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Dragon Age: Dreadwolf Development Team Bolstered With Mass Effect Staff, Ex-BioWare Veteran Added as Consultant

BioWare is working quietly on new entries in its long running Dragon Age and Mass Effect franchises, and not many details have been revealed about either game. Dragon Age: Dreadwolf was announced three years ago via a teaser trailer, but the gaming public knows little about the gameplay, lore or visual presentation. The Dreadwolf team has been expanded according to Gary McKay, general manager at BioWare - one of several details he divulged in a partially published interview conducted by GamesBeat. The game is in a post-production phase of development, and McKay confirmed via a blog update that Dreadwolf had reached an alpha milestone in September of 2022: "Now, for the first time, we can experience the entire game, from the opening scenes of the first mission to the very end. We can see, hear, feel, and play everything as a cohesive experience."

Select members of the Mass Effect team have been shifted over to help with late stage production on the fantasy RPG title: "Our studio is focused on creating the best Dragon Age: Dreadwolf while the core Mass Effect team continues their pre-production work." McKay also confirms that a former BioWare veteran has been re-introduced to the team, albeit in an external capacity: "We continue to iterate and polish Dreadwolf, focusing on the things that matter most to our fans. As we further connect this new experience with the series' legacy Mark Darrah will join the team as a consultant, bringing with him years of experience working on Dragon Age."

Cyberpunk 2077 Experiences Sales Boost, CD Projekt Rakes in Almost $222 Million in Revenue

CD Projekt has revealed that 2022 was its second-best year in terms of financial results - it cites an uptick in sales of action role-playing shooter Cyberpunk 2077 as the main reason behind the nice boost to its earnings - around $222 million in revenue, leading to about $80 million in net profit. The Cyberpunk intellectual property has expanded beyond the scope of the video games format and onto the small screen - evidently a combination of the Netflix anime series adaptation and continued efforts into polishing and expanding the game has spread a positive word of mouth. The company states: "In 2022 CD PROJEKT RED carried out intensive work on Cyberpunk 2077, which resulted in successive updates and the next-gen console edition of the game. An important event was the well-received Netflix premiere of Cyberpunk: Edgerunners. It attracted many new players to the game, and convinced many others to revisit Night City."

Adam Kiciński, CEO of CD PROJEKT was buoyed by these results and set expectations for continuations in both fields in the future: "The popularity of the series and the positive reception of the update, released a week before the premiere, had a notable effect on Cyberpunk sales and general sentiment around the game, as evidenced by gamers' reviews. This is a clear sign that deeper involvement in our franchises and expanding their reach is the right way to go. Another important event supporting the Cyberpunk franchise will be the release of Phantom Liberty - a large expansion scheduled for this year."

Path of Exile: Crucible Expansion to Debut on PC in Early April, Official Trailer and Content Reveal Videos Out Now

In Path of Exile: Crucible, you'll learn about the ancient titans who once shaped the primordial surface of Wraeclast. If you're powerful enough, you will earn the ability to forge their power onto your weapons. Our April expansion introduces the Crucible challenge league, nine new Vaal Skills, Atlas Gateways, over ten new Unique Items and improvements to Breach, Abyss, Passive Tree Masteries, the Saboteur, the Pathfinder, Ruthless and much more!

In Path of Exile: Crucible, you'll learn about an ancient race of titans who once shaped the primordial surface of Wraeclast. In this league, you will earn the ability to forge their power onto your weapons.

Retro JRPG Live A Live Coming to Steam and PlayStation Consoles in April, Demo Version Available Now

LIVE A LIVE, originally only released for the Super Famicom in Japan, is being revived on Steam and PlayStation consoles! Experience this legendary RPG, brought to life in the same HD-2D visual style as OCTOPATH TRAVELER. Meet seven heroes, each with their own unique abilities and lives to live across different time periods. Experience their stories in any order you choose, uncovering shocking developments along the way

Featuring remastered music from original composer Yoko Shimomura and produced by Takashi Tokita (the director of the original game), this remake retains everything that players loved about the original while also being accessible to newcomers.

Remaster of Savant Announced, Ascent Anniversary Edition Incoming for this Summer

Celebrate 10 Years Of Savant Ascent & check out our new game!
HERE WE GO! We couldn't let Savant - Ascent's 10 Year Anniversary go uncelebrated! Today, we are officially announcing Savant - Ascent Anniversary Edition, a complete remaster of the game! Check out the trailer for yourself and join the final ascent. More details below.

