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Hazelight Studios Celebrates 16 Million Unit Sales of "It Takes Two"

March 26 2024 is not only the three-year anniversary for It Takes Two…the game has now sold over 16 MILLION units!!! 🤯 Mind-blowing that over 30 million fans have now played it, love you all so much. ❤️ What a way to start off a very exciting year…

Something out of the Ordinary
Bring your favorite co-op partner and together step into the shoes of May and Cody. As the couple is going through a divorce, through unknown means their minds are transported into two dolls which their daughter, Rose, made to represent them. Now they must reluctantly find a way to get back into their bodies, a quest which takes them through the most wild, unexpected and fantastical journey imaginable. Released in 2021 to critical and fan acclaim, It Takes Two further builds on Hazelight's proven track record of making rich and engaging co-op experiences. While developing It Takes Two it has been the team's number one priority to truly merge story and gameplay. Allowing both to influence each other guarantees a game that is as engaging to play as it is compelling to experience.

Paradox Announces Foundry's Early Access Launch Date: May 2

Paradox Interactive and Channel 3 Entertainment are thrilled to announce that Foundry will be launching in Early Access on Steam on May 2nd. Foundry, the procedurally-generated voxel factory-building and automation sandbox, already garnered 100,000 players during its alpha phase on Itch.io and its demo on Steam Next Fest in October 2023.

Foundry is a first-person, factory-building and automation sandbox set in a beautiful, procedurally-generated voxel world. Starting from humble beginnings of manually mining and processing resources, crafting machinery, and developing technologies, players can advance to automating the entire production line to their precise plans. They will face different logistic challenges such as planning pipe and belt networks and managing complex power systems, working to expand their constantly growing production lines as they create their own gigantic, automated, and self-sustaining factory. Played solo or with friends, Foundry is the perfect mix between grid-based construction games and factory building simulations.

"Double Dragon Gaiden: Rise of the Dragons" Devs Introduce "Sacred Reunion" DLC

The Lee family is reuniting once again to rid the streets of crime as Billy and Jimmy Lee's cousin, Sonny Lee, is joining Double Dragon Gaiden: Rise of the Dragons on April 4. An unconventional fighter, Sonny thrashes his enemies with a flurry of punches and kicks to prove he's just as powerful as his cousins. First appearing in Double Dragon 3: The Rosetta Stone, Sonny Lee joins Double Dragon Gaiden as part of the free Sacred Reunion DLC coming to PC and consoles. Sonny is the lazy, distant cousin of the Lee brothers, but just like Billy and Jimmy, he has practiced the art of Sōsetsuken since he was young. However, Sonny has a hard time keeping up. He opts to give the ancient technique his own creative spin and now wanders the streets to test the might of his new moves.

Also joining Sonny in the Sacred Reunion DLC is the secret assassin Ranzou and one additional mystery fighter. Ranzou is a mysterious young ninja from a secret organization, known as The Secret Society of Ninjas. He has no stake in the fate of New York, but he is sent here by his organization as a test of his abilities. Along with the new characters, the Sacred Reunion DLC will include Survival mode, Versus mode and online co-op. As a fighter, Sonny distinguishes himself as a rushdown/offensive warrior. He executes an action attack similar to a quick breakdance maneuver that travels a short distance and covers threats from all directions. Despite his Sōsetsuken roots, we wanted to ensure that Sonny is his own character, and he is designed to play differently from Billy and Jimmy with much more eccentric moves. His role as the familial outcast significantly influences his fighting style, resulting in a blend of showboating and non-traditional stances. Sonny's distinctive approach to combat reflects his individuality within the family dynamic, which gives him more depth and personality, allowing him to shine brighter in the game.

Xbox Game Pass Welcomes Diablo IV, The Quarry, Ark: Survival Ascended & More...

This "coming soon" announcement we're going to many different places with Game Pass, including the Old West, the open road, the other roads meant for toy themed cars, and even going to hell. That's just a small taste of where Game Pass is taking us, so let's dive in!

Available Today
Lightyear Frontier (Game Preview) (Cloud, PC, and Xbox Series X|S)—Available on day one with Game Pass: Start your interstellar homestead in this peaceful open-world farming adventure! Build your sustainable exofarm, grow alien crops, customize your mech, and explore a new world full of mystery with up to three friends!

