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N97 Elite Gaming Handheld From Sugar Cubes is a Retro-Fueled Blast From the Past

Retro tech lovers who have a knack for gaming handhelds will likely be rather pleased with Sugar Cubes' latest creation - the N97 Elite gaming handheld. As the name suggests, the handheld draws inspiration from the Nokia N97 of '09, and all of its sliding glory. The company has already started shipping out the device to customers, although it is China-only for the foreseeable future. Despite that, there is no denying that the N97 Elite handheld is an incredibly exciting looking gadget for those who miss the good old days of smartphones - that is, before the glass-slab trend took off.

At its core, the N97 Elite handheld packs a decent amount of computing horsepower. Powered by the Snapdragon 855 Plus - an SoC once found in Android flagships - paired with 12 GB of memory, the N97 Elite should be able to breeze through most emulation workloads. The compact handheld comes equipped with a 4.7-inch touch-enabled display, which slides out to reveal the controls. Speaking of which, the controls look pretty disappointing at first sight, although that would be hard to judge without trying the thing in real life. However, given the compact nature, the experience is unlikely to be a comfortable one, and the lack of an analog stick is understandable, but disappointing regardless. The system does have a built-in fan, which should help with sustained workloads.

SEGA Introduces Shinobi: Art of Vengeance, Launching on August 29

Just over a year ago, at The Game Awards 2023, Sega teased the revival of several legacy franchises. Today we are excited to formally announce the first of those games: Shinobi: Art of Vengeance. Yesterday's State of Play provided a first look at the game which will release August 29, 2025 on PC and consoles.

There is more to be shared in the coming months, but for now we wanted to bring you a Q&A with the game's producers at Sega of Japan and Lizardcube, who have teamed up to bring the game to life. We discuss the motivation to revive the franchise, how this new installment pays tribute to the original entries, and what players can expect from the full release. We hope you enjoy this first look behind Shinobi: Art of Vengeance!

Keep Driving Out Now on PC

Keep Driving is finally out! It's hard to express how it feels releasing a game we've worked on since 2016. We failed once, put it on ice, came back to it and devoted all our effort to make it happen. It's been helluva project, much bigger than we initially thought it would be, but we're incredibly proud to finally say: IT'S OUT! Thanks so much to all of you who have come on this ride with us in the months since we announced. When we revealed our game last fall, we would've never thought we'd have this much support at launch. We really hope you enjoy this game, we've worked so hard on making it.

What is Keep Driving?
Keep Driving is a management RPG about slowly making your way through a procedurally generated pixel art open world. Pick up hitchhikers with their own personalities and stories; upgrade, customize and repair your car. Solve challenges on the road using a unique turn-based "combat" system, using your own skills and whatever's lying around in the glovebox to make it through and explore your summer possibilities.

Nintendo GameCube "Space World" Prototype Listed on Ebay, Owner Seeks $100,000

Nintendo fans will be looking forward to the release of Switch Part Deux in the coming months, but a certain subset prefer to look back into the past with great fondness. Retro gaming connoisseurs have a soft spot for often unsung older hardware—the Nintendo GameCube home console is a prime example. Hardcore collectors have spent countless hours in search of special editions, unusual color variants, developer kits and prototypes. Donny Fillerup—founder and owner of Consolevariations—hit the jackpot around mid-2023; he managed to track down an extremely rare demonstration model. "Space World" units are highly-coveted—only a handful still exist—due to unique origins. Nintendo officially introduced its GameCube console at Space World 2000—a first-party-oriented annual trade show (defunct since 2001).

Vintage console curators believe that Nintendo repurposed many of its initial batch of "Space World" prototypes, but a few examples have escaped into the wild. Fillerup's ownership of a "one-of-a-kind legendary" indigo sample is seemingly coming to an end—mid-week, gaming press outlets received tip-offs regarding an eBay auction (de-listed at the time of writing). The Consolevariations boss is engaged in fundraising endeavors—according to the item's description, he wants to turn his hobby into: "a foundation business. A Gaming place where the entire family can enjoy, people can meet other people, talk with people who feel uncomfortable with other people, and make the visitors feel young again." Fillerup's asking price was $100,000, with a required $1 fee for economy-class shipping. His prized-possession sports some "battle damage" and is completely non-functional—a Consolevariations blog entry does an effective job of showcasing the "ins and outs" of this "First Announcement Model." The eBay listing did not mention any bundling-in of a matching Space World-era controller, another treasured rarity.

