Tuesday, February 13th 2018
Rise of the Tomb Raider: 20 Year Celebration Comes to macOS & Linux This Spring
Feral Interactive announced today that Rise of the Tomb Raider: 20 Year Celebration, the definitive edition of the acclaimed action-adventure, will be coming to macOS and Linux this spring. Developed by Crystal Dynamics and published by Square Enix for Windows and consoles, Rise of the Tomb Raider is the breathtaking follow-up to Tomb Raider, the 2013 series reboot.
Players will become the young archaeologist Lara Croft as she seeks the lost city of Kitezh to recover the Divine Source, an ancient artifact with the power to grant immortality. When Lara's quest puts her in the crosshairs of Trinity, a secret global organization, she must use all her wits and daring to reach the Divine Source first.Lara's expedition takes her from Syria's sun-baked ruins to the vast wilderness of Siberia, where frozen forests, ancient crypts, a lush geothermal valley, and an abandoned Soviet military installation await. Players climb, swim, grapple, and zip-line their way through the beautiful but lethal environments as they outsmart deadly traps and solve huge, multi-layered puzzles hidden within stunning challenge tombs.
To stay one step ahead of Trinity, players engage in guerrilla combat, configuring Lara's loadout with everything from poisoned arrows to explosive shotgun shells.
Rise of the Tomb Raider: 20 Year Celebration bundles the base game with all DLC, which comprises:
Players will become the young archaeologist Lara Croft as she seeks the lost city of Kitezh to recover the Divine Source, an ancient artifact with the power to grant immortality. When Lara's quest puts her in the crosshairs of Trinity, a secret global organization, she must use all her wits and daring to reach the Divine Source first.Lara's expedition takes her from Syria's sun-baked ruins to the vast wilderness of Siberia, where frozen forests, ancient crypts, a lush geothermal valley, and an abandoned Soviet military installation await. Players climb, swim, grapple, and zip-line their way through the beautiful but lethal environments as they outsmart deadly traps and solve huge, multi-layered puzzles hidden within stunning challenge tombs.
To stay one step ahead of Trinity, players engage in guerrilla combat, configuring Lara's loadout with everything from poisoned arrows to explosive shotgun shells.
Rise of the Tomb Raider: 20 Year Celebration bundles the base game with all DLC, which comprises:
- Blood Ties: A standalone story in which Lara uncovers family secrets as she explores her childhood home, Croft Manor.
- Baba Yaga: The Temple of the Witch: An adventure in which Lara seeks the truth behind a mythic terror lurking within a new region of Siberia, the Wicked Vale.
- Cold Darkness Awakened: When a biological weapon is unleashed in the Siberian wilderness, Lara is tasked with ending a viral outbreak as she fights off waves of infected adversaries.
- Lara's Nightmare: As undead hordes infiltrate Croft Manor, Lara must become the ultimate zombie slayer.
- Endurance Mode: Two players team up to survive the dangerous forest while plundering crypts for relics.
- Extreme Survivor Challenge: In the hardest difficulty setting for the main campaign, players overcome difficult limits of save points, resources, ammunition, and health.
- 5 Classic Skins: Nostalgic skins from Tomb Raider history: Croft Manor, Tomb Raider II, Tomb Raider II Bomber Jacket, Chronicles Catsuit, and Angel of Darkness.
- 12 Outfits: Ancient Vanguard (Byzantine-era chain mail), Apex Predator (bear fur, animal claws, and warpaint), Shadowrunner (tactical vest and watch cap), and the reimagined Antarctica outfit inspired by Tomb Raider III.
- Expedition Cards: Players use cards in Expedition Mode to boost their score, modify their abilities, and apply cosmetic effects like Big Head Enemies.
3 Comments on Rise of the Tomb Raider: 20 Year Celebration Comes to macOS & Linux This Spring
It's probably time to rebuild my steambox. I bought RoTR on winter sale, but haven't had a chance to play it. I think I'll just go straight to linux playthrough once I get done with Black Mesa.
Also, it is worth noting that the port was developed by Feral Interactive, who were really proud to brag about their progress on DX12 and Vulkan performance last year. I feel super-optimistic about this one!
Also AMD's open source staff is doing a killer job along with Valve, Feral, Linux foundation, Novell and Intel.