A Plague Tale Requiem Benchmark Test & Performance Analyis Review 48

A Plague Tale Requiem Benchmark Test & Performance Analyis Review

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Introduction

A Plague Tale: Requiem is the second chapter in a one-of-a-kind survival horror series. You're in Medieval France, the Black Plague has taken over the land, and the French Inquisition is enforcing a containment to keep the Plague from spreading; you're a survivor—a young girl with a baby brother who is ill with a mysterious blood disease—not the Plague.

The cure to his illness is somewhere in Southern France, but your journey there is filled with trials and tribulations: evading hordes of Plague-carrying rats, and soldiers of the Inquisition. You are no warrior, and have simple tools and makeshift weapons to defeat soldiers, enemies, and hordes. You carry with you the emotional trauma of your actions, and the long journey that lies ahead. Will you get there in time? Are the people who promised you a cure doing it out of genuine kindness, or want to turn your brother into a test subject? Play to find out.



Developed by French Asobo Studio for Focus Entertainment, A Plague Tale: Requiem was released this week for the Nintendo Switch, PlayStation 5, Xbox Series X/S, and the PC platform, with platform-specific visual enhancements to harness the power of modern high-end graphics hardware. It uses a proprietary game engine developed in-house by Asobo, and takes advantage of the DirectX 12 API. The game comes with some pretty steep recommended system requirements, and promises good visuals for faster hardware. Ray tracing is not available, but the developer promises to add this with a later patch.
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