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GungHo Designer Discusses Modernization of Classic "Lunar" JRPG Series

To celebrate the release of Lunar Remastered Collection—out now for PC (Steam), Xbox One (compatible with Xbox Series X|S), PlayStation 4 (compatible with PS5), and Nintendo Switch—I sat down with our Senior Graphic Designer, Amy Nguyen, and talked to her about how this remaster's logo came to be. I asked her about her inspirations, her design process, and more!

Dive into the enchanting worlds of LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete! Tag along on Alex and Hiro's quests and challenge enemies like the Magic Emperor and God of Destruction to save the world from dire peril in two adventures set 1000 years apart from each other! LUNAR Remastered Collection brings together LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete with enhanced graphics, audio, and quality-of-life improvements. Available for the first time on modern consoles, this remastered edition honors the beloved series that has remained in the heart of gamers since its initial release in 1992.

Bend Studio Lead Outlines Days Gone Remastered Accessibility Features

With the launch of Days Gone Remastered—for PlayStation 5 and PC—just around the corner, we're excited to spotlight our expanded suite of accessibility features. Taking the foundation of our baseline list from Days Gone in 2019, we made it a priority to evolve and improve accessibility to make the player's experience more accessible and customizable when hitting the Broken Road on April 25. Let's dive right in!

Visual features
Subtitle customization is now vaster than ever before in Days Gone. We added a total of 11 subtitle colors for you to choose based on your preference, which can also be used for the speaker's name. Want to mix and match? No problem! Choose the subtitle text to be one color and the speaker's name to be another color. On top of color customization, we also expanded the options for subtitle background. Originally, this could only be toggled on or off. Now, you can select between default (transparent), darkened, light, and black.

The Talos Principle Reawakened is a "Complete Modernization" of Croteam's 2014 Classic

We're excited to reveal that The Talos Principle Reawakened is not just a remaster, but a complete modernization of our 2014 classic, carefully redesigned for 2025 gaming standards. Because, let's be honest games today aren't just about deep thinking and careful exploration. No, no, no. We—at Croteam and Devolver Digital—know that in today's gaming landscape, engagement is king and effort is optional. So, we've made sure our remaster aligns with modern industry standards: maximum retention, minimum thinking! Check out all the new features in the video below.

The Talos Principle: Reawakened introduces new content, enhanced gameplay, and a gorgeously upgraded presentation. Relive the critically acclaimed expansion Road to Gehenna and dive into an all-new chapter, In the Beginning. Discover the story of Alexandra Drennan, as she faces profound existential questions while orchestrating the Simulation's first critical test, challenging players to think deeply about the human condition. Rebuilt with Unreal Engine 5, the Simulation world you remember is now more immersive and detailed than ever before. Enhanced lighting, textures, and environmental design breathe new life into every corner of the game, alongside modernized quality-of-life updates that maintain the vision of the original classic.

KONAMI Reveals GRADIUS ORIGINS Collection, Opens Up Pre-orders in Advance of August 7 Launch

Konami Digital Entertainment, has announced the GRADIUS ORIGINS collection—this compilation will release on the PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC via Steam on August 7 with digital pre-orders starting on March 27 (yesterday). GRADIUS ORIGINS is the definitive collection of the earliest games from the GRADIUS series—2D shoot 'em up classics that embody nostalgic gaming from the 1980s.

GRADIUS holds a special place in gaming history - not just for its side-scrolling spacecraft battles, but also for introducing a legendary cheat code. First appearing in the original 1986 Japanese FAMICOM version, the now-iconic code (activated once players pushed the ↑ ↑ ↓ ↓ ← → ← → B A buttons on their controllers) gave players a crucial power-up boost, and would later go on to become a staple in gaming culture. With this new collection, players can relive the challenge of GRADIUS while paying homage to the origins of one of gaming's most famous secrets.

Square Enix Announces "SaGa Frontier 2 Remastered" - Launched Immediately on PC, Consoles & Mobile

Surprise game alert! SaGa Frontier 2 Remastered is digitally available now for Nintendo Switch, PlayStation 5, PlayStation 4, Steam, iOS and Android! This excellent RPG is a real fan-favorite thanks to its unique storytelling, beautiful watercolor graphics, satisfying turn-based combat and character progression and top-tier soundtrack. This new remastered edition enhances the game further, with updated visuals and UI, new gameplay features, additional playable characters, new events and more.

