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Upcoming Lenovo Legion Go Handhelds Teased to Launch on January 7 Along With Surprise Valve Walk-on

It is no surprise that Lenovo is cooking up the next-generation of Legion Go consoles for launch next month. We have reported on a plethora of leaks surrounding both the affordable Legion Go S, and the Legion Go 2 handheld gaming consoles. Finally, it appears that there is some concrete information regarding their launch - Lenovo, in an email to The Verge, has confirmed new Legion handhelds are dropping next month. But that's not all - according to The Verge, the launch event will have a surprise guest.

Our readers who have been keeping tabs on the Legion Go 2 rumor cycle will recall that we recently reported on a leaked image of the upcoming Legion Go S which had an interesting detail - the handheld features a dedicated button for Steam. Now, of course, we're completely in the dark regarding what that button's presence entails. It is entirely possible that the button is simply for opening the Steam app, or, it could indicate that the Legion Go 2 might run SteamOS - we simply don't know yet.

Hi-Fi Rush 2 Not Guaranteed Despite PUBG Studio Acquisition

Despite having a rather successful launch, Hi-Fi Rush was slated to be cancelled when Tango Gameworks, the studio behind the unorthodox rhythm game, was to be shut down by Microsoft in mid 2024. Shortly after that unfortunate turn of events, Tango was acquired by Krafton, the publisher behind PUBG, and Hi-Fi Rush was given a second wind. That acquisition also got fans hopeful for a sequel, and there were even rumors floating around that a sequel was in the works. Now, in a recent interview with IGN, a few Tango Gameworks and Hi-Fi Rush higher-ups—Hi-Fi Rush director, John Johanas, studio head and creative director, Colin Mack, and Hi-Fi Rush project manager, Kazuaki Egashira—confirmed that this is not necessarily the case.

While a sequel had been in development when Krafton acquired the studio, Mack says that they "are not yet at the stage where we can say specifically." That said, the studio is apparently strongly leaning towards a sequel. The justification for not yet committing to Hi-Fi Rush 2 is that the team has a fondness for the game, its characters, and its world, so they want to make a sequel that is respectful and cherishes the IP. The team also acknowledges that "it is important to try new things," and Johanas admits that Tango is considering multiple opportunities. Throughout the interview, there's an emphasis on keeping things fresh, with the team seemingly under the impression that revisiting Hi-Fi Rush in a sequel without changing it, it would become outdated. Whatever comes out of the Hi-Fi Rush universe, it's apparent that the developers working on it don't see a sequel as a cash cow. For fans of the game, there is at least hope, since Mack says that the studio hopes to hire around 50 new employees in January 2025, doubling its workforce and supposedly allowing for more freedom for creativity and experimentation.

Microsoft Acquired Nearly 500,000 NVIDIA "Hopper" GPUs This Year

Microsoft is heavily investing in enabling its company and cloud infrastructure to support the massive AI expansion. The Redmond giant has acquired nearly half a million of the NVIDIA "Hopper" family of GPUs to support this effort. According to market research company Omdia, Microsoft was the biggest hyperscaler, with data center CapEx and GPU expenditure reaching a record high. The company acquired precisely 485,000 NVIDIA "Hopper" GPUs, including H100, H200, and H20, resulting in more than $30 billion spent on servers alone. To put things into perspective, this is about double that of the next-biggest GPU purchaser, Chinese ByteDance, who acquired about 230,000 sanction-abiding H800 GPUs and regular H100s sources from third parties.

Regarding US-based companies, the only ones that have come close to the GPU acquisition rate are Meta, Tesla/xAI, Amazon, and Google. They have acquired around 200,000 GPUs on average while significantly boosting their in-house chip design efforts. "NVIDIA GPUs claimed a tremendously high share of the server capex," Vlad Galabov, director of cloud and data center research at Omdia, noted, adding, "We're close to the peak." Hyperscalers like Amazon, Google, and Meta have been working on their custom solutions for AI training and inference. For example, Google has its TPU, Amazon has its Trainium and Inferentia chips, and Meta has its MTIA. Hyperscalers are eager to develop their in-house solutions, but NVIDIA's grip on the software stack paired with timely product updates seems hard to break. The latest "Blackwell" chips are projected to get even bigger orders, so only the sky (and the local power plant) is the limit.

