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Bandai Namco Provides Overview of ELDEN RING NIGHTREIGN

ELDEN RING NIGHTREIGN, the standalone multiplayer co-op action survival game by FromSoftware, Inc. and published by Bandai Namco Entertainment Inc., unveiled a new trailer to showcase an overview of the systems at players' disposal to conquer the game's various challenges in its harsh and unforgiving world. The network test was just a glimpse of the surface of the game's malleability, as the world of Limveld can twist and change with each run. Discover what awaits players when ELDEN RING NIGHTREIGN launches later this month, by watching the new Gameplay Overview trailer (below).

In ELDEN RING NIGHTREIGN, players must make split-second decisions about combat and exploration across a map that can fluctuate with different biomes, weapons, and enemies in order to become stronger, and outrun the encroaching circle of fire to be able to take on terrifying bosses at the end of each day. This culminates on the third day, where if players were successful in surviving the night must take on one of the Nightlords—new bosses for this version. Nightfarers must learn to cooperate to take down these challenges, combining their unique abilities together for an unparalleled experience in the ELDEN RING universe. All is not lost for those who fall in defeat. Unsuccessful runs will grant players relics to allow them to customize and upgrade their characters tailored to their personal play styles.

Sabotage Studio Presents Sea of Stars: Throes of the Watchmaker DLC

Hey everyone! We're almost exactly one year past the release of Sea of Stars (!!!), and while we've been a bit quiet lately, we're excited to share some fantastic news today. Throes of the Watchmaker is coming Spring 2025, for free! Visit the DLC's website for everything there is to know so far. We hope you're as excited as we are about this new adventure!

Malevolent Spectacle Awaits
Throes of the Watchmaker finds the Solstice Warriors Valere and Zale venturing into the miniature clockwork world of Horloge. In this magical land where denizens are threatened by a cursed carnival, our heroes will need to adapt to unfamiliar rules if their Sun and Moon powers are to manifest.

Yeston Unveils New "Game Ace" Graphics Card Design - Debuting with Mysterious No. 207 Character

Throughout the Spring period, Yeston has mostly concentrated on getting AMD RDNA 4-based products out into the wild. The Chinese brand previewed custom GeForce RTX 50-series models around mid-January—months later, potential buyers have patiently waited for finalized retail stock to appear on shelves. The manufacturer fully introduced and launched its GeForce RTX 5070 Ti Sakura Atlantis OC SKU late last week, but this brightly-hued and cheerfully-decorated design does not hold universal appeal. Yeston has alluded to less extravagant "Game Ace" GeForce RTX 50-series cards; January 2025 promotional material indicated a recycling of previous-gen shroud and backplate setups. This morning, Yeston's official Weibo account unveiled a completely brand-new Game Ace model.

This forthcoming offering looks wholly unrelated to older siblings; as evidenced by an overall much darker aesthetic—mixing shades of pink, purple and black. Unlike the brand's flagship Sakura Atlantis fantasy-themed product line, their debut 2025 Game Ace effort is accompanied by a male protagonist. Yeston's Weibo account hinted about the origins of this mysterious sci-fi mascot (and additional cast members): "new characters unlocked with a new release? The Dark Knight is rising! A story lurking in the parallel universe No. 207, a character hidden in the depths of the dark night, who is he? The truth is revealed by you." Technical information was not included in the company's fresh marketing campaign, but two big clues are clearly visible. White "GeForce RTX" text and a single 8-pin power connector—as theorized by VideoCardz—indicate an enclosing of NVIDIA GeForce RTX 5060 Ti hardware.

Bandai Namco Explores ELDEN RING NIGHTREIGN's Character Classes, Reveals PC Spec Requirements

ELDEN RING NIGHTREIGN, the standalone multiplayer co-op action survival game by FromSoftware, Inc. and published by Bandai Namco Entertainment Inc., challenges players with PVE combat against a harsh and unforgiving world. Teaming up in squads of three—or daring to go solo—players must choose one of eight Nightfarers, each with different abilities, to outlast a three day-and-night cycle. Of these eight intrepid adventurers, the first four have been revealed with character trailers, the latest of which is the element-wielding mage, the Recluse. ELDEN RING Nightreign launches for PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam on May 30.

In ELDEN RING Nightreign, players must make split-second decisions about combat and exploration across a map that can fluctuate with different biomes, weapons, and enemies in order to become stronger, and outrun the encroaching circle of fire to be able to take on terrifying bosses at the end of each day. This culminates on the third day, where if players were successful in surviving the night must take on one of the Nightlords—new bosses for this version. Nightfarers must learn to cooperate to take down these challenges, combining their unique abilities together for an unparalleled experience in the ELDEN RING universe. All is not lost for those who fall in defeat. Unsuccessful runs will grant players relics to allow them to customize and upgrade their characters tailored to their personal play styles.

