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Microsoft Increases Xbox Console and Peripheral Pricing Across the Globe

Xbox players worldwide are facing sticker shock this week as Microsoft quietly implemented significant price increases across its latest hardware lineup and select first-party titles. The standard Xbox Series X with 1 TB of storage now carries a suggested retail price of $599.99, up from $499.99. The digital-only Series X has jumped to $549.99, and the special Galaxy Black 2 TB edition now lists at $729.99, compared with its original $599.99 launch price. Meanwhile, the more affordable Xbox Series S saw its 512 GB model climb from $299.99 to $379.99. A newly introduced 1 TB version of the Series S is now priced at $429.99. European customers will pay €349.99 for the base Series S and €599.99 for the standard Series X, while in the United Kingdom, those figures are £299.99 and £499.99, respectively.

Microsoft has also raised prices on accessories. The basic wireless controller increased from $59.99 to $64.99 in the U.S., and the Xbox Wireless Headset now costs $119.99 in North America. Some specialized peripherals, such as the Adaptive Controller and Adaptive Joystick, remain at their previous prices, relieving gamers needing those devices. On the software side, specific first-party titles launching this holiday season will carry a $79.99 price tag instead of the usual $69.99. Digital buyers will continue to benefit from Xbox Play Anywhere, which allows a single purchase to cover both console and PC versions at no extra charge. Importantly, Xbox Game Pass subscription fees are unchanged for now, even though Microsoft tweaked console and subscription pricing as recently as mid-2024 and made a minor adjustment in June 2023. In a statement, Xbox leadership acknowledged that these changes will be tough on fans. Still, the leadership said rising development, manufacturing, logistics costs, and ongoing trade-policy uncertainties drove them.

Microsoft Reports Financial Results for Third Quarter Fiscal 2025

Microsoft Corp. today announced the following results for the quarter ended March 31, 2025, as compared to the corresponding period of last fiscal year:
  • Revenue was $70.1 billion and increased 13% (up 15% in constant currency)
  • Operating income was $32.0 billion and increased 16% (up 19% in constant currency)
  • Net income was $25.8 billion and increased 18% (up 19% in constant currency)
  • Diluted earnings per share was $3.46 and increased 18% (up 19% in constant currency)
"Cloud and AI are the essential inputs for every business to expand output, reduce costs, and accelerate growth," said Satya Nadella, chairman and chief executive officer of Microsoft. "From AI infra and platforms to apps, we are innovating across the stack to deliver for our customers."

Microsoft Launches Recall and Integrates AI into Search, Plus Other Updates

Microsoft has deployed three AI features to Copilot+ PCs through the Windows 11 April 2025 non-security preview update. Users can finally access the long-promised Recall, Click to Do, and enhanced Windows Search by enabling "Get the latest updates as soon as they're available" in Settings > Windows Update. Recall operates as a background capture system that takes periodic screenshots, encrypts them via the device's TPM chip, and stores them locally. The system creates a searchable index organized by keywords, dates, and applications. Privacy controls include Windows Hello authentication for settings changes, app-specific exclusions, customizable retention periods, and snapshot deletion options. Windows E3 enterprise deployments can implement Group Policy controls for centralized management.

Click to Do functions at the window manager level, activated by Win + Click or touchscreen right swipe. The context-aware tool provides different capabilities based on content type, offering summarization and translation for text, and background removal and editing for images. Image processing works across all Copilot+ hardware, while text functionality currently supports only Snapdragon processors, with AMD Ryzen AI 300-series and Intel Core Ultra 200V compatibility scheduled for later release. The updated Windows Search implements a compact language model running directly on the device's NPU. This enables natural-language queries throughout Windows interfaces, allowing users to find content without exact filenames. The system operates on NPUs rated at over 40 TOPS and delivers 70 percent faster retrieval than Windows 10.

Doom: The Dark Ages Director Presents Gameplay Footage from the Universe's Cosmic Realm

Hello from id Software! This is Hugo Martin, game director on Doom: The Dark Ages, releasing May 15 on PlayStation 5, Xbox Series X|S, and PC—it's right around the corner, I can't believe it. If you've been following along, you already know that Doom: The Dark Ages is a premium single-player campaign featuring three core pillars of engagement: story, combat, and exploration. I'm guessing you're reading this because you want to hear something new, something about the game no one else has heard about. Well, I've got a good one for you.

