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Coming to Game Pass: Stalker 2, Nine Sols, Flight Simulator 2024, Genshin Impact Benefits, and Others

If you're not too busy taking off for the skies in Microsoft Flight Simulator 2024 today, may we interrupt your flight with these games? We have a selection of day one games, game benefits, indies, and more. What can we get started for you (aka: what will you put in your download queue first)?

Available Today

Microsoft Flight Simulator 2024 (Cloud, PC, and Xbox Series X|S) - November 19

Microsoft Flight Simulator 2024 Dives into Long Loading Times and Negative Reviews

Microsoft's latest Flight Simulator 2024 just launched, and it already appears to be riddled with problems. When internally testing, we ran into some issues regarding long loading times and eventual errors without getting to the game. Additionally, many others confirmed that they were experiencing problems. Launched on 08:00 am PT on November 19, the simulator has faced widespread server infrastructure issues affecting player access. CEO of Asobo, maker of this Flight Simulator franchise, Sebastian Wloch, has released a public statement via video addressing the widespread technical issues that plagued their latest game release. According to Wloch, while pre-launch testing had successfully simulated concurrent player counts of 200,000 users, the actual launch revealed critical weaknesses in the database cache system that weren't apparent during testing.

Additionally, the negative reviews stemming from these issues have piled up. On Steam, the game currently has 2,865 reviews, only 500 of which are positive. The remaining 2,000+ are overwhelmingly negative, with many users not being satisfied with the gameplay and quality of the release. The game's infrastructure is powered by Microsoft's Azure cloud, which is also not good marketing for Microsoft as the Azure platforms should signal better infrastructure scaling and stability. While these issues should be cleared in the long run, the short-term consequences are turning the launch into a colossal failure, as gamers expected more from this release. Lastly, the alpha version of the game was notorious for the massive internet bandwidth hog, causing up to 180 Mbit/s load.

NVIDIA DLSS 3 Comes to More Games This Week

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, Industry Giant 4.0, Microsoft Flight Simulator 2024 and S.T.A.L.K.E.R. 2: Heart of Chornobyl all launch with day-one DLSS 3 support, LEGO Horizon Adventures is out now with DLSS 3, and Proton users can now use DLSS 3 Frame Generation on Linux to accelerate performance in Proton-compatible games.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Launches November 20th with DLSS 3 & Reflex
GSC Game World's S.T.A.L.K.E.R. 2: Heart of Chornobyl is a brand-new entry in the legendary series, enjoyed by millions of players worldwide. The unique combination of first-person shooter, immersive sim, and horror is back. With unprecedented scale, advanced graphics, freedom of choices, and the thickest atmosphere of a deadly adventure, it's going to be the ultimate S.T.A.L.K.E.R. experience.

NVIDIA and Microsoft Showcase Blackwell Preview, Omniverse Industrial AI and RTX AI PCs at Microsoft Ignite

NVIDIA and Microsoft today unveiled product integrations designed to advance full-stack NVIDIA AI development on Microsoft platforms and applications. At Microsoft Ignite, Microsoft announced the launch of the first cloud private preview of the Azure ND GB200 V6 VM series, based on the NVIDIA Blackwell platform. The Azure ND GB200 v6 will be a new AI-optimized virtual machine (VM) series and combines the NVIDIA GB200 NVL72 rack design with NVIDIA Quantum InfiniBand networking.

In addition, Microsoft revealed that Azure Container Apps now supports NVIDIA GPUs, enabling simplified and scalable AI deployment. Plus, the NVIDIA AI platform on Azure includes new reference workflows for industrial AI and an NVIDIA Omniverse Blueprint for creating immersive, AI-powered visuals. At Ignite, NVIDIA also announced multimodal small language models (SLMs) for RTX AI PCs and workstations, enhancing digital human interactions and virtual assistants with greater realism.