Apple Mac mini Goes Retro: ColorWare Intros Custom Mac mini With $300 Premium

The M4 Mac Mini is quite certainly a delightful little computer. Powered by Apple's widely praised M4 SoC, the 0.8-liter mini PC punches well above its weight class in both CPU and GPU benchmarks. However, for those of us who are obsessed with retro tech but still desire modern-age performance, ColorWare has introduced a limited-edition Mac mini with a customized enclosure that looks straight of the 1970s, joining the extensive list of custom Apple products, including Apple Pencil and AirPods, that the company sells at a premium.

Unsuprisingly, the internals of the Mac mini remains unchanged. ColorWare has three versions on offer, ranging from the base M4 variant with 16 GB memory and 256 GB storage, all the way to the high-end M4 Pro-equipped variant, with 24 GB memory and twice the storage. The exterior, of course, is where all the customization takes place. The Mac mini Retro is available in two colorways: Retro Light, and Retro Dark. The latter is basically black, while the former utilizes a beige theme. The Apple logo at the top of the system has been replaced with Apple's colorful logo from the tech giant's early days in the 70s, and the sides have been customized to sport CNC-milled "vents" that mimic Macs from the era, such as the Apple II.

SilverStone Intros the FLP01 Retro-Inspired HTPC Chassis

SilverStone's iconic GD09 HTPC chassis has been a beloved industry favorite since its debut in 2012. Even with technological advancements that have led to larger components and increased heat output to support more demanding tasks, the GD09 remains celebrated as the top choice for HTPC setups.

At Computex 2023, SilverStone delighted attendees by showcasing the GD09 in a retro-inspired design. Taking cues from the NEC PC-9800—a Japanese PC introduced in 1982—the chassis was reimagined with a beige cream aesthetic, evoking nostalgia while seamlessly blending into any living room environment.

LUNAR Remastered Collection Lined Up for April 18 Launch

LUNAR fans, mark your calendars! The epic adventure to save the world from the forces of evil with old friends Alex, Hiro, and more, begins April 18, 2025. Wishlist it on Steam right now! Dive into the enchanting worlds of LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete, two beloved JRPGs that have captured the hearts of gamers for generations. LUNAR: Silver Star Story introduces Alex, an aspiring Dragonmaster who bands together with his friends to combat the perilous emergence of the Magic Emperor and stop him from taking over the world.

LUNAR 2: Eternal Blue picks up a thousand years later, and follows Hiro and his friends as they set out in search of the Goddess Althena alongside an enigmatic girl named Lucia. On this grand quest, fend off enemies like Borgan and White Knight Leo, who hunt down the group to eradicate what they deem to be the "Destroyer of Lunar." This definitive remastered edition features enhanced graphics, audio, and quality-of-life improvements that will satiate that hunger for 90s nostalgia--better than you remember! Embark on these two adventures with updated language support, now available in English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, and German.

Heroes of Hammerwatch II Out Now on PC & Consoles

The wait is over! Heroes of Hammerwatch II is now officially available for purchase! A massive thank you to everyone who played the demo, shared feedback, and reported issues—your incredible support and enthusiasm have been invaluable. Don't forget to drop a review and join us on Discord to keep up to date with the latest information. Now it's time to jump into the adventure!

Embark on a new adventure in Heroes of Hammerwatch II
A rogue-lite action RPG brimming with randomly generated levels, deep customization, and rich persistent progression. Battle your way through the perilous Dark Citadel, collecting powerful equipment and trinkets that unlock game-changing upgrades and abilities. This unique mix of permanent equipment in the style of action RPGs along with run-defining rewards from its rogue-lite roots results in a compelling experience where you are sure to get something new out of every run, always progressing in some way, with no two runs the same.

GOG Preservation Program Proves Its Worth As 2 Warcraft Games Leave Storefront After 30 Years

GOG (Good Old Games) recently announced its Preservation Program, an initiative to support and maintain old and abandoned games to ensure that they still function on modern hardware. Today, with the announcement of the removal of Warcraft: Orcs and Humans and Warcraft II from the GOG Store in the coming weeks, the GOG Preservation Program both hits its first hiccup and proves why it's necessary. On X today, GOG announced that the two aforementioned Warcraft games will soon disappear from the GOG store, becoming officially unsupported and essentially becoming abandonware.

