Tuesday, April 3rd 2018
Middle-Earth: Shadow of War Microtransactions to be Pulled - Permanently
In another case of new, obnoxious revenue streams being removed from games they were shipped in, Monolith Studios has come forth to announce that their hit sequel, Middle-Earth: Shadow of War will see its microtransactions cut. Implemented via War Chests, Shadow of War's microtransactions traded real money (after in-game Gold was acquired) for what were basically lootboxes, which could earn players powerful companions and other gameplay-boosting items. These features, including the in-game market, will be rolled-out eventually via a slew of free updates to the game, which aim to improve quality of life for gamers on the title, paired with some campaign improvements that will set its Nemesis system back, front and center, on the pedestal it should always have been.Monolith has said that its decision to remove microtransactions comes in wake of player feedback. "The core promise of the Nemesis System is the ability to build relationships with your personal allies and enemies in a dynamic open world. While purchasing Orcs in the Market is more immediate and provides additional player options, we have come to realize that providing this choice risked undermining the heart of our game, the Nemesis System. It allows you to miss out on the awesome player stories you would have otherwise created, and it compromises those same stories even if you don't buy anything," it writes.
Source:
WB Games Community Post
7 Comments on Middle-Earth: Shadow of War Microtransactions to be Pulled - Permanently
I guess theyve made enough money to satisfy their shareholders and investors.
EA doesn't look so bad after all.