Wednesday, September 24th 2014

NVIDIA Sacrifices VESA Adaptive Sync Tech to Rake in G-SYNC Royalties
NVIDIA's G-SYNC technology is rivaled by AMD's project Freesync, which is based on a technology standardized by the video electronics standards association (VESA), under Adaptive Sync. The technology lets GPUs and monitors keep display refresh rates in sync with GPU frame-rates, so the resulting output appears fluid. VESA's technology does not require special hardware inside standards-compliant monitors, and is royalty-free, unlike NVIDIA G-SYNC, which is based on specialized hardware, which display makers have to source from NVIDIA, which makes it a sort of a royalty.
When asked by Chinese publication Expreview on whether NVIDIA GPUs will support VESA adaptive-sync, the company mentioned that NVIDIA wants to focus on G-SYNC. A case in point is the display connector loadout of the recently launched GeForce GTX 980 and GTX 970. According to specifications listed on NVIDIA's website, the two feature DisplayPort 1.2 connectors, and not DisplayPort 1.2a, a requirement of VESA's new technology. AMD's year-old Radeon R9 and R7 GPUs, on the other hand, support DisplayPort 1.2a, casting a suspicion on NVIDIA's choice of connectors. Interestingly, the GTX 980 and GTX 970 feature HDMI 2.0, so it's not like NVIDIA is slow at catching up with new standards. Did NVIDIA leave out DisplayPort 1.2a in a deliberate attempt to check Adaptive Sync?
Source:
Expreview
When asked by Chinese publication Expreview on whether NVIDIA GPUs will support VESA adaptive-sync, the company mentioned that NVIDIA wants to focus on G-SYNC. A case in point is the display connector loadout of the recently launched GeForce GTX 980 and GTX 970. According to specifications listed on NVIDIA's website, the two feature DisplayPort 1.2 connectors, and not DisplayPort 1.2a, a requirement of VESA's new technology. AMD's year-old Radeon R9 and R7 GPUs, on the other hand, support DisplayPort 1.2a, casting a suspicion on NVIDIA's choice of connectors. Interestingly, the GTX 980 and GTX 970 feature HDMI 2.0, so it's not like NVIDIA is slow at catching up with new standards. Did NVIDIA leave out DisplayPort 1.2a in a deliberate attempt to check Adaptive Sync?
114 Comments on NVIDIA Sacrifices VESA Adaptive Sync Tech to Rake in G-SYNC Royalties
You multi quoted with me in the first quote but failed to show who you quoted on the other quotations that you replied to, try including the poster with the quote to stop confusion or else your putting words in my mouth lol.
You limit your gaming experience ( is really sad ) and ignore all the efforts and technolgy that developers realize made to make games looks better to give us something is awesome to play and to look for our eyes.
All the graphics card advancing and you dont care about G-Sync or DirectX and many Others innovations ?
So you guys can play counter strike for another decade ?
We must to compare Free Sync and G-Sync in real life.
That's most important .To check what work better during gaming.
As for Freesync, I've not personally seen it working with my own two eyes, so it doesn't bother me either. For all you know it might not work that well. You haven't seen it in action.
In every case, it involves buying a new GPU and a new monitor. I play indie games for christ's sake, and a very select few "AAA" games. It makes no difference to my ability to play games enjoyably.
DirectX has absolutely nothing to do with this, so I'm not sure why you mentioned it.
I swear I wouldn't put ANYTHING in your mouth :)
Well this kills the will nvidia support freesync thread.
It is a bit odd though because I thought it was a good idea supporting all vesa standards ahh well.
So much for being slow at catching up with new standards. :rolleyes:
Their corporate creed is to monetize on proprietary technology, and to keep it that way as long as possible.
PC's at my house will never see a NV card, so long as I have a choice.
They're going to have to support it eventually, whether they like it not.
Hey Sasqui, given those views, I certainly hope you don't have any Mac or Apple products. They invented proprietary!
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Loading... the purchase and sale of goods in an attempt to make a profit.
I would close saying something about Amd's promises vs Nvidia's cost for actually delivering but.....well we know...
But I shall close with this Propierty standards always fail in the face of cheaper simpler solutions....
unless massive supports makes the propierty standard the norm...... Inferior products sold cheaply don't = sucess either......in short we decide, we vote with our wallets.
In the end I'm not really sure if it was worth the trouble for nVidia. I mean do they really make heaps of money from G-Sync? I doubt it... They still use FPGAs on these G-Sync boards and those aren't really cheap. They aren't in the profit zone with this right now I guess.
I don't get how people still fail to understand that simple rule.
I don't understand why.