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Forza Motorsport Discussed by Turn 10 Manager

Since the first Forza Motorsport launched in 2005, the Forza franchise has been about falling in love with cars and building community. As a co-founder at Turn 10 Studios, I had the honor of working on the very first Forza Motorsport and have been with the studio for 20 years. In that time, we've grown considerably but, through it all, a constant has been our love for cars, pushing the limits of gaming technology, and creating a racing community for everyone. With less than two weeks to go before we release the brand-new Forza Motorsport globally on October 10, we wanted to share more of our vision for the game, explain how Forza Horizon titles have informed our racing sim, and share our approach for both new players and our core community.

To start, we've been asked why we didn't call this "Forza Motorsport 8," and it's a fair question. From the beginning, we've designed the latest Forza Motorsport to be an evolving racing platform, with new content that adds to the experience of automotive entertainment through skill and competition. Last week we shared a little more about what players can expect with our evolving racing platform on forza.net. It's due to this shift that we didn't need a number in the title; we created a platform.

Forza Horizon 5 Update Enhances Photo Mode - Adds EVs, Overland Mods & Pathfinder Accolades

From races and stories to road trips and expeditions, since arriving in Mexico you've embarked on the most incredible journeys through beautiful landscapes, vibrant towns and diverse biomes. There is so much rich heritage and culture to discover in this locale, so just how well do you know it? Explore the Horizon will test your Forza Horizon 5 map knowledge and lead you to breathtaking scenery along the way. With 6 new-to-Forza cars, upgraded Photo Mode features, overlanding modifications for select vehicles, and Pathfinder accolades to complete, this will be a Mexican journey like no other. Dust off your camera and charge up your sat-nav, we're going on an adventure!

GAME FIXES & RELEASE NOTES
Explore the Horizon will be available to download on Xbox, Windows and Steam from Tuesday, May 23. Players can immediately try out the new Photo Mode improvements and explore Mexico under a new lens with Pathfinder accolades. Series content will be available on Thursday, May 25 until June 22.

Forza Horizon 4 PC Requirements Revealed

The PC requirements for the latest, upcoming iteration of Forza Horizon (now in its fourth installment) have just been outed. Of course, you wouldn't expect these to be much different from those of Forza Motorsport 6. Forza Horizon 4, developed by Microsoft Games Studios' Playground Games, will launch on October 4th, and promises to take you to new heights in arcade racing.

Being a Games for Windows game, of course, means Windows 10 is part of the minimum requirements - specifically, version 15063.0 of the OS (the Creators Update released back in 2017). Catch up on the rest of the requirements after the break - but if you have an Intel i3-4170, or an NVIDIA GT 740/ AMD R7 250X, you're gold for the minimum.

Where Art Thou, Fable? Microsoft Reportedly Delivers Franchise to Playground

Fable has been one of the hallmarks of the modern RPG. Not only because of the series' characteristic graphics and tone signature, with its cartoonish characters, hub world design, and Monty Python-esque sense of humor. It was also due, in no small part, to Peter Molyneux's grandiose sales of his vision for the franchise (which never materialized... but could they ever, really?)

Now, after Microsoft killed off the franchise with its free-to-play bet gone wrong in Fable Legends, it seemed the franchise's future was dark and absent of any real interest in development. However, it seems all hope is not yet lost, as reports (saying they're "sources close from the project") have surfaced that Microsoft has delivered the keys to the Fable universe to Playground Games, responsible for the development of the Forza Horizon series of games. The studio is (also reportedly) in the process of hiring new talent for the expected 200-strong project team set to work on the game at Playground's newly-established second office in Leamington Spa, Warwickshire. A quick tour by the studio's website, however, reveals that when it comes to careers, Playground Games are "unable to offer internships or work placements at this time.
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