According to the post, both Warcraft II and Orcs and Humans will no longer be available from the GOG store as of December 13, 2024, however, GOG will continue to ensure that the game remains compatible with modern hardware as part of the GOG Preservation Program. Additionally, while they will no longer be purchasable on GOG, the offline installation files will still be available to download after the games are removed from the GOG store, meaning even if players lose their installation or backed-up game installers, they will be able to recover their game.

8BitDo Launches Transparent Xbox Edition Retro Mechanical Keyboard and Retro R8 Gaming Mouse

8BitDo is known for making retro gaming-themed peripherals, and it's now expanded that line-up with two more products in a transparent green color way reminiscent of the original Microsoft Xbox gaming console. The 8BitDo Retro 87 Mechanical Keyboard has received a refresh in classic transparent Xbox colors, and 8BitDo has launched its first gaming mouse, the Retro R8 Mouse in the same color way. The new colorway incorporates the expected transparent green plastic enclosures for the mouse and keyboard and also features bright red, yellow, blue, and green accent colors that, following the traditional ABXY button colors. Both the new Retro 87 Mechanical Keyboard ($199.99) and Retro R8 Mouse ($59.99) are available for pre-order on Amazon, although it looks like the initial batches on the mouse have sold out for now.

While 8BitDo has opted for Kailh Jellyfish X switches, likely for their transparent appearance, the hardware changes to the Retro 87 Mechanical Keyboard are mostly limited to the transparent green case, keycaps, and extra macro buttons. The mouse, on the other hand, bears further inspection, since it's a new product category for 8BitDo. On a surface level, the 8BitDo Retro R8 Mouse looks like a typical ambidextrous gaming mouse, with a claimed eight programmable buttons, USB-C, 2.4 GHz, and Bluetooth LE connectivity, and up to 26,000 DPI resolution. While it's not advertised as a lightweight mouse, it's certainly not heavy for a wireless mouse, coming in at 77 g. The Retro R8 Mouse also comes with a matching charging dock, which 8BitDo says will charge the mouse to 100% in 2.5 hours and acts as a signal extender. 8BitDo claims that the mouse can achieve between 26 and 105 hours of use from its 450 mAh Li-ion battery in wireless mode, depending on the polling rate and connectivity mode.

Plaion Launches Retro ZX Spectrum Computer

PLAION, a global leader in video games, and Retro Games Ltd. (RGL), the premier producer of reimagined home computers, proudly announce the launch of The Spectrum. This modern recreation of Sir Clive Sinclair's legendary ZX Spectrum retains its original design while incorporating today's technology, delivering nostalgia and innovation in one package.

Unlike previous emulations, The Spectrum is the first to faithfully replicate the design of the iconic 48k ZX Spectrum while including 48 pre-installed games. The design of the original machine was seen as unique. While machines like the Commodore 64, BBC Micro and ATARI 800XL shared a common aesthetic that became synonymous with home computers, the ZX Spectrum had a look and feel that had not been seen before, or indeed since. The Spectrum aims to bring back that nostalgic feeling to retro fans with an authentic looking, sleek, minimalist design worthy of any display cabinet.

Nintendo Takes Down Ryujinx Emulator, YouTube Videos Showing Emulation Get Strikes

Nintendo is living up to its litigious reputation this week, with news reports emerging of the gaming giant issuing a massive wave of copyright strikes on any YouTube videos containing footage of emulation. In addition to this, it seems like Nintendo may have had some harsh words for the lead developer of a popular open-source Switch emulator.

As of an announcement today, the open-source Switch emulator, Ryujinx, is no longer available for download from its GitHub repository. One of the more active developers for the project confirmed via a message in the official Discord that the lead developer, who goes by gdkchan, was contacted by Nintendo with an "offer," although given the outcome of the interaction, it was likely less an offer and more a threat. Shortly before that, Retro Game Corps, a popular content creator in the Nintendo emulation community, posted on X that his YouTube channel had received multiple copyright strikes, requiring that he move away from showing game emulation on-screen.