We think Doom: The Dark Ages is the best Doom game we've ever made (but that'll be for you to decide). We gave this everything we had, left no feature unpolished: we have 22 levels of incredible FPS single-player combat; tons of gameplay innovations like the Shield Saw, flail, and new crazy guns; and an awesome roller coaster ride of an action story to carry you through to the finish. AND—we have huge worlds for you to explore.

Xbox April Update: Buy Games with the Xbox Mobile App, Remote Play Enabled Across More Devices

This month brings a variety of exciting updates across our gaming platforms, including easy and convenient purchasing within the Xbox app on mobile, the ability to stream your own game on Xbox consoles, recommended ways to free up storage space, and more. Read on below for more information on these features and others coming soon to your favorite devices.

Xbox App on Mobile
Buy games, Join Game Pass, and Redeem Perks Directly from the Xbox app. We're excited to announce that one of the most requested features from the Xbox community is coming to the Xbox app. Players will soon be able to buy games and add-on content, join Game Pass, and redeem Perks directly from the Xbox app on mobile. Be ready to play on day one by pre-ordering games like Tony Hawk's Pro Skater 3 + 4 and then set it to pre-install on Xbox consoles from the app. Buy games like Assassin's Creed Shadows and MLB The Show 25. Players will also be able to join Game Pass directly from the Xbox app. Ultimate members can redeem Perks like the Sea of Thieves Seventh Serving Emote directly from the app. This experience will start to roll out to beta users on iOS and Android and will be available soon for everyone on the Google Play Store on Android devices and the Apple Store. If players already have a saved form of payment, the Xbox app will display a Buy button on game detail pages, allowing them to purchase games and add-on content with just two clicks.

Windows 11 April Update Triggers BSOD, Breaks Windows Hello

Ever since people installed Microsoft's April cumulative update for Windows 11 24H2 (KB5055523), many have been greeted by a blue screen showing error code 0x18B and the message SECURE_KERNEL_ERROR. What started as a few scattered reports after March's KB5053656 and KB5053598 patches quickly became a widespread frustration once the April release went live. Some PCs reboot every minute or two, while others refuse to start up at all. Microsoft has acknowledged the problem in an updated support notice and is rolling out a Known Issue Rollback (KIR) to strip out the offending code. Home users should see the fix applied automatically within 24 hours, though you can speed things along by signing back in after a crash, opening Settings > Update & Security, and checking for updates up to five times. The rollback won't appear in your update history, but it will install quietly in the background.

IT teams don't need to wait, either. Administrators can push the KIR patch via Group Policy, and full instructions are available on Microsoft's support site. While the company hasn't detailed exactly what triggers the SECURE_KERNEL_ERROR or how often it occurs, a permanent correction is set to arrive in a future monthly update. In addition to the blue screens and reboot loops, some users have reported that Windows Hello facial recognition and fingerprint login stopped working. The quick workaround is removing and reconfiguring your biometric credentials. However, a complete repair is expected in May. After installing April's update, you may also notice a new "Inetpub" folder on your C: drive. This directory is the default home for Internet Information Services web files, and Microsoft confirms it was created on purpose to support optional web‑hosting features. If you haven't enabled IIS, the folder will sit unused and doesn't pose any risk, so avoid deleting it to prevent potential errors if you choose to turn those services on later. In the meantime, keep Windows Updates checked for any new patches.

Xbox Unveils DOOM: The Dark Ages Limited Edition Accessories Collection

The DOOM Slayer is back, and as we count down the days until you can explore the medieval world of DOOM: The Dark Ages, you'll need the right tools to get the job done. Introducing the Xbox Wireless Controller - DOOM: The Dark Ages Limited Edition, Xbox Elite Wireless Controller Series 2 - DOOM: The Dark Ages Limited Edition, and the Xbox Series X Wrap - DOOM: The Dark Ages Limited Edition. This collection celebrates DOOM and the latest chapter in the franchise's storied history. From the runes adorning each piece, to specific homages like the matte green armor and the Mark of the Slayer, every detail in this collection has been thoughtfully selected to capture the essence of the DOOM universe.

If you're going to be the Slayer, you better look the part—gear up with the Limited Edition Xbox Wireless Controller in battle-worn green and silver. Crowned with 3D silver helmet spikes at the top and silver-plated sheathing on the two sides, this controller was forged for a demon-slaying super weapon. With additional touches like a rubberized, leather-like grip, a red thumbstick to match the chest port, and blood splatter resulting from your Shield Saw, every detail is crafted with the DOOM fan in mind.

