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Diablo 3 Tops Sales Charts for May

The games market went to Hell in May. Diablo III topping retail software sales for the month, according to the latest sales figures from NPD, and helped fuel a resurgence in the PC games space. Other top performers included Max Payne 3, which launched the same day as Diablo III, as well as Sniper Elite V2 and Tom Clancy's Ghost Recon: Future Soldier.
While action titles continued their dominance of the top 10, 2K Sports' NBA 2K12 held the fifth spot for the second straight week. Blizzard continued to show its impact in the PC market with Diablo III at number 1, the first time since July 2010 that a PC-only title has accomplished that feat. The game that did it in 2010? StarCraft 2, another Blizzard mainstay.

Total video game sales continued to shrink, down 28 percent from last year. However, the PC market jumped 230 percent from the same time last year to $80 million, fueled by Diablo III sales. The overall spend in May, including digital sales and microtransactions was estimated to be $1.17 billion.

Ubisoft DRM Server Downtime Causes A Lockout

If you are trying to play Might and Magic: Heroes VI, The Settlers 7 and Tom Clancy's HAWX 2 or are trying to activate Assassin's Creed Revelations, Anno 2070 and or Driver: San Francisco don't bother. Ubisoft has announced a server migration this week that will block all access from players validating their legitimate purchases via Ubisofts DRM "always on" model. The original plan was to allow some of these games to remain playable. However it didn't seem to work. Some DRM schemes are more intrusive then others but the Ubisoft "always on" DRM has come under heavy fire this week from players turned critics via Twitter. One is quoted as saying, "Dear @Ubisoft I am totally unimpressed with your server upgrade strategy."

Ubisoft has yet to give a specified time when the servers will be re-launched and players can regain access to their games.

SPARKLE Debuts GeForce GTX 560 Graphics Cards

SPARKLE Computer Co., Ltd., the professional VGA card manufacturer and supplier, today debut the SPARKLE GeForce GTX 560 Graphics Cards, which are designed for mainstream users looking to build the premium PC gaming rig. Thanks to the improved 40nm core manufacturing process at TSMC, now the SPARKLE GeForce GTX 560 Graphics Cards have outstanding performance power consumption ratio than ever. Compared with previous generation products, the SPARKLE GeForce GTX 560 Graphics Cards also feature a special cooling system and a hardware power monitor circuit which deliver higher performance/Watt ratio. Tested in SPARKLE R&D lab, the SPARKLE GeForce GTX 560 Graphics Cards have the same power consumption as GeForce GTX 460 graphics card, but providing 28% more performance in today hottest games.

Inno3D Rolls Out its GeForce GTX 480 / GTX 470 Graphics Cards

Inno3D is excited to announce the grand unveiling of the Inno3D GeForce GTX 480 and GTX 470. The GTX 480 boasts an amazing 480 shader processors, a 384-bit interface to 1.5GB of onboard GDDR5 RAM, and clock speeds of 700MHz, 1,401MHz, and 1,848MHz for the core, shaders and memory, respectively - the GTX 470 has 448 SPs and with a 320-bit memory interface. GTX480/470 was redesigned from the ground up to deliver the best performance on DX11 - adding dedicated engines in the GPU to accelerate key features like tessellation.

Game performance and image quality has received a tremendous boost, enabling film-like geometric realism for game characters and objects. Geometric realism is central to the GTX480/470 architectural enhancements for graphics. In addition, PhysX simulations are much faster, and developers can utilize GPU computing features in games most effectively.

XFX Readies Radeon HD 4890 XXX, XT OC Editions

XFX is starting its Radeon HD 4890 lineup with three models graded by the core clock-speed they come with. The base-model will carry reference clock speeds of 850/975 MHz (core/memory), the XFX HD 4890 XT, with clock speeds of 875/975 MHz, and the XFX HD 4890 XXX, with clock speeds of 900/975 MHz.

