will launch on May 20th. Funcom is excited to share that pre-orders begin today, and gamers everywhere are now less than two months away from descending upon the most dangerous planet in the universe.

The standard edition, the Deluxe Edition, and the Ultimate Edition are now available for pre-order on Steam, with the latter including, among many other goodies, an incredible, 90-minute-long digital soundtrack. In celebration of this moment, Funcom has prepared a journey behind the scenes of the making of the music, giving viewers a unique glimpse at how award-winning composer Knut Avenstroup Haugen brought the album to life with a live orchestra at the legendary AIR Lyndhurst studio in London.

NVIDIA Details DLSS 4 Design: A Complete AI-Driven Rendering Technology

NVIDIA has published a research paper on DLSS version 4, its AI rendering technology for real-time graphics performance. The system integrates advancements in frame generation, ray reconstruction, and latency reduction. The flagship Multi-Frame Generation feature generates three additional frames for every native frame. The DLSS 4 later on brings the best looking frames to the user quickly to make is seem like a real rendering. At the core of DLSS 4 is a shift from convolutional neural networks to transformer models. These new AI architectures excel at capturing spatial-temporal dependencies, improving ray-traced affect quality by 30-50% according to NVIDIA's benchmarks. The technology processes each AI-generated frame in just 1 ms on RTX 5090 GPUs—significantly faster than the 3.25 ms required by DLSS 3. For competitive gaming, the new Reflex Frame Warp feature reduces input latency by up to 75%, achieving 14 ms in THE FINALS and under 3 ms in VALORANT, according to NVIDIA's own benchmarks.

DLSS 4's implementation leverages Blackwell-specific architecture capabilities, including FP8 tensor cores and fused CUDA kernels. The optimized pipeline incorporates vertical layer fusion and memory optimizations that keep computational overhead manageable despite using transformer models, which are twice as large as previous CNN implementations. This efficiency enables real-time performance even with the substantially more complex AI processing. The unified AI pipeline reduces manual tuning requirements for ray-traced effects, allowing studios to implement advanced path tracing across diverse hardware configurations. The design also addresses gaming challenges like interpolating fast-moving UI elements and particle effects and reducing artifacts in high-motion scenes. NVIDIA's hardware flip metering and Blackwell-induced display engine integration ensure precise frame pacing of newly generated frames for smooth, high-refresh-rate gaming, with accurate imagery.

NVIDIA DLSS With Multi Frame Generation Available in Over 100 Games and Apps

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. With the addition of the latest DLSS 4 with Multi Frame Generation games, our newest performance multiplier is now available in over 100 games and apps, making it the most rapidly adopted NVIDIA game technology of all time.

Additionally, we can today reveal that Lost Soul Aside, Mecha BREAK, Phantom Blade Zero, Stellar Blade, Tides of Annihilation, and Wild Assault will all launch with DLSS Multi Frame Generation, and our suite of other DLSS technologies, giving GeForce RTX gamers the definitive PC experience in each. Furthermore, today we released an updated Zorah demo, built in Unreal Engine 5, that showcases the latest advancements in neural rendering powered by GeForce RTX 50 Series and AI.

Half-Life 2 RTX Demo Coming on March 18

NVIDIA has announced that the Half-Life 2 RTX Demo will be available on March 18th and include a two-hour gameplay demo with full ray tracing, remade assets, and animations. The demo is remastered with RTX Remix by Orbifold Studios and will be a free mod on Steam for all Half-Life 2 owners.

The demo will feature NVIDIA DLSS 4, NVIDIA RTX Neural Radiance Cache, RTX Skin, RTX Volumetrics, and other new NVIDIA technologies. The release of Half-Life 2 RTX Demo marks the official release of RTX Remix, which was released a year ago in beta. According to NVIDIA, over 30,000 modders have since used the platform to mod a bunch of classic titles, with over 1 million gamers playing those modded games like Portal with RTX and Portal: prelude RTX. As said, the new demo will go live on Steam on March 18th.