Xbox Games Showcase 2025 & Outer Worlds 2 Direct Announced - Livestreaming on June 8

Make some space on your calendar—the Xbox Games Showcase 2025 will be livestreamed on Sunday, June 8, starting at 10am Pacific / 1pm Eastern / 6pm UK time. Following in the footsteps of the 2023 Starfield Direct and 2024 Call of Duty: Black Ops 6 Direct, this year we will again have a double feature, with the Xbox Games Showcase immediately followed by The Outer Worlds 2 Direct. It all begins with our annual Xbox Games Showcase, bringing you a look at upcoming titles from across our first-party studios, in addition to incredible new titles from our third-party partners across the globe.

This year, the show will be digital-only—our livestream will bring you everything you'll need to know about what's next for Xbox, no matter where in the world you're watching. Immediately following Showcase, The Outer Worlds 2 Direct will bring you inside the walls of Obsidian Entertainment, revealing new gameplay, details, and developer insights, straight from the people making the sequel to the award-winning, first-person sci-fi RPG.

Grand Theft Auto V Returning to Xbox & PC Game Pass, on April 15

If you've been missing the streets of Los Santos, I'm excited to share that Grand Theft Auto V is making its way back to Game Pass on April 15! And for those of us who play on PC, I'm even happier to announce that GTAV Enhanced will be playable with PC Game Pass, and includes the latest features, like Hao's Special Works Vehicles and more. Ultimate, PC, and Standard players—keep an eye on @GamePass and @XboxGamePassPC on April 15 for our favorite "available today" reminder!

GTA Online Features
Everyone playing GTAV Enhanced on PC will have access to new vehicles and modifications, Chameleon Paints, and a bunch more all in Hao's Special Works. When playing GTA Online, you'll need to make sure you and your friends are all playing in the same edition so you can squad up—the good news is that Game Pass Ultimate and Game Pass Standard players have access to all console and PC editions so you can download to play whatever your friends are on. And PC Game Pass players, both editions are available for you to download and play, even if your friends are on Steam or Epic Games.

Forget Reboots, Live Patches are Coming to Windows 11 Enterprise Clients

Microsoft is introducing live patch updates for Windows 11 Enterprise, version 24H2, that allow critical security fixes to be applied without interrupting users. These updates, known as hotpatches, are available for x64 devices running on AMD or Intel CPUs. Hotpatch updates are designed to install quickly and take effect immediately. Unlike standard monthly security updates that require a system restart, hotpatch updates provide instant protection against vulnerabilities while allowing users to continue working. This new process can reduce the number of restarts from twelve per year to just four. The update schedule follows a quarterly cycle. In January, April, July, and October, devices install a complete security update with new features and fixes that do require a restart. In the two months that follow each of these baseline updates, devices receive hotpatch updates that only include security fixes and do not need a reboot. This approach ensures that essential protections are applied quickly without impacting daily work.

To use hotpatch updates, organizations need a Microsoft subscription that includes Windows 11 Enterprise (or Windows 365 Enterprise) and devices running build 26100.2033 or later. These devices must also be managed using Microsoft Intune, where IT administrators can set up a hotpatch-enabled quality update policy. The Intune admin center automatically detects eligible devices and manages the update process. Hotpatch updates are currently available on Intel and AMD-powered devices. For Arm64 devices, hotpatch updates are still in public preview and require an extra configuration step: disabling CHPE support via a registry key or the upcoming DisableCHPE CSP. This update system represents a more efficient way to secure Windows client devices. By minimizing the need for restarts and delivering updates in a predictable, quarterly cycle, Microsoft aims to help organizations protect their systems with minimal disruption. We expect these live patches to trickle down to more Windows 11 versions, like Home and Pro editions.

Xbox Game Pass Early April Lineup: South of Midnight, Blue Prince, Borderlands 3, & More...

It's time to confront some magical creatures (or maybe just your backlog) with these games coming soon! Some surprise benefits and announcements you might have missed, day one games (with some amazing music; looking at you South of Midnight), and more. Let's get to it!