Microsoft Confirms "Auto HDR" Feature in Windows 11 24H2 Update Can Crash Games

Microsoft has confirmed a bug in the Windows 11 24H2 update that is causing widespread gaming issues, specifically affecting systems with Auto HDR enabled. The bug primarily manifests through incorrect color display in games and sometimes causes applications to crash entirely. Some users have reported issues with popular titles, including Call of Duty: Infinite Warfare, Assassin's Creed Valhalla, and Need for Speed Unbound, where games either fail to launch or become stuck on loading screens. Auto HDR, a flagship feature of Windows 11, is designed to enhance gaming visuals by automatically converting standard dynamic range (SDR) content to high dynamic range (HDR). However, this latest 24H2 update has broken the feature's functionality, leading to unexpected behavior and stability issues.

Microsoft has implemented safeguards to prevent affected systems from receiving the 24H2 update. The company has also advised users against manual 24H2 installation through some Media Creation tools or Windows 11 ISOs while Auto HDR is enabled. For users who have already installed the update and are experiencing issues, Microsoft recommends disabling Auto HDR either system-wide or for individual games through the Windows Settings menu. To do this, users can navigate to Settings > System > Display > Graphics and turn off the Auto HDR option. Microsoft has acknowledged the severity of the issue for Windows Latest and is currently developing a fix, though no specific timeline has been announced. In the meantime, users can postpone the 24H2 update or disable Auto HDR functionality to maintain stable gaming performance.

Xbox Cross-Platform UI Leak Confirms Microsoft Targeting Handheld Gaming Experience

The Xbox gaming handheld is reportedly in the early stages of development at Microsoft, but in the meantime, the PC giant is apparently working on unifying its gaming experience across the various platforms where its games are available. According to a Windows Central report, Microsoft is working on something called Project Rainway, which is "a set of in-game APIs and user interface features," that will take shape as a cross-platform Xbox user interface. This news comes after Microsoft's recent "This is an Xbox" ad campaign and some pretty notable changes to its Xbox Game Bar to make that more compatible with gaming handhelds. How this new API and UI will take shape is yet to be seen, but it will likely further blur the line between gaming consoles and PCs—something that the Valve Steam Deck has also done in the years since its launch.

This seems to align with Microsoft's current strategy around gaming, which has seen Microsoft Gaming head, Phil Spencer, confirm that the company is both working on its own gaming handheld and that, in the meantime, it is focussed on making the Xbox gaming experience as seamless and enjoyable as possible on current gaming hardware. Xbox is also seemingly moving away from console exclusives as a concept, as we reported earlier this month, and, according to Windows Central's sources at least, this is partly because Microsoft has noticed no measurable impact on Xbox performance as a result of moving Xbox exclusives over to other consoles.

Intel Reports Findings on Missing Arrow Lake Performance, Targets Jan 2025 for 0x114 Microcode

Intel today, in a letter to the press, presented an overview of the lower than expected performance of its latest Core Ultra "Arrow Lake-S" desktop processors, which the company released this October, to less than enthusiastic reviews. The top Core Ultra 9 285K ended up barely faster than the previous Core i9-14900K in gaming performance, and moderately faster in applications. AMD's November release of the Ryzen 7 9800X3D extended the green team's lead over Intel, prompting Intel to get to work on identifying why "Arrow Lake-S" isn't as fast as the company hoped, and if there was something the company could do about it.

