Friday, November 19th 2010

NVIDIA Readying Dual-GF110 Graphics Accelerator, Eying Total Performance Leadership

NVIDIA stunned the computing world with a speedy launch of the GeForce GTX 580. The GPU was able to increase NVIDIA's single-GPU performance leadership, and also iron-out some serious issues with the power-draw and thermal characteristics of previous generation GeForce GTX 480. It is now that a dual-GPU implementation of the GF110 graphics processor, on which the GTX 580 is based, looks inevitable. NVIDIA seems to be ready with a prototype of such a dual-GPU accelerator, which the Chinese media is referring to as the "GTX 595".

The reference design PCB of the dual-GF110 accelerator (which still needs some components fitted) reveals quite a lot about the card taking shape. First, it's a single PCB card, both the GPU systems are located on the same PCB. Second, there are slots for three DVI output connectors present, indicating that the card with be 3D Vision Surround ready in a single card. You just have to get one of these, plug in three displays over standard DVI, and you're ready with a large display head spanning three physical displays.
Third, it could feature a total of 3 GB of video memory (or 1.5 GB per GPU system). Each GPU system has six memory chips on the obverse side of the PCB. At this point we can't comment on the memory bus width of each GPU. The core configuration of the GPUs are also unknown. Fourth, power is drawn in from two 8-pin PCI-E power connectors. The card is 2-way SLI capable with another of its kind.
Source: enet.com.cn
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153 Comments on NVIDIA Readying Dual-GF110 Graphics Accelerator, Eying Total Performance Leadership

#126
TheMailMan78
Big Member
SabreWulf69Quite Easily :-)
You must have very low standards.
Posted on Reply
#127
SabreWulf69
I'll take that with a pinch of salt before having to report you again for flaming. Alas I don't know why it takes you so much to run it, but as you can see by these which I just took, I have no trouble what so ever playing at max graphics at 1680x1050 on either. (These are also action shots of me trying to get the frame rate to plummet).

BC2:


Metro 2033:


Then there's all of these located here --> My Personal Generalized Benchmark Screenshots

Not sure what low standards related and relevant to this that you are talking about really.
Posted on Reply
#128
D4S4
I really can't wait to see the cooling solution for this. And i'll be disappointed if they simply slap on a waterblock.
Posted on Reply
#129
SabreWulf69
Indeed, I hope it is as innovative as the cooler was for the GTX 580 and the VaporX ones for those ATI cards. I can't wait either, should be interesting :-)
Posted on Reply
#130
TheMailMan78
Big Member
SabreWulf69I'll take that with a pinch of salt before having to report you again for flaming. Alas I don't know why it takes you so much to run it, but as you can see by these which I just took, I have no trouble what so ever playing at max graphics at 1680x1050 on either. (These are also action shots of me trying to get the frame rate to plummet).

BC2:
img.techpowerup.org/101122/BFBC2Game%202010-11-23%2004-52-00-46.jpg

Metro 2033:
img.techpowerup.org/101122/metro2033%202010-11-23%2004-49-18-36.jpg

Then there's all of these located here --> My Personal Generalized Benchmark Screenshots

Not sure what low standards related and relevant to this that you are talking about really.
No one is flaming. You are just sensitive. But if you feel like reporting me go right ahead. Just make sure you send the complaint to Black Panther. I haven't got an infraction from her yet.

Anyway 39 fps with nothing going on (try multiplayer) kinda sucks man.
Posted on Reply
#131
SabreWulf69
You got any screenshots? It works fine for me, as mentioned they are action shots in the middle of me shooting peoples, with snow going on, me shooting at them and them shooting at me :-)
Posted on Reply
#132
TheMailMan78
Big Member
SabreWulf69You got any screenshots? It works fine for me :-)
Ill post some tonight.
Posted on Reply
#133
Unregistered
I find games playable from 30 fps just fine. And from 40 fps I cannot tell the difference...
Posted on Edit | Reply
#134
KashunatoR
you need at least constant 60 fps for a game to run perfectly. funny thing is no dual gpu can deliver that so far due to microstuttering(it's really that bad with both hd 5970 and gtx 295, trust me, i've tested them a lot). that's why I always stick to the best single gpu, preferably nvidia since i hate software problems and i call myself an enthusiast not giving a rat's ass about bang/buck. hence the gtx 580 replacing the current gtx 480 the day after tomorrow :rockout: the sad thing though is that i will hardly notice any gameplay improvement since gtx 480 is already overkill for the games i play :D
Posted on Reply
#135
SabreWulf69
I'm gonna love seeing this new card walk all over these framerates with ease. Will just be so damned impressive. I hope these shots are a bit better then. Now I've shown you mine, will you show me yours o.O?