Coming Soon
Borderlands 3 Ultimate Edition (Cloud, Console, and PC) - April 3
Game Pass Ultimate, PC Game Pass, Game Pass Standard
Borderlands 3 Ultimate Edition packs bazillions of guns and is a mayhem-fueled adventure, featuring the base game plus all four campaign add-ons, Director's Cut content, and all cosmetic packs! Blast through worlds and enemies as one of four Vault Hunters, each with deep skill trees, abilities, and customization. Play solo or join with friends to take on insane enemies, score loads of loot, and save your home from the most ruthless cult leaders in the galaxy.

ASUS Teases Xbox and ROG Ally Console Collaboration

The upcoming collaboration project between Microsoft and ASUS is slowly materializing in the form of a handheld gaming console, as recently released promotional material shows. The latest teaser video shows an ASUS ROG Ally and Xbox controller merging into a single unit, becoming an animated character, indicating a hardware partnership that combines Microsoft's software ecosystem with ASUS's portable hardware expertise. Project Kennan, as the device is reportedly codenamed, contradicts earlier Xbox executive statements regarding development timelines. Initial projections suggested the hardware launch within a 2-3 year window, yet current information suggests a potential Q3/Q4 2025 release, with perhaps an announcement in Q2 this year. Following Steam Deck's market success, the accelerated schedule may come from increased competitive pressure in the handheld PC gaming segment.

The device appears to feature a predominantly black chassis, though other specifications remain undisclosed. AMD architecture integration will likely continue the foundation established in both Xbox Series consoles and the ROG Ally platform. This hardware choice would prioritize performance-per-watt efficiency crucial for portable gaming applications. A significant technical decision remains regarding the operating system implementation: whether to deploy standard Windows with Xbox integration or develop a custom Xbox-centric interface layer. This choice will directly impact ecosystem compatibility, application support, and user experience fluidity. Both companies have maintained limited official communication regarding the project, with the teaser video serving as the primary confirmation of their collaboration.

Microsoft Copilot+ Becomes More Useful on AMD and Intel PCs

When Microsoft first introduced the Copilot+ program alongside its renewed push for Windows-on-Arm laptops, the AI-powered assistant features were mostly limited to Snapdragon X-powered devices. In addition to the inclusion of these features on Intel and AMD systems, Microsoft is also announcing Voice Access, a new accessibility feature that will first launch on Qualcomm Snapdragon systems and make their way to Intel- and AMD-powered systems. These new updates come by way of the March 27 Preview update titled KB505365. However, there is still no mention of an AMD and Intel launch for the much maligned Recall feature that Microsoft was testing late last year and recalled due to privacy concerns.

According to the latest Windows Experience Blog post, users of AMD- and Intel-powered PCs will now be able to access features, like Live Captions, Cocreator, Restyle Image, and Image Creator more broadly across the line-up of Copilot+ PCs with Intel Core Ultra 200V and AMD Ryzen AI 300 CPUs. Live Captions is officially pitched as an accessibility feature, meanwhile Restyle Image and Image Creator are AI-powered image editing and generation features, and Cocreator lies somewhere in between as a text-to-image tool that is meant to augment drawing in Paint. Cocreator will be rolling out as of the announcement, and Restyle Image and Image Creator will be available in the Photos app on Intel and AMD systems. As for Voice Access, Microsoft claims that it will allow users to be more flexible with their language when using speech to navigate their PCs, as opposed to "learning complex steps, commands and syntax that voice access previously required" for voice navigation on PC. Voice Access will initially be limited to Snapdragon X PCs, but it will roll out to AMD and Intel Copilot+ PCs later this year.

Xbox Wire Goes Hands-on with DOOM: The Dark Ages

As the third part of what you might call a trilogy, I went into my first hands-on for DOOM: The Dark Ages with some expectations. While they have their differences, DOOM (2016) and DOOM: Eternal had lain the groundwork - I felt like I knew what id Software had in store for me, even if this prequel story and its new medieval sci-fi aesthetic might put it in a different context. Three hours later, my expectations had been blasted to pieces like so much Arachnotron meat. DOOM: The Dark Ages retains the core hallmarks of id's recent games—pulse-pounding combat, gloriously Grand Guignol aesthetics, and music as ear-rattling as its guns—but it pushes the structure of DOOM far beyond what we've known before. I was able to play slices of four distinct sections of The Dark Ages, each designed to show me a different facet of the game, and each revealing quite how wild this will get. Let me walk you through each one.