Warner Bros. Will Wrap Up MultiVersus Live-service, Concluding with Season 5

Hi everyone. We have an important update to share regarding MultiVersus. After careful consideration, our next Season will serve as the final seasonal content update for the game. MultiVersus Season 5 will begin on February 4, 2025, and run through May 30, 2025, adding two new playable characters to the roster—DC's Aquaman and Looney Tunes' Lola Bunny. All new Season 5 content, including Aquaman and Lola Bunny, will be earnable through gameplay. Both new characters will be accessible when Season 5 begins on February 4 at 9 a.m. PST—Aquaman via the Battle Pass as the first tier reward and Lola as the daily calendar login reward.

All online features will continue to be available until Season 5 concludes on May 30 at 9 a.m. PST. At that point, there will be an option to play MultiVersus offline via the local gameplay mode, either solo against A.I. opponents or with up to three friends. To do this, you'll need to install/download the latest version of the game and log in during Season 5, any time between February 4 at 9 a.m. PST and May 30 at 9 a.m. PST. After logging in, a local save file will be automatically created connected to your PlayStation Network, Microsoft Store, Steam, or Epic Games Store account, allowing you to enjoy the game offline with all earned and purchased content moving forward.

Citizen Sleeper 2 Previewed Ahead of January 31 Launch

Typically, if I'm holding my breath while playing a game, it's because I'm focused on the rhythm of say, an intense combat sequence or platforming section. The tension stems from the precise, real-time input needed to triumph in those situations, a perfectly-aligned leap or parry. Citizen Sleeper 2: Starward Vector, an RPG in which the main mechanic is placing dice into a slot at your leisure, does not require the lightning fast touch of a button, and that in itself is a testament to how exhilarating the game can be.

Citizen Sleeper 2 is the sequel to 2022's Citizen Sleeper, and a compelling evolution to the first instalment that introduces new characters, stories and mechanics. You don't necessarily need to have played the first game, but it does help in understanding the nuance and complexities of the unforgiving, dystopian world that Citizen Sleeper is set in. While the first game often felt like an isolated journey where helping yourself was often a zero-sum game, Citizen Sleeper 2 introduces a crew system, alongside some other clever new features, allowing your Sleeper to become the quirky, unappointed protagonist of your very own episodic sci-fi adventure.

Bandai Namco Showcases "DRAGON BALL: Sparking! ZERO" Gameplay

The stage is set and the anticipation palpable as DRAGON BALL: Sparking! ZERO adds new names to its latest lineup of fighters. Power and speed are often worthless without precision and timing. These new characters are well aware of that. In the DRAGON BALL universe, you have encountered characters who seamlessly blend both speed and power, creating a formidable fusion of strength and agility. However, among all of them, some make their raw strength or rapid movements their defining trait. The newly revealed characters are charted below.

Producer Jun Furutani revealed more details about the game's mechanics
DRAGON BALL: Sparking! ZERO brings back enhanced gameplay elements that the franchise has been known and cherished for, making battles even more spectacular, faster, impressive and authentic to the anime. Evolved features such as "Skill Count", "Revenge Counter" and "Vanishing Assaults" have been added, giving chances for players to counterattack their foes, and add more strategy to their fights. As you discover more about DRAGON BALL: Sparking! ZERO, ask yourself: will you prefer raw, overwhelming power or lightning-fast agility?

"Double Dragon Gaiden: Rise of the Dragons" Devs Introduce "Sacred Reunion" DLC

The Lee family is reuniting once again to rid the streets of crime as Billy and Jimmy Lee's cousin, Sonny Lee, is joining Double Dragon Gaiden: Rise of the Dragons on April 4. An unconventional fighter, Sonny thrashes his enemies with a flurry of punches and kicks to prove he's just as powerful as his cousins. First appearing in Double Dragon 3: The Rosetta Stone, Sonny Lee joins Double Dragon Gaiden as part of the free Sacred Reunion DLC coming to PC and consoles. Sonny is the lazy, distant cousin of the Lee brothers, but just like Billy and Jimmy, he has practiced the art of Sōsetsuken since he was young. However, Sonny has a hard time keeping up. He opts to give the ancient technique his own creative spin and now wanders the streets to test the might of his new moves.

Also joining Sonny in the Sacred Reunion DLC is the secret assassin Ranzou and one additional mystery fighter. Ranzou is a mysterious young ninja from a secret organization, known as The Secret Society of Ninjas. He has no stake in the fate of New York, but he is sent here by his organization as a test of his abilities. Along with the new characters, the Sacred Reunion DLC will include Survival mode, Versus mode and online co-op. As a fighter, Sonny distinguishes himself as a rushdown/offensive warrior. He executes an action attack similar to a quick breakdance maneuver that travels a short distance and covers threats from all directions. Despite his Sōsetsuken roots, we wanted to ensure that Sonny is his own character, and he is designed to play differently from Billy and Jimmy with much more eccentric moves. His role as the familial outcast significantly influences his fighting style, resulting in a blend of showboating and non-traditional stances. Sonny's distinctive approach to combat reflects his individuality within the family dynamic, which gives him more depth and personality, allowing him to shine brighter in the game.