MLB The Show 24 (Cloud and Console) —Available on day one with Game Pass: Swing for the fences, experience game-deciding moments, become a legend and live out your baseball dreams in MLB The Show 24.

"Stolen Realm" Devs Discuss Influences - Larian's "Divinity: Original Sin" series is a Big Inspiration

Stolen Realm is a game that's been partly inspired by the work of Larian Studios, via the fantastic Divinity: Original Sin games, so while we've been finishing up Stolen Realm over the last few months, it's been fantastic to see Baldur's Gate 3 explode and show there is a huge appetite for games like ours. If you're one of those Xbox fans looking for a new game to scratch that Baldur's Gate 3 itch, we hope Stolen Realm will do that for you. However, we also want to tell you about the unique twists our game has that helps speed up combat, keeps you making fun choices and makes it perfect for co-op.

Stolen Realm has a synchronous turn system. This means that all the players on your team can all take their turns at the same time, the enemies likewise. With this system, our game offers the same kind of tactical combat you'd expect from the likes of Baldur's Gate 3 and Divinity: Original Sun, but with combat encounters that move at a far quicker pace. This means that when you're playing co-op with your friends, there's no waiting around for your turn while your buddy ponders his next move. You'll be onto the next step of your adventure in no time, so you can spend less time waiting and more time having friendly argument about whether you should go for another combat encounter, a special event, or some treasure as you move through our games diverse fantasy environments.

This Week in Gaming (Week 12)

Week 12 is really delivering a baker's dozen when it comes to big game releases, as we have both new and old big releases this week, with this week's AAA release being an open world action RPG game. However, if that's not your cup of tea, then we still have a week packed to the brim with big releases, although it starts off with a bug-sized indie game, but its theme carries over to the next release and this game somehow involves robots. This is followed by a game where you might want to have someone's hand to hold, as it can get a bit scary, even if it's a remake. Towards the end of this week we have another major release, which also involves robots and was a big hit on the PlayStation consoles. We end the week on a somewhat similar theme as the first two game releases of the week, even though it's on a much grander scale.

Dragon's Dogma 2 / This week's AAA release / Friday 22 March
Dragon's Dogma is a single player, narrative driven action-RPG series that challenges the players to choose their own experience - from the appearance of their Arisen, their vocation, their party, how to approach different situations and more. Now, in this long-awaited sequel, the deep, explorable fantasy world of Dragon's Dogma 2 awaits. On your journey, you'll be joined by Pawns, mysterious otherworldly beings, in an adventure so unique you will feel as if accompanied by other players while on your own adventure. All of these elements are elevated further through physics technology, artificial intelligence (AI) and the latest in graphics, to create a truly immersive fantasy world in Dragon's Dogma 2. Steam Link

Sea of Stars "Couch Co-op" Mode Teased

Sea of Stars, a retro-inspired turn-based RPG, was released last summer—its single-player campaign received rave reviews, and player counts have exceeded expectations. Earlier today, indie development outfit—Sabotage Studios—celebrated another Sea of Stars-related milestone. A "Dance of Five Million Suns" video revealed that their hit title: "has been played by over 5 million people since launch. 5 MILLION. Every new player milestone we hit is absolutely mind-blowing to us. We're thrilled to see that this little world we built continues to connect with so many players around the world." A single-player expansion called "Throes of the Watchmaker" is in the works (launch date unknown), but Sabotage could be releasing a multi-player mode in the near future.

A freshly uploaded teaser video previews an upcoming "3-player couch co-op" update—Sabotage commented on this development: "Dubbed "Single Player+, this mode allows for three players to journey together in Sea of Stars. Staying true to the game's core turn-based roots, each player will engage in traversal and combat with a new 'Co-op timed hits' mechanic as they embark with friends on Sea of Stars' grand adventure. The new mode is currently in development and more details are set to be released soon." The very brief clip—eight seconds in length—features main characters (Zale, Valere, and Garl) navigating elevated islands. Presumably this recording captured Sabotage staffers controlling their playable protagonists.

