Friday, November 16th 2012
AMD Powers Brilliant HD Game and Video Performance for Nintendo's Wii U
AMD is proud to support Nintendo's newly launched Wii U home console as the supplier of custom AMD Radeon HD GPU technology. As announced at E3 in 2011, the custom-for-Nintendo AMD graphics processor enables Wii U to provide exciting, immersive game play, brilliant HD video and game graphics and new forms of interaction for consumers. Since 2001, AMD technology has been included in more than 118 million Nintendo Wii and GameCube hardware units around the world.1
The AMD GPU will help bring Nintendo's popular franchises into HD for the first time with new innovative game-play experiences, and the new Wii U GamePad controller, which creates a second window into the game world. "Wii U and its GamePad controller offer completely new and unexpected game-play and entertainment experiences," said Genyo Takeda, General Manager, Integrated Research & Development Division, Nintendo Co., Ltd. "We chose AMD to support our HD gaming efforts with its best-in-class graphics capabilities, and we're proud to call them a technology partner.""Our relationship with Nintendo is the next exciting chapter in the long AMD history of supplying the game console market with our elite graphics expertise," said Saeid Moshkelani, corporate vice president and general manager, Semi-Custom Business Unit, AMD. "Working so closely with Nintendo to create the ideal custom graphics processor for Wii U is another example of how AMD stands for giving consumers the best video entertainment and gaming experience -- whether that's a next-generation console, desktop and notebook PC, big screen HDTV or tablet."
The new Wii U is available just in time for the Holidays along with other AMD-powered notebooks, tablets and desktops, rounding out tech-savvy consumers' holiday wish list. According to the Consumer Electronics Association, three in four gift-giving adults plan to buy a consumer-electronics product as a gift. AMD-powered products provide superior computing experiences for consumers -- from more brilliant graphics when gaming to longer battery life when on the go -- ultimately letting people do more every day.
The AMD GPU will help bring Nintendo's popular franchises into HD for the first time with new innovative game-play experiences, and the new Wii U GamePad controller, which creates a second window into the game world. "Wii U and its GamePad controller offer completely new and unexpected game-play and entertainment experiences," said Genyo Takeda, General Manager, Integrated Research & Development Division, Nintendo Co., Ltd. "We chose AMD to support our HD gaming efforts with its best-in-class graphics capabilities, and we're proud to call them a technology partner.""Our relationship with Nintendo is the next exciting chapter in the long AMD history of supplying the game console market with our elite graphics expertise," said Saeid Moshkelani, corporate vice president and general manager, Semi-Custom Business Unit, AMD. "Working so closely with Nintendo to create the ideal custom graphics processor for Wii U is another example of how AMD stands for giving consumers the best video entertainment and gaming experience -- whether that's a next-generation console, desktop and notebook PC, big screen HDTV or tablet."
The new Wii U is available just in time for the Holidays along with other AMD-powered notebooks, tablets and desktops, rounding out tech-savvy consumers' holiday wish list. According to the Consumer Electronics Association, three in four gift-giving adults plan to buy a consumer-electronics product as a gift. AMD-powered products provide superior computing experiences for consumers -- from more brilliant graphics when gaming to longer battery life when on the go -- ultimately letting people do more every day.
49 Comments on AMD Powers Brilliant HD Game and Video Performance for Nintendo's Wii U
I'll buy it when metriod and zelda are out.
This doesn't make much sense. It's like someone internally in AMD is stealing $$$ causing there problems.
Happy for Nintendo though.
I want a Link with a Scar across his face, and a Zelda that has some miles on her.
Times are rough, and Windows 8 isn't bringing in the massive PC sales Microsoft heralded it would. But in the long string of time I've been a member of TPU, I've read numerous "rumors" that some company is going to buyout AMD, and yet they're still here. I'm not concerned.
Link won't get a scars because the game is marketed towards kids and Zelda is a princess so to age her would suspend the disbelief. If she looks too old children whom buy the console and game will not connect. Also frankly it'll break the suspension of disbelief of the fantasy world. AMD won't make big money until the consoles are released to the market.
Nintendo has a good year or two to show people what they've been missing out on in graphics. Hope they take advantage of that. I like that they are bringing back tech which gives the controller a screen. Sega pioneered it with the Dreamcast and on some games it was implemented well. Just a shame it also isn't a little handheld gaming device too like the DC had. Those VMUs were great to play during a class. So tiny and teachers never knew to look for them. Shame the battery life sucked on them.
We are talking about a 75W peak power consumption at full load for the entire console (which won't really happen while normal gaming), so you can image how much is left for the CPU after the GPU and the rest of the system. It's a very tiny triple core CPU and even the most of that size is taken by the huge cache.