Microsoft is Introducing a $349 Mini PC That Streams Windows 11 from the Cloud

Microsoft is introducing Windows 365 Link, a compact cloud PC for business users. The device costs $349 and measures just 120 x 120 x 30 mm, making it smaller than Apple's Mac mini. The compact size comes from the fanless cooling design and the fact that the device doesn't have local storage capabilities. This small computer has quite a variety of connectivity options, including one USB-C, three USB-A ports, HDMI, DisplayPort, and Ethernet connections, supports two 4K monitors, and has Bluetooth 5.3 and Wi-Fi 6E wireless capabilities. The specific hardware details are not yet revealed by Microsoft.

It requires Windows 365 with Microsoft Intune and Entra ID, and it works with 365 Frontline, Enterprise, and Business editions. As with other cloud-based solutions, Microsoft will lock some of the security options, "features like Secure Boot, the dedicated Trusted Platform Module, Hypervisor Code Integrity, BitLocker encryption, and the Microsoft Defender for Endpoint detection and response sensor can't be turned off, further helping to secure the device". Microsoft plans to launch the device in April 2025, with early previews in the US, Canada, UK, Germany, Japan, Australia and New Zealand. Businesses interested in testing the device can contact their Microsoft account team before December 15, 2024, to join the preview program.

This Week in Gaming (Week 47)

After a couple of slow week's we have a packed week of new releases for you this week, kicking off with some nuclear stalking action in this week's AAA title. This is followed by a tactical turn-based strategy game set in WW2, a fantasy open world survival crafter, a game for wanna be pilots, a MOBA battle royal hero shooter mixup, a murder on a train with a comedy twist and finally a tactical shooter set in an anime universe. Star Wars Outlaws is also out on Steam this week among many other new releases.

S.T.A.L.K.E.R. 2: Heart of Chornobyl / This week's AAA release / Wednesday 20 November
Discover the vast Chornobyl Exclusion Zone full of dangerous enemies, deadly anomalies and powerful artifacts. Unveil your own epic story as you make your way to the Heart of Chornobyl. Make your choices wisely, as they will determine your fate in the end. Take over a role of the lone stalker and explore photorealistic seamless open world in a 64-km² radioactive zone with a variety of environments that reveal post-apocalyptic atmosphere from different angles. Steam link

Microsoft Releases Official ISO for Windows 11 on Arm

Microsoft's Windows-on-Arm (WoA) project has been going through an expansion phase, with the recent range of Snapdragon X SoCs powering many laptops. However, as we are about to get bombed with WoA devices in 2025, Microsoft has prepared an official ISO image of the Windows 11 operating system, available for users to download on the official website. The download size is about 5 GB and requires an Arm-based system to work, as expected. The need for Windows 11 ISO image for WoA comes from the increased number of desktop builds shipped to developers worldwide based on Arm. There are many workstations like the ones offered by ODMs, with an Ampere Altra or Altra Max processor inside.

This is also good news for enthusiasts waiting for the NVIDIA-MediaTek collaboration to drop its first goodies next year, and we expect to see some interesting solutions arise. With Microsoft investing its developer resources into producing Windows 11 Arm builds, it signals that the adoption of Arm-based devices is about to get much higher interest from the consumer standpoint.

Microsoft Plans "Windows Intelligence" Rebrand for AI Features

Suppose you were following the announcement of the newest Windows 11 features like Recall and Copilot. In that case, you questioned Microsoft's approach to these new features regarding security, real-world usage, and, least likely, naming scheme. If the latter is the case, you are in for a treat. According to the latest round of reports, Microsoft is reportedly preparing to converge its AI features under a new brand name—Windows Intelligence. This move comes as the tech giant expands its AI integration across the Windows platform to give customers more reassurance in its AI features. However, the company has yet to confirm the official rebranding initiative. Recent discoveries by tech enthusiasts have fueled speculation about this upcoming change. In October, researcher Tero Alhonen uncovered options for AI-enabled applications, while X user Albacore recently spotted a placeholder settings page for Windows Intelligence in a Windows 24H2 build.

"Windows Intelligence" isn't entirely new to Microsoft's ecosystem, as it was previously used in security-related updates. However, this broader application signals a shift from its earlier security-focused context and appears to replace the "Windows AI" designation spotted in Group Policy earlier this year. The rebranding seems to follow a trend set by Apple, which has branded its AI features as "Apple Intelligence." However, Microsoft's approach with "Windows Intelligence" suggests a focus on creating a unified hub for AI features within its operating system rather than just a clever play on the "AI" acronym. While controversial features like Recall and the recently redesigned Copilot are expected to retain their current branding, Windows Intelligence could serve as an overarching framework for managing AI permissions and data usage across the platform.

