Wednesday, May 9th 2012

Microsoft Patents Pressure-Sensitive Controller

Since Nintendo pushed the envelope, hardware manufacturers seem intent on making new controller types. Now that each of the big gaming companies have at least dabbled with motion controls, biometric feedback seems to be the next big thing. Sony is looking into biometric controllers to measure factors like sweat and heart rate. Not to be outdone, Microsoft is apparently considering a pressure-sensitive controller. The company has registered a US Patent (8,172,675) for a controller with a "pressure-sensitive exterior surface." The patent suggests that device memory could store the output signatures to identify users simply by how they grip the controller. And confirming that these plans relate to gaming, the patent also mentions the device as "a game controller that interacts with a game console service."

The patent makes repeated mention of the controller being used for identification, but doesn't go much deeper than that. Microsoft could potentially find gaming utilities, but doesn't seem to be going in that direction with the initial patent application. As always, a patent doesn't mean a product will ever come to market.
Source: Shacknews
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10 Comments on Microsoft Patents Pressure-Sensitive Controller

#2
Depth
Kinda like how google analyzes how a user operates a mouse, to differentiate between users.

Why is this acceptable for a company to do?
Posted on Reply
#3
BumbleBee
to offer a new level of interaction.
Posted on Reply
#4
Jacez44
Oh good, another patent.
Posted on Reply
#5
ZoneDymo
funny, nintendo already made a prototype using heart rate measurements, everybody laughed, now they are copying.

History repeats itself I guess :P
Posted on Reply
#7
BumbleBee
ZoneDymofunny, nintendo already made a prototype using heart rate measurements, everybody laughed, now they are copying.

History repeats itself I guess :P
this sensor is embedded in the controller. totally different.
Posted on Reply
#8
Shihab
Less Controller development, more actual game development please. We don't need handheld weight scales :/
Posted on Reply
#9
BumbleBee
game development is stale. new ways to interact with games means new ideas.
Posted on Reply
#10
ironwolf
You're not gripping the controller right! :banghead:
Posted on Reply
Jan 31st, 2025 15:55 EST change timezone

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