Arrowhead Boss Discusses Helldivers 2's Third-person Format

Helldivers 2 has exploded onto the gaming scene in a massive way. This co-operative third-person shooter packed with danger, action, humor, and surprises has already become one of this year's most talked-about games. What some people may be less familiar with though is its progenitor. The original Helldivers, which debuted in 2015 (and is still active) is a co-op, multiplayer overhead twin-stick shooter packed with action, intensity, and plenty of challenging situations that a player might find themselves in.

We asked Johan Pilestedt, CEO & Creative Director at Arrowhead Studios about the process of adapting the original overhead-view gameplay of Helldivers into the third-person format-after first congratulating him for the rip-roaring success of the game. We asked how the team felt about the positive reception. "Overwhelmed and ecstatic! Over the last 15 years, we've seen a keen interest in the types of games we make and it was great to see our work recognized at this scale."

Saber Roadmaps Upcoming "Expeditions: A MudRunner Game" Improvements

Hello everyone, Expeditions: A MudRunner Game has officially been out for a couple of days, and we'd like to extend a huge thanks to all of you for the feedback received so far. Everyone in the team is on deck, watching streams, videos, and reading your comments and reviews. We're happy to see many of you enjoying Expeditions and what it's trying to achieve, although we also are aware and understand that some of you aren't satisfied with the game's current state.

Our current priorities
Some of your most recurrent feedback is about UI/UX. We cannot overhaul it in one night, but this is a big focal point for the team right now, and it will be improved through several updates. Our first update releases with this message, to bring some immediate improvements. We're also hard at work on bug reports, and the March 7 patch brings a lot of fixes based on your feedback. Be assured that we'll continue to squash as many technical issues as we can in the coming updates. We've also noticed many requests for a photo mode in Expeditions, and we're glad to add it with today's update. It only needed a few extra days of cooking!

This Week in Gaming (Week 11)

As we enter the second week of March, we have a packed week of new releases for you and the big release this coming week is an open world third-person action adventure shooter. This is followed by a game in Vegas, a classic style run-'n'-gun side scroller, a trippy llama related game, a classic collection Sci-Fi game and the 25th release of a sports title. Sorry, no strategy game this week either.

Outcast - A New Beginning / This week's major release / Friday 15 March
20 years after the award-winning action adventure hit, Outcast, pioneered the genre of non-linear open-world games, the long-awaited sequel sees Cutter Slade return to the spectacular alien world of Adelpha. Resurrected by the almighty Yods, he has returned to find the Talans enslaved, the world stripped of its natural resources, and his own past intertwining with the invading robot forces. It's up to him to go on a mission and save the planet again. Steam Link

"Creatures of Ava" Unveiled During Xbox Partner Preview

Creatures of Ava was announced during Xbox Partner Preview, and we're excited to confirm that it is arriving on Xbox Series X|S and PC in 2024. That's why we at Inverge Studios wanted to use this opportunity to tell you more about the beautiful world of Ava. Creatures of Ava is a Creature Saver game in which you will have to help creatures escape from an infection that is rapidly growing on the planet Ava, threatening to wipe out all living beings. Your goal is not to collect the creatures for your amusement nor hurt them—your goal is to save them.

One of our overarching goals when developing the game was to make it non-violent while remaining really fun to play. From the outset, we've been captivated by the notion of saving creatures from a distant planet, not for any utilitarian purpose, but simply because they're sentient beings deserving of compassion. With that vision in our mind creating a non-violent game was essential. However, this initially proved to be one of our biggest challenges, until we settled on the flute as one of the key mechanics in the game—that really helped us realize our goal. Let me explain….

Helldiver 2 Dev Team Releases First Batch of Balance Fixes

We recently released a patch containing our first round of balance changes to Helldivers 2 and our Head of Product Testing has some valuable insight into our philosophies and practices when it comes to balancing. Hello everyone! My name is Patrik Lasota, I was the designer on the first Helldivers and am currently Head of Product Testing at Arrowhead. A bit of a grandiose title, but what it means in this context is that I'm responsible for how Arrowhead listens to feedback and balances its games. I'd like to talk about the changes we made in this patch and why.

