Thursday, January 10th 2019
NVIDIA CEO Jensen Huang on Radeon VII: "Underwhelming (...) the Performance is Lousy"; "Freesync Doesn't Work"
PC World managed to get a hold of NVIDIA CEO Jensen Huang, picking his thoughts on AMD's recently announced Radeon VII. Skirting through the usual amicable, politically correct answers, Jensen made his thoughts clear on what the competition is offering to compete with NVIDIA's RTX 2000 series. The answer? Vega VII is an "underwhelming product", because "The performance is lousy and there's nothing new. [There's] no ray tracing, no AI. It's 7nm with HBM memory that barely keeps up with a 2080. And if we turn on DLSS we'll crush it. And if we turn on ray tracing we'll crush it." Not content on dissing the competition's product, Jensen Huang also quipped regarding AMD's presentation and product strategy, saying that "It's a weird launch, maybe they thought of it this morning."Of course, the real market penetration of the technologies Jensen Huang mentions is currently extremely low - only a handful of games support NVIDIA's forward-looking ray tracing technologies. That AMD chose to not significantly invest resources and die-space for what is essentially a stop-gap high-performance card to go against NVIDIA's RTX 2080 means its 7 nm 331 mm² GPU will compete against NVIDIA's 12 nm, 545 mm² die - if performance estimates are correct, of course.The next remarks came regarding AMD's FreeSync (essentially a name for VESA's Adaptive Sync), which NVIDIA finally decided to support on its GeForce graphics cards - something the company could have done outright, instead of deciding to go the proprietary, module-added, cost-increased route of G-Sync. While most see this as a sign that NVIDIA has seen a market slowdown for its G-Sync, added price-premium monitors and that they're just ceding to market demands, Huang sees it another way, saying that "We never competed. [FreeSync] was never proven to work. As you know, we invented the area of adaptive sync. The truth is most of the FreeSync monitors do not work. They do not even work with AMD's graphics cards." In the wake of these word from Jensen, it's hard to understand the overall silence from users that might have their FreeSync monitors not working.
Reportedly, NVIDIA only found 12 out of 400 FreeSync-supporting monitors to support their G-Sync technology automatically in the initial battery of tests, with most panels requiring a manual override to enable the technology. Huang promised that "We will test every single card against every single monitor against every single game and if it doesn't work, we will say it doesn't work. And if it does, we will let it work," adding a snarky punchline to this matter with an "We believe that you have to test it to promise that it works, and unsurprisingly most of them don't work." Fun times.
Source:
PC World
Reportedly, NVIDIA only found 12 out of 400 FreeSync-supporting monitors to support their G-Sync technology automatically in the initial battery of tests, with most panels requiring a manual override to enable the technology. Huang promised that "We will test every single card against every single monitor against every single game and if it doesn't work, we will say it doesn't work. And if it does, we will let it work," adding a snarky punchline to this matter with an "We believe that you have to test it to promise that it works, and unsurprisingly most of them don't work." Fun times.
270 Comments on NVIDIA CEO Jensen Huang on Radeon VII: "Underwhelming (...) the Performance is Lousy"; "Freesync Doesn't Work"
Because you got pretty annoyed with Nvidia's tactics of late
Because its a similar GPU in every way except for vaporware
Because this card was announced not at $750, but at $700,- and if Vega 56/64 is an indicator, it will drop much lower.
See, its not that difficult to think of reasons, they may not be reasons for you, but I can certainly see how they are good ones for others. The bottom line: Nvidia doesn't have free reign at the 2080 price point.
Comparing T&L with RTRT is a complete and utter fallacy. T&L and other pioneering tech was a move to make rendering more efficient while increasing quality. RTX only offers brute forcing an extremely costly render technique with minor visual gains. There is a reason we do rasterization and constantly improved upon it, and its current state is in many cases so close to RTRT that it is considerably better to use the 'old way'. Ehm... what exactly is the competitor doing then? The stagnant perf/dollar started and ended with Nvidia, not AMD. Get your facts straight. I agree its still stagnant, but now at least there is competition.
And we need DLSS(Checker-bording in console) to get more performence!!! How low we need to go to get more performence. At this it is better to buy console then a 1200$ gpu.
They do get kudos for pushing the envelope and make it part of their marketing strategy. Will it pan out? Maybe someday.
love it!
Savage! Hope that sparks a fire under AMD's butt's. we need better competitors to push technology further and faster.
As far as Battlefield V "Multi Player" The MSI sure as heck seems a lot smoother when u are in a room with 5 guys trying to kill each other.
Have a Vega 56
And thats without being an AMD fanboy, I'm angry at them for releasing the RX 590 as they did, because that card for that money is such a bullshit.
Nah i don't think so ! Not even going to bother with this .....
We know huang's personality i thought everyone just got used to it, but no, everyone is complaining about that, and not on what he said, which is pretty much right, except for the freesync thing.
AMD doesn't lock features behind hardware, they make open-source platforms.
This was more akin to a scripted pre-event smack talk, not a multi-national business corporation.