News Posts matching #Linux

Return to Keyword Browsing

MediaTek Unveils New AIoT Platform Stack and Introduces the Genio 1200 AIoT Chip

MediaTek today unveiled its new Genio platform for AIoT devices and introduced the first chip in the Genio family, the Genio 1200 designed for premium AIoT products. MediaTek Genio is a complete platform stack for the AIoT with powerful and ultra- efficient chipsets, open platform software development kits (SDKs) and a developer portal with comprehensive resources and tools. This all-in-one platform makes it easy for brands to develop innovative consumer, enterprise and industrial smart applications at the premium, mid-range and entry levels, and bring these devices to market faster. With MediaTek Genio, customers have access to all the hardware, software and resources needed to go from concept to design and manufacturing.

Customers can choose from a range of Genio chips to suit their product needs, and then use MediaTek's developer resources and the Yocto Linux open platform SDK to customize their designs. MediaTek also makes it easy for customers to access its partners' system hardware and software, and leverage partners' networks and sales channels. By offering an integrated, easy-to-use platform, MediaTek Genio reduces development costs and speeds up time to market, while providing long-term support for operating system updates and security patches that extend the product lifecycle. "Today MediaTek powers the most popular AIoT devices on the market. As the industry enters the next era of innovation, MediaTek's Genio platform delivers flexibility, scalability and development support brands need to cater to the latest market demands," said Jerry Yu, MediaTek Corporate Senior Vice President and General Manager of MediaTek's Computing, Connectivity and Metaverse Business Group. "We look forward to seeing the new user experiences brands bring to life with the Genio 1200 and its powerful AI capability, support for 4K displays and advanced imaging features."

AMD's Integrated GPU in Ryzen 7000 Gets Tested in Linux

It appears that one of AMD's partners has a Ryzen 7000 CPU or APU, with integrated graphics up and running in Linux. Based on details leaked, courtesy of the partner testing the chip using the Phoronix Test Suite and submitting the results to the OpenBenchmarking database. The numbers are by no means impressive, suggesting that this engineering sample isn't running at the proper clock speeds. For example, it only scores 63.1 FPS in Enemy Territory: Quake Wars, where a Ryzen 9 6900HX manages 182.1 FPS, where both GPUs have been allocated 512 MB of system memory as the minimum graphics memory allocation.

The integrated GPU goes under the model name of GFX1036, with older integrated RDNA2 GPUs from AMD having been part of the GFX103x series. It's reported to have a clock speed of 2000/1000 MHz, although it's presumably running at the lower of the two clock speeds, if not even slower, as it's only about a third of the speed or slower, than the GPU in the Ryzen 9 6900HX. That said, the GPU in the Ryzen 7000-series is as far as anyone's aware, not really intended for gaming, since it's a very stripped down GPU that is meant to mainly be for desktop use and media usage, so it's possible that it'll never catch up with the current crop of integrated GPUs from AMD. We'll hopefully find out more in less than two weeks time, when AMD has its keynote at Computex.

NVIDIA Releases Open-Source GPU Kernel Modules

NVIDIA is now publishing Linux GPU kernel modules as open source with dual GPL/MIT license, starting with the R515 driver release. You can find the source code for these kernel modules in the NVIDIA Open GPU Kernel Modules repo on GitHub. This release is a significant step toward improving the experience of using NVIDIA GPUs in Linux, for tighter integration with the OS and for developers to debug, integrate, and contribute back. For Linux distribution providers, the open-source modules increase ease of use.

They also improve the out-of-the-box user experience to sign and distribute the NVIDIA GPU driver. Canonical and SUSE are able to immediately package the open kernel modules with Ubuntu and SUSE Linux Enterprise Distributions. Developers can trace into code paths and see how kernel event scheduling is interacting with their workload for faster root cause debugging. In addition, enterprise software developers can now integrate the driver seamlessly into the customized Linux kernel configured for their project.

Openmediavault Releases Version 6, based on Debian 11

For those that are considering, or have built their own NAS and are interested in the various OS options out there, Openmediavault 6—codenamned Shaitan—was officially released last week. The new version is based on Debian 11 and Linux kernel 5.16. The most noticeable new feature is the reworked UI that makes OMV feel somewhat more modern, even if it's no match when it comes to pretty design when compared to the operating systems for Asustor, Synology and QNAP. That said, the new UI brings with it a lot of improvements for those that aren't keen on doing things over the command line. OMV has been overhauled from the ground up, starting with a new installer that makes it easier to install from one USB drive to another.

