Tuesday, June 5th 2018

AMD Introduces FreeSync Technology for New Samsung QLED TVs

AMD and Samsung today announced support for Radeon FreeSync technology in the new Samsung QLED 55" to 82" TV range, bringing the ultimate, ultrawide 4K gaming experience to an entirely new format - big screen TVs. Samsung is the first company to utilize industry-leading Radeon FreeSync adaptive refresh technology for stutter-free gaming inside a consumer television set. With High Dynamic Range (HDR) support up to 1000nits and stunning picture quality, Samsung's QLED displays allow gamers to experience strikingly high refresh rates and low latency on TVs at a variety of price points and screen sizes ranging from 55" to 82" creating a single display for all their home entertainment needs.

Over the past three years, Radeon FreeSync technology has driven widespread adoption and become the industry's most selected solution for smooth gaming. Earlier this year, AMD expanded the ecosystem by propelling tear-free gameplay beyond the PC with the launch of support for FreeSync technology in Microsoft's Xbox One S and Xbox One X consoles in early March. With more than 250 compatible displays offered by more than 20 partners, this is more than double the availability of competing technology.
"Whether you're a console or PC gamer, playing on a PC display or your living room TV, Radeon FreeSync technology powers exceptional stutter-free gaming experiences," said Scott Herkelman, vice president and general manager, Radeon Technologies Group, AMD. "We launched FreeSync technology with a mission to end frame tearing and dropped frames, as well as improve the experience for gamers around the world. With Samsung's FreeSync technology QLED TVs, extra smooth gameplay visuals have never been so accessible, and never in such a large and appealing format."
"From the beginning, Samsung has embraced Radeon FreeSync technology and the commitment from AMD to deliver technologies based on open standards that enhance the gaming experience," said Chu Jongsuk, senior vice president at Samsung. "Our users demand the absolute best in visual quality, and that extends to smooth gaming low latency. We're thrilled to bring the power of Radeon FreeSync technology to Samsung TVs for players around the world."

"AMD and Microsoft have a long history of innovation, collaborating on hardware and software to bring gamers the best possible experiences," said Matthew Lapsen, general manager, Xbox Console Marketing. "With FreeSync technology support for our Xbox One platform, AMD and Microsoft brought a critical gaming technology to a broader base of gamers. We're offering a whole new caliber of smooth-looking gameplay to players on Xbox One S and Xbox One X."
FreeSync technology for Samsung's 2018 QLED TV range is available today for the QLED 55" - 82" models and the NU8000 / NU8500 55" - 82" Series. This will be delivered as part of an automatic Gamer Mode update.
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37 Comments on AMD Introduces FreeSync Technology for New Samsung QLED TVs

#26
FordGT90Concept
"I go fast!1!11!1!"
SasquiTotally agree. Don't forget TV and monitor manufacturers have the risk of added cost when incorporating G-Sync, plus the fact that NVidia will not allow a monitor to support Free-Sync if it has the G-Sync label on it. No doubt Free-Sync isn't totally "free" to make, but a lot less than the $200 premium for G-Sync. Proprietary systems suck, even worse with contractual constraints!
I asked a credible source (whom will remain nameless) and he said that FreeSync has no added cost other than time. He also added he can manufacturer two FreeSync monitors (24", 1920x1080, 144 Hz) for the price of manufacturing one G-Sync monitor because the scalar he has to buy from NVIDIA costs as much as a monitor by itself.

Said differently, FreeSync has no extra hardware in the panel. The panel just reports its capabilities to the graphics device via EDID and then the work of doing variable refresh rate falls on the GPU to keep the frames coming at a pace the monitor can render. Even AMD GPUs have no extra hardware to make it work: just time spent there too in making sure the drivers handle it right.


TL;DR: FreeSync is a software solution (open standard); G-Sync is a hardware solution (closed standard).