Last month, Intel announced that it had identified probable reasons why "Arrow Lake-S" underperforms and that it is working on a combination of fixes that include OS-level updates from Microsoft, some motherboard-vendor level fixes to their UEFI setup programs, and a microcode update for its processors. Intel's microcode updates have been in the news throughout 2024, as one such update proved crucial in fixing the faulty voltage regulation behavior of its Core "Raptor Lake" processors, which was causing irreversible damage to the chips. Today, the company released documentation that highlights all issues the company identified by Intel, their technical root cause, and what's been done about it. Long story short—most of these issues are already addressed, but the Microcode update should be in circulation by January 2025, when the company expands its Core Ultra 200-series desktop processors with 65 W models.

Update Dec 19th: We tested the new OS patches, and unfortunately we have to report that this not a general fix for Arrow Lake, but just a fix for performance problems specific to 24H2. More in our article.

Update Dec 20th: Last night, ASUS released a non-Beta BIOS with microcode 0x114, we tested it and the findings are included in the Dec 19 article linked above.

Rumors Of End to Xbox-Only Exclusives Swirl As More Game Studios Embrace Simultaneous Launch Strategy

It looks like the end of the console-exclusive era is marching ever forward. On the one hand, more game studios are embracing simultaneous launch strategies, as was recently emphasized by both Square Enix and Ubisoft adopting multi-platform simultaneous launches for Fantasian Neo Dimension and Assassin's Creed Shadows, respectively. The latest game to join this trend is Outer Worlds 2, which will launch on all platforms—Xbox Series S|X, Windows, PlayStation 5, and even Game Pass—simultaneously in late 2025. The surprising bit about the multi-platform launch of The Outer Worlds 2 is that Microsoft purchased Obsidian Entertainment, the studio behind The Outer Worlds, leading many to believe that future games in the franchise would be Xbox/Windows-first. While the original Outer Worlds was released after Microsoft bought Obsidian, the launch contract predates the acquisition, so it also had a simultaneous launch, regardless of Microsoft's ownership.

In addition to the swathe of new games embracing multiple simultaneous platform launches, Jez Cordon, executive editor at Windows Central and well-regarded source for gaming rumors, recently also sparked rumors with a post on X suggesting that no future games developed by Microsoft or its subsidiary studios will be permanent console exclusives. In a reply to a comment criticizing Microsoft for seemingly keeping some games on Xbox and others not, Cordon said "They don't. They're all coming to PlayStation over time."

Microsoft Loosens Windows 11 Install Requirements, TPM 2.0 Not Needed Anymore

Microsoft has finally opened the iron gate guarding the Windows 11 upgrade for systems running incompatible hardware, including systems lacking TPM 2.0. This is excellent news for users who are rocking older systems or have been without the TPM 2.0 module in their system but want to upgrade to the newer OS release. Microsoft opened an official support page, noting that "Installing Windows 11 on a device that doesn't meet Windows 11 minimum system requirements isn't recommended. If Windows 11 is installed on ineligible hardware, you should be comfortable assuming the risk of running into compatibility issues. A device might malfunction due to these compatibility or other issues. Devices that don't meet these system requirements aren't guaranteed to receive updates, including but not limited to security updates."

However, an interesting disclaimer appears once a user tries to install Windows 11 on a PC that doesn't meet minimum requirements:
MicrosoftThis PC doesn't meet the minimum system requirements for running Windows 11 - these requirements help ensure a more reliable and higher quality experience. Installing Windows 11 on this PC is not recommended and may result in compatibility issues. If you proceed with installing Windows 11, your PC will no longer be supported and won't be entitled to receive updates. Damages to your PC due to lack of compatibility aren't covered under the manufacturer warranty. By selecting Accept, you are acknowledging that you read and understand this statement.

iFixit Adds Xbox Series Consoles to Growing List of Official Spare Parts

iFixit, the company known for publishing tear-down guides and repairability ratings as well as selling official spare parts and components for various electronics brands, has added Microsoft's Xbox consoles to its growing range of official spares. The repair advocacy company today announced in a blog post that Xbox Series X and Series S spares will now be available through iFixit, replete with DIY repair guides for all the spares sold on the online shop. As is typical of iFixit, the goal—aside from the obvious profit motives—is to promote right to repair and DIY repair in order to keep electronics in service for longer, reducing the amount of e-waste that ends up on the trash heap.

