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Sony Announces Layoff of 900 PlayStation Employees, London Studio Shuttered

Jim Ryan—President & CEO, Sony Interactive Entertainment—revealed a sobering restructuring plan earlier today: "The PlayStation community means everything to us, so I felt it was important to update you on a difficult day at our company. We have made the extremely hard decision to announce our plan to commence a reduction of our overall headcount globally by about 8% or about 900 people, subject to local law and consultation processes. Employees across the globe, including our studios, are impacted." Ryan's full email—addressed to the entire Sony Interactive Entertainment workforce—can be found here. It reveals that company leadership has decided to close its PlayStation London Studio—the South East UK team is/was reportedly working on an announced "PS5 online game." Microsoft revealed a larger scale layoff program late last month—affecting 1900 employees—albeit without shuttering any major development studios. A number of its California-based teams are in the process of ditching "traditional" office locations (including a former aircraft hangar), and are moving to a work from home (WFH) model.

The SIE chief believes that current circumstances are not sustainable: "These are incredibly talented people who have been part of our success, and we are very grateful for their contributions. However, the industry has changed immensely, and we need to future ready ourselves to set the business up for what lies ahead. We need to deliver on expectations from developers and gamers and continue to propel future technology in gaming, so we took a step back to ensure we are set up to continue bringing the best gaming experiences to the community." His email outlines an "impact for employees across all SIE regions—Americas, EMEA, Japan, and APAC," with reductions affecting native development teams and Firesprite, a Liverpool, UK-based studio (founded by former Psygnosis veterans). Hermen Hulst, Head of PlayStation Studios, also posted a blog entry on the subject of SIE global layoffs—he confirmed a number of reductions and project cancellations.

Age of Empires II: Definitive Edition - "The Mountain Royals" DLC Introduced

We are excited to introduce the The Mountain Royals DLC for Age of Empires II: Definitive Edition! Unlock the rich history and untold stories of two remarkable civilizations, available now to pre-order with a 15% discount! Our teams have been working on The Mountain Royals for some time, expanding the storytelling of Age of Empires II: Definitive Edition. As we announce this DLC publicly and make it available for pre-order, we're aware of the events currently affecting modern day Armenians. The Mountain Royals has not been designed as a comment or reference to modern day events.

The Georgians
Carve out a sturdy kingdom in the shadow of the Caucasus Mountains and use the rugged terrain to your advantage as you repulse countless foreign invasions. The Georgian unique unit is the Monaspa, a brawny cavalry unit whose strength increases in numbers. During the early medieval period, the regions south of the Caucasus Mountains were divided among numerous petty kingdoms that eluded foreign dominance largely through geographical isolation. Although the Byzantine Empire occasionally attempted to extend its influence into these polities, no significant lasting gains were made. However, the constant threat of foreign invasion catalyzed a gradual shift towards unity. In the early 11th century, Bagrat III finally succeeded in gathering these formerly squabbling states into the Kingdom of Georgia.

Xbox Debuting New Voice Reporting Feature

Players come to Xbox to build friendships, be competitive, and to experience incredible games - and they expect to be treated fairly, for interactions to be free of hate or harassment. Our investments in safety have helped players feel safer across text, video, and image - and our new voice reporting experience is the latest addition to our robust suite of family and online safety features.

Starting this week, we are releasing a new platform-wide voice reporting feature to Alpha and Alpha Skip-Ahead Xbox Insiders, that gives players the option to capture and report inappropriate in-game voice chats. More specifically, this feature equips Xbox Series X|S and Xbox One players with the ability to capture a 60-second video clip of an in-game voice incident that they believe violates our Community Standards and submit it as evidence to our Xbox Safety Team for review. This feature is purpose-built to support the broadest arena of in-game interactions between players and works across thousands of games that offer in-game multiplayer voice chat, including Xbox 360 backward-compatible titles.

Team Xbox Celebrates Disability Pride Month

This July, as part of Disability Pride Month, Team Xbox proudly celebrates players, creators, and community members with disabilities. More than 400 million video game players have disabilities worldwide, and we recognize the incredible contributions the gaming and disability community has made in making Team Xbox, and the broader gaming industry, more inclusive and welcoming for everyone.

Disability Pride holds a special place in my heart, as I am not only a Program Manager on our Gaming Accessibility Team, but also a person with disabilities. Most people wouldn't think of me as having a disability at first glance. In fact, I didn't know I had disabilities until I was in my 20's when I was diagnosed as being neurodiverse. Now I know that I have had Obsessive Compulsive Disorder and Sensory Processing Disorder since I was a young child. And, as the years have gone by, I've acquired new disabilities due to illness, injury, and trauma. Chronic pain is now part of my life, as is hearing loss, and anxiety and depression related to complex post-traumatic stress disorder.

Microsoft Outlines New Xbox Safety Measures for Children

At Xbox, we have the fundamental commitment to provide all players with a safe and secure experience on our platform - and this is especially true for our youngest players. We frequently iterate on our safety measures, in collaboration and with feedback from the community, regulators and partners. We recently entered into a settlement with the U.S. Federal Trade Commission (FTC) to update our account creation process and resolve a data retention glitch found in our system. Regrettably, we did not meet customer expectations and are committed to complying with the order to continue improving upon our safety measures. We believe that we can and should do more, and we'll remain steadfast in our commitment to safety, privacy, and security for our community.

Our two decades of safety experience has taught us that all players want, and need, safety and privacy protections. Since 2005, when we launched the first console that could connect players online, we've continued to invest in tools and technologies to protect our community. That work evolved into a multifaceted safety strategy. Our suite of safety, privacy and security measures are designed to respect player privacy and safety, and empower players, as well as parents and caregivers, to have control over their gaming experiences.

Intel 14th Gen Core Lineup Confirmed to be Meteor Lake CPU Range

The Meteor Lake codename has been linked to the fourteenth generation of Intel's Core lineup for a while, following several significant leaks in 2022 and 2023. According to newly unearthed internal documentation and benchmark data, Intel has confirmed that the Meteor Lake family of CPUs will form its upcoming 14th Gen Core lineup - with laptop variations expected to arrive mid-2023 and heavily speculated desktop units in the fourth quarter, although a middle of the year refresh of Raptor Lake could push the entire Meteor Lake range's release window into 2024.

Meteor Lake is anticipated to be Intel's debuting of a "disaggregated" design - the most advanced laptop CPU variant features a top-of-the-line 6P+8E core configuration. Intel is solely responsible for fabrication of an IOE (I/O) tile (the company's own term for a chiplet) with PCIe 5.0 plus Thunderbolt 4, as well as an SoC tile. The GPU part of the design is rumored to be based on their own Arc Alchemist architecture, and TSMC has been contracted to manufacture this graphics tile - not a big surprise since Intel has also placed substantial manufacturing orders for discrete Arc cards with the Taiwanese foundry.
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