Other new features include native container support, although for now, it's limited to a few select containers that appear as if they were regular plugins. Many of the new features have implemented various OMV Extras plugins as native features, but for anyone looking to expand on the base features, OMV Extras is still around and kicking and is still something of a must-have install. This is especially true if your OS drive is an SSD or USB drive, as the Flashmemory plugin is still an optional extra which no sensible person would want to do without. With the release of OVM 6, OVM 5 has been depreciated and will no longer be getting updates, so if you're using an older version of OMV, you might want to consider updating to the latest version.

Lambda Teams Up With Razer to Launch the World's Most Powerful Laptop for Deep Learning

Lambda, the Deep Learning Company, today in collaboration with Razer, released the new Lambda Tensorbook, the world's most powerful laptop designed for deep learning, available with Linux and Lambda's deep learning software. The sleek laptop, coupled with the Lambda GPU Cloud, gives engineers all the software tools and compute performance they need to create, train, and test deep learning models locally. Since its launch in 2012, Lambda has quickly become the de-facto deep learning infrastructure provider for the world's leading research and engineering teams. Thousands of businesses and organizations use Lambda including: all of the top five tech companies, 97 percent of the top research universities in the U.S. including MIT and Caltech, and the Department of Defense. These teams use Lambda's GPU clusters, servers, workstations, and cloud instances to train neural networks for cancer detection, autonomous aircraft, drug discovery, self-driving cars, and much more.

"Most ML engineers don't have a dedicated GPU laptop, which forces them to use shared resources on a remote machine, slowing down their development cycle." said Stephen Balaban, co-founder and CEO of Lambda. "When you're stuck SSHing into a remote server, you don't have any of your local data or code and even have a hard time demoing your model to colleagues. The Razer x Lambda Tensorbook solves this. It's pre-installed with PyTorch and TensorFlow and lets you quickly train and demo your models: all from a local GUI interface. No more SSH!"

Tachyum Successfully Runs FreeBSD in Prodigy Ecosystem; Expands Open-Source OS Support

Tachyum today announced it has completed validation of its Prodigy Universal Processor and software ecosystem with the operating system FreeBSD, and completed the Prodigy instruction set architecture (ISA) for FreeBSD porting. FreeBSD powers modern servers, desktops, and embedded platforms in environments that value performance, stability, and security. It is the platform of choice for many of the busiest websites and the most pervasive embedded networking and storage devices.

The validation of FreeBSD extends Tachyum's support for open-source operating systems and tools, including Linux, Yocto Project, PHP, MariaDB, PostgreSQL, Apache, QEMU, Git, RabbitMQ, and more.

Magewell Launches USB Fusion, Multi-Input USB Video Capture Device

Magewell - the award-winning developer of innovative video interface and IP workflow solutions - today announced USB Fusion, a multi-input USB video capture device with integrated source switching and layout control. Building on the renowned ease-of-use of the company's market-leading USB Capture devices, the new hardware lets users combine camera and wired screenshare sources into attractive live presentations for online lectures, webinars, live streaming, video conferencing, news reporting, and other applications.

Featuring two HDMI inputs and one USB webcam input, USB Fusion lets users switch between 1080p60 HD sources or combine two inputs (picture-in-picture or side-by-side) into one output and bring the result into popular software via its USB 3.0 interface. Supporting the critical role of software in today's educational, corporate, and live event environments, the device is also ideal for houses of worship that wish to combine a camera signal with supporting visuals - such as lyrics displayed from a separate laptop - into a single live stream.

Elden Ring PC Stuttering Issues Fixed - But Only on Valve's Steam Deck

Elden Ring launched in late February to rave critic and consumer reviews. The game is an excellent showcase of From Software's gaming design ethos, but ultimately proves that the company's rendering engine still requires work after years of installments due to widely-reported stuttering issues - irrespective of hardware configuration. A fix for Elden Ring's stuttering issues has surfaced on late Monday - courtesy of Valve and its Proton wrapper, and only applicable to the Steam Deck. In a way, this turns Steam Deck into the smoothest device to play Elden Ring on.

The issue with Elden Ring's stuttering has been linked to the games' continuous shader loading. Apparently, Elden Ring allows users to enter its vast open-world without pre-compiling the required shaders (something that we've seen other games do through usually lengthy boot-up processes) for the specific hardware. This forces the game to constantly compile shaders as they're required (due to world loading, animation loading, among other triggers), which is responsible for the stuttering issues gamers on PC have been encountering.