New Everything!
There are some huge upgrades! Not only will the game feature suped up versions of the original bosses, but NEW bosses will put you through some truly intense battles as you ascend!

Focus Entertainment and Deck13 Confirm that Atlas Fallen is Delayed, Pushed Back to August

Dear players - thank you for the tremendous support we received so far on Atlas Fallen! From your enthusiastic comments on our video teasers online and in person at PAX EAST to the positive previews from critics, we're grateful and honored to have you excited to play our game. Our goal has always been to create a memorable RPG experience in a unique setting, with exciting gameplay and the option for fully playable seamless co-op with a friend.

We'd love to give the game some extra time which will allow us to deliver the best possible version of Atlas Fallen. To achieve this, we have made the difficult decision to delay the worldwide launch of Atlas Fallen to AUGUST 10, 2023.

GameCube and Wii Dolphin Emulator set to Launch on Steam Later This Year

We are pleased to announce our great experiment - Dolphin is coming to Steam! Our store page is now live, and you can visit it with the handy widget below. However, due to how Steam works, you won't be able to download the emulator through Steam just yet. Feel free to wishlist us to be notified when Dolphin is available to download on Steam! Dolphin is an emulator for the big N's 6th and 7th generation consoles, featuring enhancements such as increased resolution, save states, and netplay.

When we launch on Steam, we'll have a feature article detailing the process and features of the Steam release. We're pleased to finally tell the world of our experiment. This has been the product of many months of work, and we look forward to getting it into users' hands soon! You can continue the discussion in the forum thread of this article.

HyperX Adds Pulsefire Warp to its Wireless Gaming Mouse Range

HyperX is readying its brand new Pulsefire Warp wireless gaming mouse, and it may have jumped the queue in front of the recently revealed Pulsefire Haste 2 wired and wireless models. The Pulsefire Warp seems to be an exclusive item for sale only on the MechKeys online store for the time being, and there is no word about it becoming available at more mainstream outlets. The Haste 2 variants have been spotted out in the wild, but only a few lucky people managed to snag these mice early - that initial batch was either a time exclusive preview or issued in error by parent company Hewlett Packard, via its official Ebay outlet. HyperX has stated that the official Haste 2 launch window is scheduled for next month.

The Pulsefire Warp looks to sit below the Haste 2 Wireless in terms of specifications - it lacks the latter's high-end optical sensor (PAW 3395), fancy primary switches and a shell engineered to be very light in weight (74 g vs. 60 g respectively). This indicates that it is a more budget friendly offering, coming at a release price of $65.99, yet the Haste 2 Wireless will have an MSRP of $79.99, and the Haste 2 Wired's MSRP will be $59.99. HyperX is likely targeting different segments within the gaming mouse buying market with its Pulsefire range - the Warp will appeal to a more general audience with an offering of solid performance, a transparent shell aesthetic paired with RGB lighting. In contrast, the Haste 2 variants are stripped back in appearance and tuned for maximum performance - so enthusiasts and hardcore competitive types will be eager to get a hands-on with these.

Galacticare Unveiled in Announcement Trailer, From the Makers of War for the Overworld

Galacticare is a hospital management game in a weird and wacky sci-fi universe. In a colorful world rife with death and disease, design and manage perfectly functioning hospitals orbiting volcanic planets, deep-space graveyards, and psychic alien deities! With an offbeat narrative that twists together a ragtag group of eccentrics, the game takes you on a journey beyond managing a hospital.

From your assistants - a dejected AI bureaucrat and Medi, a tireless janitorial robot - to the variety of consultants you'll hire and bring along on your journey, the characters will grow beside you as you progress deeper through the story.

Thrustmaster Introduces its Forza Horizon 5 Edition ESWAP XR PRO Controller to the World

What if you drastically changed the way that you play Forza Horizon 5? ESWAP X PRO CONTROLLER — the gold standard for professional gamepads - is heading to Mexico and sporting the colors of the game Forza Horizon 5. To celebrate the occasion, it includes a world-first feature: RACING WHEEL MODULE. Dubbed ESWAP XR PRO CONTROLLER FORZA HORIZON 5 EDITION, this gamepad provides next-level immersion and a truly exceptional racing experience. It's all about precision, speed and control!

A GAMEPAD CREATED IN PARTNERSHIP WITH FORZA HORIZON 5 DEVELOPER TURN 10
Officially licensed by both Forza Horizon 5 and Xbox, ESWAP XR PRO CONTROLLER FORZA HORIZON 5 EDITION is a true collector's-edition gamepad to be treasured. Customized with the official colors of Forza Horizon 5, you'll enjoy all of the precision and responsiveness that have made Thrustmaster's ESWAP X PRO CONTROLLER a worldwide smash hit.