The official iFixit Xbox partnership will include both the disc and digital-only versions of the Series consoles, and the parts list is quite extensive, including everything from big-ticket items, like the motherboard assembly and built-in power supply to less obvious things, like the rubber feet and Wi-Fi modules. Xbox controller spares are also available in the Microsoft Repair Hub, and the list of controller spares looks comprehensive, too. Curiously, iFixit will offer both Microsoft's official Series X/S replacement joysticks and Gulikit TMR Electromagnetic joystick modules, which are a drift-resistant upgrade to the stock joysticks.

UL Adds New DirectStorage Test to 3DMark

Today we're excited to launch the 3DMark DirectStorage feature test. This feature test is a free update for the 3DMark Storage Benchmark DLC. The 3DMark DirectStorage feature test helps gamers understand the potential performance benefits that Microsoft's DirectStorage technology could have for their PC's gaming performance.

DirectStorage is a Microsoft technology for Windows PCs with PCIe SSDs that reduces the overhead when loading game data. DirectStorage can be used to reduce game loading times when paired with other technologies such as GDeflate, where the GPU can be used to decompress certain game assets instead of the CPU. On systems running Windows 11, DirectStorage can bring further benefits with BypassIO, lowering a game's CPU overhead by reducing the CPU workload when transferring data.

Windows 11 Grows in November Steam Survey Results As Linux Coasts at 2% and English Overtakes Chinese

Steam's monthly hardware and software surveys provide a decent picture of what hardware and software gamers rely on to play their favorite games—at least those on Valve's game platform. Since the launch of Windows 11, it has been a somewhat reliable way to track the adoption of the new Windows version, and, as the official cut-off for Windows 10 support draws near, one would expect Windows 11 to pick up steam, especially among gamers, where Windows is the dominant OS. The results of the November Steam Survey are in, and while not much has changed on the hardware front, it seems like Microsoft is indeed wearing gamers down when it comes to Windows 11 adoption. Despite seeing a decent uptick in Windows 11 installations, the overall Windows market share dropped, even if almost imperceptibly, while Linux and macOS both saw a slight uptick in adoption among Steam gamers. As expected, Windows remained the dominant platform for gamers, but Windows 11, specifically, saw growth of 4.18%, while Windows 10 lost 4.15%, which is almost an exact 1:1 match, indicating that gamers are largely staying on Windows when they finally decide to move on from Windows 10. Overall, Windows lost 0.05% market share, compared to Linux, which gained 0.03% and macOS, which grew by 0.02%.

Valve's SteamOS Holo was the most popular Linux version in the survey, but it, too, slid by 0.28%. Of course, the hardware split for Linux is representative of the software side of things, which is to say: It's mostly just Steam Decks. As expected, most of the video cards and CPUs in the Linux results were AMD GPUs, with well over 36% of the sampled Linux gamers using AMD GPUs, even disregarding the obvious bias introduced by the AMD-powered Steam Deck hardware. The most popular NVIDIA GPU on Linux systems running Steam is currently the GeForce RTX 3060, at a mere 1.46% of the market share. Meanwhile, on Windows side, 5.03% of gamers are using the GTX 3060, with the next most popular GPU being the NVIDIA GeForce RTX 4060 Laptop GPU, at 4.92%.

Sony Handheld Gaming Console Reportedly Coming for Steam Deck, Nintendo Switch Market Share

It looks like Sony is joining Xbox in the development of a standalone handheld gaming console to compete with the likes of the Nintendo Switch and Valve Steam Deck. According to a Bloomberg's insider sources, a Sony gaming handheld is already in development, and would be designed with Sony PlayStation 5 games in mind. Unlike the PlayStation Portal, the future gaming console wouldn't be dependent on game streaming and would, instead, run games locally, meaning it would likely need significantly more powerful hardware than the Portal has. This would be Sony's first true foray into the portable gaming console market since the likes of the PS Vita, which is largely considered to be a commercial disappointment.

