Wednesday, November 29th 2017
Philips Launches the 356M6QJAB/11 1080p, 35" FreeSync Monitor With Ambiglow Tech
Philips has launched the 356M6QJAB/11 monitor, a 35" affair that sports a somewhat anemic resolution of just 1080p for such a diagonal size. Besides being aesthetically pleasing - whose mileage may vary, as always - there's not much to gloat about regarding its features, except for one thing: this monitor sports Philips' proprietary Ambiglow technology.
Ambiglow marries image processing capabilities with RGB LEDs that add to the viewing experience by projecting the on-screen color shifts around the monitor's bezels towards a close-proximity wall. It's not clear from Philips' product page, but it seems that this monitor's Ambiglow tech is only available on the bottom of the monitor - if so, this seems to be a mistake, since usually, the top and sides are preferred areas for color display (this editor speaks as a user of a Lightpack PC solution.)The fact that this monitor incorporates Philips' Ambiglow will likely bring a pricing offset to the rest of the relatively low-cost specs on this 35" monitor. Its 1080p resolution and lowly 250 cd/m² brightness, allied to 178º viewing angles, point towards the usage of an IPS panel (if Philips' specs didn't confirm it), which is also supported by the relatively high (5 ms) response time Philips is quoting for this monitor. The base of the monitor is aesthetically pleasing, but will bring users some further thought to whether or not their computing environment can accommodate such a wide distance between the base's feet.FreeSync support brings some measure of usability for this monitor outside an office environment, but it's likely that almost all enthusiasts/gamers will give this one a pass. There's also support for blue-light reduction technologies, in the form of Philips' Low Blue Mode, and a SmartImage game mode that sells itself by claiming better responsiveness, contrast, and response times. The 356M6QJAB/11 has built-in 2x 5 W speakers, and video inputs are distributed by 1x D-Sub, 2x HDMI 1.4, and 1x DisplayPort 1.2. No pricing was available at time of writing.
Source:
Philips
Ambiglow marries image processing capabilities with RGB LEDs that add to the viewing experience by projecting the on-screen color shifts around the monitor's bezels towards a close-proximity wall. It's not clear from Philips' product page, but it seems that this monitor's Ambiglow tech is only available on the bottom of the monitor - if so, this seems to be a mistake, since usually, the top and sides are preferred areas for color display (this editor speaks as a user of a Lightpack PC solution.)The fact that this monitor incorporates Philips' Ambiglow will likely bring a pricing offset to the rest of the relatively low-cost specs on this 35" monitor. Its 1080p resolution and lowly 250 cd/m² brightness, allied to 178º viewing angles, point towards the usage of an IPS panel (if Philips' specs didn't confirm it), which is also supported by the relatively high (5 ms) response time Philips is quoting for this monitor. The base of the monitor is aesthetically pleasing, but will bring users some further thought to whether or not their computing environment can accommodate such a wide distance between the base's feet.FreeSync support brings some measure of usability for this monitor outside an office environment, but it's likely that almost all enthusiasts/gamers will give this one a pass. There's also support for blue-light reduction technologies, in the form of Philips' Low Blue Mode, and a SmartImage game mode that sells itself by claiming better responsiveness, contrast, and response times. The 356M6QJAB/11 has built-in 2x 5 W speakers, and video inputs are distributed by 1x D-Sub, 2x HDMI 1.4, and 1x DisplayPort 1.2. No pricing was available at time of writing.
22 Comments on Philips Launches the 356M6QJAB/11 1080p, 35" FreeSync Monitor With Ambiglow Tech
Beyond that, please know Philips panels are not Philips panels. This is TP-Vision, who bought the name and some IP.
That monitor base though... that is just stupid
That stand assures me I can headbutt the TV without concert it'll fall on its back :)
Unless you love 8-bit emulators?
such user friendly and easy to decipher, at least it's short...
Because bigger is better especialy for people that have poorer eye sight, bought a 32" 1080p VA panel Philips for an elderly person, very happy with it.
Because it can be used as a TV and or for consoles in smaller rooms.
The above monitor compared to my 1440p 27" 120Hz IPS i found it a more enjoyable experience, except the 60(75Hz) refresh rate. If you don't plant your face in it, the bigger dot pitch is not something you see while gaming from about one meter.
I think this display looks cool and the effect would be interesting to see.
Btw. has nothing to do with elitism. 1080p is simply not enough for 35", you will see a lot of pixels that way, at least when you're on desktop and reading something. 1440p at least would've been way better. Again, has nothing to do with snobbery or elitism, it's simply a sub optimal resolution / experience for a 35" monitor.
36" @ 1440p has the same dot pitch as 27" @ 1080p.
It would suit alot of people I think.
I'm also not saying 1080p is garbage - it's just garbage after a certain size of a monitor. 1080p and over 27"? That's a no. Even on 27" it's borderline. The reason being you're sitting in front of that monitor, not so when you watch a TV - that's the difference and reason why you can't make out pixels on that HDTV but on your monitor directly in front of you. IMO this monitor is viable as a TV replacement or unifying display for all matters, but not viable as a monitor solely for use on a PC - there are far better options available.
1440p and 4k/5k/8k etc. are what i call "work" resolutions, not intended for playing games or watching YT/DVDs but for productivity on a single display.
Your profile says you have an ASUS MG279Q? I have three and can agree it's great experience even with my last setup with FURY X in crossfire. Freesync really saves the day with that.
Anyways you can actually run 4K with mid range GPU's at medium settings with minimal or no AA and AO and be completely fine at 60 FPS. Don't be fooled with benchmarks that are using pre-determined settings that includes AA and AO at it's max. You have to remember AA scales with resolution and isn't very fun or noticeable at 4K+ resolutions. (I also own an ASUS PB287Q and Samsung U28E590D 4K monitors) It's really not about being a snob at all. I'd wager it's about the experience. 1080P is perfectly fine up to 24 inches. Anything more and I can personally notice the lower DPI. LOL at the bolded quote. C'mon man you're taking this a little too emotionally personal. almost as if you're justifying why you're so invested into 1080P.
Yes 1080P is the most adopted resolution due to cost and mainstream availability... Again this conversation is a post on an enthusiast website who most likely will have users who prefer higher resolution outside of that bell curve. Is that not ok too? Exactly! Hit the nail on the head. Although I prefer this in 4K, 1440P would be a great median for this. It's totally ok that you don't notice the pixels from 4ft away, it really is. Not everyone has great eyesight. But you're totally disregarding all the other users who might notice. Makes you sound like a 1080P snob... 1080P 27 inch monitors probably have the most apparent low pixel density i have ever seen. Totally agree here. Those games are very CPU intensive. Are you using the IQ presets?
As far as 1440P+ resolutions not game friendly..... you're delusional... I'd imagine you would pair up your GPU with your monitor for the best experience in most games. I wouldn't expect a GTX 1060 owner expecting to max out a 4K monitor, it's all relative, unfortunately you pay to play. If you want a cutting edge monitor you're going to need a monster GPU to drive it.
If you're interested in bias lighting I've heard these are quite good:
www.cinemaquestinc.com/ideal_lumesb.htm