Tuesday, December 11th 2018
Fallout 76 Patch Adds FOV & DOF Sliders, Improves Camp Placements and Construction
After what seemed to be a series of never ending bad news concerning Bethesda's latest game, Fallout 76 received a major patch today that aims to improve the gaming experience in more ways than one. For PC users, a welcome addition comes in the form of the much-needed FOV (field of view) slider that has already helped tackle some complaints as seen online after launch. This comes along with a depth of field slider to allow further customization of the in-game view, which should also have a graphics performance effect depending on your hardware and DOF setting.
More importantly, Bethesda Game Studios has finally conceded that their current C.A.M.P system was far too broken. In particular, users were noticing their camp was lost entirely in between online sessions if someone else occupied the same space/location. This meant that a lot of resources were suddenly lost, and brought the online, multiplayer-only aspect of the game to be more similar to, say, State of Decay wherein players had to treat individual game sessions as possibly not having a point of resumption anymore. It added unnecessary frustration on top of what is frankly a bad video game by all records, and this is before we even get to the various bugs and monetary mishaps the game has seen since. Today's patch is a positive step, however, and hopefully this is one of many, many more that are needed before the game gets any real traction on the PC or console platforms alike. A full list of changes can be seen in the source linked in the full post.
Source:
Bethesda
More importantly, Bethesda Game Studios has finally conceded that their current C.A.M.P system was far too broken. In particular, users were noticing their camp was lost entirely in between online sessions if someone else occupied the same space/location. This meant that a lot of resources were suddenly lost, and brought the online, multiplayer-only aspect of the game to be more similar to, say, State of Decay wherein players had to treat individual game sessions as possibly not having a point of resumption anymore. It added unnecessary frustration on top of what is frankly a bad video game by all records, and this is before we even get to the various bugs and monetary mishaps the game has seen since. Today's patch is a positive step, however, and hopefully this is one of many, many more that are needed before the game gets any real traction on the PC or console platforms alike. A full list of changes can be seen in the source linked in the full post.
26 Comments on Fallout 76 Patch Adds FOV & DOF Sliders, Improves Camp Placements and Construction
And here, the context is: This isn't customer service. And I'm speaking merely for myself. Not some company. I'm just some random gamer on a fairly low key tech forum. I'm just going to be myself here. And I can't bring myself to really care. Sorry to disappoint. I know old women and little kids who can edit text files for Skyrim. If they can do it, anyone can.
edit: I'm not exagerrating btw. Some modders have made some GUI tools that visually edit the parameters for Bethesda games... and people generally laugh at the uselessness of them, and wonder why it was even made. Almost everyone was already doing this stuff manually.
I guess I'm just saying that this is the "culture" I'm coming from.