Sony isn't the first of the console giants looking into creating its own gaming handheld after Nintendo's Switch. Obviously, Valve, traditionally more of a software company, already has the immensely popular Steam Deck, but we also recently reported that Microsoft is in the early stages of developing its own handheld gaming console. Details on the future Sony gaming handheld are scant, and there has been no official word from Sony about the console. That said, it wouldn't be surprising to see it equipped with an AMD APU, similar to the likes of the Steam Deck and the PS5, since Sony already has history and a commercial relationship with AMD hardware.

FTC Launches Major Antitrust Investigation into Microsoft, First in 25 Years

According to the original report from Bloomberg, the Federal Trade Commission has initiated a comprehensive antitrust investigation into Microsoft Corporation, incorporating about a year of conducted informal interviews with Microsoft's competitors about its business practices. The probe encompasses Microsoft's cloud computing services, software licensing practices, cybersecurity offerings, and AI products. The investigation has now culminated in an extensive information request spanning hundreds of pages. FTC chair Lina Khan has authorized this demand for documents, signaling a serious escalation in the agency's oversight of the company. A key focus of the investigation is Microsoft's practice of bundling its popular Office productivity suite and security software with its cloud services.

Critics, including companies like Slack and Zoom, argue that Microsoft's strategy of including Teams video-conferencing software free with Word and Excel creates an unfair competitive advantage. The probe has gained momentum following several cybersecurity incidents involving Microsoft's products. As a major government contractor providing billions in software and cloud services to US agencies, including the Defense Department, Microsoft's security practices have drawn particular attention. The government's Cyber Safety Review Board recently concluded that Microsoft's security culture "requires an overhaul" given the company's role in the technology infrastructure ecosystem. This investigation makes Microsoft the fifth major tech company to face antitrust scrutiny in recent years, joining Amazon, Apple, Meta, and Google. It also represents a return after 25 years to regulatory challenges for Microsoft, which faced a similar antitrust lawsuit in the late 1990s over its Windows operating system and browser bundling practices.

Snapdragon X Failed: Qualcomm Sold 720,000 PCs in Q3, Around 0.8% Market Share

The latest market data from Canalys reveals a complex landscape for AI-capable PCs, with Qualcomm's Snapdragon X platform showing modest growth in the age of AI PC. Despite sequential growth of 180% in Q3 2024, Snapdragon X-powered devices represent less than 1.5% of the Windows market, according to research. Qualcomm managed to sell around 720,000 Snapdragon X devices, which accounts for only 0.8% of all PCs sold in Q3 2024. Microsoft leads the adoption of the Snapdragon X, having integrated the platform across much of its Surface lineup. The broader AI-capable PC market, however, tells a different story. Shipments reached 13.3 million units in Q3 2024, claiming 20% of total PC shipments. Windows devices dominated this category for the first time, securing a 53% market share, driven by the Windows 11 refresh cycle and advances in processor technology.

Canalys also noted some significant challenges ahead. A recent survey indicates hesitancy among channel partners, with 31% planning to avoid Microsoft's Copilot+ PCs in 2025 and 34% expecting these devices to constitute less than 10% of their sales. These premium offerings, which require a minimum of 40 NPU TOPS, are constantly being evaluated over their value proposition. Major manufacturers are pursuing diverse strategies to differentiate themselves. HP focuses on ISV partnerships to enhance AI capabilities, while Lenovo develops proprietary tools like Creator Zone and Lenovo AI Now. Dell and Lenovo are integrating on-device AI within their broader service ecosystems. With Windows 10's end-of-support approaching, manufacturers face pressure to drive upgrades among users with aging devices. The industry's sequential growth of 49% in AI-capable PCs suggests increasing market appetite, though customer adoption of premium AI features remains selective.

