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Unforgiving Wasteland: Fallout 76 Players Losing Their Best Weapons to NPC Bug

Players of Bethesda's Fallout 76 have been met with a relatively underwhelming game from the very beginning, starting with the number of bugs and puzzling design decisions that shipped with it. Since then, Fallout 76 has definitely become more polished; however, like any good Bethesda game (and one as expansive and with as many systems as a Fallout, it has to be said), Fallout 76 just recently introduced what has to be one of the most aggravating bugs of all time with the introduction of its Wastelanders expansion.

The expansion, which has been met as a much-needed step towards the game feeling like a proper Fallout, introduces Wastelanders, or NPCs that actually go on about their business, and are available to accompany you in a variety of missions. The Wasteland now seems a lot less empty... Though thanks to the introduced bug, you know might wish it to be the desolate place it always has been. You see, players are reporting that when they die alongside one such NPC, they sometimes end up looting the player character's corpse... For their very best weapon. Which they then proceed in using when you respawn. And which you can't get back, because you can't pickpocket them, or actually kill them - they just go to sleep. If this was a feature, this might've been a cautionary tale in living in a post-apocalyptic setting where every man fends for himself... As it stands, though, it's just a particularly wicked bug that can undo hours upon hours of grinding. Look after the break for a video that shows just that moment of disillusionment.
Pickpocketting Level in Fallout
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Dec 22nd, 2024 15:59 EST change timezone

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