Primary weapons
First I'd like to speak to the general power of primary weapons. Many have commented that they aren't powerful enough and are unable to deal with all the enemies either by the amount of ammunition required or their raw DPS. This is very much intentional, you need to rely on your Stratagems, and the Stratagems of your team to deal with all the enemies effectively. Either by Eagle Airstrikes, Orbitals, Support Weapons, or Turrets, some of your loadout/team should be tailoring their loadout to killing the weaker stuff more efficiently. This doesn't mean that your primary weapon shouldn't feel good to use, but please understand that it is primary only in the sense that it's something you always spawn with.

Remnant 2 Updated with Crossplay Functionality

We're thrilled to announce the addition of Crossplay, a highly anticipated feature in Remnant 2! Now, players can unite against the Root, irrespective of their chosen platform. Team up with friends or discover open games across platforms and embark on your journey together. Dev Note: For console players, Crossplay is set to on by default. This setting will affect your ability to see other games (including friend's games) within the game if their Crossplay setting is set to "off." If you can't see a friend's game in-game, then confirm that you have matching Crossplay settings. The "off" setting will prevent you from joining another game that have Crossplay enabled. Additional Dev Note: Settings on PC that use frame generation currently blocks the Epic Online Services Overlay, which is required for Crossplay functionality of joining friends in game. You can still accept invites using the Epic launcher prior to starting the game and join that way if you wish to use frame generation in game.

Aberration Domination Event
The Root have seized yet another opportunity to unleash a horde of menacing Aberrations across all worlds! From February 29th to March 5th, gear up and face this challenge head-on. Defeat these sinister foes and collect the elusive Corrupted Shards, a rare material with untold potential. Head over to the enigmatic Dwell in Ward 13, where you can trade these Corrupted Shards to craft corrupted versions of some NEW special weapons. Show the Root that even in the darkest of times, our resolve shines brighter than ever! Dev Note: This is our second big aberration event; we figured why not celebrate the addition of Crossplay with another Aberration event! We've added even more corrupted weapons to acquire, so group up and take on the Root!

"Brothers: A Tale of Two Sons Remake" Out Now

Guide two brothers on an epic fairytale filled with discovery, loss, adventure, and mystery. With their father suffering from a deadly illness, two brothers must bravely set out to find the "Water of Life," the one cure that can save him. With no option for failure the brothers must rely on each other using their individual skills to protect one another and overcome the obstacles ahead in this unforgettable journey. Solve puzzles, discover hidden stories, traverse dangerous locations, and fight deadly bosses. In single-player mode, navigate this story as both brothers in tandem or play in local co-op with a friend, each controlling one of the brothers as you play together. On Steam, you can play with a friend using Remote Play Together!

LAUNCH DISCOUNT AND BUNDLE DEALS
We are celebrating the launch with a 20% discount for a limited time. Already own the original Brothers? Get the bundle to receive an additional discount! We are excited for you to play Brothers: A Tale of Two Sons Remake! This project has been a labor of love for everyone on the team and we are excited to share this experience with long-time fans and new ones. Enjoy!

Nightingale Devs Working on "Offline Play" Mode

Hey Realmwalkers, we've seen a lot of discussion in recent days around our decision to make Nightingale online-only at our Early Access release. We understand that this can be frustrating for a number of reasons. Our vision for the game since inception was to create an interconnected series of Realms, with the idea of allowing for co-operative exploration in mind—a universe bigger than a single Realm or server. That meant we made a choice early in development between supporting co-op from day one or focusing development on an offline mode.

Co-operative gameplay associated with having party members across multiple Realms was the more technically challenging problem and therefore the one we chose to tackle first. Looking back on that decision, we misjudged what some of you were looking for in your experience.

This Week in Gaming (Week 9)

As we enter the end of the month of February and transition into March, we have a somewhat slower week, with a pair of remakes of a couple of classics being the headline titles and both are released on the same day. The rest of the games this coming week consists of a rather bizarre mix between a beat 'em up and tower defence game, a bunch of Greek things, a slightly different take on the zombie game genre and finally a rather good side scroller on an alien planet. In other words, no big releases, but hopefully something interesting nonetheless.

STAR WARS: Dark Forces Remaster / This week's first remake / Wednesday 28 February
The evil Empire is currently creating a doomsday army behind a veil of secrecy. However, they are no match for the Rebel Alliance's covert operations division. Your mission is to infiltrate the Empire and put an end to their plans for terror and domination.