Microsoft Office Tools Reportedly Collect Data for AI Training, Requiring Manual Opt-Out

Microsoft's Office suite is the staple in productivity tools, with millions of users entering sensitive personal and company data into Excel and Word. According to @nixCraft, an author from Cyberciti.biz, Microsoft left its "Connected Experiences" feature enabled by default, reportedly using user-generated content to train the company's AI models. This feature is enabled by default, meaning data from Word and Excel files may be used in AI development unless users manually opt-out. As a default option, this setting raises security concerns, especially from businesses and government workers relying on Microsoft Office for proprietary work. The feature allows documents such as articles, government data, and other confidential files to be included in AI training, creating ethical and legal challenges regarding consent and intellectual property.

Disabling the feature requires going to: File > Options > Trust Center > Trust Center Settings > Privacy Options > Privacy Settings > Optional Connected Experiences, and unchecking the box. Even with an unnecessary long opt-out steps, the European Union's GPDR agreement, which Microsoft complies with, requires all settings to be opt-in rather than opt-out by default. This directly contradicts EU GDPR laws, which could prompt an investigation from the EU. Microsoft has yet to confirm whether user content is actively being used to train its AI models. However, its Services Agreement includes a clause granting the company a "worldwide and royalty-free intellectual property license" to use user-generated content for purposes such as improving Microsoft products. The controversy raised from this is not new, especially where more companies leverage user data for AI development, often without explicit consent.

Coming to Game Pass: Stalker 2, Nine Sols, Flight Simulator 2024, Genshin Impact Benefits, and Others

If you're not too busy taking off for the skies in Microsoft Flight Simulator 2024 today, may we interrupt your flight with these games? We have a selection of day one games, game benefits, indies, and more. What can we get started for you (aka: what will you put in your download queue first)?

Available Today

Microsoft Flight Simulator 2024 (Cloud, PC, and Xbox Series X|S) - November 19

Microsoft Flight Simulator 2024 Dives into Long Loading Times and Negative Reviews

Microsoft's latest Flight Simulator 2024 just launched, and it already appears to be riddled with problems. When internally testing, we ran into some issues regarding long loading times and eventual errors without getting to the game. Additionally, many others confirmed that they were experiencing problems. Launched on 08:00 am PT on November 19, the simulator has faced widespread server infrastructure issues affecting player access. CEO of Asobo, maker of this Flight Simulator franchise, Sebastian Wloch, has released a public statement via video addressing the widespread technical issues that plagued their latest game release. According to Wloch, while pre-launch testing had successfully simulated concurrent player counts of 200,000 users, the actual launch revealed critical weaknesses in the database cache system that weren't apparent during testing.

Additionally, the negative reviews stemming from these issues have piled up. On Steam, the game currently has 2,865 reviews, only 500 of which are positive. The remaining 2,000+ are overwhelmingly negative, with many users not being satisfied with the gameplay and quality of the release. The game's infrastructure is powered by Microsoft's Azure cloud, which is also not good marketing for Microsoft as the Azure platforms should signal better infrastructure scaling and stability. While these issues should be cleared in the long run, the short-term consequences are turning the launch into a colossal failure, as gamers expected more from this release. Lastly, the alpha version of the game was notorious for the massive internet bandwidth hog, causing up to 180 Mbit/s load.

NVIDIA DLSS 3 Comes to More Games This Week

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, Industry Giant 4.0, Microsoft Flight Simulator 2024 and S.T.A.L.K.E.R. 2: Heart of Chornobyl all launch with day-one DLSS 3 support, LEGO Horizon Adventures is out now with DLSS 3, and Proton users can now use DLSS 3 Frame Generation on Linux to accelerate performance in Proton-compatible games.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Launches November 20th with DLSS 3 & Reflex
GSC Game World's S.T.A.L.K.E.R. 2: Heart of Chornobyl is a brand-new entry in the legendary series, enjoyed by millions of players worldwide. The unique combination of first-person shooter, immersive sim, and horror is back. With unprecedented scale, advanced graphics, freedom of choices, and the thickest atmosphere of a deadly adventure, it's going to be the ultimate S.T.A.L.K.E.R. experience.