Basemark Launches World's First Cross-Platform Raytracing Benchmark - GPUScore Relic of Life

Basemark launched today GPUScore, an all-new GPU (graphics processing unit) performance benchmarking suite for a wide device range from smartphones to high-end gaming PCs. GPUScore supports all modern graphics APIs, such as Vulkan, Metal and DirectX, and operating systems such as Windows, Linux, macOS, Android and iOS.

GPUScore will consist of three different testing suites. Today, the first one of these was launched, named Relic of Life. It is available immediately. Basemark will introduce the two other GPUScore testing suites during the following months. Relic of Life is ideal for benchmarking high-end gaming PCs' discrete graphics cards' GPUs. It requires hardware accelerated ray tracing, supports Vulkan and DirectX, and is available for both Windows and Linux. GPUScore: Relic of Life is an ideal benchmark for comparing Vulkan and DirectX accelerated ray tracing performance.

Intel Raptor Lake Enablement Continues in Linux Kernel

Intel's Alder Lake CPUs started the wave of hybrid designs spanning the consumer sector with high-performance P-cores and high-efficiency E-cores combined to make a mixed design work. And it seems like the replacement for it is already in progress, as the next-generation Intel "Raptor Lake" processors are continuing enablement in the Linux kernel. This next-generation Raptor Lake design will arrive towards the end of this year, and the software ecosystem is already preparing for its arrival. According to the report from Phoronix, audio support for Intel Raptor Lake processors has been added to the Linux kernel 5.18.

As the report points out, the enablement work is no different since days of Skylake, where adding new IDs to the driver gets the job done. However, what is interesting is that Raptor Lake is slowly getting the entire software ecosystem support functional. This shows with Linux kernel 5.17, where Raptor Lake-S Gen 12-based graphics card received initial software support. As the software matures, full support for Raptor Lake will come, especially as we enter the later months of 2022, when the next generation is supposed to arrive.

Intel Adds Experimental Mesh Shader Support in DG2 GPU Vulkan Linux Drivers

Mesh shader is a relatively new concept of a programmable geometric shading pipeline, which promises to simplify the whole graphics rendering pipeline organization. NVIDIA introduced this concept with Turing back in 2018, and AMD joined with RDNA2. Today, thanks to the finds of Phoronix, we have gathered information that Intel's DG2 GPU will carry support for mesh shaders and bring it under Vulkan API. For starters, the difference between mesh/task and traditional graphics rendering pipeline is that the mesh edition is much simpler and offers higher scalability, bandwidth reduction, and greater flexibility in the design of mesh topology and graphics work. In Vulkan, the current mesh shader state is NVIDIA's contribution called the VK_NV_mesh_shader extension. The below docs explain it in greater detail:
Vulkan API documentationThis extension provides a new mechanism allowing applications to generate collections of geometric primitives via programmable mesh shading. It is an alternative to the existing programmable primitive shading pipeline, which relied on generating input primitives by a fixed function assembler as well as fixed function vertex fetch.

There are new programmable shader types—the task and mesh shader—to generate these collections to be processed by fixed-function primitive assembly and rasterization logic. When task and mesh shaders are dispatched, they replace the core pre-rasterization stages, including vertex array attribute fetching, vertex shader processing, tessellation, and geometry shader processing.

congatec launches 10 new COM-HPC and COM Express Computer-on-Modules with 12th Gen Intel Core processors

congatec - a leading vendor of embedded and edge computing technology - introduces the 12th Generation Intel Core mobile and desktop processors (formerly code named Alder Lake) on 10 new COM-HPC and COM Express Computer-on-Modules. Featuring the latest high performance cores from Intel, the new modules in COM-HPC Size A and C as well as COM Express Type 6 form factors offer major performance gains and improvements for the world of embedded and edge computing systems. Most impressive is the fact that engineers can now leverage Intel's innovative performance hybrid architecture. Offering of up to 14 cores/20 threads on BGA and 16 cores/24 threads on desktop variants (LGA mounted), 12th Gen Intel Core processors provide a quantum leap [1] in multitasking and scalability levels. Next-gen IoT and edge applications benefit from up to 6 or 8 (BGA/LGA) optimized Performance-cores (P-cores) plus up to 8 low power Efficient-cores (E-cores) and DDR5 memory support to accelerate multithreaded applications and execute background tasks more efficiently.

