Tuesday, June 5th 2012

Action-Packed Mech Combat Rolls-out at E3 with the Razer Artemis Concept Controller

Razer, the world leader in high-performance gaming hardware, today announced a partnership with Piranha Games and Infinite Game Publishing for the highly anticipated next installation of the MechWarrior franchise, MechWarrior Online. The collaboration culminates in the Razer Artemis, a concept controller crafted to give gamers a competitive edge as they stomp and destroy their way to victory in the dog-eat-dog BattleTech universe.

The BattleMech inspired Razer Artemis concept controller puts gamers into the cockpits of their favored hulking metal behemoths, fully immersed and focused on the dangers of the battlefield, claiming wins for their chosen Great House. With fully-programmable, fine-tuned controls, the ergonomically adjustable Razer Artemis concept controller makes piloting a Mech more efficient and lethal in combat.

"The original MechWarrior PC game franchise was a formative milestone for my gaming growing up," said Robert "RazerGuy" Krakoff, President of Razer USA. "When it was announced that a new MechWarrior Online was in the works, Razer was more than excited for the opportunity to collaborate with Piranha Games and Infinite Game Publishing. We're going to bring our own take to a concept controller that will pave the way for a new generation of robot destruction."

Russ Bullock, President of Piranha Games said, "It is my pleasure to work with Razer in designing an exclusive MechWarrior Online gaming peripheral. MechWarrior Online is a title that fans have been waiting a long time for, and allowing them the best peripheral options from the highest quality partners like Razer is something we're excited to offer. Fans of MechWarrior know how important precision controls are for their Mechs and we think this is going to be a great option for them."

Set in the year 3049 during the early stages of a massive interstellar war, MechWarrior Online puts you in command of the most powerful war machine to ever walk the field of battle, the mighty BattleMech. Command your Mech and customize it to suit your battlefield role; upgrade systems, replace weapons, and tweak armor with endless options.

For more information on the Razer Artemis concept controller, please visit www.razerzone.com/artemis.

For more information on MechWarrior Online, please visit www.mwomercs.com.
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8 Comments on Action-Packed Mech Combat Rolls-out at E3 with the Razer Artemis Concept Controller

#1
ZoneDymo
Oh man, do want sooooo badly, it looks great, not quite as good as the controller for Steel Battalion for the original Xbox but still.
Posted on Reply
#2
erocker
*
Now, if the new Battlefield game is actually good, this is win.

It also reminds me of computer/console/whatever hardware from the early 80's. Very cool!
Posted on Reply
#3
erixx
the spring seems unprepared... ;)

But concept is good. Similar to my G19 keyboard plus G940 HOTAS + Android tablet... hehe

Good to see joysticks are not totally outmarketed by kiddy gamepads...
Posted on Reply
#4
HomerPepsi
ZoneDymoOh man, do want sooooo badly, it looks great, not quite as good as the controller for Steel Battalion for the original Xbox but still.
Steel Battalion controller was epic. The design was god like. :droool: :respect:
Posted on Reply
#5
Easy Rhino
Linux Advocate
i would never spend money on something like this but it looks cool. it needs two stick controllers though so you can use one to move the legs in a specific direction and then use the other to rotate the body.
Posted on Reply
#6
MT Alex
Easy Rhinoit needs two stick controllers though so you can use one to move the legs in a specific direction and then use the other to rotate the body.
Exactly, much like the afformentioned Steel Batt controller. Speed and direction on the left stick, and torso/aiming on the right. The game will be somewhat of a disappointment if it doesn't get at least some rudimentary environmental destruction.
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#7
Mistral
Looks sweet. Is that a touchscreen in the middle?

Also, I take this as a hint that I can dust out my old WingMan Strike Force 3D :rockout:
Posted on Reply
#8
snuif09
Yep it really needs a second joystick.

I also think it needs pedals(Like rudder pedals on an airplane) and those iron toggle switches SHIT LOADS OF EM.
Posted on Reply
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