"Double Dragon Gaiden: Rise of the Dragons" Devs Introduce "Sacred Reunion" DLC

The Lee family is reuniting once again to rid the streets of crime as Billy and Jimmy Lee's cousin, Sonny Lee, is joining Double Dragon Gaiden: Rise of the Dragons on April 4. An unconventional fighter, Sonny thrashes his enemies with a flurry of punches and kicks to prove he's just as powerful as his cousins. First appearing in Double Dragon 3: The Rosetta Stone, Sonny Lee joins Double Dragon Gaiden as part of the free Sacred Reunion DLC coming to PC and consoles. Sonny is the lazy, distant cousin of the Lee brothers, but just like Billy and Jimmy, he has practiced the art of Sōsetsuken since he was young. However, Sonny has a hard time keeping up. He opts to give the ancient technique his own creative spin and now wanders the streets to test the might of his new moves.

Also joining Sonny in the Sacred Reunion DLC is the secret assassin Ranzou and one additional mystery fighter. Ranzou is a mysterious young ninja from a secret organization, known as The Secret Society of Ninjas. He has no stake in the fate of New York, but he is sent here by his organization as a test of his abilities. Along with the new characters, the Sacred Reunion DLC will include Survival mode, Versus mode and online co-op. As a fighter, Sonny distinguishes himself as a rushdown/offensive warrior. He executes an action attack similar to a quick breakdance maneuver that travels a short distance and covers threats from all directions. Despite his Sōsetsuken roots, we wanted to ensure that Sonny is his own character, and he is designed to play differently from Billy and Jimmy with much more eccentric moves. His role as the familial outcast significantly influences his fighting style, resulting in a blend of showboating and non-traditional stances. Sonny's distinctive approach to combat reflects his individuality within the family dynamic, which gives him more depth and personality, allowing him to shine brighter in the game.

Sea of Stars "Couch Co-op" Mode Teased

Sea of Stars, a retro-inspired turn-based RPG, was released last summer—its single-player campaign received rave reviews, and player counts have exceeded expectations. Earlier today, indie development outfit—Sabotage Studios—celebrated another Sea of Stars-related milestone. A "Dance of Five Million Suns" video revealed that their hit title: "has been played by over 5 million people since launch. 5 MILLION. Every new player milestone we hit is absolutely mind-blowing to us. We're thrilled to see that this little world we built continues to connect with so many players around the world." A single-player expansion called "Throes of the Watchmaker" is in the works (launch date unknown), but Sabotage could be releasing a multi-player mode in the near future.

A freshly uploaded teaser video previews an upcoming "3-player couch co-op" update—Sabotage commented on this development: "Dubbed "Single Player+, this mode allows for three players to journey together in Sea of Stars. Staying true to the game's core turn-based roots, each player will engage in traversal and combat with a new 'Co-op timed hits' mechanic as they embark with friends on Sea of Stars' grand adventure. The new mode is currently in development and more details are set to be released soon." The very brief clip—eight seconds in length—features main characters (Zale, Valere, and Garl) navigating elevated islands. Presumably this recording captured Sabotage staffers controlling their playable protagonists.

ID@Xbox Covers the Making of "Geometry Survivor"

A Survival Shooter Like No Other. Innovation often comes from blending distinct genres to create a new, engaging experience for players. Geometry Survivor is a testament to this creative process, merging the fast-paced shooting action of Geometry Wars with the addictive progression and survival elements of Vampire Survivors.

The Origin of the World of Geometry Survivor
The idea for the game originated from a desire to combine the high-adrenaline gameplay of classic arcade shooters with the strategic depth and character progression found in modern survival games. Geometry Wars provided the perfect template for the game's intense shooting mechanics, renowned for its vibrant visuals and dynamic enemy patterns. Meanwhile, Vampire Survivors offered a blueprint for incremental progression and survival against overwhelming odds, where players enhance their character's abilities over time to withstand hordes of enemies.

Warcraft: Orcs and Humans (1994) Available via Battle.net Shop

As fearsome invaders from another world threaten the peace, Azeroth calls for a hero to lead its human defenders in battle…or conquer this realm in the name of the orcish Horde! The very first game in the Warcraft franchise, 1994's Warcraft: Orcs and Humans is now available in the Battle.net Shop. If you've ever wondered what it was like to fight the real-time strategy battles at the dawn of the Warcraft saga, this is your chance to see for yourself how it all began.