Deceive Inc. Out Now, Launch Trailer Puts Spotlight on Tripwire's Extraction Shooter

Developer Sweet Bandits Studios and Publisher Tripwire Presents announced that DECEIVE INC., the highly-anticipated multiplayer FPS title that blends stealth and spycraft elements with intense action, launches this week with cross-play support on PC (via Steam and Epic Games Store), the PlayStation 5 computer entertainment system, and Xbox Series X|S console system.

DECEIVE INC. deploys players into the world of high-stakes subterfuge, working for a private corporation with a complete monopoly over the international espionage market. Disguise yourself as anyone you meet in an instant, access state-of-the-art gadgets the rest of the world can only dream of, and possess skills that would make Hollywood super spies jealous. But you are not alone. Rival spies are after the same objective and every single one of them is as skilled, cunning, and well-equipped as you are. Blend in, alone or with your team, grab the objective, and break out. In the end, only the right actions and skills will get you that paycheck.

NVIDIA RTX 3080 Ti Owners Reporting Bricked Cards During Diablo IV Closed Beta Play Sessions

A combination of the Diablo IV Closed Beta and NVIDIA RTX 3080 Ti graphics card is proving lethal for the latter - community feedback has alerted Blizzard to take action, and they will be investigating the issue in the coming days, with assistance from NVIDIA. It is speculated that the game is exposing underlying hardware faults within an affected card, but it is odd that a specific model is generating the largest number of issues. Unlucky 3080 Ti owners participating in the closed beta are said to be experiencing unpleasant or inconsistent in-game performance at best, and BSODs followed by non-functional GPUs at worst.

A Blizzard forumite, ForANge, chimed in with their experience: "My graphics card also burned out. While playing, the fans of my Gigabyte GeForce RTX 3080 Ti suddenly started running at maximum speed. At the same time, the signal from the monitor disappeared. After turning off the power and trying to turn it back on, I couldn't get it to work anymore. The card is just under a year old. It happened during a cutscene with flowers when they showed a snowy landscape."

The Lord of the Rings: Gollum Gameplay Showcase Available to Watch, Launching May 2023

Today Daedalic Entertainment and NACON announced that their highly anticipated adventure game, The Lord of the Rings: Gollum, will release to PC, PlayStation, and Xbox on May 25th. A version for Nintendo Switch is planned for later this year.

Based on the beloved The Lord of the Rings trilogy by J.R.R. Tolkien, the fantasy game takes players on an epic journey across Middle-earth, starring one of the lore's most compelling characters: Sméagol - *Gollum, Gollum*.

Lords of the Fallen Showcase Trailer Demonstrates Cutting Edge Unreal Engine Visuals

Hexworks and CI Games have shown off their upcoming RPG, Lords of the Fallen, as part of the State of Unreal GDC Showcase. The trailer demonstrates the team's ambitions and the use of Unreal Engine 5 has allowed them "to create the most immersive game experience possible". The game's character customization system is a cumulation of UE5 generated geometry and 3D scans taken from real life human models. The development team states that this allows players to "create unique faces and bodies by dynamically morphing between a huge range of shapes before finessing the finer details."

Unreal Engine 5's Lumen Global Illumination has been put to good use by the team - the game's complex and rich environments are lit in dramatic and atmospheric fashion, all in real time, with an added layer of technical accomplishment due to the player being able to swap between two parallel worlds. Hexworks devised its own custom toolset to enable the seamless shift from Axiom, the realm of the living, to Umbral, the realm of the dead: "This means our artists and designers can ensure these worlds feel intrinsically linked, like two sides of the same coin... even if one side is decidedly more horrific than the other."

Redfall Developers Working on Removal of Single-Player Always Online Restriction

Arkane Studios will be working on the removal of the single-player always online restriction from its upcoming Redfall first-person shooter game. This follows significant backlash expressed by gamers, after the presence of this function was brought to light in February 2023. In an interview conducted by Eurogamer, game director Harvey Smith has revealed that the Austin, Texas-based branch has taken the negative feedback seriously. The development team is active in making changes to Redfall's underpinnings, so that an offline single-player experience becomes a possibility.

Smith acknowledged that modern games are intrinsically linked to online services, but these should offer functionality when offline circumstances occur. He imagined situations from the perspective of being a potential Redfall player: "They could say: 'Oh, my God, you're always online. If you get on your Steam, and it's not online, you freak out. If you get on your Xbox, and you can't get the latest patch, or see what your friends are doing, you freak out. You want to be always online!' But that response, I think, lacks empathy."

