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This Week in Gaming (Week 46)

As we're moving closer to the middle of November, it appears we have yet another slower week of the new game releases, which kicks off with some tractor driving, not pulling. This is followed by a family friendly RPG, a detective saga, an arcade co-op isometric something, another remake of a Square Enix title and finally your chance to run your own industrial empire. There's also a new Tetris game with an accompanying documentary to celebrate 40 years of Tetris.

Farming Simulator 25 / This week's major release / Tuesday 12 November
Farming Simulator 25 invites you to join the rewarding farm life. Whether you build your legacy single-handedly or cooperatively in multiplayer - it's your farm, you decide! Build a farm along winding rivers and historic grain elevators in North America, surrounded by ponds in Central Europe, or in a lush East Asian landscape filled with rice paddies near a neon-lit port city. Grow crops, tend to animals, practice forestry, and manage an empire of business ventures with farm shops, productions, and constructions. Steam link

Windows Control Panel Faces Sunset After Nearly Four Decades, Settings App to Succeed It

Microsoft has officially confirmed plans to phase out the Windows Control Panel, a feature that has been a key to the operating system since its inception in 1985. The tech giant recently stated on its support website, "The Control Panel is in the process of being deprecated in favor of the Settings app, which offers a more modern and streamlined experience." The Control Panel has undergone numerous transformations over its 39-year lifespan and has been a familiar tool for Windows users across generations. Its impending retirement signifies a major shift in Microsoft's approach to user interface design and system management. The Settings app, introduced with Windows 8 in 2012, has gradually absorbed the functionalities of the Control Panel. Despite rumors of its demise circulating for a while, this is the first time Microsoft has officially acknowledged the Control Panel's deprecation.

The company still needs to specify an exact timeline for the complete removal of this legacy feature. Microsoft is encouraging users to utilize the Settings app whenever possible, stating, "While the Control Panel still exists for compatibility reasons and to provide access to some settings that have not yet migrated, you are encouraged to use the Settings app, whenever possible." The Control Panel's longevity can be attributed primarily to two factors: ongoing compatibility concerns and the presence of certain functions not yet available in the Settings app. Microsoft's need to maintain backward compatibility with older software and hardware configurations has been a critical driver behind the Control Panel's continued inclusion in Windows. This legacy support ensures that users can still access essential system settings and utilities that still need to be successfully migrated to the more modern Settings interface. However, the complete transition is now seemingly ready.

Texas Instruments to Receive up to $1.6 billion in CHIPS Act Funding for Semiconductor Manufacturing Facilities in Texas and Utah

Texas Instruments (TI) (Nasdaq: TXN) and the U.S. Department of Commerce have signed a non-binding Preliminary Memorandum of Terms for up to $1.6 billion in proposed direct funding under the CHIPS and Science Act to support three 300 mm wafer fabs already under construction in Texas and Utah. In addition, TI expects to receive an estimated $6 billion to $8 billion from the U.S. Department of Treasury's Investment Tax Credit for qualified U.S. manufacturing investments. The proposed direct funding, coupled with the investment tax credit, would help TI provide a geopolitically dependable supply of essential analog and embedded processing semiconductors.

"The historic CHIPS Act is enabling more semiconductor manufacturing capacity in the U.S., making the semiconductor ecosystem stronger and more resilient," said Haviv Ilan, president and CEO of Texas Instruments. "Our investments further strengthen our competitive advantage in manufacturing and technology as we expand our 300 mm manufacturing operations in the U.S. With plans to grow our internal manufacturing to more than 95% by 2030, we're building geopolitically dependable, 300 mm capacity at scale to provide the analog and embedded processing chips our customers will need for years to come."

AAEON Leverages NXP i.MX 8M Plus Platform for New PICO-ITX and Mini PC Solutions with NPU

Industry leader AAEON has expanded its RISC computing product portfolio with the release of the SRG-IMX8PL and PICO-IMX8PL, a Mini PC and 2.5" PICO-ITX board, respectively. Both products are powered by the NXP i.MX 8M Plus platform, featuring a quad-core Arm Cortex -A53 processor with a Neural Processing Unit (NPU) operating at up to 2.3 TOPS.