NVIDIA Readies RTX 5050 Series for the Entry-Mainstream

NVIDIA is readying an entry-mainstream graphics card in the RTX 50-series "Blackwell" generation, likely called the GeForce RTX 5050. There is also the possibility of an RTX 5050 Ti positioned a notch above this, below the RTX 5060. The RTX 5050 is intended to be a successor to the RTX 3050. The RTX 40-series "Ada" generation did not have SKU in this segment, and its absence was felt recently when Intel launched the Arc B580 offering high performance/price under the $300-mark. There are no known specs of the RTX 5050 and RTX 5050 Ti, except that both feature 8 GB of memory size—something that turned the tide in Intel's favor with the B580 having 12 GB of it—and both SKUs come with a total graphics power (TGP) of around 135 W.

The two will be intended for 1080p gaming with mid-thru-high settings. It remains to be seen if NVIDIA implements Multi Frame Generation, because MFG is not a magic toggle that turns unplayable framerates to 60 FPS, however DLSS 4 with transformer upscaling, and perhaps even single frame generation could make it. NVIDIA is looking to target price-points of $199 and $249 with the RTX 5050 and RTX 5050 Ti, respectively. As for probable launch-date, Wccftech says that the cards could launch in the second half of April 2025, following the launch of the RTX 5060.

NVIDIA DLSS Coming to FragPunk, Star Wars Outlaws, and More Games

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Last week, DLSS 4 with Multi Frame Generation came to NARAKA: BLADEPOINT, and even more games launched with support for DLSS. This week, DLSS 4 with Multi Frame Generation will be available at launch in the new 5v5 shooter, FragPunk, while Star Wars Outlaws shows off DLSS 4 enhancements in a new RTX On trailer.

Additionally, Dragonkin: The Banished and Rise of the Ronin are launching with support for DLSS Frame Generation and DLSS Super Resolution. Vector Strike entered Early Access yesterday featuring DLSS frame Generation and DLSS Super Resolution. And Deadlock and Grand Theft Auto V Enhanced now boast DLSS and Reflex support on PC.

MSI Releases Custom NVIDIA GeForce RTX 5070 Series graphics Cards

MSI is excited to introduce its latest lineup of graphics cards powered by the newly launched NVIDIA GeForce RTX 5070 GPU, featuring the VANGUARD, GAMING TRIO, INSPIRE, and VENTUS series. Engineered with cutting-edge graphics technology and refined thermal solutions, these cards are designed to meet the demands of high-performance gaming, AI applications, and content creation. With a focus on efficiency, they deliver outstanding power while maintaining low temperatures and quiet operation, ensuring an excellent user experience.

Powered by NVIDIA Blackwell, GeForce RTX 50 Series GPUs revolutionize gaming and creativity with unprecedented AI horsepower. Unlock next-level performance and graphics fidelity with NVIDIA DLSS 4, generate images at record-breaking speeds, and unleash creative potential with NVIDIA Studio.

NVIDIA GeForce 572.70 WHQL Drivers Released with RTX 5070 Support

NVIDIA today released the latest GeForce Game Ready drivers. These come with support for the new GeForce RTX 5070 graphics card that goes on sale from today. It addresses even more black screen bugs seen with RTX 50-series GPUs, which surface with certain kinds of monitors are connected via DisplayPort. The drivers also come with optimization for the DLSS 4 update of "FragPunk," and the DLSS + ray tracing update of "Grand Theft Auto V." Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 572.70 WHQL

Manli Announces the GeForce RTX 5070 12GB Series Lineup

Manli Technology Group Limited is proud to announce the Manli GeForce RTX 5070 graphics card. Get game-changing performance with the GeForce RTX 5070, powered by NVIDIA Blackwell. Game at high frame rates with DLSS 4, supercharge your creativity with NVIDIA Studio, and enable new experiences with the power of AI.

Manli Design
There are 6,144 CUDA cores onboard powering the RTX 5070. It also has 12 GB of memory, and GDDR7 memory speeds of up to 28 Gbps, with 5th Gen Tensor Cores, AI TOPS 988.