This release includes:
  • Two dozen missions across two separate campaigns: Help the humans defend their home world against the orcish invaders, or lead the Horde in their relentless conquest.
  • Custom games to hone your skills: Select from 21 bonus maps and play against a computer-controlled opponent to learn how to lead your forces more effectively.
  • Two-player versus mode: Go head-to-head with another human and prove who is the master strategist in highly customizable multiplayer matches.
Command the battlefield, outflank your enemies, and gain victory, or suffer crushing defeat and be forgotten forever.

Final Fantasy VII Rebirth Devs Discuss Sephiroth & Aerith Redesigns

With his long silver hair, enormous odachi blade and epic theme song composed by legendary Nobuo Uematsu himself - Sephiroth is one of the most recognizable antagonists in RPG's history. The one-winged angel debuted in the original Final Fantasy VII in 1997 as a once-loved war hero and first-class SOLDIER who descended into madness and promised to destroy the planet upon learning of his unnatural creation. But there is much more to Sephiroth than just that. In Final Fantasy VII Remake, Sephiroth appears sporadically, mainly as a haunting memory, as the story focuses on Cloud and his friends trying to stop the evil corporation Shinra from killing the planet by using its life essence, mako, as an energy source.

In the upcoming Final Fantasy VII Rebirth, however, we will see Sephiroth in his full glory. We asked Producer Yoshinori Kitase to discuss reimagining this iconic character in the Remakes: "The story in Final Fantasy VII Rebirth starts after the team has escaped Midgar and continues all the way up to the Forgotten Capital. In the original game, Sephiroth barely appeared during this section, but in Final Fantasy VII Rebirth, he is the driving force that pulls the story along to fill that void. He is depicted in even more depth than in the original game, and I think this makes him an even more charismatic and appealing antagonist than before."

Retroware Presents "The Transylvania Adventure of Simon Quest"

From Programancer, the developer of Prison City and Dumpy & Bumpy, comes a brand new title: The Transylvania Adventure of Simon Quest! You're supposed to be the hero, but your spotlight was taken away! Rival Stan Helsing defeated Dracula first, now Simon Quest must embark on a journey of retribution to raise the Count from the dead piece-by-piece, slay him, and obtain the glory he deserves! Go on a perilous journey through the world of Transylvania.

Explore dark mansions, discover minigames, and collect different parts of Dracula to raise him from the dead…then kill him! The Transylvania Adventure of Simon Quest (TASQ) is a parody/homage platformer set in a dark 8-bit world. Reclaim your glory by resurrecting Dracula piece by piece and slaying the dark count yourself! Coming to Steam, Nintendo Switch, PlayStation, Xbox, and Epic in 2025. Stay tuned for more platform announcements. Retroware is excited to announce this new project in development with Programancer! AND, if you're itching to get your hands on playing a preview of The Transylvania Adventure of Simon Quest (TASQ), YOU CAN at MAGFest 2024 at the National Harbor from January 18 to 21!

Retro Games Announces Atari 400 Mini, Arriving March 28

We are proud to announce that THE400 Mini—a modern day mini recreation of the pioneering home computer that first appeared in 1979, will be launching worldwide on 28th March 2024. Retro Games Ltd., one of the world's leading producers of re-imagined home computers, is proud to reveal that our modern day mini recreation of a pioneering home computer is now available to pre-order.

For those looking to relive the gameplay experiences of the 1970s and 1980s, included with THE400 Mini is our THECXSTICK, an enhanced, updated recreation of the iconic CX40 Atari joystick for that added touch of nostalgia. This new controller comes with an additional seven seamlessly integrated function buttons and USB, making it compatible with a wide range of platforms.

Microsoft & Antstream Arcade Celebrate 40th Anniversary of the MSX

The story of the MSX platform, as it celebrates its 40th anniversary, is one of the games industries remarkable journeys that has left a powerful imprint on the world of technology and entertainment. Born in June 1983, the MSX, an acronym for "Machines with Software eXchangeability", emerged as a pioneering force that not only connected continents but also people through the magic of computing.

The birth of the MSX was a momentous event, an ambitious undertaking that materialized through the visionary partnership of Microsoft and ASCII Corporation. Their shared vision was clear: to create a standardized computing platform that would foster compatibility and ease of software development across a myriad of hardware manufacturers. What began as an idea soon evolved into a global phenomenon, revolutionizing the way people interacted with computers and forever altering the course of gaming history.