Counter-Strike 2 Officially Announced by Valve for Summer 2023 Launch, Limited Test Incoming Today

THE NEXT ERA OF COUNTER-STRIKE BEGINS THIS SUMMER

Counter-Strike 2 is the largest technical leap forward in Counter-Strike's history, ensuring new features and updates for years to come. All of the game's new features will be revealed when it officially launches this summer, but the road to Counter-Strike 2 begins today as a Limited Test for select CS:GO players. During this testing period, we'll be evaluating a subset of features to shake out any issues before the worldwide release.

Counter-Strike 2 arrives this summer as a free upgrade to CS:GO. So build your loadout, hone your skills, and prepare yourself for what's next! Read on to learn more about some of the features of the Counter-Strike 2 Limited Test.

Halo Infinite's Latest PC Patch Shifts Minimum GPU Spec Requirements, Below 4 GB of VRAM Insufficient

The latest patch for Halo Infinite has introduced an undesired side effect for a select portion of its PC platform playerbase. Changes to minimum system specification requirements were not clarified by 343 Industries in their patch notes, but it appears that the game now refuses to launch for owners of older GPU hardware. A limit of 4 GB of VRAM has been listed as the bare minimum since Halo Infinite's launch in late 2021, with the AMD Radeon RX 570 and Nvidia GTX GeForce 1050 Ti cards representing the entry level GPU tier, basic versions of both were fitted with 4 GB of VRAM as standard.

Apparently users running the GTX 1060 3 GB model were able to launch and play the game just fine prior to the latest patch, due to it being more powerful than the entry level cards, but now it seems that the advertised hard VRAM limit has finally gone into full effect. The weaker RX 570 and GTX 1050 Ti cards are still capable of running Halo Infinite after the introduction of season 3 content, but a technically superior piece of hardware cannot, which is unfortunate for owners of the GTX 1060 3 GB model who want to play Halo Infinite in its current state.

EA Retiring Legacy Battlefield Games, Digital Sales Ending in April

As we close in on 15 years since the release of Battlefield 1943, and Bad Company 1 & 2, we are announcing that their journey is coming to an end. Starting April 28 2023, Battlefield 1943, and Battlefield: Bad Company 1 & 2 will be removed from digital storefronts and you will no longer be able to purchase them.

This is in preparation for the retirement of the online services for these titles which will happen on December 8 2023. For Bad Company 1 and 2, you can still continue playing them and use their respective offline features, such as the single player campaign. You can also read our FAQ and Service Updates for further information on the retirement of online services.

Update 14:17 UTC: EA updated their press release this morning, to clarify that the inclusion of Mirror's Edge was an error. They stated via Twitter: "We currently have no plans to remove Mirror's Edge from digital storefronts."

CD Projekt Quietly Restarts Development of The Witcher Spin-Off Game, Project Sirius is a Financial Write-Off

CD Projekt has admitted to writing off the development funds spent so far expended on Project Sirius - a codename for a satellite studio produced spin-off game in its best selling The Witcher series. The Polish development and publishing group is restarting Project Sirius from scratch, and it is not clear whether their East Coast USA-based outfit, Molasses Flood, will remain as part of the rebooted cycle. Within a recently released company financial report its reasoning was made clear: "The aforementioned decision is based on results of evaluation of the scope and commercial potential of the original concept of Project Sirius, and ongoing work on formulating a new framework for this project."

CD Projekt had spent over $7 million in 2022 on development costs for Project Sirius. More than $2.2 million has been spent in 2023, presumably right up until the decision to bin all currently completed work. Project Sirius was announced in the autumn of 2022, and at around that time Molasses Flood was undertaking a large scale recruitment drive. The game was in a pre-production phase by the end of the year, with over sixty members of staff confirmed to be working on it. Development was also being supported by members of CD Projekt RED's team at their Warsaw headquarters, and now it is very apparent that the overseers were not happy with what was going on in New England.

Aliens: Dark Descent Debut Gameplay Trailer Unveiled, Confirms June Launch Date

Check out the first Aliens: Dark Descent gameplay trailer, announcing that the real-time tactical action game will launch on PS5, Xbox Series X/S, PS4, Xbox One, and PC on June 20, 2023. Here's your first look at the upcoming strategy game, which will feature an original story set in the Alien universe. In this gameplay trailer we learn that our ship has crashed onto Planet Lethe, and you'll be investigating a Xenomorph outbreak.