Four Fan-Favorite Xbox Games Heading to Nintendo Switch & Sony PlayStation Platforms

At Xbox, we strive to create games that inspire, entertain, and connect players from around the world. As a publisher and platform we are committed to meeting players where they are, by bringing more games, to more people, and on more devices. And at the heart of all we do are our players, and the vibrant communities that they build around the games they love.

Today we are announcing that four fan-favorite Xbox games will be coming to Nintendo Switch and Sony platforms this spring. The studios that built these celebrated games have drawn on their multi-platform experience to open the worlds they created to even more players and communities.

Last Epoch v1.0 Milestone Due on February 21, Devs Announce Server Downtime

Last Epoch is releasing Wednesday, February 21st, 2024, at 11:00am CT! Welcome everyone to the patch notes for Last Epoch's Release! It's been an amazing road to this point, and it's unreal to be writing patch notes without using the term "Beta Patch". With this patch Last Epoch will officially be leaving Early Access. We couldn't have made it to this point without all of you, our amazing community driving the world of Eterra alongside us. We can not say it enough, Thank you.

We also want to mention again here that to prepare the servers for our release on February 21st, we will be shutting down our servers 24 hours before the patch, starting: Tuesday, February 20st, 2024, at 11:00am CT. While the servers are down, authentication will not be possible. If you are already playing in offline mode before we take down the servers, you should be able to continue your play session, however offline will not be able to authenticate to log in once the servers are down. This is also a good point to note that one of the features being added with 1.0 is a true offline mode, which will prevent this kind of interference with offline mode in the future.

This Week in Gaming (Week 8)

As we enter the third week of the year's shortest month, we have a ton of new games to look forward to, with the major release this week being a gaslamp fantasy game with an open world and some multiplayer co-op action. As for the remaining games this week, we have an indie sci-fi shooter, a racing sim, a terminator franchise title, a couple of survival games set in different locations, with the latter one being a multiplayer game as well.

Nightingale / This week's major release / Tuesday 20 February
Nightingale is a PVE open-world survival crafting game played solo or cooperatively with friends. Build, craft, fight and explore as you venture through mystical portals into a variety of amazing and fantastical realms. You are stranded beyond our world, cut off by the collapse of the arcane portal network. This catastrophe has left you fighting to survive in a labyrinth of beautiful and dangerous Fae realms. Your goal: become a skilled Realmwalker, and navigate the web of transdimensional portals. Only then can you discover your way to the magical city of Nightingale, the last known bastion of humanity.

"Forever Skies" Exiting Early Access This Year, Heading to Console as PlayStation Exclusive

A state-of-the-art airship hovers above a vast toxic dust cloud, shrouding an ecologically devastated Earth. That's what most people notice when they see Forever Skies for the first time. And while this creates an interesting and unique premise to explore, it's one that was inspired by rather somber real-world circumstances. Read on to learn about the inspiration behind this first-person post-apocalyptic survival game, coming to PC and PS5 this year.

While our team is from around the world, a significant portion of us are based in Poland. For decades now, our country has been notorious for its poor air quality, particularly during the winter months. Iconic Polish cities such as Krakow or Wroclaw are frequently ranked alongside massive megacities like Beijing, Delhi, or Lahore. But these are massive metropolises with 10 or even 20+ million people living in them. Cracow or Wroclaw don't even exceed 700,000 people and yet we regularly get public warning announcements to stay indoors because of the current air pollution levels.

Goat Simulator 3 Out Now on Steam

Greetings goats, we—Coffee Stain—hope y'all had a lovely Valventine's Day yesterday. It wasn't steamy enough, you say? Aight, we got you covered. Goat Simulator 3 is finally out on Steam! About damn time right. And if you've grown tired of your relationship after yesterday's lack of effort, why not end it for good with any of the seven mini-games we've in the game? We guarantee it will work!..Er, we can't actually guarantee that.

Pilgor's baaack! Gather your herd and venture forth into Goat Simulator 3; an all-new (at least on Steam), totally realistic, sandbox farmyard experience. Invite up to three friends in local or online co-op, create carnage as a team, or compete in mini-games and then not be friends anymore. Join Pilgor and get ready to create your own whirlwind adventure on the island of San Angora. Lick, headbutt, and ruin your way through our open world in the biggest waste of your time since the original Goat Simulator! We won't tell you how to play (except in the tutorial), but merely provide the means to be the goats of your dreams.