Intel Releases oneAPI 2022 Toolkits to Developers

Intel today released oneAPI 2022 toolkits. Newly enhanced toolkits expand cross-architecture features to provide developers greater utility and architectural choice to accelerate computing. "I am impressed by the breadth of more than 900 technical improvements that the oneAPI software engineering team has done to accelerate development time and performance for critical application workloads across Intel's client and server CPUs and GPUs. The rich set of oneAPI technologies conforms to key industry standards, with deep technical innovations that enable applications developers to obtain the best possible run-time performance from the cloud to the edge. Multi-language support and cross-architecture performance acceleration are ready today in our oneAPI 2022 release to further enable programmer productivity on Intel platforms," said Greg Lavender, Intel chief technology officer, senior vice president and general manager of the Software and Advanced Technology Group.

New capabilities include the world's first unified compiler implementing C++, SYCL and Fortran, data parallel Python for CPUs and GPUs, advanced accelerator performance modeling and tuning, and performance acceleration for AI and ray tracing visualization workloads. The oneAPI cross-architecture programming model provides developers with tools that aim to improve the productivity and velocity of code development when building cross-architecture applications.

NVIDIA DLSS Support Added to Valve Proton

Valve has recently been testing NVIDIA DLSS support for their Proton Windows compatibility layer for Linux with an experimental version available in 6.3-7 and now fully supported with 6.3-8. This latest addition to Proton will allow NVIDIA Linux gamers to take full advantage of Deep Learning Super Sampling (DLSS) in supported games. Proton has seen significant development attention recently with this release also bringing initial support for the BattlEye anti-cheat software enabling games such as PlayerUnknown's Battlegrounds and DayZ to run correctly. Epic Games have also previously announced that they are working with Valve to add support for their Easy AntiCheat software. This latest release also includes support for 24 new titles and various miscellaneous bug fixes.

QNAP Officially Releases the ZFS-based QuTS hero h5.0 NAS Software

QNAP Systems, Inc. (QNAP) today officially released the QuTS hero h5.0 operating system, the latest version of the ZFS-based NAS operating system. Including an upgraded Linux Kernel (5.10), improved security, WireGuard VPN support, snapshot instant clone, and free exFAT support, QNAP's QuTS hero NAS provides exceptional solutions for data storage/backup, virtualization, or time-sensitive collaborative media editing.

"Data security is a top priority for QNAP, and we have implemented a major system kernel update for QuTS hero to enhance NAS security and reliability," said Sam Lin, Product Manager of QNAP, adding "In QuTS hero h5.0, we have also optimized the overall performance to meet larger and complex business workloads."

Valve's Arch Linux-based SteamOS 3.0 to be Available to Public as a Standalone Distribution

As Valve is preparing to launch its handheld gaming console called Steam Deck, the company is investing a lot of resources into the software side of things. Powering the console is the company's custom SteamOS distribution, a modification of Arch Linux in today's form. In previous releases, Valve has been pushing its SteamOS as a modification of Debian Linux. However, that version didn't get updated in over two years, and the last release happened with version 2.195. When the Steam Deck console lands in the consumer's hands, we are supposed to see a new version of SteamOS, called SteamOS 3.0, become available for the public to download as any standalone Linux distribution.

With the release of 3.0, the company is switching to a rolling release OS embedded with bells and whistles to make gaming on Linux a viable option. All that is needed to fire up Steam and start gaming is already pre-installed, and you can get the same Steam Deck experience on your PC or any device that can run Linux. The moment this becomes available to the public, we will update you with more information.

Valve Introduces Steam Deck Verified Game Program

Valve has recently announced a new program aimed at verifying game compatibility on the Steam Deck with a simple four-category classification system. Valve is reviewing the entire Steam library to see how each title performs in four key areas on the Steam Deck including input, display, seamlessness, and system support. Games need to feature full controller support and automatically bring up the on-screen keyboard to fulfill the input requirement along with supporting the Steam Decks native resolution of 1280x800 or 1280x720. They will also need to work correctly with Proton including anti-cheat if no native Linux version is available along without displaying any warning messages.

Valve will mark games that fail some sections of these checks as playable meaning that the user may need to manually select a community-created controller configuration or use the touchscreen to navigate the launcher. Games that cannot run will be marked as unsupported while all other games will be classified as unknown meaning that Valve has yet to test the title on the Steam Deck. These new compatibility labels will be featured prominently throughout the Steam store on Steam Deck with detailed information about individual checks available. Valve will continuously update these ratings as developers launch updates for their games and they hope to have the feature live before deliveries of the Steam Deck begin.