NVIDIA GeForce RTX 5070 Goes on Sale

NVIDIA today released to market the GeForce RTX 5070 performance segment graphics card for maxed out gaming at 1440p with ray tracing. Based on the "Blackwell" graphics architecture, the RTX 5070 gets a few of the latest features, including Neural Rendering, DLSS 4 with Multi Frame Generation, and an updated ray tracing hardware that's ready for Mega Geometry. The RTX 5070 debuts the new 5 nm "GB205" silicon, a mid-sized GPU featuring a well-rounded 50 SM or 6,400 CUDA cores. The RTX 5070 almost maxes this out, with 48 SM or 6,144 CUDA cores on tap.

Other key specs of the RTX 5070 include 192 Tensor cores, 48 RT cores, 192 TMUs, and 80 ROPs. The SKU also gets all 48 MB of L2 cache present on the silicon. When compared to the previous generation RTX 4070, these counts see a numerical increase. The RTX 4070 has 64 ROPs and 36 MB of cache. While the memory size is unchanged at 12 GB, the memory bandwidth sees an increase by 33% thanks to the new 28 Gbps GDDR7 memory being used. The RTX 5070 has a starting price of $550, but real-world pricing could easily reach $700, if not more.

NVIDIA GeForce RTX 5070 Founders Edition GPU Available Late March, AIB Designs on March 5

We have just published our in-depth review of NVIDIA's latest GeForce RTX 5070 Founders Edition (FE) GPU, coming in at $550 MSRP. The first cohort of GeForce RTX 5070 GPUs is expected tomorrow with AIB partner designs, and NVIDIA confirmed that its special FE card will arrive a little later, in late March. While AIB designs are hitting shelves on March 5, NVIDIA's GeForce RTX 5070 FE GPU is going on shelves a few weeks later. NVIDIA's GeForce RTX 5070 arrives with a $550 MSRP--$50 cheaper than the RTX 4070's launch price—positioning it as a compelling value for its ray tracing, DLSS 4, and efficiency gains.

The 5070 comes with 6,144 cores enabled, vs 8,960 on its bigger brother, the RTX 5070 Ti. Other unit counts have been scaled accordingly, and you get 80 ROPs. Yes, we checked. Also included are 192 TMUs and 48 RT cores. The memory subsystem uses GDDR7, too, like the other RTX 50 cards, but you only get 12 GB VRAM, and it uses a 192-bit wide memory bus, clocked at 28 Gbps. While the MSRP of the FE card is known, AIB partners will price their customized designs at a 20-40% premium. We are yet to see the supply of these cards at NVIDIA's partner retail stores and the supply that NVIDIA dedicated to its AIB partners, but scalpers could drive pricing even higher if the initial supply is tight. A Swedish retailer, Inet AB, forewarned customers about the lack of stock, but this is yet to be confirmed by other stores.

NVIDIA DLSS 4 With Multi Frame Generation Available Today In NARAKA: BLADEPOINT

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Following the release of DLSS 4 with Multi Frame Generation for Delta Force: Black Hawk Down, Indiana Jones and the Great Circle, and Marvel Rivals, this week sees the addition of the performance multiplying tech to NARAKA: BLADEPOINT. Additionally, Monster Hunter Wilds launches today with DLSS Frame Generation, DLSS Super Resolution, and ray-traced reflections. And the DLSS 4 Plugin for Unreal Engine 5 is available now.

NARAKA: BLADEPOINT DLSS 4 With Multi Frame Generation Update Launches Today
NARAKA: BLADEPOINT is one the top ten most played games on Steam each week. Up to 60 players battle in NARAKA: BLADEPOINT's melee-focused Battle Royale, battling in large environments, using a unique set of traversal abilities, combat skills, and Far Eastern-inspired weapons, which players use to combo, parry and counter enemies in their quest for victory. Later today, NARAKA: BLADEPOINT will upgrade its existing DLSS tech to add DLSS 4 with Multi Frame Generation, enabling players to further accelerate frame rates on GeForce RTX 50 Series GPUs.