MSI & Ubisoft Sail Together, "Skull and Bones" Hardware Bundles Announced

MSI, a prominent gaming hardware brand, is excited to reveal its renewed collaboration with Ubisoft, a distinguished game publisher. Anticipation builds as MSI and Ubisoft join forces to bring gamers an unparalleled experience in the highly anticipated game—Skull and Bones. Navigate Treacherous Waters, Unleash Pirate Fury! Embark on a thrilling maritime journey with Skull and Bones, a captivating co-op pirate open world action-RPG experience. Sail through treacherous seas, engage in epic ship battles, and become the legendary pirate you were destined to be. Beware of every wave, for the open world awaits with dangers and opportunities alike. Are you ready to rule the sea?

Let's begin your private journey with MSI's advanced technologies!
Embark on an exciting adventure with MSI's special offer—buy selected MSI products and a complimentary Skull and Bones for free. Elevate your gaming rig with MSI's cutting-edge motherboards, PC cases, power supplies, liquid coolers, and graphics card. Dive into the thrilling world of Skull and Bones for an immersive gaming experience.

Enshrouded Devs Working on Quest Progression Improvements

Hi everyone, we have received feedback from players about the quest progression of Enshrouded. Many of you are frustrated with the fact that it is currently mainly server-side instead of player-side. We have some good news to share. Put your reading hats on, this one's long...When designing this system, we believed that the best way to enjoy Enshrouded was with a group of friends who are all working cooperatively together. However, we know that having quests completed while one player is offline might feel bad for those who feel they are missing parts of the gameplay experience. We designed Enshrouded as a co-op game. While working on it, we envisioned one group of friends experiencing the world together—sharing bases, resources, crafting recipes, and loot.

Furthermore, we wanted players to be able to play together meaningfully with different groups of friends and on different servers. We developed a game environment where a new player could join a long-running server and jump into the same action as their friends. Skipping the "tutorial" server quests to instead learn through conversation and cooperation, uniting the group. Our reasoning was that players shouldn't feel forced to participate in quests. Our player base is diverse, after all. Not everyone is bound to enjoy our combat or puzzles as much as building a base or exploring. If some players in a group want to focus on building or farming, while others are going on adventures, both making meaningful progress for the group, that should be fine.

9-Bit Armies Campaign Demo Playable Until February 12

You can now play the demo for 9-Bit Armies: A Bit Too Far in the Steam Next Fest. Start your first strategic steps into 9-Bit Armies with the Overlords campaign. Play the first three missions, each with unique objectives and unlocks to try. Can you get a perfect result against our new AI challengers? After you have established control of your new forces commander try our new challenge mode, each one comes with a unique set of goals and twists to the game. Come back for a new challenge as we update them over Next Fest and see if you can reach the top spot on the leaderboard. Be sure to wishlist us and prepare for the full release that will include the co-op campaign, skirmish and multiplayer modes, and new modding support going far beyond what the previous game could do. Now go blow something up commanders!

Retro Real-Time Strategy Cranked Up To 9!
From Real-Time Strategy veterans Petroglyph comes 9-Bit Armies: A Bit Too Far the sequel to their triumphant 8-Bit series of games. In 9-Bit Armies rally your military forces across a variety of battlefields and act out your strategy over land, sea and air. Deploy your airborne soldiers, destroy bridges, and aim your superweapons in a new kind of pixelated pyromania. Whether you are brand new to real-time strategy wargames or an experienced commander - 9-Bit Armies provides an extra bit of fun.

Frost Giant Presents Their "Stormgate" RTS Demo

Steam Next Fest is here and we're thrilled to have you join us to play the first-ever public demo of Stormgate! The Steam Next Fest demo includes full access to the current closed beta phase, codenamed "Elephant." (Each Stormgate playtest build is named after a classic RTS unit, in alphabetical order.) Here are some key insights into the current game state and what you can look forward to during the playtest.

How to Play With Friends
While our party system is still under construction, you can easily play with friends by creating custom games, either public or private, and sharing the Lobby ID. Crush that smack-talkin' Major Galt together in our 3P co-op map, WRECK HAVOC!
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