BC2 With nothing going on:


BC2 With lots going on:


Metro 2033 loaded screen:


(All full graphics @ 1680x1050)
Posted on Reply
#136
Synci
MikeX600 watt card...
10 years later 2000watt card?
2000watt card... so when used its cooler should be placed outside your room just like the air conditioner ... that's funny.:laugh::laugh:
Posted on Reply
#137
Unregistered
KashunatoRyou need at least constant 60 fps for a game to run perfectly. funny thing is no dual gpu can deliver that so far due to microstuttering(it's really that bad with both hd 5970 and gtx 295, trust me, i've tested them a lot). that's why I always stick to the best single gpu, preferably nvidia since i hate software problems and i call myself an enthusiast not giving a rat's ass about bang/buck. hence the gtx 580 replacing the current gtx 480 the day after tomorrow :rockout: the sad thing though is that i will hardly notice any gameplay improvement since gtx 480 is already overkill for the games i play :D
Do you want to bet that you cannot feel the difference between 40 fps and 60 fps in...let's say GRiD or any shooter that doesn't require ultra precise snipping and stuff??? ;)
#138
KashunatoR
TAViXDo you want to bet that you cannot feel the difference between 40 fps and 60 fps in...let's say GRiD or any shooter that doesn't require ultra precise snipping and stuff??? ;)
you may be right about racing games but try playing bfbc2 online at 40 fps and you'll be obliterated :). you'll nevere get steady fps in online gaming, that's why you need as many fps as possible so that you're minimum framerate is 60.
Posted on Reply
#139
bear jesus
KashunatoRyou may be right about racing games but try playing bfbc2 online at 40 fps and you'll be obliterated :). you'll nevere get steady fps in online gaming, that's why you need as many fps as possible so that you're minimum framerate is 60.
I think the point here really is about minimum frame rates, if the average is 40 to 60 then its very easy to get lows of below 30 and for most of the games i play if there is drops down from 60 (always have vsync on) to 30 or below the difference is very noticeable... lucky that only happened on my 4870, my 6870's make everything silky smooth no matter what :D
Posted on Reply
#140
MikeX
Synci2000watt card... so when used its cooler should be placed outside your room just like the air conditioner ... that's funny.:laugh::laugh:
It could occupied 6 pci cooling slots:nutkick:
Posted on Reply
#141
SabreWulf69
how can an average be 40-60? an average at least mean wise is a set value...
Posted on Reply
#142
bear jesus
SabreWulf69how can an average be 40-60? an average at least mean wise is a set value...
It was meant as somewhere between there not actually 40 through to 60, as in 40, 45, 50, 55, 60 or anything between them.
Posted on Reply
#143
SabreWulf69
Amount of values = the divider value, then use this number as the divisor of all the values added together to get the mean average. As in 2 values, Value 1=40, Value 2=60, amount of values = 2, so 40+60=100, then divide that by 2 and you get 50. 50 Is then the average framerate :-)
Posted on Reply
#144
bear jesus
SabreWulf69Amount of values = the divider value, then use this number as the divisor of all the values added together to get the mean average. As in 2 values, Value 1=40, Value 2=60, amount of values = 2, so 40+60=100, then divide that by 2 and you get 50. 50 Is then the average framerate :-)
yes i know how to work out an average :p

I just meant an average within the range of 40 to 60, as in either 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59 or 60 as the average as any of those as an average would easily apply to what i was saying i just did not want to be too specific and pick one.
Posted on Reply
#145
Unregistered
KashunatoRyou may be right about racing games but try playing bfbc2 online at 40 fps and you'll be obliterated :). you'll nevere get steady fps in online gaming, that's why you need as many fps as possible so that you're minimum framerate is 60.
Do you have any other examples except bfbc2, bfbc2, bfbc2?!?! Why in the world do you think that everybody is playing bfbcbcb2 or similar online games?!?? Some are playing maybe Starcraft2, CS, Unreal/Quake, etc, that's for online gaming....And the rest are not playing at all, or almost... Personally I enjoy single player games like car games, Mass Effect 2, Dragon Age, GTA, FreeSpace 2, HAWX, Lock On, Starcraft, C&C, etc etc etc. Online games are just a bonus....
#146
mdsx1950
TAViXDo you have any other examples except bfbc2, bfbc2, bfbc2?!?! Why in the world do you think that everybody is playing bfbcbcb2 or similar online games?!?? Some are playing maybe Starcraft2, CS, Unreal/Quake, etc, that's for online gaming....And the rest are not playing at all, or almost... Personally I enjoy single player games like car games, Mass Effect 2, Dragon Age, GTA, FreeSpace 2, HAWX, Lock On, Starcraft, C&C, etc etc etc. Online games are just a bonus....
Yeah Bad Company 2 is old school now. I don't why some people only talk about that game! :wtf:
Posted on Reply
#147
SabreWulf69
Either do I, I didn't bring it up. God knows. *shrugs*

Still waiting for those shots....
Posted on Reply
#148
pantherx12
SabreWulf69Either do I, I didn't bring it up. God knows. *shrugs*

Still waiting for those shots....
What other settings were you using in those screen shots?

( not "dissin'" but the edges are really blurry. the action shot has a LOT less going on then what I used to have going in that section ( unless you took shot early : ]) (I've dust clouds and explosions and debris coming out the wazoo)

Also I've never played metro but is this really the game that brings systems to their knees now? The floor looks like ass :laugh: It's just a texture over a really really low poly mesh, ( their is no deph to the textures, so no tessellation or that other 3d texture thing I forget the name off :laugh: )
Posted on Reply
#149
SabreWulf69
Everything is at max. Yeah I had a shot of all the debris but I thought that one was better action wise for testing the CPU. My card isn't DX11 (it's a GTX285), so ya and resolution is also at 1680x1050. I can even fraps a video and upload to youtube if need be to show anyone. Yeah never saw what the big deal of Metro 2033's graphics is, cool sorta game, but yeah not that impressive graphically. The point is I can run them fine with a dual-core.
Posted on Reply
#150
TheMailMan78
Big Member
SabreWulf69Either do I, I didn't bring it up. God knows. *shrugs*

Still waiting for those shots....
Been working......A LOT. Plus I forgot. Ill try and post them tonight.
Posted on Reply
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