Built to provide cost-efficient IoT Gateway solutions in rugged environments, the SRG-IMX8PL and PICO-IMX8PL both offer wide temperature ranges of -40°C to 80°C with the use of a fanless heatsink, a 9 V to 36 V power input range. The SRG-IMX8PL Mini PC also features enhanced shock, drop, and vibration resistance. Dual LAN ports with IEEE 1588 and TSN capabilities, alongside Wi-Fi and 4G module support via M.2 2230 E-Key and full-size mini card, provide each device with broad connectivity options for industrial IoT use. Additionally, both the PICO-IMX8PL and SRG-IMX8PL support a wide range of operating systems, including Debian 11, Android 13, Windows 10 IoT, and Yocto, as well as data communication protocols such as Modbus, MQTT, and OPC Unified Architecture (OPC UA).

Xbox Giving Away One-of-a-Kind Fallout Vault Box

Xbox and Fallout fans, rejoice! Today, we are thrilled to announce a striking collaboration between Xbox and new series on Prime Video "Fallout", premiering on April 11. Introducing the Xbox and Fallout Vault Box—a custom collaboration that combines the rugged essence of the Fallout universe with the unparalleled security of a Fort Knox vault. Based on one of the greatest video game series of all time, "Fallout" is the story of haves and have-nots in a world in which there's almost nothing left to have. Two-hundred years after the apocalypse, the gentle denizens of luxury fallout shelters are forced to return to the irradiated hellscape their ancestors left behind—and are shocked to discover an incredibly complex, gleefully weird, and highly violent universe waiting for them.

The series comes from Kilter Films and executive producers Jonathan Nolan and Lisa Joy. Nolan directed the first three episodes. Geneva Robertson-Dworet and Graham Wagner serve as executive producers, writers and co-showrunners. The series stars Ella Purnell (Yellowjackets), Aaron Moten (Emancipation) and Walton Goggins (The Hateful Eight). Athena Wickham of Kilter Films also executive produces along with Todd Howard for Bethesda Game Studios and James Altman for Bethesda Softworks. Amazon MGM Studios and Kilter Films produce in association with Bethesda Game Studios and Bethesda Softworks.

"Twinsen's Little Big Adventure" Development Transferred to Unity Engine

2:21, a French development team is well versed in Unreal Engine 5-based games development—as of last year they were in the process of utilizing Epic's tech to remake Adeline Software's classic duo of Little Big Adventure (1994) and Little Big Adventure 2 (1997), as well as a now cancelled series reboot. Following on from recent-ish good news—regarding a new publication deal—CEO Ben Limare has announced that his team is moving away from UE5: "In June 2023, you experienced an initial prototype on Proxima Island, developed in a short time by a small team. Despite its imperfections, this prototype was a crucial springboard for engaging with you and understanding your expectations. This prototype was built using Unreal Engine 5, with an almost manual reconstruction of the island. Faced with the challenge of replicating this method for a larger world in a limited time, we opted for a complete overhaul of the game, based on new foundations."

Limare revealed to long-term fans that development of "Twinsen's Little Big Adventure" has already quietly transferred over to the Unity Engine—a strange choice given last year's fallout over "Runtime Fees." Unity Technologies is not winning any popularity contests in modern times—CEO John Riccitiello resigned last October, during payment plan upheavals. 2.21 developers did their very best to carry on with UE5, but legacy code demanded a pivot to a compatible foundation. Limare has roped in another Adeline Software veteran: "The answer lies in the work of Sébastien Viannay, a developer on the original games, as well as the mobile port. It was during the work on the latter that Seb developed a small tool to setup the pathfinding—that is, the ability to tap a point on the screen and have Twinsen follow that direction. This tool interprets the original game's data to reconstruct the level and identify obstacles."