NVIDIA Releases GeForce 572.60 WHQL with Fix for RTX 50-series Black Screens and BSODs

NVIDIA today released the GeForce 572.60 WHQL Game Ready drivers. These drivers come with optimization for "Monster Hunter Wilds," and the DLSS 4 update of "Naraka Bladepoint." The drivers also introduce G-SYNC support for dozens of monitor models listed below. This release is highly recommended to users of GeForce RTX 50-series "Blackwell" graphics cards, as they fix the various random black screen issues and BSOD system halts being encountered by these users. They also fix audio quality issues being encountered by all users when using high refresh-rate displays with DSC on DisplayPort 1.4, which are caused due to OS-level dynamic tick rate.

Also fixed are issues where applications encounter display/image corruption on pixellated 2D patterns. Unexpectedly low performance on RTX 50-series GPUs in VRay 6 has been fixed. The drivers also address application crashes and texture compression issues encountered by Adobe Substance 3D. A bug that caused some SteamVR apps stuttering with RTX 50-series GPUs has been fixed.

DOWNLOAD: NVIDIA GeForce 572.60 WHQL

MSI Unveils RTX 50 Series Laptops Inspired by Norse Mythology at MSIology

MSI, the world-leading gaming & creator laptop brand, today announced its groundbreaking RTX 50 Series laptops at MSIology: Dragonforged Dominance Launch Event - a new lineup inspired by the ancient Norse myth of Yggdrasil. Embracing the themes of renewal and resilience, MSI's innovative devices integrate three core principles: innovative technology, luxurious aesthetics, and extreme performance.

Dragonforged Dominance Launch Event
"Much like the mythic World Tree that connects the nine realms, our new laptops are designed to meet diverse user expectations—from immersive gaming to high-end professional work" said Steven Yang, MSI Notebook Regional Sales & Marketing Manager.

NVIDIA Recommends GeForce RTX 5070 Ti GPU to AI Content Creators

The NVIDIA GeForce RTX 5070 Ti graphics cards—built on the NVIDIA Blackwell architecture—are out now, ready to power generative AI content creation and accelerate creative performance. GeForce RTX 5070 Ti GPUs feature fifth-generation Tensor Cores with support for FP4, doubling performance and reducing VRAM requirements to run generative AI models.

In addition, the GPU comes equipped with two ninth-generation encoders and a sixth-generation decoder that add support for the 4:2:2 pro-grade color format and increase encoding quality for HEVC and AV1. This combo accelerates video editing workflows, reducing export times by 8x compared with single encoder GPUs without 4:2:2 support like the GeForce RTX 3090. The GeForce RTX 5070 Ti GPU also includes 16G B of fast GDDR7 memory and 896 GB/sec of total memory bandwidth—a 78% increase over the GeForce RTX 4070 Ti GPU.

NVIDIA DLSS 4 With Multi Frame Generation Available This Week In Marvel Rivals, Delta Force: Black Hawk Down, and Indiana Jones and the Great Circle

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Following the release of DLSS 4 with Multi Frame Generation for Avowed (via NVIDIA app DLSS Overrides) and Star Wars Outlaws, this week sees the addition of the performance multiplying tech to Delta Force: Black Hawk Down, Indiana Jones and the Great Circle, and Marvel Rivals. Additionally, DLSS Super Resolution and DLSS Frame Generation are available at launch in Legend of Ymir, Like a Dragon: Pirate Yakuza in Hawaii, and Lost Records: Bloom & Rage. For all the details, read on.

Marvel Rivals DLSS 4 with Multi Frame Generation Update Launches Tomorrow
NetEase Games' Marvel Rivals is one of the top 5 most played games on Steam. If you're unfamiliar with Marvel Rivals, it's a Super Hero, team-based PvP shooter set in the Marvel universe. Assemble an all-star Marvel squad, devise countless strategies by combining powers to form unique Team-Up skills, and fight in destructible, ever-changing battlefields.

NVIDIA Releases GeForce 572.47 Game Ready Drivers with Support for RTX 5070 Ti

NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 572.47 WHQL comes with support for the new GeForce RTX 5070 Ti graphics card that goes on sale from today. The drivers also add optimization for "Marvel's Rivals," including support for DLSS 4 Multi Frame Generation. The update also addresses a driver stability issue when the PC wakes up its monitor from an extended sleep time.