NVIDIA and Microsoft Showcase Blackwell Preview, Omniverse Industrial AI and RTX AI PCs at Microsoft Ignite

NVIDIA and Microsoft today unveiled product integrations designed to advance full-stack NVIDIA AI development on Microsoft platforms and applications. At Microsoft Ignite, Microsoft announced the launch of the first cloud private preview of the Azure ND GB200 V6 VM series, based on the NVIDIA Blackwell platform. The Azure ND GB200 v6 will be a new AI-optimized virtual machine (VM) series and combines the NVIDIA GB200 NVL72 rack design with NVIDIA Quantum InfiniBand networking.

In addition, Microsoft revealed that Azure Container Apps now supports NVIDIA GPUs, enabling simplified and scalable AI deployment. Plus, the NVIDIA AI platform on Azure includes new reference workflows for industrial AI and an NVIDIA Omniverse Blueprint for creating immersive, AI-powered visuals. At Ignite, NVIDIA also announced multimodal small language models (SLMs) for RTX AI PCs and workstations, enhancing digital human interactions and virtual assistants with greater realism.

Microsoft is Introducing a $349 Mini PC That Streams Windows 11 from the Cloud

Microsoft is introducing Windows 365 Link, a compact cloud PC for business users. The device costs $349 and measures just 120 x 120 x 30 mm, making it smaller than Apple's Mac mini. The compact size comes from the fanless cooling design and the fact that the device doesn't have local storage capabilities. This small computer has quite a variety of connectivity options, including one USB-C, three USB-A ports, HDMI, DisplayPort, and Ethernet connections, supports two 4K monitors, and has Bluetooth 5.3 and Wi-Fi 6E wireless capabilities. The specific hardware details are not yet revealed by Microsoft.

It requires Windows 365 with Microsoft Intune and Entra ID, and it works with 365 Frontline, Enterprise, and Business editions. As with other cloud-based solutions, Microsoft will lock some of the security options, "features like Secure Boot, the dedicated Trusted Platform Module, Hypervisor Code Integrity, BitLocker encryption, and the Microsoft Defender for Endpoint detection and response sensor can't be turned off, further helping to secure the device". Microsoft plans to launch the device in April 2025, with early previews in the US, Canada, UK, Germany, Japan, Australia and New Zealand. Businesses interested in testing the device can contact their Microsoft account team before December 15, 2024, to join the preview program.

This Week in Gaming (Week 47)

After a couple of slow week's we have a packed week of new releases for you this week, kicking off with some nuclear stalking action in this week's AAA title. This is followed by a tactical turn-based strategy game set in WW2, a fantasy open world survival crafter, a game for wanna be pilots, a MOBA battle royal hero shooter mixup, a murder on a train with a comedy twist and finally a tactical shooter set in an anime universe. Star Wars Outlaws is also out on Steam this week among many other new releases.

S.T.A.L.K.E.R. 2: Heart of Chornobyl / This week's AAA release / Wednesday 20 November
Discover the vast Chornobyl Exclusion Zone full of dangerous enemies, deadly anomalies and powerful artifacts. Unveil your own epic story as you make your way to the Heart of Chornobyl. Make your choices wisely, as they will determine your fate in the end. Take over a role of the lone stalker and explore photorealistic seamless open world in a 64-km² radioactive zone with a variety of environments that reveal post-apocalyptic atmosphere from different angles. Steam link

Microsoft Releases Official ISO for Windows 11 on Arm

Microsoft's Windows-on-Arm (WoA) project has been going through an expansion phase, with the recent range of Snapdragon X SoCs powering many laptops. However, as we are about to get bombed with WoA devices in 2025, Microsoft has prepared an official ISO image of the Windows 11 operating system, available for users to download on the official website. The download size is about 5 GB and requires an Arm-based system to work, as expected. The need for Windows 11 ISO image for WoA comes from the increased number of desktop builds shipped to developers worldwide based on Arm. There are many workstations like the ones offered by ODMs, with an Ampere Altra or Altra Max processor inside.

