Saturday, November 25th 2006

R600 pictured

Pictures of AMD/ATI's R600 chip have started surfacing.

I will let the images do the talking:
Source: Hardspell
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92 Comments on R600 pictured

#51
Dippyskoodlez
W2hCYKThere is no way that if the flash was angled like that, that it would blast the camera back in the face. Theres no reason why GPU's are hard to photograph, yes they are mirror like, but if you set it up properly, it will take a fine picture with 2 flashes on either side. I can't see how you're saying the photo was taken without a flash, as there is a strong difference in dark and light areas behind the chip. If it was taken in a room, the photo would have a uniform background because the light(assuming 60-120w bulb) would not be sufficient enough to cause the lighting difference, and the lightbulbs in lamps are not directional, but spread light uniformly throughout a room..
Jewelry is a pain to photograph even without flash LOL
ATIonionthe r600 size is to be what 80nm??? can anyone take those pics and find a size ref. to see if that chip is larger or smaller then that...that could settle this..lol...
Process size does not have a direct correlation with die size in the respect that you could compare multiple different die's.

I.e. X1900 Vs R600 (IF they were the same process)

The transistor count, and metal layer counts are different. There are actually probably R600's with different die sizes from trial and error of metal layers... and such. ;)

the best you could do really, is anti-photoshop tests, and getting the original jpg with camera info in its tags..
Posted on Reply
#52
ATIonion
DippyskoodlezProcess size does not have a direct correlation with die size in the respect that you could compare multiple different die's.
thats timing... i had just researched that online and was gonna responde to what i said with the same thing you said....lol.....

one thing is clear here......we are all very interested in this chip..lol...too bad we have to wait till new year to find out what it really looks like and what it can really do....
Posted on Reply
#53
Steevo
DippyskoodlezJewelry is a pain to photograph even without flash LOL



Process size does not have a direct correlation with die size in the respect that you could compare multiple different die's.

I.e. X1900 Vs R600 (IF they were the same process)

The transistor count, and metal layer counts are different. There are actually probably R600's with different die sizes from trial and error of metal layers... and such. ;)

the best you could do really, is anti-photoshop tests, and getting the original jpg with camera info in its tags..
Open most any jpg in notepad and look at any readable information in the top few lines and you will have some idea.

At least that is true for alot of the pics I have ever looked at. Including my own. :eek:
Posted on Reply
#54
Dippyskoodlez
SteevoOpen most any jpg in notepad and look at any readable information in the top few lines and you will have some idea.

At least that is true for alot of the pics I have ever looked at. Including my own. :eek:
Firefox for example will pull the data of the jpg too...

most digital cameras embed camera model, date/time, shutter speed, etc. Photoshop removes these.
Posted on Reply
#55
Steevo
So does my canon software and nero and alot of others.


These pictures started with the JFIF header but the information has been erased by someone or some program as the data spaces still seems to be there but the data is gone.
Posted on Reply
#56
ATIonion
SteevoThese pictures started with the JFIF header but the information has been erased by someone or some program as the data spaces still seems to be there but the data is gone.
Does that mean anything??
Posted on Reply
#57
Shyska
lemonadesodaHAHAHAHAHA :roll:

Just take a look at

Fake shadows.

The chip is "straight on"

Look at the shadow of the top of the chip. It should be parallel with the chip, not sloping up (on the left) and sloping down (on the right).

There is no light source in the world that can do this, other than rendered or fake.

If you don't get it, then cut a postcard square shaped, and use a desk lamp (or two) to replicate those shadows. You'll be up all night!!! :roll:
I have done some research (practical) on this - just out of curiosity, you can see the results in attachements. This is done by lineral-ligthning (as opesed to point-lightning).
Posted on Reply
#58
Steevo
ATIonionDoes that mean anything??
It could mean that it is a actual picture of it, or that it is a photoshopped pic of another core someone had.


So in all reality, it and these pics mean nothing.
Posted on Reply
#59
Shyska
ATIonionDoes that mean anything??
Yes, that whoever submited it, took care to remove traces leading to him :toast:
Posted on Reply
#60
pt
not a suicide-bomber
you guys can't just wait a couple weeks more to see who's right? :slap:
stop arguing
Posted on Reply
#61
ATIonion
with multiple sources of light many shadows can appear..if this was done at a studio then i would think more then one light was used, causing multiple shadows.....next Basketball game you see, look at the players shadows...

that is the picture that i first noticed tho...even before lemonade said it...i thought something look off about it...

if that chip is leaning top away from us, then why is it that we see the top edge as if it leans towards us...if it leans towards us then why are the shadows like that? this is a real question not trying to make a point here...just curious...
Posted on Reply
#62
Shyska
ATIonionwith multiple sources of light many shadows can appear..if this was done at a studio then i would think more then one light was used, causing multiple shadows.....next Basketball game you see, look at the players shadows...