Story Mission
"Before he became a hero, he was the super weapon of gods and kings." So reads the text slate that opens DOOM: The Dark Ages. It's an absurdly badass mission statement for the game that follows. But, playing just the opening stretch of the game, it pays off multiple times. This section showed off the most familiar form of DOOM. A cutscene (yes, there are cutscenes for the story now, not just codex entries) introduces the demon-beleaguered planet of Argent D'Nur, the questionably benevolent god-race known as the Makyrs, and our familiar lead character kept captive to be unleashed on hellish threats. And from there, I'm handed a shotgun and a shield, and told to do what a DOOM Slayer does best.

Microsoft Commits to Greater Transparency with Windows 11 Features Roadmap

If you ever wondered when a Windows 11 feature you are looking for is coming, there is now a way to check that out, as Microsoft is now committed to being more transparent with its upcoming features. In the latest Windows IT Pro blog, the statement reads: "At Microsoft, we've had the privilege to talk to thousands of IT professionals just like you, across the globe, about your experience managing Windows. Across those conversations, one thing rings loud and clear: the need for more transparency around what's shipping and when so that you can manage change for your estate." Interestingly, the roadmap will display features currently available for validation in the Windows Insider Program, those gradually rolling out to broader users, and those that will become generally available as part of a future monthly non-security update.

However, Microsoft is using the roadmap for feature cancellations, too. "The Windows roadmap provides estimated release dates and descriptions for features being released. All information is subject to change. As a feature or product is canceled or postponed, information will be removed from this website." This roadmap is tailored for Microsoft's Windows 11 client builds, not the Windows Server users. Large organizations have to manage many PC clients, so knowing when a new feature drops can lead to a better-planned OS update path for minimal downtime and productivity loss. Plus, PC enthusiasts running the latest Windows build can now know when to expect a feature they look forward to, like Recall and Click to Do.

Xbox Play Anywhere Initiative Embraced by 1000+ Developers

As we touched on last week, there are now over 1000 developers utilizing Xbox Play Anywhere (XPA) for their games, bringing their amazing experiences to players across a variety of devices they own. If you've never heard of XPA before, let us give you a refresher: when you buy a digital game that supports XPA through the Xbox Store or the Windows Store, it's available to play on your Xbox console, Windows 10/11 PC, and supported handheld gaming devices at no additional cost. Even better, your progression comes with you across all platforms.

While the benefits of XPA for players are clear, we wanted to show you how developers have embraced this feature for their games. At this year's annual ID@Xbox Showcase event at GDC, we chatted with the teams behind upcoming XPA games Clair Obsur: Expedition 33, Detective Dotson, and Towerborne to learn more about what influenced their decision to implement this feature and what benefits it may hold for their gaming communities.

Qualcomm Snapdragon X-Powered Laptops Flagged with "Frequently Returned Item" Tag

Qualcomm's Snapdragon X platform is hitting more road obstacles as the platform matures. First, it was low sales in the third quarter of 2024, and now it is the latest flag from the world's largest online retailer—Amazon. According to Windows Central, Amazon has flagged Microsoft's Surface Laptop 7 AI PC with the "Frequently Returned Item" flag. Being pretty much self-explanatory, the flag marks items "with the highest return rates for their product category." Presumably, Amazon's algorithm has weighted out return rates of AI PCs, and it turns out that Qualcomm Snapdragon X-powered Surface Laptop 7 has not stuck with consumers for long. Amazon's return policy allows product returns 30 days after receiving an item, and it seems like customers aren't pleased with it.

However, the laptop currently maintains a 4.2/5-star rating based on 360 ratings. 12% of these are one-star and 71% are five-star ratings. A sudden spike in returns may be boosted by Microsoft updating the Surface Laptop 7 with an Intel Core Ultra series of processors, so customers are returning their Arm-based laptops for x86 variants. We need more data to make further conclusions. As a reminder, despite sequential growth of 180% in Q3 2024, Snapdragon X-powered devices represent less than 1.5% of the Windows market, according to research from Canalys. Qualcomm sold around 720,000 Snapdragon X devices, accounting for only 0.8% of all PCs sold in Q3 2024. We are waiting for new data to compare to the rest of the ecosystem.

Xbox Opens Doors to a Billion Players - Xbox App Mockup Hints at Steam Library Detection

At Xbox, our mission is clear: bring the joy and community of gaming to everyone on the planet. We believe that gamers should be able to play the games they want, with the people they want, anywhere they want. Central to this vision is empowering game creators to deliver exceptional content across all platforms seamlessly. Our goal is simple: to make every screen in the world an Xbox.

Since the original Xbox debuted as the first game console equipped with a built-in hard drive, this kernel of innovation has been at the core of our identity. With Xbox Live, we reshaped multiplayer gaming, establishing an industry standard for online connectivity, community building, and digital distribution. Furthering our commitment to accessibility and choice, Xbox Game Pass introduced a subscription model that redefined how players discover and engage with games, creating new opportunities for developers to connect with audiences worldwide. Since our earliest explorations in the console space, we're proud to have led the way in ensuring that hardware and services can best meet the changing needs of the gaming audience.

Microsoft DirectX Raytracing 1.2 and Neural Rendering Brings up to 10x Speedup for AMD, Intel, and NVIDIA GPUs

Microsoft's DirectX Raytracing (DXR) 1.2 announcement at GDC 2025 introduces two technical innovations that address fundamental ray tracing performance bottlenecks. Opacity micromaps (OMM) reduce the computational overhead in alpha-tested geometry by storing pre-computed opacity data, eliminating redundant ray-geometry intersection tests. Shader execution reordering (SER) tackles the inherent GPU inefficiency caused by incoherent ray behavior by dynamically grouping shader invocations with similar execution paths, minimizing thread divergence that has historically plagued ray tracing workloads. The real-world implications extend beyond Microsoft's claimed 2.3x OMM and 2x SER performance improvements. Both techniques are shifting development from brute-force computational approaches toward more intelligent resource management. Notably, both features require specific hardware support.

Hardware vendors' implementation timelines remain undefined despite NVIDIA's announced support across RTX GPUs, raising questions about broader ecosystem adoption rates. Microsoft's Shader Model 6.9 introduces cooperative vectors. This hardware acceleration architecture drastically improves matrix computation performance, enabling a 10x speedup in neural texture compression while reducing memory footprint by up to 75% compared to traditional methods. It bridges the gap between conventional rendering and neural rendering, with Intel, AMD, and NVIDIA already demonstrating implementations that combine path tracing with neural denoising algorithms, potentially making computationally intensive graphics accessible on mid-range consumer hardware by late 2025. While the technical merit of these advancements is clear, the April 2025 preview release timeline for the Agility SDK means developers face at least several months before these features can be meaningfully implemented in production environments.

ID@Xbox Fund Helps Indie Developers of All Sizes, including Team Cherry - Hollow Knight: Silksong Coming Soon?

With GDC kicking off, our team is in San Francisco to celebrate with independent developers who continue to inspire us every day with their ambition, creativity, and passion. In the past year alone, ID@Xbox has seen over 1,000 games launch, including fan favorites like Balatro, S.T.A.L.K.E.R. 2: Heart of Chornobyl, and Phasmophobia, bringing new experiences to console and PC communities. Since ID@Xbox was launched in 2013, more than $5 billion have been paid to independent developers from all over the world. We're also proud to offer developers the ability to use our platform to maximize the opportunity to reach an audience across multiple screens.

As announced last week, over 1,000 titles are now supporting Xbox Play Anywhere (XPA). When players purchase an XPA game, they can play on Xbox and Windows 10/11 PCs at no additional cost, bringing their saves, progress and achievements across devices. This means players can access their favorite games in more places which has led to these titles getting 20% more play time. Today, Xbox offers more places than ever to play independent games: Xbox consoles, gaming PCs, and laptops, Windows handhelds like the ASUS ROG Ally X or Legion Go, mobile phones, tablets, Samsung and Amazon FireSticks enabled by the Cloud - all of these are an Xbox, and all a potential home for your next favorite ID@Xbox title like Another Crab's Treasure, Neva, and Animal Well.

Microsoft Launches Xbox Adaptive Joystick

Accessibility is a fundamental right for people with disabilities and makes technology easier for everyone. We see this reflected in how customers are using Microsoft technologies around the world. Copilot for Microsoft 365 is unlocking workplace productivity like never before, more than 10 million people use Edge each month to have the web Read Aloud, over 1 million people use Immersive Reader to make webpages easier to read and partners like Tobii Dynavox and Special Olympics are bringing AI to people with disabilities globally. And these are just some of the highlights of what we shared today! Here's a quick summary of the new accessibility products, features and programs announced at the 2025 Ability Summit.

What's new in 2025?
We announced that the Xbox Adaptive Joystick is now available for purchase exclusively at Microsoft Store. With more than 429 million players with disabilities worldwide, we know each player has unique needs and preferences for how they choose to play. The Xbox Adaptive Joystick is a singular, wired controller primarily designed to meet the needs of players with limited mobility. Its versatility helps players seamlessly incorporate it into their existing gaming setups. Built with the Gaming and Disability community who inform the development of Xbox products from the beginning. The joystick joins our family of adaptive accessories including the mouse, pen, adaptive kit and Xbox Adaptive Controller. For more details visit Xbox Support.

Global Top 10 IC Design Houses See 49% YoY Growth in 2024, NVIDIA Commands Half the Market

TrendForce reveals that the combined revenue of the world's top 10 IC design houses reached approximately US$249.8 billion in 2024, marking a 49% YoY increase. The booming AI industry has fueled growth across the semiconductor sector, with NVIDIA leading the charge, posting an astonishing 125% revenue growth, widening its lead over competitors, and solidifying its dominance in the IC industry.

Looking ahead to 2025, advancements in semiconductor manufacturing will further enhance AI computing power, with LLMs continuing to emerge. Open-source models like DeepSeek could lower AI adoption costs, accelerating AI penetration from servers to personal devices. This shift positions edge AI devices as the next major growth driver for the semiconductor industry.

Microsoft Introduces Copilot for Gaming

This morning on The Official Xbox Podcast, Xbox Corporate Vice President of Gaming AI, Fatima Kardar joined Vice President of Next Generation, Jason Ronald to reveal exciting AI-powered updates that are coming directly to Xbox players, to help you save time, find new games you're likely to love, or even to help ease you back into a game you may have stepped away from.

Copilot for Gaming Asset
On the podcast, Kardar introduced Copilot for Gaming, which Xbox Insiders can get an early preview of on mobile soon. This AI-driven sidekick is designed to be your personalized gaming companion, helping you get to your favorite games faster, coaching you to improve your skills, and connecting you better with your friends and communities. Copilot for Gaming will be there when you need it but out of the way if you don't.

NVIDIA and Microsoft Open Next Era of Gaming With Groundbreaking Neural Shading Technology

NVIDIA today announced ahead of the Game Developers Conference (GDC) groundbreaking enhancements to NVIDIA RTX neural rendering technologies. NVIDIA has partnered with Microsoft to bring neural shading support to the Microsoft DirectX preview in April, giving developers access to AI Tensor Cores in NVIDIA GeForce RTX GPUs to accelerate neural networks from within a game's graphics pipeline. Neural shading represents a revolution in graphics programming, combining AI with traditional rendering to dramatically boost frame rates, enhance image quality and reduce system resource usage.

"Microsoft is adding cooperative vector support to DirectX and HLSL, starting with a preview this April," said Shawn Hargreaves, Direct3D development manager at Microsoft. "This will advance the future of graphics programming by enabling neural rendering across the gaming industry. Unlocking Tensor Cores on NVIDIA RTX will allow developers to fully leverage RTX Neural Shaders for richer, more immersive experiences on Windows."

Report Claims ASUS Likely To Launch Xbox-branded Handheld Gaming Device

Not that long ago, an Xbox executive claimed that an Xbox handheld gaming device is still in the prototyping stage, with a launch expected to take place sometime in the next two to three years. There is no denying that the handheld segment is an incredibly lucrative space, boosted by the impressive performance and efficiency gains made by the chip giants in recent years. Microsoft clearly intends to take a piece of the pie, and as a recent report by Windows Central pointed out, the first Xbox-branded handheld is in development and may even see the light of day as early as the third or fourth quarter of this year. Now, a fresh report by The Verge has revealed that Microsoft might be collaborating with ASUS in order to bring the handheld gaming device to market.

This is quite interesting, considering that ASUS is one of the most well-known players in the handheld segment, thanks to its ROG Ally lineup. But the conflict of interest shouldn't be much of a hassle - Lenovo is also a major player in the segment, and did not hesitate teaming up with Valve to bring the first third-party SteamOS handheld to the market. Microsoft is likely targeting something similar, intending to combine Xbox and Windows platforms in order to improve the experience for developers and players alike, allowing better inter-compatibility of games between handheld, PC, and console platforms. Essentially, the handheld will reportedly feature an Xbox-like interface, but will be powered by Windows underneath. The aforementioned late-2025 launch timeline is still in place, but considering the very nature of early reports, accept this information with a grain of salt.
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