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Intel Releases Arc GPU Graphics Drivers 101.5522 WHQL

Intel released the latest version of Arc GPU Graphics Drivers today. The latest version 101.5522 WHQL brings mostly game ready support for titles like Senua's Saga: Hellblade II, Starfield May Update, Wuthering Waves, and XDefiant. With the support for Starfield May Update, Intel has prepared performance improvements when the game runs on DirectX 12 API. This brings up to 8% average FPS uplift at 1080p with Ultra settings and up to 7% average FPS uplift at 1440p with High settings, which is a notable improvement coming only from the driver. You can download the drivers from the link below.
DOWNLOAD: Intel Arc GPU Graphics Drivers 101.5522 WHQL.

NVIDIA Releases DLSS 3.7.0 With Quality E Preset for Image Quality Improvements

Yesterday, NVIDIA released the latest version of its Deep Learning Super Sampling (DLSS) 3.7.0. The newest version promises to improve image quality. Among the most notable additions is the now default "E" quality preset. This builds upon the previous DLSS versions but introduces noticeably sharper images, generally improved fine detail stability, reduced ghosting, and better temporal stability in general compared to DLSS 3.5. It has been tested with Cyberpunk 2077 in the YouTube video with the comparison between DLSS 3.5.10, DLSS 3.6.0, and the newest DLSS 3.7.0. Additionally, some Reddit users reported seeing a noticeable difference on Horizon Forbidden West at 1440p.

Generally, the DLSS 3.7.0 version can be a drop-in replacement to the older DLSS versions. Using DLSS Tweaks, or even manually, users can patch in the latest DLSS 3.7.0 DLL and force games that weren't shipped initially or updated to support the latest DLSS 3.7.0 DLL file. We have the latest DLL download up on our Downloads section on TechPowerUp, so users can install DLSSTweaks and grab the desired file version on our website.

Grab the latest DLSS 3.7.0 DLL file here.

ASUSTOR Alerts Customers to Severe Vulnerability, Surveillance Center Gets Emergency Update

An emergency update is being pushed for Surveillance Center in response to a severe vulnerability detected in the software that could potentially allow an attacker to gain control elevated privileges to execute code on ADM to install malware. This update fixes this underlying vulnerability. ASUSTOR strongly urges all users of Surveillance Center for ADM to install the latest version as soon as possible to protect themselves and to minimize the risk of malware infection. ASUSTOR also recommends taking additional security measures to guard against the potential harms of malware in accordance with previously announced protective measures.

ASUSTOR strongly recommends taking the following actions to ensure your data is secure:
  • Change your password.
  • Use a strong password.
  • Change default HTTP and HTTPS ports. Default ports are 8000 and 8001 respectively.
  • Turn off Terminal/SSH and SFTP services and other services you do not use.
  • Make regular backups and ensure backups are up to date.
  • Turn on and update snapshots if available.
  • Enable the AbuseIPDB risk detection greylist.

Imagination GPUs Gains OpenGL 4.6 Support

When it comes to APIs, OpenGL is something of a classic. According to the Khronos Group, OpenGL is the most widely adopted 2D and 3D graphics API. Since its launch in 1992 it has been used extensively by software developers for PCs and workstations to create high-performance, visually compelling graphics applications for markets such as CAD, content creation, entertainment, game development and virtual reality.

To date, Imagination GPUs have natively supported OpenGL up until Release 3.3 as well as OpenGL ES (the version of OpenGL for embedded systems), Vulkan (a cross-platform graphics API) and OpenCL (an API for parallel programming). However, thanks to the increasing performance of our top-end GPUs, especially with the likes of the DXT-72-2304, they present a competitive offering to the data centre and desktop (DCD) market. Indeed, we have multiple customers - including the likes of Innosilicon - choosing Imagination GPUs for the flexibility an IP solution, their scalability and their ability to offer up to 6 TFLOPS of compute.

Debian Universal OS 12.0 "Bookworm" Set For June Launch

A press release (dated April 27) states: "We plan to release Debian 12.0 "Bookworm" on June 10. If you want to celebrate it, please consider attending a Debian release party, or hosting your own! See wiki.debian.org/ReleasePartyBookworm for more information. The release process typically takes the whole day and the release isn't done until the early hours of Sunday UTC."

Full Freeze Date
With the release date set, it's time to announce the Full Freeze date: Wednesday May 24. This means that from that moment on, every package requires a manual unblock by the release team if it needs to migrate to bookworm. Please note that, as with all freezes, the newrules apply for all packages that haven't migrated to testing yet (not only for uploads after the freeze). For all uploads, please review the Freeze Policy once again to make sure you know what is appropriate at this phase of the release.

OpenAI Unveils GPT-4, Claims to Outperform Humans in Certain Academic Benchmarks

We've created GPT-4, the latest milestone in OpenAI's effort in scaling up deep learning. GPT-4 is a large multimodal model (accepting image and text inputs, emitting text outputs) that, while less capable than humans in many real-world scenarios, exhibits human-level performance on various professional and academic benchmarks. For example, it passes a simulated bar exam with a score around the top 10% of test takers; in contrast, GPT-3.5's score was around the bottom 10%. We've spent 6 months iteratively aligning GPT-4 using lessons from our adversarial testing program as well as ChatGPT, resulting in our best-ever results (though far from perfect) on factuality, steerability, and refusing to go outside of guardrails.

Over the past two years, we rebuilt our entire deep learning stack and, together with Azure, co-designed a supercomputer from the ground up for our workload. A year ago, we trained GPT-3.5 as a first "test run" of the system. We found and fixed some bugs and improved our theoretical foundations. As a result, our GPT-4 training run was (for us at least!) unprecedentedly stable, becoming our first large model whose training performance we were able to accurately predict ahead of time. As we continue to focus on reliable scaling, we aim to hone our methodology to help us predict and prepare for future capabilities increasingly far in advance—something we view as critical for safety.
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