that is the picture that i first noticed tho...even before lemonade said it...i thought something look off about it...

if that chip is leaning top away from us, then why is it that we see the top edge as if it leans towards us...if it leans towards us then why are the shadows like that? this is a real question not trying to make a point here...just curious...
Not really, lemonadesoda got a point in his post - upper edge of object and upper edge of his shadow will always be parallel, no matter how you rotate the light source. He is right about it. And he wasn't mentioning multiple shadows :)

But he isn't right saying that no light in the world can make those edges non-parallel, because linear light source can do it (i.e. traditional flourascent lamp of about 30sm lenght).

I took pictures and showed that, just that I have only one portable flourascent lamp, so can't make multiple shadows :)

P.S. added example, of what he probably ment
Posted on Reply
#63
Canuto
ptyou guys can't just wait a couple weeks more to see who's right? :slap:
stop arguing
Guys, come on this is childish :slap:

:)
Posted on Reply
#64
Shyska
Why not act chilldish for a while? :laugh: It's sunday evening after all, and if you are not with your GF or wife&kids you may act like one for a while :roll:
Posted on Reply
#65
Jimmy 2004
ShyskaNot really, lemonadesoda got a point in his post - upper edge of object and upper edge of his shadow will always be parallel, no matter how you rotate the light source. He is right about it. And he wasn't mentioning multiple shadows :)

But he isn't right saying that no light in the world can make those edges non-parallel, because linear light source can do it (i.e. traditional flourascent lamp of about 30sm lenght).

I took pictures and showed that, just that I have only one portable flourascent lamp, so can't make multiple shadows :)

P.S. added example, of what he probably ment
Just read the post thoroughly and you (and lemonsoda) are right. From using my iPod in its dock and a torch the top of the shadow always appears to be parallel...
Posted on Reply
#67
ATIonion
CanutoGuys, come on this is childish :slap:

:)
i agree that a couple of ealier posts were a bit childish...(mine too)

but i dont think that simple discussion about this is childish...i dont think anyone wants this to be fake and that we are just exploring the idea that it maybe...to be honest, most those pictures look real to me, and i have seen other pics that arent posted here, and those look real too....in one you can see a camera lens.....im just being open minded about it, and exploring the idea that they could be fake, that doesnt mean i have made up my mind about it....and at no time have i said anyone was wrong about their opinions....this has been fun hearing others ideas...

im not sure if anyone else has, but i have learned a few things from this discussion..so i dont think that any of this has been pointless...:rockout:
Posted on Reply
#68
Shyska
fully agree to this :toast: :)
Posted on Reply
#69
Alcpone
If its going to be a beafy gpu I would expect it to be a beafy size!

Time will tell, personally I cant wait!

;)
Posted on Reply
#70
ATIonion
i have looked around at other forums and most forums have titled this "Possible Pictures of R600".....that doesnt mean anything...but i did see that some people think that the amount of pins on it could be because of a 512bit bus, or multi gpu....any thoughts from those who know more then me on this??
Posted on Reply
#71
Alcpone
From what I know, it is going to be a single gpu! If it was going to be multi and that size, my god will it rock!

:D
Posted on Reply
#72
Dippyskoodlez
ATIonioni have looked around at other forums and most forums have titled this "Possible Pictures of R600".....that doesnt mean anything...but i did see that some people think that the amount of pins on it could be because of a 512bit bus, or multi gpu....any thoughts from those who know more then me on this??
IIRC, it was confirmed 512bit.

Thats a lot of pins. And probably the main reason for using a 12 layer PCB. they would have a hard time with crosstalk, and just pure ROOM on a 6-8 layer.
Posted on Reply
#73
ATIonion
DippyskoodlezIIRC, it was confirmed 512bit.

Thats a lot of pins. And probably the main reason for using a 12 layer PCB. they would have a hard time with crosstalk, and just pure ROOM on a 6-8 layer.
WHAT A BEAST!!!!
thank god i am getting these tickets to sell this week....by the time this card is released i may still have enough money to buy it...as long as it doesnt cross the $700 line...:rockout:
Posted on Reply
#74
shoman24v
ATIonioni have looked around at other forums and most forums have titled this "Possible Pictures of R600".....that doesnt mean anything...but i did see that some people think that the amount of pins on it could be because of a 512bit bus, or multi gpu....any thoughts from those who know more then me on this??
look at pg 7.
Posted on Reply
#75
ATIonion
shoman24vlook at pg 7.
?? are you talken about the video card to end all video cards..lmao...
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