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NVIDIA Reportedly Stops Production of Certain "Maxwell" GPUs

Paving the way for its next-generation "Pascal" architecture-based performance-thru-enthusiast GPUs, NVIDIA reportedly halted further production of certain current-generation "Maxwell" GPUs. HWBattle reports that production of the GM204-based GeForce GTX 980, the popular GTX 970, and GM200-based GTX 980 Ti have seen production halts, to let the market digest existing inventories of the three cards; and letting NVIDIA's add-in card (AIC) partners prepare to stock up next-generation graphics cards, beginning with at least three SKUs based on the GP104 silicon, in June 2016.

NVIDIA Drive PX2 Powered by a Pair of GP106 Chips

NVIDIA's Drive PX2 compute system for self-driving cars in development, as shown at the recent GTC event hosted by the company, is driven by a pair of GP106 GPUs. On the company's consumer-graphics products, it could drive mid-thru-performance segment SKUs, succeeding the GM206 chip, which powers the GeForce GTX 960. Keeping up with the theme of "Maxwell" chips, the GP106 is expected to feature half the graphics processing clusters (GPCs) as the GP104, and its CUDA core count is expected to be closer to 1,280.

NVIDIA Launches World's First Deep Learning Supercomputer

NVIDIA today unveiled the NVIDIA DGX-1, the world's first deep learning supercomputer to meet the unlimited computing demands of artificial intelligence. The NVIDIA DGX-1 is the first system designed specifically for deep learning -- it comes fully integrated with hardware, deep learning software and development tools for quick, easy deployment. It is a turnkey system that contains a new generation of GPU accelerators, delivering the equivalent throughput of 250 x86 servers.

The DGX-1 deep learning system enables researchers and data scientists to easily harness the power of GPU-accelerated computing to create a new class of intelligent machines that learn, see and perceive the world as humans do. It delivers unprecedented levels of computing power to drive next-generation AI applications, allowing researchers to dramatically reduce the time to train larger, more sophisticated deep neural networks.

EVGA Announces the GeForce GTX 950 Low Power Graphics Card

The EVGA GeForce GTX 950 features a true gaming GPU designed for every PC gamer. It's built to the exact specifications of the GeForce GTX family and powered by NVIDIA Maxwell - the most advanced GPU architecture ever created - to deliver 3x the performance of previous-generation cards. More powerful than any console, this card delivers a truly interactive, cinematic experience in the latest games with advanced effects driven by NVIDIA GameWorks and DirectX 12.

The EVGA GeForce GTX 950 is now available in special low power models, but still retains all the performance intact. In fact, several of these models do not even have a 6-Pin power connector. Learn more at this page.

NVIDIA Unveils the Quadro M6000 24GB Graphics Card

NVIDIA announced the Quadro M6000, its new high-end workstation single-GPU graphics card. Based on the GM200 silicon, and leveraging the "Maxwell" GPU architecture, the M6000 maxes out all the hardware features of the chip, featuring 3,072 CUDA cores, 192 TMUs, 96 ROPs, and a 384-bit wide GDDR5 memory interface, holding 24 GB of memory, double that of the GeForce GTX TITAN X. Its peak single-precision floating point performance is rated at 7 TFLOP/s.

Where the M6000 differs from its the GTX TITAN X is its workstation-grade features. It drops the HDMI 2.0 connector for a total of four DisplayPort 1.2 connectors, supporting a total of four 4K Ultra HD displays. The dual-link DVI connector stays on. There's also an optional stereoscopic 3D connector. The nView MultiDisplay tech provides more flexible display-head configurations than the ones you find on NVIDIA's consumer graphics GPUs; you also get NVIDIA GPUDirect support, which gives better memory sharing access for multi-GPU systems. The M6000 supports most modern 3D APIs, such as DirectX 12, OpenGL 4.5, and Vulkan; with compute capabilities over CUDA, OpenCL, and DirectCompute. NVIDIA didn't reveal pricing.