"S.T.A.L.K.E.R. Legends of the Zone Trilogy" Announced During Xbox Partner Preview

Today, during the latest Xbox Partner Preview broadcast—as a surprise for Xbox gamers everywhere—GSC Game World launched the S.T.A.L.K.E.R. Legends of the Zone Trilogy for Xbox One and Xbox Series X|S (via backwards compatibility). That's right - it's available today! The Legends of the Zone Trilogy bundle—available on the Microsoft Store for $39.99 USD—includes all three iconic games that make up the original S.T.A.L.K.E.R. Trilogy: Shadow of Chernobyl, Clear Sky, and Call of Pripyat—or you can pick up each of the games individually for $19.99 USD each. Every element from the original games has been maintained and faithfully ported to console thanks to the hard work of GSC Game World and their partners at Mataboo. This all makes for a great opportunity for Xbox gamers everywhere to get some foundational knowledge of S.T.A.L.K.E.R.'s universe in the lead-up to the launch of S.T.A.L.K.E.R. 2: Heart of Chornobyl, coming day one to Game Pass on September 5, 2024.

But translating these hardcore PC games to an Xbox controller has been no small feat. For a series that is known for blending a variety of genres like horror, first-person shooter, exploration, and immersive sim, it was important for the team to get it right. Speaking with GSC Game World PR Specialist Zakhar Bocharov, we wanted to learn more about what this process was like, bringing these cult-classic, hardcore PC titles to console, and some of the innovative design and UI adjustments the team had to make to bring all three games to Xbox.

EA Celebrates "Need for Speed" 30th Anniversary with Y2 "NFS: Unbound" Roadmap

Surprise! We're still here, and not just here - we have a whole year's worth of content coming to you! NFS turns 30 this year, and with that huge legacy, we couldn't stand idle. However, this year will be a bit different from the previous one. Because here's the thing—the NFS legacy signifies different things to each and every one of you. Some of you were there at the start of it all on Road and Track. Some of you will remember taking on the Eastsiders in Olympic City or smashing your way through the Blacklist in Rockport. Or you might have started playing more recently. Hustling by day and risking it all by night in Palm City. No matter your memory, we all have a shared love of NFS, and we want to build new memories over the next 12 months.

But, we'll be honest and admit we can't build everything everyone wants right now, but we can decide together what NFS should be in the future. Our vision is that through our second year of live service, you can, for the first time, begin to play the ultimate NFS experience in one place. Your feedback and gameplay will help shape the future of this iconic franchise. As you play, we will be listening, observing and reacting to the things you want to see and those you don't. It's an approach that we're calling Kaizen.

Final Fantasy VII Rebirth Devs Discuss Sephiroth & Aerith Redesigns

With his long silver hair, enormous odachi blade and epic theme song composed by legendary Nobuo Uematsu himself - Sephiroth is one of the most recognizable antagonists in RPG's history. The one-winged angel debuted in the original Final Fantasy VII in 1997 as a once-loved war hero and first-class SOLDIER who descended into madness and promised to destroy the planet upon learning of his unnatural creation. But there is much more to Sephiroth than just that. In Final Fantasy VII Remake, Sephiroth appears sporadically, mainly as a haunting memory, as the story focuses on Cloud and his friends trying to stop the evil corporation Shinra from killing the planet by using its life essence, mako, as an energy source.

In the upcoming Final Fantasy VII Rebirth, however, we will see Sephiroth in his full glory. We asked Producer Yoshinori Kitase to discuss reimagining this iconic character in the Remakes: "The story in Final Fantasy VII Rebirth starts after the team has escaped Midgar and continues all the way up to the Forgotten Capital. In the original game, Sephiroth barely appeared during this section, but in Final Fantasy VII Rebirth, he is the driving force that pulls the story along to fill that void. He is depicted in even more depth than in the original game, and I think this makes him an even more charismatic and appealing antagonist than before."

Tomb Raider I-III Remastered Features Explored

It's been almost 30 years since Lara Croft took her first snowy steps in the mountains of Peru. In about 30 days, console and PC players will get to re-experience Lara's first three globe-trotting adventures, with a fresh look and feel in Tomb Raider I-III Remastered on PlayStation 4|5, Xbox Series X|S, Xbox One, Nintendo Switch and Windows PC. How did we get here? That story takes us to Austin, TX in 1998.