Something about the XXX model is interesting: almost every other AMD partner has a Radeon HD 4890 variant with the same core clock-speed: A certain ASUS Radeon HD 4890, Sapphire HD 4890 Toxic, HIS HD 4890 Turbo, and MSI HD 4890 OC, and a recent AMD slide exposé showing two distinct grades of Radeon HD 4890, with the second one being a "Radeon HD 4890 OC". This grade, according to Expreview, is believed to have high clock speeds, to increase competitiveness against the upcoming NVIDIA GeForce GTX 275 accelerator.

Coming back to the XFX HD 4890 XXX, the card (not pictured yet) comes in a peculiar "X"-shaped box. It comes with a free copy of Tom Clancy's H.A.W.X., and is backed by the company's "5-star support". It is expected to be priced above US $250, which is supposed to be the base-price for Radeon HD 4890.

Ubisoft Expands Game Catalog on Steam

Ubisoft is delivering a slate of more than 40 action-packed games to Steam, including Assassin's Creed and the Tom Clancy series. Two fan favorites are now available to customers in Canada and the United States: the acclaimed action shooter, Far Cry, and the debut game in the groundbreaking stealth action series, Tom Clancy's Splinter Cell. Save 10% on either game when you buy before Tuesday, April 8th.

Tom Clancy's EndWar Released

Ubisoft has quietly announced that Tom Clancy's EndWar, a brand new real-time strategy wargame in the Tom Clancy series of video games, is now available in the UK. Developed by Ubisoft's Shanghai studio, Tom Clancy's EndWar is built from the ground up as a revolutionary war playable on PC, PLAYSTATION3, Xbox 360, Sony PSP and Nintendo DS. The game takes place in 2020 during the World-War III and offers fully destructible 3D battlefields, massive battles with more than 1000 units, multiplayer game mode and a lot more. You can visit Tom Clancy's EndWar web page for more information.

Tom Clancy's Rainbow Six: Vegas 2 Announced

What happens in Vegas stays in Vegas. Although, Ubisoft slated two titles in the previous post, it's now balancing with the announcement of Tom Clancy's Rainbow Six: Vegas 2, a sequel to the Sin City-based tactical shooter released in 2006. The game, which Ubisoft said is planned for "next-generation consoles and PC," is scheduled for release in March 2008 to coincide with the 10th anniversary of the Rainbow Six gaming franchise. In an announcement today, Ubisoft didn't reveal much about the upcoming game but promised improved graphics, new gameplay features and new Vegas settings. The tactical solo campaign will return, and the sequel will build on its predecessor's popular multiplayer modes. Co-op and adversarial multiplayer will return, and Vegas 2 will provide "unprecedented interaction between the solo and multiplayer modes," Ubisoft said. "We are convinced that Tom Clancy's Rainbow Six Vegas 2 will remain a pioneer in the highly competitive first person shooter genre, bringing more of what Rainbow Six fans love to the table.", he also added.

Ubisoft Takes to the Skies With New Tom Clancy Air Combat Brand

Ubisoft, one of the world's largest video game publishers, announced the creation of a new Tom Clancy franchise being developed by Ubisoft's Bucharest studio for next generation consoles and PC. The first air combat game taking place in Tom Clancy's universe, the brand will launch in 2008. Set in a near future, the game imagines a world where a private military force has cumulated such power that it attacks the USA. Thrust into the cockpits of incredibly powerful and technologically advanced jet fighters, gamers will benefit from hi-tech piloting assistance, providing comfort, security and enhanced perception. As players gain skills and confidence, they will be able to shed the assistance. But before choosing performance over security, they'll have to weigh the risks carefully.

Ubisoft Introduces Tom Clancy's EndWar Video Game

Today Ubisoft, one of the world's largest video game publishers, announced that it is creating Tom Clancy's EndWar, a new brand in the Tom Clancy series of video games. Led by strategy veteran and Ubisoft creative director Michael de Plater, Tom Clancy's EndWar is being developed by a world-class team at Ubisoft's Shanghai studio whose members have experience developing Ubisoft's hit franchises including Tom Clancy's Ghost Recon, Tom Clancy's Rainbow Six and Tom Clancy's Splinter Cell. Tom Clancy's EndWar is scheduled for release on next-generation consoles in fiscal year 2007/2008.
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