Razer Accepts Pre-orders for the Razer Core External Graphics Solution

Razer, a world leader in connected devices and software for gamers, today announced pricing, availability and compatibility of its 2016 "Best of CES" award-winning Razer Core. The device is the world's first plug-and-play Thunderbolt 3 external graphics enclosure that debuted earlier this year in tandem with the Razer Blade Stealth Ultrabook, itself an official "Best PC" and "People's Choice" CES winner.

"Razer continues to innovate in the laptops category where big systems brands either cannot or will not," says Min-Liang Tan, Razer co-founder and CEO. "This time, in collaboration with industry leaders, we've created the world's first external graphics card solution of its kind, bringing the GPU power of a desktop PC to the latest Razer laptops, such as the Razer Blade Stealth Ultrabook, through a single Thunderbolt 3 connection with plug-and-play convenience."

NVIDIA Readies GeForce GTX 950 SE Graphics Card

NVIDIA is planning to shake up its sub-$150 graphics card lineup with a new SKU carved out of the current $140 GeForce GTX 950. The company is planning to retire the GTX 750 Ti, and is looking for a true replacement to the GTX 750 (non-Ti). The GTX 750 duo are based on the slightly older first-gen "Maxwell" architecture. The new GeForce GTX 950 SE, or GTX 950 LE, as it's being called; will be a further crippled GTX 950, rather than its better-endowed sibling (currently being served by the GTX 960).

The GeForce GTX 950 SE will feature one less streaming multiprocessor Maxwell (SMM) than even the current GTX 950, 5 out of 8 physically present on the GM206 silicon. This works out to a CUDA core count of 640. The TMU count is proportionately lower at 40, ROP count at 32, and memory bus width at 128-bit; holding 2 GB of GDDR5 memory. With a typical board power expected to be around 70W, cards by various AIC partners will either make do with single 6-pin PCIe power inputs, or completely lack them. The GPU and memory clock speeds are expected to be slightly lower than those of the GTX 950, too. NVIDIA could launch this SKU some time in March.

NVIDIA Talks Vulkan, Supports it on "Kepler" and "Maxwell" GPUs

NVIDIA talked Vulkan in its latest GeForce blog post, announcing that your GeForce GTX graphics card already supports the "industry forged" API. NVIDIA is offering Vulkan hardware-acceleration on its "Kepler" and "Maxwell" GPU architectures at this time, and on Windows 7 and above; PC Linux, and Android. NVIDIA is all praises for Vulkan's low-latency and high-efficiency pathways, which streamline the process of drawing graphics.

Vulkan makes its big mainstream debut with a major update to "The Talos Principle," by Croteam (the people behind the "Serious Sam" franchise). This update adds a Vulkan renderer to the game, and ships later today. NVIDIA has an driver ready with the Vulkan API, which you can download from here. Maintained by the Khronos Group, Vulkan is a successor to OpenGL, although it's built from the ground up, with a major chunk of its code being contributed by AMD, from its Mantle API.

Rise of the Tomb Raider to Get DirectX 12 Eye Candy Soon?

Rise of Tomb Raider could be among the first AAA games that take advantage of DirectX 12, with developer Crystal Dynamics planning a massive update that adds a new renderer, and new content (VFX, geometry, textures). The latest version of the game features an ominously named "DX12.dll" library in its folder, and while it doesn't support DirectX 12 at the moment, a renderer selection has appeared in the game's launcher. DirectX 12 is currently only offered on Windows 10, with hardware support on NVIDIA "Kepler" and "Maxwell" GPUs, and on AMD Graphics CoreNext 1.1 and 1.2 GPUs.

NVIDIA Announces VR-Ready Certification Program

NVIDIA today unveiled a VR-ready program to help gamers navigate their way to great virtual reality experiences. The company has partnered with PC and notebook makers and add-in card providers to deliver "GeForce GTX VR Ready" systems and graphics cards that deliver an immersive VR gaming experience. The program minimizes confusion regarding which equipment is necessary to play the range of VR games and applications increasingly coming to market.

Delivering a great VR experience demands seven times the graphics processing power of traditional 3D games and applications -- driving framerates above 90 frames per second (fps) for two simultaneous images (one for each eye). "For customers, navigating an emerging technology like VR can be daunting," said Jason Paul, general manager of emerging technologies at NVIDIA. "We're working with trusted partners worldwide to simplify the buying process with a GeForce GTX VR Ready badge that will let customers quickly identify PCs or add-in cards that are capable of handling the demands of VR." NVIDIA GPUs are at the heart of the VR ecosystem and are powered by the award-winning NVIDIA Maxwell graphics architecture, which was created with VR in mind.

EVGA Announces the GeForce GTX 970 HYBRID Graphics Card

The Award Winning EVGA HYBRID line is now available on GeForce GTX 970. The EVGA GeForce GTX 970 HYBRID GAMING is an "all in one" water cooling solution that significantly lowers the GPU operating temperature. Best of all? The water cooler is completely self-contained, with an included 120mm radiator and fan. No filling, no custom tubing, no maintenance. Just plug in and play!

Of course, the GeForce GTX 970 HYBRID GAMING is also powered by the next-generation NVIDIA Maxwell architecture, giving you incredible performance, unmatched power efficiency, and cutting-edge features. Maxwell is the most advanced GPU architecture ever made, designed to be the engine of next-generation gaming. Inspired by light, it was designed to solve some of the most complex lighting and graphics challenges in visual computing.

BIOSTAR Announces GeForce GTX 950 Gaming Graphics Card

BIOSTAR announces its latest graphics card designed to tackle the needs of gamers with competitive performance. BIOSTAR GeForce GTX 950 features 2GB of GDDR5 memory, with 768 CUDA cores, and support for NVIDIA PhysX and DSR Technology. Game in silence with the Low noise output via its heat pipe cooling design, and be prepared for the latest titles with its complete DirectX 12 support.

The BIOSTAR GeForce GAMING GTX 950 features NVIDIA's 2nd-generation Maxwell GPU which boasts highly-improved performance-per-watt versus other cards. With performance intended for 1080p gamers, the GTX 950 is the perfect lightweight card for MOBA gamers featuring various optimizations to improve your gaming experience while delivering the best performance-per-watt that only the latest-generation Maxwell GPU can offer. Armed with 768 CUDA cores and complimented by 2GB 128-bit GDDR5 memory, this card brings stunning visuals with support for up four monitors: dual-DVI, DisplayPort and HDMI supported.

NVIDIA Details "Pascal" Some More at GTC Japan

NVIDIA revealed more details of its upcoming "Pascal" GPU architecture at the Japanese edition of the Graphics Technology Conference. The architecture will be designed to nearly double performance/Watt over the current "Maxwell" architecture, by implementing the latest tech. This begins with stacked HBM2 (high-bandwidth memory 2). The top "Pascal" based product will feature four 4-gigabyte HBM2 stacks, totaling 16 GB of memory. The combined memory bandwidth for the chip will be 1 TB/s. Internally, bandwidths can touch as high as 2 TB/s. The chip itself will support up to 32 GB of memory, and so enterprise variants (Quadro, Tesla), could max out the capacity. The consumer GeForce variant is expected to serve up 16 GB.

It's also becoming clear that NVIDIA will build its "Pascal" chips on the 16 nanometer FinFET process (AMD will build its next-gen chips on more advanced 14 nm process). NVIDIA is innovating a new interconnect called NVLink, which will change the way the company has been building dual-GPU graphics cards. Currently, dual-GPU cards are essentially two graphics cards on a common PCB, with PCIe bandwidth from the slot shared by a bridge-chip, and an internal SLI bridge connecting the two GPUs. With NVLink, the two GPUs will be interconnected with an 80 GB/s bi-directional data path, letting each GPU directly address memory controlled by the other. This should greatly improve memory management in games that take advantage of newer APIs such as DirectX 12 and Vulkan; and prime the graphics card for higher display resolutions. NVIDIA is expected to launch its first "Pascal" based products in the first half of 2016.

GIGABYTE Launches the GeForce GTX 980 WaterForce Graphics Card

GIGABYTE, the world's leading premium gaming hardware manufacturer, today announced the GeForce GTX 980 WATERFORCE (GV-N980WAOC-4GD) that comes with an all-In-one, closed-loop liquid cooler. Built on the performance-proven GTX 980 Maxwell GPU, the GTX 980 WATERFORCE combines GIGABYTE exclusive technologies, high-quality components, and innovations to deliver the smooth gaming at ultimate 4K resolutions in a virtually silent operation compared to conventional air cooling. Through GPU Gauntlet Sorting, the graphics card is forged with only the top-notch GPU cores to bring out the maximum processing power for going super overclock.

With the pre-installed water cooling unit and radiator connected with a pair of SFP tubes, the GTX 980 WATERFORCE can be easily fitted in most chassis without the hassle of complicated installation or maintenance. The full-coverage cooling module covers not only the GPU, but also the VRAM and MOSFET to actively dissipate all the heat in an efficient manner, while requiring no additional fan like other competitions for a much enhanced acoustic performance.

Lack of Async Compute on Maxwell Makes AMD GCN Better Prepared for DirectX 12

It turns out that NVIDIA's "Maxwell" architecture has an Achilles' heel after all, which tilts the scales in favor of competing AMD Graphics CoreNext architecture, in being better prepared for DirectX 12. "Maxwell" lacks support for async compute, one of the three highlight features of Direct3D 12, even as the GeForce driver "exposes" the feature's presence to apps. This came to light when game developer Oxide Games alleged that it was pressured by NVIDIA's marketing department to remove certain features in its "Ashes of the Singularity" DirectX 12 benchmark.

Async Compute is a standardized API-level feature added to Direct3D by Microsoft, which allows an app to better exploit the number-crunching resources of a GPU, by breaking down its graphics rendering tasks. Since NVIDIA driver tells apps that "Maxwell" GPUs supports it, Oxide Games simply created its benchmark with async compute support, but when it attempted to use it on Maxwell, it was an "unmitigated disaster." During to course of its developer correspondence with NVIDIA to try and fix this issue, it learned that "Maxwell" doesn't really support async compute at the bare-metal level, and that NVIDIA driver bluffs its support to apps. NVIDIA instead started pressuring Oxide to remove parts of its code that use async compute altogether, it alleges.

NVIDIA GRID 2.0 Launches With Broad Industry Support

NVIDIA today launched NVIDIA GRID 2.0 with broad industry support for its ability to deliver even the most graphics-intensive applications to any connected device virtually. Nearly a dozen Fortune 500 companies are completing trials of the NVIDIA GRID 2.0 beta. Major server vendors, including Cisco, Dell, HP and Lenovo, have qualified the GRID solution to run on 125 server models, including new blade servers. NVIDIA has worked closely with Citrix and VMware to bring a rich graphics experience to end-users on the industry's leading virtualization platforms.

NVIDIA GRID 2.0 delivers unprecedented performance, efficiency and flexibility improvements for virtualized graphics in enterprise workflows. Employees can work from almost anywhere without delays in downloading files, increasing their productivity. IT departments can equip workers with instant access to powerful applications, improving resource allocation. And data can be stored more securely by residing in a central server rather than individual systems.

Manli Announces its GeForce GTX 950 Graphics Card

Manli Technology Group Limited, the major Graphics Cards, Mini-PCs and other components manufacturer, today announced the latest mid range of 9 series graphics solution, Manli GeForce GTX 950. MOBA games have been increasingly popular recently, and some gamers may concern to upgrade their PC in limited budget, to unleash true gaming potential. Manli GeForce GTX950 will be the best choice.

Powered by second-generation Maxwell architecture, with 768 CUDA cores enabled and running at 1038-1216MHz, to provide 3x performance than previous generation GTX650. With the support of 2GB GDDR5 and running at 6610MHz, Manli GeForce GTX950 enhances the competitive edge in MOBA games, and provides more OC headroom for users to overclock in Manli TurboEngine software.

EVGA Announces the GeForce GTX 950 ACX 2.0 Series

The EVGA GeForce GTX 950 features a true gaming GPU designed for every PC gamer. It's built to the exact specifications of the GeForce GTX family and powered by NVIDIA Maxwell - the most advanced GPU architecture ever created - to deliver 3x the performance of previous-generation cards. More powerful than any console, this card delivers a truly interactive, cinematic experience in the latest games with advanced effects driven by NVIDIA GameWorks and DirectX 12.

The EVGA GeForce GTX 950 lineup also features EVGA ACX 2.0 Cooling for superior cooling performance and power savings with swept fan blades, double ball bearings and an extreme low power motor, delivering more airflow with less power, unlocking additional power for the GPU. Ready to get real about gaming? Experience the performance of the new EVGA GeForce GTX 950 today.

NVIDIA Releases the GeForce 353.62 WHQL Drivers for Windows 10

In the wake of Microsoft Windows 10 launch, NVIDIA released its latest GeForce driver targeted at the new OS, GeForce 353.62 WHQL. This driver offers full support for WDDM 2.0, and DirectX 12 (feature level 12_0) support for NVIDIA GPUs based on the "Maxwell" and "Kepler" architectures. NVIDIA plans to enable DirectX 12 support for older "Fermi" (GTX 400, GTX 500 series) GPUs later this year. The driver also adds SLI profiles for a handful new games such as Batman: Arkham Knight (which was previously removed), Killing Floor 2, and Total War: Arena.

DOWNLOAD: NVIDIA GeForce 353.62 WHQL for Windows 10

NVIDIA Doubles Performance for Deep Learning Training

NVIDIA today announced updates to its GPU-accelerated deep learning software that will double deep learning training performance. The new software will empower data scientists and researchers to supercharge their deep learning projects and product development work by creating more accurate neural networks through faster model training and more sophisticated model design.

The NVIDIA DIGITS Deep Learning GPU Training System version 2 (DIGITS 2) and NVIDIA CUDA Deep Neural Network library version 3 (cuDNN 3) provide significant performance enhancements and new capabilities. For data scientists, DIGITS 2 now delivers automatic scaling of neural network training across multiple high-performance GPUs. This can double the speed of deep neural network training for image classification compared to a single GPU.

AMD Didn't Get the R9 Fury X Wrong, but NVIDIA Got its GTX 980 Ti Right

This has been a roller-coaster month for high-end PC graphics. The timing of NVIDIA's GeForce GTX 980 Ti launch had us giving finishing touches to its review with our bags to Taipei still not packed. When it launched, the GTX 980 Ti set AMD a performance target and a price target. Then began a 3-week wait for AMD to launch its Radeon R9 Fury X graphics card. The dance is done, the dust has settled, and we know who has won - nobody. AMD didn't get the R9 Fury X wrong, but NVIDIA got its GTX 980 Ti right. At best, this stalemate yielded a 4K-capable single-GPU graphics option from each brand at $650. You already had those in the form of the $650-ish Radeon R9 295X2, or a pair GTX 970 cards. Those with no plans of a 4K display already had great options in the form of the GTX 970, and price-cut R9 290X.

The Radeon R9 290 series launch from Fall-2013 stirred up the high-end graphics market in a big way. The $399 R9 290 made NVIDIA look comically evil for asking $999 for the card it beat, the GTX TITAN; while the R9 290X remained the fastest single-GPU option, at $550, till NVIDIA launched the $699 GTX 780 Ti, to get people back to paying through their noses for the extra performance. Then there were two UFO sightings in the form of the GTX TITAN Black, and the GTX TITAN-Z, which made no tangible contributions to consumer choice. Sure, they gave you full double-precision floating point (DPFP) performance, but DPFP is of no use to gamers. So what could have been the calculation at AMD and NVIDIA as June 2015 approached? Here's a theory.
Image credit: Mahspoonis2big, Reddit

Palit Announces GeForce GTX 980 Ti Super JetStream Graphics Card

Palit Microsystems Ltd, the leading graphics card manufacturer, releases the latest GTX 900 series in Palit GeForce product line-up, GeForce GTX 980 Ti Super JetStream. The revolutionary Palit JetStream series of graphics cards features advanced innovative cooling and an optimized product design to deliver gamers the ultimate gaming experience. As the latest and the next generation NVIDIA Maxwell architecture, the Palit GeForce GTX 980 Ti Super JetStream guarantees gamers cutting-edge performance and an explosive new gaming experience.

Palit GeForce GTX 980 Ti Super JetStream has 2816 Maxwell cores clocked at 1152MHz (base clock) and 6144MB with 384 bits 7GHz memory, making it much faster than the stock1000MHz of NVIDIA's reference design. Equipped with the modified JetStream cooler and optimized product design, Palit GeForce GTX980 Ti Super JetStream provides gaming benchmark up to 11%+ compare with GTX 980 Ti reference board. With the new JetStream thermal design for the factory over-clocked board, the GPU temperature is 12°C cooler and the noise level is 8dB quieter under the heavy game loading. With the new 0-dB Tech features, there is zero noise while you are at general workload, such as internet or multi-media application. Stay Quiet, Stay Cool and Enjoy the High gaming performance with Palit JetStream.

NVIDIA Could Capitalize on AMD Graphics CoreNext Not Supporting Direct3D 12_1

AMD's Graphics CoreNext (GCN) architecture does not support Direct3D feature-level 12_1 (DirectX 12.1), according to a ComputerBase.de report. The architecture only supports Direct3D up to feature-level 12_0. Feature-level 12_1 adds three features over 12_0, namely Volume-Tiled Resources, Conservative Rasterization and Rasterizer Ordered Views.

Volume Tiled-resources, is an evolution of tiled-resources (analogous to OpenGL mega-texture), in which the GPU seeks and loads only those portions of a large texture that are relevant to the scene it's rendering, rather than loading the entire texture to the memory. Think of it as a virtual memory system for textures. This greatly reduces video memory usage and bandwidth consumption. Volume tiled-resources is a way of seeking portions of a texture not only along X and Y axes, but adds third dimension. Conservative Rasterization is a means of drawing polygons with additional pixels that make it easier for two polygons to interact with each other in dynamic objects. Raster Ordered Views is a means to optimize raster loads in the order in which they appear in an object. Practical applications include improved shadows.

Palit Announces its GeForce GTX 980 Ti Graphics Card

Ti. The most powerful two letters in the world of GPUs. When paired with our flagship gaming GPU - Palit GeForce GTX 980 - it gives you incredible new levels of performance and capabilities. Palit GTX 980 Ti is accelerated by the groundbreaking NVIDIA Maxwell architecture to deliver an unbeatable 4K and virtual reality experience. With 2816 NVIDIA CUDA cores and 6 GB of memory, it has the horsepower to drive whatever comes next.

Palit GeForce GTX 980 Ti provides 3x the performance and 3x the memory of previous-generation cards*. You can now take on even the most challenging games at high settings for a smooth, ultra high-definition, 4K experience.

MSI Announces its GeForce GTX 980 Ti Gaming Graphics Cards

MSI is excited to introduce the new flagship of the MSI GAMING graphics cards lineup: the MSI GTX 980 Ti GAMING 6G. This imposing new model is powered by NVIDIA's Maxwell GM200 GPU, yet running on significantly higher clockspeeds than the reference model. Combined with 6GB of GDDR5 memory, this enables gamers to enjoy a smooth 4K gaming experience. Featuring the award-winning Twin Frozr V thermal design, the MSI GTX 980 Ti GAMING 6G delivers unmatched cooling and acoustic performance. To bolster the premium look & feel, the MSI GTX 980 Ti GAMING 6G comes equipped with a solid metal backplate.

Besides the revered GAMING series, MSI are also introducing two reference models featuring exhaust thermal design. The MSI GTX 980 Ti 6GD5 will be available immediately, shortly followed by the MSI GTX 980 Ti 6GD5 V1, which comes equipped with an all new premium silver shroud and Military Class 4 Components for durable, solid performance.
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