Alibaba Goes Anti-x86: Open-Source RISC-V and 128-Core Arm Server Processors on the Horizon

With the x86 architecture, large hyperscale cloud providers have been experiencing all sorts of troubles, from high power consumption to the high pricing structure of these processors. Companies like Amazon Web Services (AWS) build their processors based on 3rd party instruction set architecture designs. Today, Alibaba, the Chinese giant, has announced the launch of two processors made in-house to serve everything from edge to central server processing. First in line is the RISC-V-based Xuantie series of processors, which can run anything from AliOS, FreeRTOS, RT-Thread, Linux, Android, etc., to other operating systems as well. These processors are open-source, capable of modest processing capabilities, and designed as IPs that anyone can use. You can check them out on T-Head GitHub repositories here.

The other thing that Alibaba announced is the development of a 128-core custom processor based on the Arm architecture. Called Yitian 710 server SoC, TSMC manufactures it on the company on 5 nm semiconductor node. So far, Alibaba didn't reveal any details about the SoC and what Arm cores are used. However, this signifies that the company seeks technology independence from outside sources and wants to take it all in-house. With custom RISC-V processors for lower-power tasks and custom Arm server CPUs, the whole infrastructure is covered. It is just a matter of time before Alibaba starts to replace x86 makers in full. However, given the significant number of chips that the company needs, it may not happen at any sooner date.

Kubuntu Focus Team Announces the 3rd Gen M2 Linux Mobile Workstation

The Kubuntu Focus Team announces the availability of the third-generation M2 Linux mobile workstation with multiple performance enhancements. RTX 3080 and RTX 3070 models are in stock now. RTX 3060 models can be reserved now and ship in the first week of November. The thin-and-light M2 laptop is a superb choice for anyone looking for the best out-of-the-box Linux experience with the most powerful mobile hardware. Customers include ML scientists, developers, and creators. Improvements to the third generation include:
  • Cooler and faster Intel 11th generation Core i7-11800H. Geekbench scores improve 19 and 29%.
  • Double the iGPU performance with Intel Iris Xe 32EU Graphics.
  • Increased RAM speed from 2933 to 3200 MHz, up to 64 GB dual-channel.
  • BIOS switchable USB-C GPU output.
  • Upgrade from Thunderbolt 3 to version 4.

Update for "Yet Another Hardware Trainwreck" Lands in Linux Kernel as an Urgent Fix for x86 Processors

The x86 instruction set architecture has experienced many issues, and today's announcement is no exception. Yesterday morning, the Linux kernel received an urgent set of patches that are supposed to fix "yet another hardware trainwreck," as Thomas Gleixner, the kernel developer, describes. This time, the problem occurs with the high precision event timer (HPET) that stops once x86 processors reach PC10 idle state. In that event, the timer stops even when the OS/kernel uses it and could potentially cause a vulnerability inside a processor that an attacker can exploit. The problem has been known for quite a while since, in 2019, the Linux kernel started removing HPET functionality from some Intel processors.

The priority of this patch for Linux Kernel version 5.15-rc5 is high and marked as an urgent update. A reliable hardware timer and an interrupt are a must for the proper function of a processor. The hardware fix for this will not happen soon, so the Linux kernel has to adapt to it and create a solution at the software level. According to Mr. Gleixner, "The probability that this problem is going to be solved in the forseeable future is close to zero, so the kernel has to be cluttered with heuristics to keep up with the ever growing amount of hardware and firmware trainwrecks. Hopefully some day hardware people will understand that the approach of "This can be fixed in software" is not sustainable. Hope dies last..."

Is Intel Working on CPU-Features-as-a-Service Xeon processors?

Some of you might remember Intel's Upgrade Service, aka software locked CPUs that launched back in 2010 with the Pentium G6951 that could have an extra 1 MB of cache and Hyper-Threading unlocked for a mere $50. Well, it seems like Intel is working on something similar, but for Xeon CPUs this time around, although the exact details aren't clear as yet.

Phoronix spotted a Linux patch on GitHub for something called Intel Software Defined Silicon or SDSi for short. It's clear that it's for Xeon CPUs and the GitHub page mentions that SDSi "allows the configuration of additional CPU features through a license activation process." There's very little to go by beyond this, but it's not hard to draw parallels with Intel's Upgrade Service from last decade, just this time Intel is targeting its business customers rather than consumers.