This is also good news for enthusiasts waiting for the NVIDIA-MediaTek collaboration to drop its first goodies next year, and we expect to see some interesting solutions arise. With Microsoft investing its developer resources into producing Windows 11 Arm builds, it signals that the adoption of Arm-based devices is about to get much higher interest from the consumer standpoint.

Microsoft Plans "Windows Intelligence" Rebrand for AI Features

Suppose you were following the announcement of the newest Windows 11 features like Recall and Copilot. In that case, you questioned Microsoft's approach to these new features regarding security, real-world usage, and, least likely, naming scheme. If the latter is the case, you are in for a treat. According to the latest round of reports, Microsoft is reportedly preparing to converge its AI features under a new brand name—Windows Intelligence. This move comes as the tech giant expands its AI integration across the Windows platform to give customers more reassurance in its AI features. However, the company has yet to confirm the official rebranding initiative. Recent discoveries by tech enthusiasts have fueled speculation about this upcoming change. In October, researcher Tero Alhonen uncovered options for AI-enabled applications, while X user Albacore recently spotted a placeholder settings page for Windows Intelligence in a Windows 24H2 build.

"Windows Intelligence" isn't entirely new to Microsoft's ecosystem, as it was previously used in security-related updates. However, this broader application signals a shift from its earlier security-focused context and appears to replace the "Windows AI" designation spotted in Group Policy earlier this year. The rebranding seems to follow a trend set by Apple, which has branded its AI features as "Apple Intelligence." However, Microsoft's approach with "Windows Intelligence" suggests a focus on creating a unified hub for AI features within its operating system rather than just a clever play on the "AI" acronym. While controversial features like Recall and the recently redesigned Copilot are expected to retain their current branding, Windows Intelligence could serve as an overarching framework for managing AI permissions and data usage across the platform.

Xbox Handheld Confirmed To Join Mobile Gaming Fray — Don't Hold Your Breath, Though

Microsoft has long been rumored to be working on a gaming handheld to compete with the likes of Valve's Steam Deck and the ASUS ROG Ally and Lenovo Legion Go, but all we've had to go on until now is unfounded rumors and leaks. Now, Phil Spencer, head of Microsoft Gaming, has confirmed that the software giant is actively working on a Steam Deck challenger, although details are scant, and the timeline is unclear at best.

In a recent interview with Bloomberg, Spencer confirmed that Microsoft is working on an Xbox handheld, although he was very careful to not overpromise or provide any firm release dates, going so far as to confirm that an Xbox handheld is still years away from release. Spencer reiterated in the review that Microsoft was still looking to grow its presence in the gaming industry, which is one of the company's motivations for getting into the gaming handheld market, in the first place. He also confirmed that Microsoft will be pursuing further mergers and acquisitions in the future as part of its gaming push—a move that might not be looked upon favorably by many gamers and regulatory bodies.
Ayaneo has been making Windows gaming handhelds for years.

NVIDIA DLSS 3 Coming To S.T.A.L.K.E.R. 2: Heart of Chornobyl and Microsoft Flight Simulator 2024

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. In the very near future, both Microsoft Flight Simulator 2024 and S.T.A.L.K.E.R. 2: Heart of Chornobyl will be launching with day-one support for DLSS 3 with Frame Generation and Super Resolution. Farming Simulator 25 launches today with day-one support for DLSS Super Resolution. And Mortal Rite is out now with DLSS Super Resolution. Additionally, our new Indiana Jones and the Great Circle GeForce RTX 40 Series GPU and laptop bundle is available now.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Launches November 20th With DLSS 3 & Reflex
GSC Game World's S.T.A.L.K.E.R. 2: Heart of Chornobyl is a brand-new entry in the legendary series, enjoyed by millions of players worldwide. The unique combination of first-person shooter, immersive sim, and horror is back. With unprecedented scale, advanced graphics, freedom of choices, and the thickest atmosphere of a deadly adventure, it's going to be the ultimate S.T.A.L.K.E.R. experience.
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