Basically, it's one of the crown jewels of the franchise brought bang up to date… and available today. SaGa fans are no doubt frantically checking their respective storefronts to download the game, but for anyone unfamiliar with SaGa Frontier 2, read on and we'll explain everything you need to know about this epic history-spanning RPG, including what's new.

Naughty Dog Details "The Last of Us Part II Remastered" PC Features & Spec Requirements

We're just a few weeks away from The Last of Us Part II Remastered arriving on PC on April 3, and we here at Naughty Dog wanted to make sure players were prepared for the journey ahead. Whether it's your first time experiencing Ellie and Abby's acclaimed stories, or you've previously played and are excited to jump in via a new format, we have plenty of quality-of-life features and even new content in store.

PC features detailed
The PC version of The Last of Us Part II Remastered brings with it all the improvements and new features added in the PlayStation 5 version released in 2024, such as the roguelike survival mode No Return, Guitar Free Play, and hours of developer commentary. And in partnership with our friends at Nixxes Software and Iron Galaxy, Part II Remastered has been brought to PC with plenty of PC-centric quality-of-life features that further bring the snow-covered mountains of Jackson, Wyoming, and the rainswept streets of Seattle, Washington to beautiful life.

Civilization VII's First Major Update Available Now, Fixes UI & Adjusts Balance

Hello Civ fans, Update 1.1.0 is here—our first major update to Civilization VII! This update includes a mix of both paid and free content, with many of the free additions influenced by community feedback. For these extensive Update 1.1.0 notes, we've separated PC and Console into two separate sections so you can easily read them for your preferred platform. As part of these update notes, we're introducing a Feature Spotlight section, where the developers will dive deeper into new features or improvements being made. The Update Notes will cover all the addressed issues and improvements, including changes to both the base game and DLC. And lastly, for those who are excited about paid content additions, a Collection section will showcase the newest civs, leaders, and Wonders included in the latest paid Content Collection.

This update also brings a number of addressed issues and improvements specifically for console players. Some of these changes may already be available to PC players, but now all platforms are fully up-to-date. This also means cross-play between PC has been restored across PC, PlayStation, Xbox, and Switch, so you can once again enjoy cross-platform multiplayer between PC and these consoles with the latest version of the game. For a look into what else we're planning, take a look at our recently released Update Check-in detailing some of what you can expect in our next update, and some major features being scoped out for the future. As always, we're listening closely to your feedback, so please keep sharing your thoughts on the Steam Discussion forums or our official Civilization Discord Server.

S.T.A.L.K.E.R. 2's "Major Patch 1.2" Brings 1700+ Improvements & Fixes

Stalkers! Major Patch 1.2 is here! We are ready to present you Patch 1.2. A massive one, with over 1700 improvements and fixes to all aspects of the game: balance, locations, quests, blockers, crashes, performance, more A-Life 2.0 fixes, you name it. This work wouldn't have been possible without your feedback and comments on your personal experience with the Zone, thanks for sharing it here on Steam, Reddit, Discord, and other socials.

Thanks for staying with the Zone! As always, we will continue to listen to your feedback and comments, and share game updates as soon as possible. If you spot an "anomaly" that is not supposed to be in the game, please report it to our colleagues in Tech Support Hub. That will help us investigate potential issues faster.

Firaxis Celebrates Launch of Sid Meier's Civilization VII, Welcomes Feedback

Civ fans—Sid Meier's Civilization VII is available now! To the entire Civ community, thank you so much for joining us on this journey. We're honored and humbled to be starting this new chapter of Civ history with you, and this is just the beginning of our years-long commitment to Civilization VII. Thanks especially to everyone who has offered feedback and support in the days since Advanced Access began for Deluxe and Founders Edition owners. As we stated in our February 6 message to the Civ community, we're actively listening to all the feedback, and work is already underway on free updates to the game including a UI rework, the addition of community-requested features, and other quality-of-life updates. We're still determining what can be delivered when, so be on the lookout for a detailed roadmap in the future. We're committed to making Civilization VII the best it can be, and your feedback is hugely helpful as we continue to make improvements.

