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Atomic Heart First DLC Gets New Trailer and Launches on August 2

Today, publisher Focus Entertainment and studio Mundfish announced the first DLC for Atomic Heart, the action-RPG set in the mad utopia of fictional 1955. Debuting the Atomic Pass' series of DLCs, Atomic Heart: Annihilation Instinct will release on August 2, as advertised in a powerful new Release Date Trailer. This first batch is packed with all types of new content to keep the experience as thrilling as ever: a new area, new weapons, new enemies, a new glove ability… Besides, Focus Entertainment and Mundfish are excited to announce the immediate availability of the highly requested New Game+ mode and up to 40% off on Steam! Don't miss your chance to grab it with an impressive discount.

Continue the story in the Annihilation Instinct DLC and learn what happened to this dystopian world after the climax of Atomic Heart. Prepare to embark on a journey through the new mind-bending Mendeleev Complex and its surrounding swamps and discover the truth about NORA as Major P-3 is pulled back into Facility 3826. Survive vicious, shape-shifting new enemies and take them down using two cunning new weapons - ranged one the Secateur and melee one the Klusha - as well as your glove's new Techno-Stasis ability, allowing you to manipulate time itself. Meet a new enigmatic character, as well as returning ones in surprising circumstances and dive deep into the AI's insanity to curb its Annihilation Instinct.

NVIDIA RTX in Action at CES 2019 Trailer for Upcoming Atomic Heart

While adoption of NVIDIA's RTX ray tracing technology has been slow, the potential for the technology is undeniable. Games like Battlefield V have shown us how some increased optimization work can bring interesting, improved visuals at even the lowest setting of the technology. More games will eventually come out with NVIDIA's RTX technology - Metro: Exodus being one of the most hyped, high-profile one, but one other gem was presented when NVIDIA announced their RTX series: Atomic Heart.

At CES 2019, developer Mundfish outed another trailer that shows off the ray tracing capabilities embedded in this China Miéville-esque game. An FPS game with USSR inspirations, NVIDIA's RTX will be used for accurate reflections and deeper shadows, much like in Remedy's also upcoming Control. The game is still ways, ways off, though - Jensen Huang does say this is what "next-generation gaming will look like"; and it's expected that the developer will only release a closed beta for the game come 4Q 2019. That's a lot of time between it being showcased as an NVIDIA RTX title and its actual release. Still, take a look at the video below for some more renditions of NVIDIA's RTX tech and what ray tracing can bring to the table.

Games With NVIDIA RTX, Part 3: Gaijin Studios' Enlisted, Assetto Corsa Competizione, Atomic Heart

Gaijin Studios also went on stage with their Enlisted game to showcase their particular implementation of NVIDIA's RTX - the first we've seen that was based not on Direct X 12, but on Vulkan. The highlights pointed out stuck with RTX's strengths, naturally, but particularly, with the ease with which the global illumination system was implemented. Essentially, the fact that Enlisted features massive, dynamic maps with up to 64 square kilometers, destructible environments and indoors and outdoors lighting conditions means that pre-baked illumination solutions just wouldn't cut it in any way - there were just too many variables to consider. RTX implemented via Vulkan was, for the studio, and as they put it, the tool they never knew they couldn't live without.
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