One of the selling points of Ryzen 5 5600G is its integrated graphics capability. The graphics cores are based on the fairly dated Vega architecture. In the Ryzen 5 5600G, you'll find six compute units for a total shader count of 448. The graphics cores are clocked at a frequency of 1.9 GHz and share the system's main memory as graphics memory.
That's also the reason why we include an additional data point, DDR4-3200, to get a feel for how dropping memory speed from DDR4-3800 (green bar) to the more affordable DDR4-3200 (red bar) impacts the FPS rates. I was also wondering about the performance hit from single-channel memory—a configuration that still happens on some prebuilt systems, or one you might feel tempted to opt for when money is tight. Overclocking the integrated GPU was very easy using either the BIOS or Ryzen Master. Everything above 2.3 GHz resulted in visual rendering artifacts, but a 20% overclock is still very impressive.
All the games on this page are running at their lowest possible detail setting (benchmarks on the "RTX 3080" pages use maximum settings, so they are not really comparable).
Individual Benchmark Scores