Thank you for being a Civ fan
We can't wait for you to get into the game and start building an empire you believe in - but first, we'd like to share some heartfelt thanks to the entire Civ community from some of the people who made Civilization VII possible: "It is a monumental day for all of us at Firaxis, and we couldn't let it pass without saying a heartfelt thank you. When Sid Meier started this series over 30 years ago, his vision for Civilization wasn't just about building a great game - it was about creating a canvas where players could shape the world and write their own history. That vision remains at the heart of everything we do, and it's what makes Civilization VII a true collaboration with you, our dedicated fans. On behalf of everyone at Firaxis, thank you for your trust, excitement, and love for this series. Here's to the next chapter of Civilization!"—Heather Hazen, President of Firaxis

Warhammer 40,000: Space Marine 2's "Datavault" Update Out Now

Saber Interactive and Focus Entertainment are thrilled to welcome the third major content update for the blockbuster Warhammer 40,000: Space Marine 2. Titled "Datavault," this new update brings more free content and much-requested quality-of-life improvements to all players, while also granting Season Pass owners even more cosmetics to customize their characters. Space Marine 2 is available now on PlayStation 5, Xbox Series X|S and PC. Check out everything the "Datavault" update has to offer with today's new trailer!

New challenges and rewards await in the Datavault!
Directly accessible through the Armory, today's main addition comes in the form of the Datavault, a brand-new Battle-Barge chamber where Tech-Priests collect and store intel on the many enemies of the Imperium. By completing Ordeals, players will accumulate Research Data that they'll be able to trade for Requisition Points and new cosmetics like pauldron markings, weapon skins (Thunder Hammer, Auto Bolt Rifle) and even new armor pieces (breastplate, gauntlet).

Capcom Showcases Onimusha: Way of the Sword, Announces Samurai's Destiny Remaster

Capcom held a double-feature livestream, combining our latest news and updates in one special show. We shared the news on our upcoming lineup in Capcom Spotlight, followed by a deep dive into the highly anticipated Monster Hunter Wilds ahead of launch on February 28. Here's the big news from the show.

Onimusha: Samurai's Destiny remaster announced, Onimusha: Way of the Sword update
Additional details were shared on the brand-new title in Capcom's legendary swordplay action series, Onimusha: Way of the Sword. Onimusha: Way of the Sword tells the heroic tale of a sole samurai fighting against hordes of twisted creatures known as the Genma. Wielding an Oni Gauntlet, our new protagonist will mow down enemies in this dramatic story, set in a beautiful and eerie rendition of Kyoto. True to the series' soul-sucking action combat, absorbing souls to restore health and use special moves in the heat of battle is key to victory. Experience thrilling sword fights and slice through hordes of Genma when Onimusha: Way of the Sword launches in 2026.

Assassin's Creed Shadows Accessibility Features Explained

Assassin's Creed Shadows launches on March 20 on PS5, Xbox Series X|S, Amazon Luna, Macs with Apple silicon via the Mac App Store, and Windows PC through the Ubisoft Store, Steam, and Epic Games Store. Set during the late Sengoku era in Japan, players will play as both the stealthy shinobi Naoe and the formidable samurai Yasuke. No matter who you're playing as, the development team wanted to ensure that as many people as possible are able to enjoy everything that Assassin's Creed Shadows has to offer. To learn more about the team's approach to accessible design, we spoke with UX Director Jonathan Bedard.

Assassin's Creed Shadows is an evolution for the franchise, with many elements being rebuilt from the ground up. In what ways did that allow you to change your approach to accessibility?
Jonathan Bedard: Having changed the way we built the game, we had to redo many things, and it allowed us to revisit some elements that weren't working as well as we'd hoped. Certain features benefited from this by being retooled or by simply changing the interface itself - or in some cases, the functionalities - to elevate our offer and our experience to higher standards. One example of that is our input remapping. Not only can you adjust the inputs of any of the buttons, but you can adjust the action of that input, whether you want it to be a hold or a press.