Blasphemous 2 Developer Discusses Creative Process

Blasphemous set itself apart in 2019's crowded indie scene thanks to a firm belief in its roots. Developed in Spain, it was clear from the beginning that The Game Kitchen would have to adapt itself to an international audience—but even if the game released with an English demographic in mind, the art direction and overall tone were uniquely Spanish.

With the sequel, the team was adamant that they preserve that identity in the writing as well, regardless of which language you choose to play in. For Enrique Cabeza, Creative Director at The Game Kitchen, the development of Blasphemous 2 felt sentient. It continued to shift and morph of its own volition, almost as if providing guidance to the team about where to go next. "You have to make mistakes and realize when it's time to change course to avoid paths you shouldn't take," he said.

Blasphemous 2 is Out Now on PC & Consoles

The Game Kitchen and Team17 Digital have launched their punishing Metroidvania Blasphemous 2 on Steam and GOG! Following a newly reawakened Penitent One, Blasphemous 2 thrusts players back into an endless cycle of life, death, and resurrection as they face monstrous enemies and inconceivable challenges to halt the prophetic birth of a new Child of the Miracle.

Featuring three unique weapons to acquire and master, and an enhanced skillset to choose from, players will have to use these new tools to survive and explore a land hell bent on sending them back to the grave as they collect scattered pieces of lore, unpick long forgotten secrets, and avoid deaths final embrace.

Atari and Plaion Announce the Atari 2600+ Retro Console

PLAION, a global leading publisher and developer of video games, and Atari, one of the world's most iconic consumer brands and interactive entertainment producers, are proud to announce today that the Atari 2600+ - a modern day faithful recreation of the pioneering console that first appeared in 1980 - will be launching worldwide on 17th November 2023 and available to pre-order for $129.99 (€119.99 / £99.99).

Launching with ten of the most recognized video games in Atari's history, including Adventure and Missile Command, the Atari 2600+ has been created using modern technology to authentically replicate the original 4-switch Atari 2600 Video Game System. For those looking to relive the gameplay experiences of the '70s and '80s, included with the Atari 2600+ is the CX40+ Joystick Controller, recreated with the same size and layout as the original 2600 Joystick Controller for that added touch of nostalgia.

8BitDo Launches Their First Mechanical Keyboard Featuring Retro Nintendo Theme

Peripheral and accessory manufacturer 8BitDo today announced pre-orders are open for their Nintendo themed 'Retro Mechanical Keyboard' and accompanying 'Dual Super Buttons'. The two themes available are the "N Edition" and "Fami Edition". The former features the red, gray, and white coloring of the classic NES, while the latter features the maroon, black, and white coloring of the Famicom. "Fami Edition" also features both English and Japanese characters on the keycaps. Both editions are the same base 87-key, or tenkeyless, layout with a power LED on the top right and two dials at the top left for controlling volume and the connectivity. On the topic of connectivity the keyboard features Bluetooth, 2.4G wireless, and USB wired options while up to four sets of Super Buttons can connect to the keyboard via the rear 3.5 mm jacks.

Beneath the themed PBT keycaps are Kailh BOX V2 White switches attached to a hot-swappable PCB, while the Super Buttons feature heavy Gateron Green switches for a more chunky tactile feel. The keyboard has n-key rollover support and the keys can be remapped using 8BitDo's Ultimate Software V2, with the Super Buttons being customizable on the fly without software. The software requires a minimum of Windows 10 1903 or Android 9.0. Inside the keyboard body is a 2,000mAh battery which 8BitDo advertises as offering 200 hours of usable life on a single charge.

Sea of Stars coming to PS Plus on August 29, Multi Platform Demo Out Now

Sabotage was founded with a clear goal: presenting our own definitive editions of the game genres we grew up playing. By combining retro aesthetics and modern design, we shoot for experiences that capture what we love about games of old while leaving behind the elements we feel might hold them back today. We knew from the beginning that out-of-combat controls would be an important aspect to tackle for our modernized take on classic turn-based RPGs, and one of the pillars of Sea of Stars.

Sea of Stars will be available as a PlayStation Plus Game Catalog title on launch day
We're extremely excited to confirm that Sea of Stars will be joining the PlayStation Plus Game Catalog catalog (available for all Extra and Premium members) on launch day, August 29. It's incredible for us to imagine how many more players worldwide will experience Sea of Stars and join the conversation around our project. After working on this game that is so dear to us for five years, we're now only a few weeks away from release, and we're happy to share this moment with the PlayStation community.
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