Aliens: Dark Descent challenges us to recruit and level up a squad of Colonial Marines as we explore the dangerous planet. Deploy your team strategically to safely make your way through the zone, but tread carefully as death is permanent.

Respawn Entertainment Forms Third Studio in Madison WI, Bolsters Apex Legends Development

We're incredibly excited to announce that the Apex Legends team at Respawn will continue to strengthen its development team with the introduction of a brand new studio location in Madison, Wisconsin led by industry veteran Ryan Burnett. Ryan is an extraordinary leader with a proven track record in live service games and as a pillar in the massive mid-western game development community in Madison. With nearly two decades of development experience at places like Raven Software and Epic Games, Ryan has a history of inspiring the sort of creativity and innovation in his teams that is the foundation of games like Apex Legends.

It's been our belief since day one that Respawn is not a singular location but a mindset: when passionate and talented people have creative freedom, they'll achieve the unexpected. This view helped us successfully expand to Vancouver in 2019, and as the workplace evolved, it helped us continue to work with the best that the games industry has to offer, whether at the office, remote, or hybrid.

Twinsen's Little Big Adventure 1 and 2 to Receive Remaster Treatment, Third Game Delayed Indefinitely

French developer 2:21 this week announced its intentions to produce remastered versions of its Twinsen's Little Big Adventure games. A planned third game has been delayed beyond 2024, the original intention was to release this sequel in time for the 30th Anniversary of the series, but development has only reached a prototype phase. The remasters will serve as an interim proof of potential to prospective publishers of the third game. These updated versions have been assembled by a small team, with the Unreal Engine 5 serving as the technological base.

The original Little Big Adventure was released and published by Electronic Arts in 1994, and the second in 1997. Activision dealt with the latter's distribution in North America. Certain territories received retitled versions - Relentless: Twinsen's Adventure (1) and Twinsen's Odyssey (2) - this inconsistent branding by market departments caused much confusion during the nascent days of gaming discussion online. The 2:21 team has sought to hybridize the different titles, but the 'Relentless' moniker is no longer part of its new naming system, thankfully.

Assetto Corsa Sequel in Active Development, Financial Report Indicates Spring 2024 Launch Window

According to details fished out of an extensive Digital Bros. 2022-2023 financial report, Assetto Corsa 2 is set for a Spring 2024 launch. Developer Kunos Simulazioni and publisher 505 Games confirmed back in 2021 that the long running Assetto Corsa racing-sim series would be receiving sequel treatment. It seems that the owners of the publishing and development groups are keen to capitalize on Assetto Corsa-series sales figures reaching 28 million copies, as of late December 2022, which generated $112 million in revenue.

Fans of Assetto Corsa will be eagerly anticipating the release window of March to June 2024 - the previous entry in the series, Competizione, was not intended as a full sequel when it launched in 2018, via an early-access program. Content updates have been frequent and appreciated by the fan base, but with the power of PC and console hardware increasing over the past half decade, expectations of graphical fidelity have changed for racing simulators.

Focus Entertainment and Deck13 Show Off Atlas Fallen in Gameplay and Developer Talk Trailers

Atlas Fallen, the epic fantasy action-RPG from Focus Entertainment's studio Deck13 Interactive, is excited to open pre-orders following the recent announcement of its May 16 release date. Get a feel of the high sensations to come in the game where you battle legendary creatures in super-powered combat with today's captivating Gameplay Reveal Trailer.

Take on a heroic journey through a variety of breath-taking environments, swiftly gliding through the desert landscapes of a vast sand-covered world. Explore ancient ruins and unearth the mysteries and secrets of a fallen society. Fight a corrupt god and extraordinary beasts thanks to the divine power of your shape-shifting weapon. Unlock powerful skills and abilities to build a unique move-set and rise as the champion who will liberate the people of Atlas.

Layers of Fear Gameplay Trailer Shows Off Unreal 5 Engine's Visual Realism Capabilities

Get an exclusive first-look at the gameplay of Layers of Fear, the series' crowning work, in this 11-minute walkthrough. Follow the Painter from the original Layers of Fear, and join the Writer - a recently unveiled character - for a closer look at the latest installment in the Layers franchise.

As The Writer, enter the lone and ghastly Lighthouse - a newly-introduced location - and uncover an untold story that links all of the Layers' characters and events together. Unravel secrets, solve puzzles, and face the threats of the old Mansion that can only be solved with a lantern - a new and essential tool to confront the nightmares in the game!
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