Aspyr & Lara go way back
A burgeoning video game company, Aspyr, launches Tomb Raider II on Macintosh computers. Aspyr continued with the Tomb Raider franchise until 2003, launching Tomb Raider, Tomb Raider III, Tomb Raider: The Last Revelation, Tomb Raider: Chronicles, and Tomb Raider: The Angel of Darkness. We've always wanted to revisit these titles, but we always debated the right approach. For years, we worked through the right balance of preservation and modernization. And once we felt we nailed it, we got in touch with our friends at Crystal Dynamics.

Intel Exploring x86S Architecture, Envisions an Unadulterated 64-bit Future

Intel has published a highly involved and extensive whitepaper on the topic of streamlining its CPU architectures, most notably by focusing on a purely 64-bit specification, and consequently dropping legacy 32-bit operating modes (as well as 16-bit!). Team Blue's key proposal states: "This whitepaper details the architectural enhancements and modifications that Intel is currently investigating for a 64-bit mode-only architecture referred to as x86S (for simplification). Intel is publishing this paper to solicit feedback from the ecosystem while exploring the benefits of extending the ISA transition to a 64-bit mode-only solution."

The paper provides a bit of background context: "Since its introduction over 20 years ago, the Intel 64 architecture became the dominant operating mode. As an example of this evolution, Microsoft stopped shipping the 32-bit version of their Windows 11 operating system. Intel firmware no longer supports non UEFI64 operating systems natively. 64-bit operating systems are the de facto standard today. They retain the ability to run 32-bit applications but have stopped supporting 16-bit applications natively. With this evolution, Intel believes there are opportunities for simplification in our hardware and software ecosystem."

Shadowman: Darque Legacy Announced by Blowfish Studios

Get ready to face your fears with Shadowman: Darque Legacy ! In this heart-pounding single-player action horror game, take up the scythe of novice Shadowman Jack Boniface, to defend humanity against the terrors of the Deadside. Enter a vivid, horrifying world, shifting between two planes of existence, each with their own twisted challenges. Master visceral, rewarding combat with deadly supernatural weapons and brutal finishing moves, as you battle both human foes and hellish abominations. With its intriguing narrative and dark atmosphere, Shadowman offers an unforgettable experience, blending the best of the Action, Horror and Adventure genres. Don't miss out on this unique and spine-chilling game.

For centuries, the Boniface family has carried a dark legacy - the mantle of the Shadowman, walker between worlds, sworn to preserve the veil between life and death. Now, novice Shadowman Jack Boniface is thrust into the path of a growing evil that threatens everything his predecessors fought for. Building upon the decades of Shadowman tales told within Valiant Comics, this new chapter is an original story developed in partnership with Valiant Entertainment. In Shadowman: Darque Legacy, duel against a horrifying cast of enemies in challenging, visceral combat. Clash with the fanatical Brethren cultists, from hammer-wielding brutes to sorcerous necromancers, and battle truly wretched creatures that have slithered forth from the most desolate depths. Deliver brutal and bloody finishers with a range of Shadowman weapons.

EA Retiring Legacy Battlefield Games, Digital Sales Ending in April

As we close in on 15 years since the release of Battlefield 1943, and Bad Company 1 & 2, we are announcing that their journey is coming to an end. Starting April 28 2023, Battlefield 1943, and Battlefield: Bad Company 1 & 2 will be removed from digital storefronts and you will no longer be able to purchase them.

This is in preparation for the retirement of the online services for these titles which will happen on December 8 2023. For Bad Company 1 and 2, you can still continue playing them and use their respective offline features, such as the single player campaign. You can also read our FAQ and Service Updates for further information on the retirement of online services.

Update 14:17 UTC: EA updated their press release this morning, to clarify that the inclusion of Mirror's Edge was an error. They stated via Twitter: "We currently have no plans to remove Mirror's Edge from digital storefronts."
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