TALES OF GRACES f REMASTERED Out Now on PC & Consoles

Bandai Namco Entertainment America Inc. today announced the launch of TALES OF GRACES f REMASTERED, bringing the remastered version of the timeless action RPG to current generation consoles and PC. The title enhances a memorable entry in the Tales of series, letting players experience this classic with stunning visuals and new features. TALES OF GRACES f REMASTERED also adds more than 80 DLC packs and items released for the original, now included in the base game. The title is available now in Standard and Deluxe Editions for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox Series X|S, Xbox One, and PC via Steam.

TALES OF GRACES f REMASTERED is a remastered version of TALES OF GRACES f that released in 2010. Players will follow the adventures of Asbel and his friends as they embark on a world-spanning quest filled with unforgettable characters, shocking revelations, and unique companions brought together through promises made across time. Set in the lush and vibrant planet of Ephinea, players embark on a journey of intrigue across a world ruled by three great nations, each with the power of Eleth.

Aspyr & Saber Discuss Tomb Raider: The Angel of Darkness Remastered

Accused of murdering her former mentor, Werner Von Croy, Tomb Raider: The Angel of Darkness follows Lara Croft as a fugitive, unraveling an intricate web of secret societies locked in a centuries-long shadow war. Though initially divisive, The Angel of Darkness has developed a cult following over the years, with fans becoming digital archaeologists, delving into its cut content and unrealized potential.

Tomb Raider IV-VI Remastered aims to realize the full potential of The Angel of Darkness by restoring much of the content originally envisioned for the game. The developers from Saber and Aspyr have focused on reintroducing elements that fans have long celebrated, enhancing the experience of this cult classic.

LUNAR Remastered Collection Lined Up for April 18 Launch

LUNAR fans, mark your calendars! The epic adventure to save the world from the forces of evil with old friends Alex, Hiro, and more, begins April 18, 2025. Wishlist it on Steam right now! Dive into the enchanting worlds of LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete, two beloved JRPGs that have captured the hearts of gamers for generations. LUNAR: Silver Star Story introduces Alex, an aspiring Dragonmaster who bands together with his friends to combat the perilous emergence of the Magic Emperor and stop him from taking over the world.

LUNAR 2: Eternal Blue picks up a thousand years later, and follows Hiro and his friends as they set out in search of the Goddess Althena alongside an enigmatic girl named Lucia. On this grand quest, fend off enemies like Borgan and White Knight Leo, who hunt down the group to eradicate what they deem to be the "Destroyer of Lunar." This definitive remastered edition features enhanced graphics, audio, and quality-of-life improvements that will satiate that hunger for 90s nostalgia--better than you remember! Embark on these two adventures with updated language support, now available in English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, and German.

Forza Motorsport's Fifth Update to Resolve CPU Spike Issues on PC

Hi everyone, in January we shared with you all a status update on 3 key areas of feedback from the Forza Motorsport community that our team is working to improve—Car Progression, Forza Race Regulations and Drivatar AI. For Car Progression, today we began collecting feedback from various sources on changes that will give players freedom to equip the parts they need regardless of car level. We have additional changes to the system in various states of design and testing with plans to implement these changes as soon as possible. For Forza Race Regulations, we have enabled Race Marshals and some content creators the ability to flag in-game incidents for review to help feed changes to the adjudication model that will improve the system. Lastly, we're testing out fixes to the Drivatar AI to alleviate competitors bunching up around Turn 1 and causing the first few AI opponents to reach insurmountable leads. Beyond those key changes, we're investigating other priority fixes for the AI that improve their overall driving behavior and reduce how aggressively they stick to the racing line. These are just a few examples of where we are prioritizing work in these areas, and we will be sharing more on each soon.

While we have 3 distinct teams here at Turn 10 working on these key improvements, we're also actively developing fixes and improvements to other areas of the game. These will begin rolling out alongside Update 5 in February and will include a Skip Practice option to the Career mode pre-race menu to make it more discoverable, and a save point after finishing a Practice session so you can complete the Featured Race later. We're also developing fixes and quality-of-life improvements to the Livery Editor based on the reports you've shared with us, including custom advanced zoom for applying decals, the ability to paint upgraded brake calipers, and a prompt to save your design when exiting the Livery Editor. While this update is in active development, we wanted to share an earlier-than-usual look at some of the changes we're targeting for this release.

