Friday, September 8th 2006

First Wii chips shipping.

IBM has officially confirmed shipping the "Broadway" chips that are going into the Nintendo Wii. The Broadway chips will give Nintendo 20% more efficiency then the previous generation "Gekko" of the Gamecube. The Broadway chip is speculated to have 2MB of L2 Cache, up to 2 physical cores, a 90nm chip, and the ability to process between two and four threads.
Source: TheINQ
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11 Comments on First Wii chips shipping.

#1
POGE
It took then 5 years to gain 20%?
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#2
wazzledoozle
POGEIt took then 5 years to gain 20%?
Its clocked higher, and can multithread also. I doubt its gonna be dual core though.
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#4
pt
not a suicide-bomber
this looks like a moderator thread (without counting my post) :p
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#5
xyzunit
POGEIt took then 5 years to gain 20%?
20% is an understatement, my cousin works at EA games, and was saying that it's anywhere from 3 to 5 times better.

And besides, they were trying to make the manufacturing process more efficient to keep prices down. I don't care how fast it is, as long as it is mondo cheapo.
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#6
zekrahminator
McLovin
xyzunit20% is an understatement, my cousin works at EA games, and was saying that it's anywhere from 3 to 5 times better.
He's probably right :). I couldn't exactly say anything about the raw performance because I couldn't find official specifications...oh well. It's going to be better then "The Cell" lol.
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#7
POGE
theinqIBM is producing millions of fully tested, Power Architecture-based chips featuring IBM Silicon on Insulator technology at 90 nanometres. This is supposed to give the Wii a 20 per cent reduction in energy consumption and a boost in power over IBM’s previous Gekko chip.
That 20% you were refering to was talking about energy... not performance.
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#8
wazzledoozle
POGEThat 20% you were refering to was talking about energy... not performance.
Either way, its clocked higher with more cache.
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#9
POGE
Yes, I would exect it to have about a 100% performance increase... gamecube graphics sucked.
Posted on Reply
#10
wazzledoozle
RE4 was pretty good, but the enviroments were very static.
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#11
i_am_mustang_man
from what i hear, it's really graphically taxing to do cell shading, and i think windwaker pulled that off like a mothereffin charm

i could be completely erroneously tho, and they said it's "not" taxing, but i didnt' hear the not

but still!
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