Xbox Handheld Confirmed To Join Mobile Gaming Fray — Don't Hold Your Breath, Though

Microsoft has long been rumored to be working on a gaming handheld to compete with the likes of Valve's Steam Deck and the ASUS ROG Ally and Lenovo Legion Go, but all we've had to go on until now is unfounded rumors and leaks. Now, Phil Spencer, head of Microsoft Gaming, has confirmed that the software giant is actively working on a Steam Deck challenger, although details are scant, and the timeline is unclear at best.

In a recent interview with Bloomberg, Spencer confirmed that Microsoft is working on an Xbox handheld, although he was very careful to not overpromise or provide any firm release dates, going so far as to confirm that an Xbox handheld is still years away from release. Spencer reiterated in the review that Microsoft was still looking to grow its presence in the gaming industry, which is one of the company's motivations for getting into the gaming handheld market, in the first place. He also confirmed that Microsoft will be pursuing further mergers and acquisitions in the future as part of its gaming push—a move that might not be looked upon favorably by many gamers and regulatory bodies.
Ayaneo has been making Windows gaming handhelds for years.

NVIDIA DLSS 3 Coming To S.T.A.L.K.E.R. 2: Heart of Chornobyl and Microsoft Flight Simulator 2024

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. In the very near future, both Microsoft Flight Simulator 2024 and S.T.A.L.K.E.R. 2: Heart of Chornobyl will be launching with day-one support for DLSS 3 with Frame Generation and Super Resolution. Farming Simulator 25 launches today with day-one support for DLSS Super Resolution. And Mortal Rite is out now with DLSS Super Resolution. Additionally, our new Indiana Jones and the Great Circle GeForce RTX 40 Series GPU and laptop bundle is available now.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Launches November 20th With DLSS 3 & Reflex
GSC Game World's S.T.A.L.K.E.R. 2: Heart of Chornobyl is a brand-new entry in the legendary series, enjoyed by millions of players worldwide. The unique combination of first-person shooter, immersive sim, and horror is back. With unprecedented scale, advanced graphics, freedom of choices, and the thickest atmosphere of a deadly adventure, it's going to be the ultimate S.T.A.L.K.E.R. experience.

Microsoft Brings Copilot AI Assistant to Windows Terminal

Microsoft has taken another significant step in its AI integration strategy by introducing "Terminal Chat," an AI assistant now available in Windows Terminal. This latest feature brings conversational AI capabilities directly to the command-line interface, marking a notable advancement in making terminal operations more accessible to users of all skill levels. The new feature, currently available in Windows Terminal (Canary), leverages various AI services, including ChatGPT, GitHub Copilot, and Azure OpenAI, to provide interactive assistance for command-line operations. What sets Terminal Chat apart is its context-aware functionality, which automatically recognizes the specific shell environment being used—whether it's PowerShell, Command Prompt, WSL Ubuntu, or Azure Cloud Shell—and tailors its responses accordingly.

Users can interact with Terminal Chat through a dedicated interface within Windows Terminal, where they can ask questions, troubleshoot errors, and request guidance on specific commands. The system provides shell-specific suggestions, automatically adjusting its recommendations based on whether a user is working in Windows PowerShell, Linux, or other environments. For example, when asked about creating a directory, Terminal Chat will suggest "New-Item -ItemType Directory" for PowerShell users while providing "mkdir" as the appropriate command for Linux environments. This intelligent adaptation helps bridge the knowledge gap between different command-line interfaces. Below are some examples courtesy of Windows Latest and their testing:

Windows 11 Gains 3% in OS Market Share, Windows 10 Remains on Top

The battles of operating systems continue, and one fight is internal to the Microsoft Windows user base. Recent data from StatCounter shows that Windows 11 now accounts for 35.58% of Windows installations as of October 2024, recording a modest 3% increase. Meanwhile, Windows 10 continues to power most Windows computers, with a 61% market share. The gradual shift toward Windows 11 comes as Microsoft pushes software updates and hardware partnerships. Large organizations have begun adopting the newer OS, drawn to its updated security features. These include mandatory secure boot protocols and improved protection against credential theft, addressing growing cybersecurity concerns. For individual users, Windows 11 offers updated gaming capabilities through DirectStorage and a redesigned interface. However, many still prefer Windows 10's established stability and broader compatibility with existing hardware and software. Microsoft's recent announcement of a $30 yearly Extended Security Updates subscription acknowledges this divide.

Starting in October 2025, when Windows 10's standard support ends, users can purchase these updates to maintain security protections. Unlike previous programs restricted to business customers, this subscription will be available to all users. The move to Windows 11 faces a significant hurdle: strict system requirements that exclude many older computers. While these standards aim to ensure better performance and security, they effectively prevent many current Windows 10 users from upgrading. Microsoft's plan to add new AI features like Recall and Copilot to Windows 11 could attract more users. Still, the transition largely depends on hardware replacement cycles and users' willingness to adapt to a new system. As Microsoft manages both operating systems, its strategy reflects the challenge of maintaining existing Windows 10 installations while encouraging gradual migration to Windows 11.

Microsoft Offers $30 Windows 10 Security Extension for Home Users

Microsoft will allow home users to extend security support for Windows 10 beyond its October 2025 end-of-life date for a $30 fee per year. This marks the first time the Redmond giant has offered such an option to individual consumers, as extended security updates were previously available only to business and education customers. While the extension will maintain essential security patches, users won't receive new features, bug fixes, or technical support from Microsoft. This decision affects millions of Windows 10 users worldwide who may be unable or unwilling to upgrade to Windows 11, either due to hardware limitations or personal preference. While Microsoft strongly encourages users to transition to Windows 11, which offers enhanced security features and AI capabilities, many older computers don't meet the newer operating system's stricter hardware requirements.

The company will begin enrollment for the Extended Security Updates (ESU) program closer to the 2025 deadline. Microsoft will also continue providing Security Intelligence Updates for Microsoft Defender Antivirus through at least October 2028, offering an additional layer of protection for Windows 10 users. This move can be interpreted as Microsoft's acknowledgment of the significant number of users still running Windows 10 and the potential security risks of leaving them unprotected. Using an ESU package from an official source like Microsoft is always better than sourcing them from third-party like 0patch offers, and it is a welcome addition for millions of PCs running Windows 10 today.

Microsoft Announces its FY25 Q1 Earnings Release

Microsoft Corp. today announced the following results for the quarter ended September 30, 2024, as compared to the corresponding period of last fiscal year:
  • Revenue was $65.6 billion and increased 16%
  • Operating income was $30.6 billion and increased 14%
  • Net income was $24.7 billion and increased 11% (up 10% in constant currency)
  • Diluted earnings per share was $3.30 and increased 10%
"AI-driven transformation is changing work, work artifacts, and workflow across every role, function, and business process," said Satya Nadella, chairman and chief executive officer of Microsoft. "We are expanding our opportunity and winning new customers as we help them apply our AI platforms and tools to drive new growth and operating leverage."

Microsoft Unveils New Xbox Wireless Headset

Sound shapes the way we experience games, adding dimension and depth to every action, interaction, and atmosphere. From the epic swell of a battle soundtrack to the quiet tension of a stealth mission, audio plays a crucial role in creating unforgettable gaming moments. That's why we've refreshed the Xbox Wireless Headset, introducing key enhancements to elevate your audio experience to new heights.

Now featuring Dolby Atmos at no additional cost, this updated headset delivers immersive, spatial audio that brings games to life in vivid detail. We've also improved battery life, offering up to 20 hours of playtime, upgraded the microphone with enhanced auto-mute and voice isolation for crystal-clear communication, and now feature Bluetooth 5.3. Combined with its sleek, all-black design, the new Xbox Wireless Headset remains an essential addition to any gaming setup.

Intel and AMD Form x86 Ecosystem Advisory Group

Intel Corp. (INTC) and AMD (NASDAQ: AMD) today announced the creation of an x86 ecosystem advisory group bringing together technology leaders to shape the future of the world's most widely used computing architecture. x86 is uniquely positioned to meet customers' emerging needs by delivering superior performance and seamless interoperability across hardware and software platforms. The group will focus on identifying new ways to expand the x86 ecosystem by enabling compatibility across platforms, simplifying software development, and providing developers with a platform to identify architectural needs and features to create innovative and scalable solutions for the future.

For over four decades, x86 has served as the bedrock of modern computing, establishing itself as the preferred architecture in data centers and PCs worldwide. In today's evolving landscape - characterized by dynamic AI workloads, custom chiplets, and advancements in 3D packaging and system architectures - the importance of a robust and expanding x86 ecosystem is more crucial than ever.

Microsoft Flight Simulator 2024 Uses up to 180 Mbit/s of Internet Bandwidth in Flight

Microsoft's Flight Simulator 2024 is shaping up to be a pretty demanding title. From the very high-performance system needed for ideal system specifications, the game now uses up to 180 Mbit/s of internet bandwidth while the user is in flight and the terrain is loading. This is equivalent to as much as 81 GB per hour of internet data, which is a nightmare for users with a data cap. Data caps are often standard in US homes, with internet providers imposing their own rules on up to 1 TB of uncapped traffic, which considerably slows down after that. The new Flight Simulator 2024 may be a bit much for users who don't have powerful systems and data plans.

The Microsoft Flight Simulator 2024 requires 30 GB of storage for the game. The alpha version comes in at only 9 GB, meaning that it is pulling much of its resources from Microsoft's servers, thus requiring this massive bandwidth to operate smoothly. Microsoft recommends a 50 Mbit/s internet connection for the final game, meaning that the final 30 GB install will pack more textures, thus lowering the massive load on Microsoft's servers. Of course, the 180 Mbit/s is the peak load, and the lowest measured load is around 10 Mbit/s. The game typically runs below 50 Mb/s, but this peak value is quite noticeable.

NVIDIA "Blackwell" GB200 Server Dedicates Two-Thirds of Space to Cooling at Microsoft Azure

Late Tuesday, Microsoft Azure shared an interesting picture on its social media platform X, showcasing the pinnacle of GPU-accelerated servers—NVIDIA "Blackwell" GB200-powered AI systems. Microsoft is one of NVIDIA's largest customers, and the company often receives products first to integrate into its cloud and company infrastructure. Even NVIDIA listens to feedback from companies like Microsoft about designing future products, especially those like the now-canceled NVL36x2 system. The picture below shows a massive cluster that roughly divides the compute area into a single-third of the entire system, with a gigantic two-thirds of the system dedicated to closed-loop liquid cooling.

The entire system is connected using Infiniband networking, a standard for GPU-accelerated systems due to its lower latency in packet transfer. While the details of the system are scarce, we can see that the integrated closed-loop liquid cooling allows the GPU racks to be in a 1U form for increased density. Given that these systems will go into the wider Microsoft Azure data centers, a system needs to be easily maintained and cooled. There are indeed limits in power and heat output that Microsoft's data centers can handle, so these types of systems often fit inside internal specifications that Microsoft designs. There are more compute-dense systems, of course, like NVIDIA's NVL72, but hyperscalers should usually opt for other custom solutions that fit into their data center specifications. Finally, Microsoft noted that we can expect to see more details at the upcoming Microsoft Ignite conference in November and learn more about its GB200-powered AI systems.

AMD Introduces the Radeon PRO V710 to Microsoft Azure

AMD today introduced the Radeon PRO V710, the newest member of AMD's family of visual cloud GPUs. Available today in private preview on Microsoft Azure, the Radeon PRO V710 brings new capabilities to the public cloud. The AMD Radeon PRO V710's 54 Compute Units, along with 28 GB of VRAM, 448 GB/s memory transfer rate, and 54 MB of L3 AMD Infinity Cache technology, support small to medium ML inference workloads and small model training using open-source AMD ROCm software.

With support for hardware virtualization implemented in compliance with the PCI Express SR-IOV standard, instances based on the Radeon PRO V710 can provide robust isolation between multiple virtual machines running on the same physical GPU and between the host and guest environments. The efficient RDNA 3 architecture provides excellent performance per watt, enabling a single slot, passively cooled form factor compliant with the PCIe CEM spec.

Microsoft Discontinues HoloLens 2, Shifts Mixed-Reality Strategy

Microsoft has officially ended production of its HoloLens 2 mixed-reality headset, according to sources confirmed by The Register. The tech giant recently notified its partners that the HoloLens 2, introduced in 2019 as an enterprise-focused augmented reality device, is no longer available for purchase. This marks a significant shift in Microsoft's AR strategy, with the company stating, "Support for HoloLens 2, including security updates, will end on December 31, 2027." Despite aggressive marketing efforts, the HoloLens 2 struggled to gain widespread adoption, reflecting broader challenges in the AR/VR market where high-end headsets like HoloLens 2 and Apple Vision Pro retail for around $3,500, limiting their appeal. Some Microsoft employees reportedly expressed surprise that the project continued as long as it did, suggesting internal doubts about its viability.

Rather than continuing as a hardware provider, Microsoft plans to pivot its role in the mixed reality space, focusing on "first-party software solutions and services, partnering with the broader mobile phone and mixed reality hardware ecosystem." This decision aligns with the current state of the AR/VR industry, where the ecosystem is still in its early stages, and companies like Meta are heavily investing in its development. Microsoft's shift from hardware production to ecosystem investment mirrors trends in the broader tech industry and could position the company for future opportunities as the mixed-reality market matures. As the ecosystem develops and more use cases emerge, Microsoft's investment in software and services could prove valuable despite the current challenges in justifying investments in a field that's still searching for compelling widespread applications.

NVIDIA Cancels Dual-Rack NVL36x2 in Favor of Single-Rack NVL72 Compute Monster

NVIDIA has reportedly discontinued its dual-rack GB200 NVL36x2 GPU model, opting to focus on the single-rack GB200 NVL72 and NVL36 models. This shift, revealed by industry analyst Ming-Chi Kuo, aims to simplify NVIDIA's offerings in the AI and HPC markets. The decision was influenced by major clients like Microsoft, who prefer the NVL72's improved space efficiency and potential for enhanced inference performance. While both models perform similarly in AI large language model (LLM) training, the NVL72 is expected to excel in non-parallelizable inference tasks. As a reminder, the NVL72 features 36 Grace CPUs, delivering 2,592 Arm Neoverse V2 cores with 17 TB LPDDR5X memory with 18.4 TB/s aggregate bandwidth. Additionally, it includes 72 Blackwell GB200 SXM GPUs that have a massive 13.5 TB of HBM3e combined, running at 576 TB/s aggregate bandwidth.

However, this shift presents significant challenges. The NVL72's power consumption of around 120kW far exceeds typical data center capabilities, potentially limiting its immediate widespread adoption. The discontinuation of the NVL36x2 has also sparked concerns about NVIDIA's execution capabilities and may disrupt the supply chain for assembly and cooling solutions. Despite these hurdles, industry experts view this as a pragmatic approach to product planning in the dynamic AI landscape. While some customers may be disappointed by the dual-rack model's cancellation, NVIDIA's long-term outlook in the AI technology market remains strong. The company continues to work with clients and listen to their needs, to position itself as a leader in high-performance computing solutions.

Windows 11 KB5043145 Update Preview Causes BSOD and Bootloops, Microsoft Pulls it

Microsoft releases a monthly cumulative update to Windows every second Tuesday of a month, dubbed "patch Tuesday," however sometimes the company has the updates ready to go before that date, and puts them out as Update Previews. These are not "beta" versions of a software update, but contents of the upcoming patch Tuesday just being released ahead of its time, and as such it's offered even to regular users that aren't Insiders. One such update preview for the month of October 2024 is horribly broken.

Dubbed the Windows 11 Update Preview KB5043145, and released on September 26, this update is found by users to cause blue screens of death (BSODs), and send the system into "boot loops"—a condition where the OS fails to load, causing the machine to reboot over and over again, until you can boot with a recovery disc just to boot into your existing installation. The KB5043145 update preview has since been pulled, although it's still part of the Microsoft Update Catalog, a repository that holds all Windows Updates as standalone installers.

Microsoft Windows 11 2024 Update Begins Rolling Out

Microsoft today released the Windows 11 2024 Update to the general user-base. This version of the operating system was being referred to as the Windows 11 "24H2 Update." Since Microsoft moved away from the biannual major release cycle for Windows, 24H2 was set up to be called simply the "2024 Update." Windows 11 2024 Update introduces several new experiences that leverage native AI acceleration on Copilot+ PCs—cool new things like super-resolution for Photos, or generative fill and erase tools in Paint. The update also releases Preview versions of Click to Do, and Windows Recall.

Click to Do is a generative AI-based utility that lets you perform text related actions anywhere (think rephrasing or summarizing something); or perform visual search for an item in a video or photo, using Bing. Windows Recall is a star-attraction, it lets you trace-back steps or actions in any compatible software, by relying on visual snapshots of your work to restore past actions. This should prove particularly useful for creative work. Both Click to Do, and Windows Recall require a Copilot+ PC (a machine with an NPU that has at least 40 AI TOPS of performance on offer). Windows 2024 Update should begin appearing in the Update section of Windows Settings.

Microsoft Revamps Recall for Copilot+ PCs With a Focus on Security Concerns

Today Microsoft published an extensive blog post about the controversial Recall feature that was intended to launch with Copilot+ enabled Windows 11 PCs. To recap on Recall: Recall was announced as a service that creates and stores 'snapshots' of the user's activity on their PC, and uses the neural processing hardware within a Copilot+ certified machine to filter search requests by the user in order to find what they had previously seen. In effect, it took constant screenshots and would index the contents of those screenshots to assist with vague search queries. Saw a very funny picture in Discord a week ago and can't find it but can describe what it looked like? Search Recall and with the power of neural processing it would sift through its index of stored screenshots and attempt to provide you the exact image you described. Or, you could scroll back through the gallery of snapshots yourself to find what you wanted.

The idea of a program or service running in the background taking screenshots of your activity every few seconds yielded some pretty unsavory reactions from just about everyone. To assuage privacy concerns Microsoft did release an update in June committing to a broad set of security improvements to Recall before the preview would be available to test. This latest blog post titled, "Update on Recall security and privacy architecture", outlines more improvements on top of those announced back in June.

Valve Testing ARM64 Support for Steam Gaming Platform, Android Expansion Possible Too

Gaming giant Valve appears to be venturing into uncharted territory. Recent findings on SteamDB have revealed that the company may be working on integrating ARM architecture and Android app support into its ecosystem. A mysterious application, codenamed "ValveTestApp3043620," has been spotted with an update that includes interesting changes. The update features new tags for several popular games, including Left 4 Dead 2, Garry's Mod, and Kerbal Space Program. These tags, such as "proton-arm64" and "proton-arm64e," indicate that Valve is testing a version of Proton specifically designed for ARM64-based systems. Proton, Valve's brainchild developed in partnership with CodeWeavers, is the magic behind running Windows games on Linux systems. By extending this technology to ARM64, Valve could be paving the way for PC gaming on portable Arm-based devices, potentially signaling a new hardware strategy.

The plot thickens with mentions of "proton_experimental" and "proton-arm64ec-vanguard" in the changelog, hinting at ongoing tests and experimental builds. Additionally, references to Waydroid, a tool enabling Android apps on Linux, suggest that Valve's ambitions may extend beyond gaming, possibly aiming to broaden software accessibility of its platform. This development has sparked speculation about the possibility of Steam games running on Android smartphones and tablets or even a possible Arm-powered version of the Steam Deck. However, a more likely scenario could be testing for Windows support on Arm-based chips. The timing of these experiments aligns with recent announcements of laptops featuring Qualcomm's ARM64-based Snapdragon X CPUs. These devices can run Windows-based games through Microsoft and Qualcomm's emulation layer, Prism. If Valve's Proton can provide superior performance or more stable emulation for Windows-based games on Arm devices, it could position itself as a strong competitor to Prism.
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