Monday, June 12th 2017

Metro: Exodus Announced at Microsoft's XBOX E3 Presentation

At Microsoft's XBOX E3 presentation, the worldwide premier trailer for the next in the Metro line of games debuted. Named Metro: Exodus, the new Metro game is expected to continue 4A games' mastering of graphical showcases and of atmospheric game worlds. The new game is still based on Dmitriy Glukhovskiy's books, Metro 2033 and Metro 2035, though there is now a divergence between the game and the story that has already been portrayed in the books.

4A games' have been known for being graphical powerhouses, especially the Redux versions (which you should grab if you already haven't). The new Metro takes away from the previous games' linear exploration towards an open-world approach. The jury, as always, is still out to see in what manner that will impact the studio's focus and storytelling ability. This is one of the more cinematic first-person experiences, if the trailer is anything to go by. Captured in-engine, I have to say this really got my eyeballs staring in awe at the amount of detail and atmosphere in the game world. And did you see those animations? Here's hoping they make the final cut for the 2018 release date of the game. At this time, Metro: Exodus has only been announced for Windows PCs and the XBOX family of consoles. Check the games' trailer after the break.
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33 Comments on Metro: Exodus Announced at Microsoft's XBOX E3 Presentation

#26
Liviu Cojocaru
silentbogoAin't gonna happen, with all the GSC controversy.
Half of their staff left after SoC and formed 4A games, while the rest split in 3 or 4 indie studios, leaving GSC practically non-existent.
The best you can get is either this, or abominable Survarium.
I'm still surprised Cossacks 3 came out at all.
I did not know that...it's sad
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#27
Ahhzz
FxI've enjoyed this series and look forward to this game as well. Unfortunately, these releases always remind me of just how much I miss the S.T.A.L.K.E.R series which by the way was sandbox. It is nice to see this series moving in that direction.
rtwjunkieReally, not much can top STALKER for open world RPG, still. Especially modded. The atmosphere is so intense!
Exactly my thoughts, every time Metro comes up. Would be nice to see what they think is "open world"...
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#28
rtwjunkie
PC Gaming Enthusiast
silentbogoAin't gonna happen, with all the GSC controversy.
Half of their staff left after SoC and formed 4A games, while the rest split in 3 or 4 indie studios, leaving GSC practically non-existent.
The best you can get is either this, or abominable Survarium.
I'm still surprised Cossacks 3 came out at all.
Yeah, the best we can hope for on that side is crowdfunded mod, STALKER: Noises of the Zone, which released a gameplay video in April.

other than that, Metro series had the "feel" due to having half of former GSC staff.

This just reminded me that those games always had the only night which actually terrified me (ok, Dying Light too)! I hope the new Metro can capture that again. :D
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#29
silentbogo
rtwjunkieYeah, the best we can hope for on that side is crowdfunded mod, STALKER: Noises of the Zone, which released a gameplay video in April.
That looks like one hell of a cash grab for a sneaky highschool kid.
Weather effects are just as good and tweakable in Call of Pripyat, and you can even achieve just as good or better effects in SoC with few third-party shaders and uptweaking game config.
The gameplay demo is basically a mosh of pre-existing assets, which he most likely used without authors permission.
Also, if by any miracle this thing even gets off the ground(with $200 committed out of $60,000 goal), he will get sued by a complete asshole Sergey Grigorovich.
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#30
rtwjunkie
PC Gaming Enthusiast
Wow, LOL....where is the gamer in you gone?
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#31
silentbogo
rtwjunkieWow, LOL....where is the gamer in you gone?
The gamer in me is still alive and thriving.

It's just these projects never end well for 3 simple reasons:
1) Grigorovich still holds the S.T.A.L.K.E.R. IP
2) Cryengine EULA ~2.2
3) Simple healthy scepticism.

If it was a simple XRay-based mod without an active Indiegogo campaign or financial gain in mind, then maybe.
Asking $60,000 for porting STALKER CoP assets to CryEngine 3 (without permission of either party) is not a good start. Even by shady Ukrainian programmer standards.:pimp:
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#32
Ahhzz
rtwjunkieYeah, the best we can hope for on that side is crowdfunded mod, STALKER: Noises of the Zone, which released a gameplay video in April.

other than that, Metro series had the "feel" due to having half of former GSC staff.

This just reminded me that those games always had the only night which actually terrified me (ok, Dying Light too)! I hope the new Metro can capture that again. :D
Holy shit on me DO WANT!!!
Posted on Reply
#33
Captain_Tom
I could not be more excited!


This is one of the few (only?) dev houses that still pushes PC's like Crysis used to.
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