Epic Games Announces Linux Support for Easy Anti-Cheat

When Valve claimed that their Linux-powered Steam Deck device would be able to run any game from the Steam library most of us assumed this was simply a statement on the power of the device. We assumed that the Linux OS wouldn't be compatible with certain games such as those using Easy Anti-Cheat (EAC) or BattlEye however Valve confirmed that they would work with the companies to add support. This has culminated in Epic Games recently introducing Linux & Mac support for their EAC software noting the Steam Deck in their announcement.

The addition of Linux support has been specifically designed to work with the Wine and Proton compatibility layers to ensure that all games using the software should run correctly. This will mean that titles such as Apex Legends, Dead by Daylight, War Thunder, 7 Days to Die, Fall Guys, Black Desert, Hunt: Showdown, Paladins, and Halo: The Master Chief Collection can now be easily updated to include Linux support. The rival BattlEye software isn't currently available for Linux but the CEO has confirmed that support will be added with the first game featuring it coming soon. These moves will drastically improve the Linux gaming landscape and will hopefully encourage more developers to natively support the platform.

Intel Prepares Seamless Updating of Firmware Without a Need for Reboot

Intel has been working on a technology that will improve the lives of all users that have an Intel-based processor in their system. According to the recent round of patches for the Linux kernel, Intel's engineers have been working on a feature called Intel Seamless Update, which promises to bring updating of system firmware without a need to reboot. First of all, it is important to note that firmware upgrades have been stuck at requiring reboot in order to apply patches. This has caused many systems to be down and to slow down the infrastructure by a wide margin, as these updates can last up to several minutes, where the system is rebooting and can not be used.

Intel has presented an idea of creating a technology that will update system firmware, such as UEFI, in the run time. That means that the system will be able to apply firmware patches, without ever needing a reboot, minimizing downtime. This is especially valuable for customers with very high service level agreements (SLAs) around downtime, meaning that almost 100% uptime (not possible to be 100% generally speaking) is required for these systems. An example of this would be medical server infrastructure, which has to constantly be available for access. Using this technology, systems such as these could update their firmware and be online non-stop, without maybe ever needing to reboot. The said feature is supposed to arrive in time for the launch alongside Intel "Sapphire Rapids" Xeon processors.

IBM Unveils New Generation of IBM Power Servers for Frictionless, Scalable Hybrid Cloud

IBM (NYSE: IBM) today announced the new IBM Power E1080 server, the first in a new family of servers based on the new IBM Power10 processor, designed specifically for hybrid cloud environments. The IBM Power10-equipped E1080 server is engineered to be one of the most secured server platforms and is designed to help clients operate a secured, frictionless hybrid cloud experience across their entire IT infrastructure.

The IBM Power E1080 server is launching at a critical time for IT. As organizations around the world continue to adapt to unpredictable changes in consumer behaviors and needs, they need a platform that can deliver their applications and insights securely where and when they need them. The IBM Institute of Business Value's 2021 CEO Study found that, of the 3,000 CEOs surveyed, 56% emphasized the need to enhance operational agility and flexibility when asked what they'll most aggressively pursue over the next two to three years.

Tachyum Boots Linux on Prodigy FPGA

Tachyum Inc. today announced that it has successfully executed the Linux boot process on the field-programmable gate array (FPGA) prototype of its Prodigy Universal Processor, in 2 months after taking delivery of the IO motherboard from manufacturing. This achievement proves the stability of the Prodigy emulation system and allows the company to move forward with additional testing before advancing to tape out.

Tachyum engineers were able to perform the Linux boot, execute a short user-mode program and shutdown the system on the fully functional FPGA emulation system. Not only does this successful test prove that the basic processor is stable, but interrupts, exceptions, timing, and system-mode transitions are, as well. This is a key milestone, which dramatically reduces risk, as booting and running large and complex pieces of software like Linux reliably on the Tachyum FPGA processor prototype shows that verification and hardware stability are past the most difficult turning point, and it is now obvious that verification and testing should successfully complete in the coming months. Designers are now shifting their attention to debug and verification processes, running hundreds of trillions of test cycles over the next few months, and running large scale user mode applications with compatibility testing to get the processor to production quality.
Return to Keyword Browsing
Apr 3rd, 2025 03:15 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts