Tuesday, March 22nd 2016
NVIDIA Unveils the Quadro M6000 24GB Graphics Card
NVIDIA announced the Quadro M6000, its new high-end workstation single-GPU graphics card. Based on the GM200 silicon, and leveraging the "Maxwell" GPU architecture, the M6000 maxes out all the hardware features of the chip, featuring 3,072 CUDA cores, 192 TMUs, 96 ROPs, and a 384-bit wide GDDR5 memory interface, holding 24 GB of memory, double that of the GeForce GTX TITAN X. Its peak single-precision floating point performance is rated at 7 TFLOP/s.
Where the M6000 differs from its the GTX TITAN X is its workstation-grade features. It drops the HDMI 2.0 connector for a total of four DisplayPort 1.2 connectors, supporting a total of four 4K Ultra HD displays. The dual-link DVI connector stays on. There's also an optional stereoscopic 3D connector. The nView MultiDisplay tech provides more flexible display-head configurations than the ones you find on NVIDIA's consumer graphics GPUs; you also get NVIDIA GPUDirect support, which gives better memory sharing access for multi-GPU systems. The M6000 supports most modern 3D APIs, such as DirectX 12, OpenGL 4.5, and Vulkan; with compute capabilities over CUDA, OpenCL, and DirectCompute. NVIDIA didn't reveal pricing.
Where the M6000 differs from its the GTX TITAN X is its workstation-grade features. It drops the HDMI 2.0 connector for a total of four DisplayPort 1.2 connectors, supporting a total of four 4K Ultra HD displays. The dual-link DVI connector stays on. There's also an optional stereoscopic 3D connector. The nView MultiDisplay tech provides more flexible display-head configurations than the ones you find on NVIDIA's consumer graphics GPUs; you also get NVIDIA GPUDirect support, which gives better memory sharing access for multi-GPU systems. The M6000 supports most modern 3D APIs, such as DirectX 12, OpenGL 4.5, and Vulkan; with compute capabilities over CUDA, OpenCL, and DirectCompute. NVIDIA didn't reveal pricing.
23 Comments on NVIDIA Unveils the Quadro M6000 24GB Graphics Card
Oh good yo ...... oh Diao and then the eggs
If I was in the market for this type of product, I'd wait for Pascal for sure.
For a sec. I thought it was based on the new Pascal architecture lol.
On topic, I was alway wonder what apps are those that can use such huge ammount of VRAM? I used CATIA, SolidWorks, iDEAS a lot, but on memory usage, even on complex assemblies, it didn't go that high...
It seems they have only doubled the amount of Vram, hopefully that won't see the price double as the little brother is still close to $5,000 U.S.
"The Quadro M6000 24GB will cost $ 5,000. In Europe, the professional Nvidia cards are sold by PNY."
The only other thing that I can see VRAM going up is if you can render particle effects to the GPU. Still, you'd still be holding information to the CPU framebuffer, but you could probably crank up the resolution/particle amount for the scene.
I see Quadro 6000M v1.0 going down to 2.5k dollars, and v2.0 going up to 5.0K dollars. 6000M is a contender to the AMD Firepro9100, and its' retail price on Newegg is under 3.0k dollars. Only good I see from using 6000M v1.0 and v2.0 cards are the HyperQ and Dynamic Parallelism... AMD will probably respond to a new Polaris Firepro refresh soon too... Following after that, NVidia will probably have a Pascal version Quadro with 12 GBs VRam at best for another 5.0k Dollars. By then, 6000M v2.0 will either sink to 4.9k Dollars or drop somewhere in between Pascal Quadro and 6000M v1.0 price range. Pascal Quadro will probably have a better 64bit Floating Point Precision which will make it more ideal of a workstation card.
I like the color scheme.