Tuesday, December 11th 2018
Fallout 76 Patch Adds FOV & DOF Sliders, Improves Camp Placements and Construction
After what seemed to be a series of never ending bad news concerning Bethesda's latest game, Fallout 76 received a major patch today that aims to improve the gaming experience in more ways than one. For PC users, a welcome addition comes in the form of the much-needed FOV (field of view) slider that has already helped tackle some complaints as seen online after launch. This comes along with a depth of field slider to allow further customization of the in-game view, which should also have a graphics performance effect depending on your hardware and DOF setting.
More importantly, Bethesda Game Studios has finally conceded that their current C.A.M.P system was far too broken. In particular, users were noticing their camp was lost entirely in between online sessions if someone else occupied the same space/location. This meant that a lot of resources were suddenly lost, and brought the online, multiplayer-only aspect of the game to be more similar to, say, State of Decay wherein players had to treat individual game sessions as possibly not having a point of resumption anymore. It added unnecessary frustration on top of what is frankly a bad video game by all records, and this is before we even get to the various bugs and monetary mishaps the game has seen since. Today's patch is a positive step, however, and hopefully this is one of many, many more that are needed before the game gets any real traction on the PC or console platforms alike. A full list of changes can be seen in the source linked in the full post.
Source:
Bethesda
More importantly, Bethesda Game Studios has finally conceded that their current C.A.M.P system was far too broken. In particular, users were noticing their camp was lost entirely in between online sessions if someone else occupied the same space/location. This meant that a lot of resources were suddenly lost, and brought the online, multiplayer-only aspect of the game to be more similar to, say, State of Decay wherein players had to treat individual game sessions as possibly not having a point of resumption anymore. It added unnecessary frustration on top of what is frankly a bad video game by all records, and this is before we even get to the various bugs and monetary mishaps the game has seen since. Today's patch is a positive step, however, and hopefully this is one of many, many more that are needed before the game gets any real traction on the PC or console platforms alike. A full list of changes can be seen in the source linked in the full post.
26 Comments on Fallout 76 Patch Adds FOV & DOF Sliders, Improves Camp Placements and Construction
Also, FOV and DoF? Camp placements and construction? So now this game is on par (except not) with FO4? What an achievement :D Maybe they'll patch FO3's 4GB limit in again at some point! Can't wait.
Luckily, the 4GB limit was a 32 bit problem. I think?
Vast majority of players/regular users (IMO) don't even know what file extension is, and even less how to make Windows display them. Just yesterday I was helping someone put together a new PC, and he had no idea what motherboard was (that's hardware, but equally basic term).
So NO, no matter the platform, you should not have to resort to editing shit in files to change settings.
I don't know.. I started gaming with DOS..which was much worse. I don't expect everyone to do that.. but the above is nothing like it.
Just because YOU know how to do it doesn't mean everyone else does or should.
Going back to consoles implies people start on consoles. That makes no sense either.
Also, saying 'can't adjust an ini file'... how about 'don't want to, because I damn well paid for a finished product'? Its just extremely poor and lazy to have features in the engine and having to resort to tweaks to make them appear. To then say those people are lazy and should go to console... well. Best flamebait of 2018? You nailed it. Modding is nice when its an option. It becomes annoying work when its a necessity to enjoy the product. I think you need to let that one sink in for abit, and then a bit longer still.
Gaming still is entertainment, and apparently to you, entertainment consists of having to tweak ini files and reorder your mods to make them work. I can tell you right now that is a generational thing, and it has undoubtedly everything to do with starting your gaming career on text-based interfaces. Fast forward to someone who doesn't have that background ;) That's the future and I hate to burst your bubble but the future is now.
- signed a 32 year old gamer with full knowledge of DOS and the like... Clicks. Let's not fool each other.
At this point we are treating it as co-op Fallout 4 and we roam around together. Haven't really encountered any other people in a long time.
Although this patch has introduced some serious crashing issues for me and the game pretty much 95% of the time hangs on exit for me so I have to switch desktops then close it with Task Manager.
But seriously I think my friend plays it solo too and he's still enjoying it. though he got the best edition for like £32 of a key selling website. My copy was £19.99. For that price I honestly think it was worth it. I probably wont play it without him (I have Fallout 4 for my offline 3D fallout experience, which I still play and enjoy), but it's really not as terrible as people are complaining IMHO.
Like it or not, FO76 has advanced the Creation Engine further than the Maryland office at Bethesda ever attempted. I still play the game, and still enjoy it; however I knew what I was getting into (anyone remember New Vegas? It was in far worse shape at launch than FO76 was).
I'm not a stubborn person and can change opinions from time to time.. but I've seen too many Bethesda fans from all walks of life who adjusted to this.