Toys for Bob Announces Separation From Microsoft/Activision Blizzard

We're thrilled to announce that Toys for Bob is spinning off as an independent game development studio! Over the years, we've inspired love, joy, and laughter for the inner child in all gamers. We pioneered new IP and hardware technologies in Skylanders. We raised the bar for best-in-class remasters in Spyro Reignited Trilogy. We've taken Crash Bandicoot to innovative, critically acclaimed new heights.

With the same enthusiasm and passion, we believe that now is the time to take the studio and our future games to the next level. This opportunity allows us to return to our roots of being a small and nimble studio. To make this news even more exciting, we're exploring a possible partnership between our new studio and Microsoft. And while we're in the early days of developing our next new game and a ways away from making any announcements, our team is excited to develop new stories, new characters, and new gameplay experiences.

Nightdive Studios Discusses Remastering of "Star Wars: Dark Forces"

Last year, it was revealed that the masters of remasters at Nightdive Studios have taken on the task of bringing the beloved 90s classic Star Wars: Dark Forces to modern audiences. The remaster is set to release February 28 on PS5 and PS4, nearly 30 years after the release of the original game from LucasArts in 1995. Similar to Nightdive's previous endeavors with titles like Quake II and Turok 3: Shadow of Oblivion Remastered, Star Wars: Dark Forces Remaster honors the strong foundation of the original while updating it for modern consoles through the studio's proprietary KEX engine, allowing the game to run at up to 4K resolution at 120 FPS on PlayStation 5. With this, fans of the original as well as a whole new generation of gamers, will be able to experience Star Wars: Dark Forces and appreciate what made it such an essential title within LucasArts' (now Lucasfilm Games) impressive catalog. Further honoring the work that went into its initial development, it's been revealed that Star Wars: Dark Forces Remaster will feature a special Vault jam-packed with never-before-seen content from the making of the 1995 original!

With improved spritework and remastered cutscenes, those looking to dig deeper into a truly unique story within the Star Wars galaxy will be able to enjoy a visually pleasing narrative experience as they join protagonist Kyle Katarn, a defector turned mercenary for hire working for the Rebel Alliance, in foiling the Galactic Empire and its secret Dark Troopers Project. As much as we'd love to continue gushing over why this has been such an exciting project for Nightdive and must-play title for fans and newcomers alike, let's dive deeper into the fascinating history and behind-the-scenes work of breathing new life into Star Wars: Dark Forces with Nightdive's Project Lead and Producer, Max Waine.

Tekken 8 Story Mode Previewed Ahead of January 26 Launch

Within the first few minutes of Tekken 8's story mode, I was whooping at the screen as I watched the iconic Jin Kazama sprout wings, throw three cars at his dad with his mind and then proceed to body slam him through a skyscraper. I knew that if the game has started on this foot, I was in a for a good time. Tekken 8 is a rambunctious, over-the-top, callback to the absurdity of the likes of Tekken 3, and you're going to absolutely love it.

Tekken 8's story mode follows Jin Kazama's journey to take down his father, Kazuya Mishima, who is once again hosting a tournament to find the world's greatest fighter. Contestants from countries all over the world will compete, and those that fail will face horrible consequences unless Jin puts a stop to his antics, all the while fighting to rediscover his own devilish powers. There is more to this story, of course, but one that you'll absolutely want to experience for yourself. Don't worry, if you're not up to date with the story so far, Tekken 8 offers a series of short videos that'll catch you up on the main plot.

Overwatch 2 Season 4 Previewed in Trailer, Blizzard Publishes Official S4 Roadmap

Overwatch 2 Season 4 launches April 11! Blossom onto the battlefield with our newest Support Hero Lifeweaver, progress through the Battle Pass to earn rewards including Mythic Galactic Emperor Sigma, and fight for your faction when The Watchers and The Infinite Empire clash in the Starwatch event! Explore Talantis, the first-ever map made in collaboration with the community. Enjoy major quality-of-life updates with a revamped Competitive experience.

Watch the trailer to see what to expect with this upcoming season, which brings the new Support Hero Lifeweaver, a new Battle Pass, the community-made map called Talantis, and more. Progress through the Battle Pass to earn rewards including Mythic Galactic Emperor Sigma, and fight for your faction when The Watchers and The Infinite Empire clash in the Starwatch event.
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