Dishonored 2: Performance Analysis 47

Dishonored 2: Performance Analysis

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Settings



The in-game settings menu shows plenty of graphics options, field of view control is also included (at up to 110°).

An interesting option is "Adaptive Resolution", which will render the game world at a lower resolution (while keeping the HUD at full-res), letting you choose between better performance or crisper graphics. This approach, which is used by many console games, promises significant performance gains while still keeping fidelity at acceptable levels. Unfortunately, the option doesn't seem to work. No matter which setting I used, I couldn't notice any differences visually or in performance. Maybe, it's just bugged and will be fixed with a patch. Assuming that 100 means "no resolution scaling", this should be the default value, not 75 as displayed above (we tested with the option set to 100).

MSAA is not available; you only have a choice between off, FXAA Low, FXAA High, and TXAA 1X.

The other advanced options feel feature-complete and will let you tune the game's performance to match your hardware configuration. Unlike most RAGE engine games, an FPS cap doesn't seem to be present as I easily got over 150 FPS in some scenes.
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Oct 3rd, 2024 11:35 EDT change timezone

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