Khronos Publishes Vulkan Roadmap 2024, Highlights Expanded 3D Features

Today, The Khronos Group, an open consortium of industry-leading companies creating advanced interoperability standards, announced the latest roadmap milestone for Vulkan, the cross-platform 3D graphics and compute API. The Vulkan roadmap targets the "immersive graphics" market, made up of mid- to high-end smartphones, tablets, laptops, consoles, and desktop devices. The Vulkan Roadmap 2024 milestone captures a set of capabilities that are expected to be supported in new products for that market, beginning in 2024. The roadmap specification provides a significant increase in functionality for the targeted devices and sets the evolutionary direction of the API, including both new hardware capabilities and improvements to the programming model for Vulkan developers.

Vulkan Roadmap 2024 is the second milestone release on the Vulkan Roadmap. Products that support it must be Vulkan 1.3 conformant and support the extensions and capabilities defined in both the 2022 and 2024 Roadmap specifications. Vulkan roadmap specifications use the Vulkan Profile mechanism to help developers build portable Vulkan applications; roadmap requirements are expressed in machine-readable JSON files, and tooling in the Vulkan SDK auto-generates code that makes it easy for developers to query for and enable profile support in their applications.

Last Epoch 1.0 Launches on February 21, Pre-Order Editions Updated

The Eleventh Hour Games team is thrilled to showcase the launch trailer for Last Epoch 1.0: Echoes from the Void, and the opening of our updated Pre-Order Editions. Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra's past and face dark empires, wrathful gods and untouched wilds—to find a way to save time itself from The Void.

I'm thrilled to announce that Eleventh Hour Games is launching the long-awaited 1.0 version of Last Epoch on February 21st, 2024. After a journey that started with the dream of uniting genre enthusiasts to create the next great ARPG and forming an after-hours team through Reddit, to holding a successful Kickstarter 18 months later, and then building Last Epoch alongside our passionate community throughout Early Access…we're confident in saying that we've made something truly special.

Blizzard Reveals Diablo IV: Season of the Construct

Ancient forces threaten Sanctuary. Aided by your Seneschal Companion, hazard the many traps and devastating Constructs beneath the deserts of Kehjistan. Deep beneath the swirling sands, elemental forces are amassing for malicious whims of the demon Malphas. Only by descending far below the surface will you be able to cull this cursed threat from its root. Season of the Construct begins on January 23 at 10 a.m. PST. Prepare to uncover the powerful secrets of Zoltun Kulle's Loom with a new Dungeon type called Vaults, a seasonal robotic Seneschal Companion, and Weekly Leaderboards in The Gauntlet. Several key quality-of-life features—including almost constant Helltide events—arrive to help aid your conquests while fighting in the Vaults.

UNEARTH ZOLTUN KULLE'S LEGACY IN A NEW QUESTLINE
A new threat lurks deep beneath the sands of Kehjistan, where the Loom, an ancient technology—designed by Zoltun Kulle and Ayuzhan of Caldeum—has been usurped by the forces of evil. The Demon Malphas is responsible for twisting the Loom for his cruel whims. Zoltun's former companion Ayuzhan leads you through the treacherous Vaults, desperate to stop the formidable Malphas and his deadly constructs from overtaking Sanctuary. Travel to the Gatehall, a town center underneath Kehjistan that serves as your base of operations in the fight against the Constructs. The Gatehall is your conduit to access the deadly Vaults—riddled with elemental Hazards and Constructs, these Vaults are the key to harnessing the true potential of the Loom. Travel to the Loom to stop the threat at its source and defeat Malphas in a new Boss fight. To play the Season of the Construct Seasonal Questline, you must create a new character on the Seasonal Realm and have completed the Main Campaign. Take advantage of the Skip Main Campaign feature once you've completed the prologue if you want to jump right in!

Diablo IV Devs to Preview Season 3 on January 18

Our next Developer Update Livestream begins on January 18 at 9 a.m. PST and will unearth details about the next season's gameplay features, Season Journey, and quality-of-life updates. Plus, we'll also share information about the new competitive leaderboard system—The Gauntlet. Join associate director of community Adam Fletcher, game design manager Daniel Tanguay, quest designer Madeleine James, and lead class designer Adam Jackson, as they delve into the danger awaiting you in Diablo IV's third season.