DOWNLOAD: NVIDIA GeForce 572.47 WHQL

NVIDIA DLSS 4 Coming to Star Wars Outlaws and Indiana Jones and the Great Circle

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Star Wars Outlaws' latest update is out now, adding DLSS 4 with Multi Frame Generation, an upgraded DLSS Frame Generation model for improved performance and reduced VRAM usage, and the new DLSS transformer AI model for DLSS Super Resolution, DLSS Ray Reconstruction, and DLAA, further enhancing your PC experience.

Later today, Avowed launches with DLSS, Reflex, and ray tracing, and by using NVIDIA app's new DLSS 4 overrides, you can further enhance your experience in Avowed by adding DLSS 4 with Multi Frame Generation, and new and improved AI models that upgrade DLSS Super Resolution, DLAA, and DLSS Frame Generation. A new DLSS Frame Generation, Reflex, and ray tracing update for the popular Wuthering Waves launches today, too. And next week, Indiana Jones and the Great Circle introduces DLSS 4 with Multi Frame Generation and DLSS Ray Reconstruction, updates DLSS Super Resolution and DLAA to use our new transformer-based AI model, and adds fully ray-traced shadows from all light sources.

NVIDIA Confirms February 20 Availability Date of GeForce RTX 5070 Ti

NVIDIA's official GeForce Twitter handle just confirmed that the GeForce RTX 5070 Ti will be available from February 20, 2025. This is the third RTX 50-series "Blackwell" graphics card launch. The RTX 5070 Ti is positioned in the enthusiast segment considering its starting price of $749, with custom-design OC cards expected to be priced well above $800. Although officially being recommended for maxed out gameplay at WQHD (2560 x 1440) or ultrawide 3440 x 1440 resolutions, we expect the RTX 5070 Ti to be capable of gameplay at 4K UHD considering its predecessors, the RTX 4070 Ti and RTX 3070 Ti, each were at launch.

The GeForce RTX 5070 Ti is carved out from the same 5 nm "GB203" silicon that powers the RTX 5080 launched late last month. It is endowed with 70 out of 84 SM present on the silicon, which works out to 8,960 CUDA cores, 280 Tensor cores, 70 RT cores, 280 TMUs, and possibly 96 ROPs. The card gets 16 GB of [at least] 28 Gbps GDDR7 memory, giving it 896 GB/s of memory bandwidth on tap, a massive increase from the 12 GB and 504 GB/s of its predecessor. Then there are the Blackwell-exclusive technologies such as DLSS 4 Multi Frame Generation, Neural Rendering, Mega Geometry for ray tracing, and an updated display engine with support for DisplayPort 2.1b UHBR20. The picture NVIDIA used in its tweet shows an abstract-looking card, which could be a sign that there won't be a Founders Edition card of the RTX 5070 Ti.

Acer Launches New Predator Helios Neo AI Gaming Laptops with Next-Gen Processors and GPUs

Acer today announced the expansion of its Predator Helios Neo portfolio with the all-new Predator Helios Neo 16 AI and Predator Helios Neo 18 AI gaming laptops. These cutting-edge devices are powered by up to an Intel Core Ultra 9 275HX processor and up to an NVIDIA GeForce RTX 5070 Ti Laptop GPU, built to deliver game-changing AI capabilities for players entering the next era of gaming with these accessible, power-driven devices.

Powered by NVIDIA Blackwell, NVIDIA GeForce RTX 50 Series Laptop GPUs bring game-changing capabilities to gamers and creators. Equipped with a massive level of AI horsepower, the RTX 50 Series enables new experiences and next-level graphics fidelity. Multiply performance with NVIDIA DLSS 4, generate images at unprecedented speed, and unleash creativity with NVIDIA Studio. Plus, access NVIDIA NIM microservices - state-of-the-art AI models that let enthusiasts and developers build AI assistants, agents, and workflows with peak performance on NIM-ready systems.
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