I suspect Intel's new GPU will support adaptive sync too (probably branded differently) and you'll likely be able to plug a FreeSync monitor into them and they'll work as advertised. If Intel starts validating monitors itself, they may elect to use different branding (not sure how much of a grip AMD has on "FreeSync"). It could get confusing which monitors will work with which GPUs.
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#27
Unregistered
Neat...
My next GPU will be AMD and my next TV will have freesync
#28
FordGT90Concept
"I go fast!1!11!1!"
I enquired about how Intel plays into adaptive sync and it sounds like Intel would likely create their own validation program and thus, have their own branded monitors. Even though the underlying tech is the same doesn't necessarily mean adaptive sync is agnostic (displays and drivers have to work in lockstep with each other).

I hope this isn't the case but only time will tell.
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#29
Unregistered
I don't think Intel would go with their own standard after needing AMD to get a foot in the door.... The last thing they need is a device starting a new proprietary line...
#30
xvi
With Intel's Core i7-8809G (integrated AMD GPU) floating around now, you'd think that'd be even more incentive for Intel to go FreeSync. It's an open standard anyways.
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#31
Sasqui
FordGT90ConceptI asked a credible source (whom will remain nameless) and he said that FreeSync has no added cost other than time. He also added he can manufacturer two FreeSync monitors (24", 1920x1080, 144 Hz) for the price of manufacturing one G-Sync monitor because the scalar he has to buy from NVIDIA costs as much as a monitor by itself.
Assuming that's true, then they must not be charging much more than the actual cost of the G-Sync module. Which means *much* lower margins on a G-Sync unit.
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#32
FordGT90Concept
"I go fast!1!11!1!"
xviWith Intel's Core i7-8809G (integrated AMD GPU) floating around now, you'd think that'd be even more incentive for Intel to go FreeSync. It's an open standard anyways.
AMD can't be expected to validate monitors for Intel's GPUs. Intel got around that by impementing an AMD GPU so it is FreeSync AMD supports via drivers. I'm talking an Intel designed GPU. I think the fact they don't want to do the driver work (or at least until they poached Raja) and validate monitors is the reason why Intel hasn't implemented adpative sync yet.
SasquiAssuming that's true, then they must not be charging much more than the actual cost of the G-Sync module. Which means *much* lower margins on a G-Sync unit.
This manufacturer doesn't produce G-Sync monitors. If by "they" you mean manufacturers that do sell G-Sync monitors, then yeah, the profit margins are small on the monitors they do sell.

This isn't from the source but I guesstimate NVIDIA requires about $200 USD per G-Sync module. If you look around at G-Sync monitors for sell, they're about $200 more than their FreeSync/regular breathren. In other words, they're selling the G-Sync module at cost. There is no extra manufacturer markup for the G-Sync.
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#33
Nordic
I remember nvidia doing a limited run on G-sync modules direct to consumers willing to solder it on themselves for about $100.
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#34
StrayKAT
G-Sync funnily reminds me of IBM/Microchannel back in the day. They made pretty badass hardware, but that kind of behavior just wasn't going to fly.
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#35
Xzibit
NordicI remember nvidia doing a limited run on G-sync modules direct to consumers willing to solder it on themselves for about $100.
The kit was announced to be $150. When it launched it was $199. It was limited to the Asus VG248QE. DIY kit so there was that and there was a service offered to install the module which ended up costing more then the monitor itself. They also offered a pre-modified version of the panel which was the cheapest option at $499 if you didnt have a panel due to shipping cost and if you wanted to avoid breaking stuff yourself.
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#36
Readlight
i can imagine how terrible will look these greedy, slow consoles on it.
cant they also enable it on older series tv?
tomb raider should be looking good on pc.
Posted on Reply
#37
FordGT90Concept
"I go fast!1!11!1!"
FreeSync requires a lot of testing and validation. Older TVs aren't going to get it because they're not making money off of them anymore to justify the cost.
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