We'll also hold a Q&A segment at the end of the stream for players to field their questions directly to the team. Visit our official Diablo Twitch and YouTube channels to watch live! Following the Developer Update Livestream's conclusion, we'll post another article with a video of the livestream so you can still catch up on the details if you miss them.

Star Ocean: The Second Story R - Devs Outline Modernization Process

Hello everyone - my name is Kei Komaki, I am the producer and together with Yuichiro Kitao, Development Producer and Director we want to give fans and newcomers a deep dive into the development process of Star Ocean The Second Story R! This brand-new remake of the classic PlayStation-era RPG launches for PS5 & PS4, Nintendo Switch and PC (Windows) on November 2, and expands the original adventure with revamped mechanics, a rearranged soundtrack with new music, and a bold new 2.5D art style. The whole team has put their heart and soul into this epic adventure, so as the game launches, I thought I'd take you behind the scenes and explain how we approached the challenge of remaking such a beloved game.

The remaster takes off
The first thing you may be wondering is: why remake Star Ocean The Second Story at all? The simple answer is that the fans continually requested it. Even as we continued to develop new instalments in the series, such as 2022's Star Ocean The Divine Force, fans kept asking for the return of Star Ocean The Second Story. This year is the 25th anniversary of the game's original release, so naturally we started thinking about what we could do to mark the occasion. At the time, I was lucky enough to meet Yuichiro Kitao from Gemdrops, Inc., who would go on to work on the development. We discussed the project, and he quickly got on board with the idea of a remake.

Bethesda Releases First Hotfix for Starfield, Promises DLSS Support and More

First, an enormous thank you to all of you playing Starfield and your support. We are absolutely blown away by the response and all you love about the game. We're also reading all your great feedback on what you'd like to see improved or added to the game. This is a game we'll be supporting for years and years to come, so please keep all the feedback coming! Even if we don't get to your requests immediately, we'd love to do it in the future, like city maps. Our priority initially is making sure any top blocker bugs or stability issues are addressed, and adding quality-of-life features that many are asking for.

This first update is a small hotfix targeted at the few top issues were are seeing. After that, expect a regular interval of updates that have top community requested features including:
  • Brightness and Contrast controls
  • HDR Calibration Menu
  • FOV Slider
  • Nvidia DLSS Support (PC)
  • 32:9 Ultrawide Monitor Support (PC)
  • Eat button for food!

Digital Extremes Unveils Whispers in the Walls Expansion and Warframe: 1999

Whispers in the Walls: Winter 2023—coming to all platforms this winter, Whispers in the Walls will drop you into a hair-raising conflict rife with shocking revelations that will shake the Origin System to its very core. In this new story-driven cinematic quest, you'll be caught in the middle of a deadly battle between Albrecht Entrati, one of the Origin System's most brilliant minds, and the unknowable Man in the Wall. The board is set and the pieces are moving. Can you put it all together in time, Tenno?

Naturally, you won't be fighting unarmed, either. Hold fast against the dangers littered throughout Albrecht Entrati's secret laboratory with an all-new Secondary weapon class—the otherworldly Grimoire. Whispers in the Walls will also introduce the Murmur, a brand-new faction created by the Man in the Wall, along with a reworked and expanded Necramech enemy faction. No matter how you do battle, the forces arrayed against you have never been more fearsome.

Killer Instinct Migrating to Modern Server Infrastructure

Dear Combo Breakers - this winter will be Killer Instinct's 10th year on Xbox Live. Throughout that time, Xbox platforms and services have been constantly evolving. We have been able to keep KI operating and adapting to many of these changes behind the scenes. Over the last five years, however, it has become more challenging to deal with issues that crop up due to KI's reliance on legacy services. We have been working on solutions to address these concerns. Thank you for being patient and amazing fans through any bumps in the road.

We have started migrating KI's legacy services to PlayFab services, a process which will happen over the next several months. This is a quality-of-life (QOL) update and does not have any new content or tuning changes: it ensures the game you know and love continues to provide the best possible player experience. Today, we've kicked off the first migration build for Xbox consoles, Windows PC, and Steam.
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