Wednesday, January 30th 2019
Steam Desertions Bode Well for Half Life 3 Prospects
When Steam hit critical mass in the mid 2000s, digital distribution of games was close to non-existent, Internet speeds were too low to transmit 8-10 GB games that would ship in DVDs, and game patching was a mess. Steam solved many of these problems by offering distribution, DRM, aftersales support (automatic updates), and even multiplayer services across its network. Steam didn't become popular on its own, though. Valve Software was mainly a game developer, and it marketed Steam by making its AAA smash-hits "Half Life 2" (and its episodes), "Counter Strike," and "Left 4 Dead," exclusive to the DRM platform. Even if you bought those games on DVDs, they would have to be installed and supported through a Steam account. Those games served as tech-demonstrators for Steam, and how efficient an all-encompassing DRM platform can work.
Steam maintained its dominance for a good 8-odd years until big game publishers such as EA and Ubisoft wised up to the concept of multi-brand distribution platforms Steam mastered. Steam operates on a revenue-sharing model. For every Dollar spent on a game, a percentage of the money is retained by Steam toward its services. EA and Ubisoft figured it wasn't rocket-science to copy Steam, and came up with their own platforms, EA Origin, and Ubisoft UPlay, both of which are multi-brand. They figured their capital-expenditure toward running these platforms was less than what they'd pay Steam at scale. EA restricted all its titles to Origin, while Ubisoft made some of its games available on Steam, even though UPlay would remain a concentric DRM layer to those games. Then something changed in 2018.Epic Games, which was a fence-sitter that stuck to Steam for distributing its wares, took a plunge into this business and served up a disruptive revenue-sharing offer that beat the other platforms. Smaller studios who could use a greater share of revenue than what Steam was offering, made a beeline for Epic Games Store. The latest big deserter is 4A Games, which is releasing "Metro: Exodus" as an Epic Games Store exclusive.
Losses from these desertions will hit Valve's bottom-line, and the company will no doubt undertake a slew of measures, such as improving their revenue-sharing deals, and making its platform "glamorous" again. People recognize Origin as "something you need for playing Battlefield and FIFA" rather than "the largest selection of PC games on the planet." Steam runs the risk of being reduced to "a place to go for indie games," with indie developers drawn to Steam for its captive audience. One way Valve can change that perception is by becoming a major game developer again.
Valve does not make its financials public, but in whatever few glimpses the game business industry got, it's a multi-billion Dollar company, which can afford to develop AAA games, or at least contract a lesser known game developer by licensing its IP to make games (a la Sledgehammer Games developing id Software titles). Additions to key Valve franchises such as "Half Life," "Portal," and "Left 4 Dead" could add value to the Steam platform, and increase its captive base. "Half Life 3" is a meme today, and each year gamers expect an announcement on that game. It remains to be seen if Gabe Newell wants to pick up the gauntlet one more time.
Steam maintained its dominance for a good 8-odd years until big game publishers such as EA and Ubisoft wised up to the concept of multi-brand distribution platforms Steam mastered. Steam operates on a revenue-sharing model. For every Dollar spent on a game, a percentage of the money is retained by Steam toward its services. EA and Ubisoft figured it wasn't rocket-science to copy Steam, and came up with their own platforms, EA Origin, and Ubisoft UPlay, both of which are multi-brand. They figured their capital-expenditure toward running these platforms was less than what they'd pay Steam at scale. EA restricted all its titles to Origin, while Ubisoft made some of its games available on Steam, even though UPlay would remain a concentric DRM layer to those games. Then something changed in 2018.Epic Games, which was a fence-sitter that stuck to Steam for distributing its wares, took a plunge into this business and served up a disruptive revenue-sharing offer that beat the other platforms. Smaller studios who could use a greater share of revenue than what Steam was offering, made a beeline for Epic Games Store. The latest big deserter is 4A Games, which is releasing "Metro: Exodus" as an Epic Games Store exclusive.
Losses from these desertions will hit Valve's bottom-line, and the company will no doubt undertake a slew of measures, such as improving their revenue-sharing deals, and making its platform "glamorous" again. People recognize Origin as "something you need for playing Battlefield and FIFA" rather than "the largest selection of PC games on the planet." Steam runs the risk of being reduced to "a place to go for indie games," with indie developers drawn to Steam for its captive audience. One way Valve can change that perception is by becoming a major game developer again.
Valve does not make its financials public, but in whatever few glimpses the game business industry got, it's a multi-billion Dollar company, which can afford to develop AAA games, or at least contract a lesser known game developer by licensing its IP to make games (a la Sledgehammer Games developing id Software titles). Additions to key Valve franchises such as "Half Life," "Portal," and "Left 4 Dead" could add value to the Steam platform, and increase its captive base. "Half Life 3" is a meme today, and each year gamers expect an announcement on that game. It remains to be seen if Gabe Newell wants to pick up the gauntlet one more time.
61 Comments on Steam Desertions Bode Well for Half Life 3 Prospects
Origin was a BIG change, so was UPlay. Uplay actually existed in various capacities far before it becoming the online platform it is today. Similarly, Epic Launcher (UT, Fortnite and some others) existed long before 2018. Battle.NET is a player and started getting non-Blizzard games a while ago. Bethesda launcher is now a player.
It is kind of a good thing to not have a monopoly on online distribution... but this is annoying as hell for a gamer.
Oh, and Epic Launcher and Epic as a whole sucks ass. I forgot the password to my Epic account, I cannot reset it, their reset emails won't reach me and their support just closes tickets outright. ¤/%&#/%#¤&#%.
To me Origin is just a game launcher and not much more. I have made a few friends on there but we never communicated with each other and there are or at least were no way to share screenshots and publish artwork and stuff.
Steam on the other hand is more like Facebook for gamers but better.
I had the chance to use Uplay when I got some free games with purchase of a GPU a few years ago but I chose not to get the free games because back then Uplay sucked even more than Origin.
I don't get why so many people here dislike Steam so much because the platform itself is way better for gamers than any of its competitors. Well maybe the haters are game developers who feel like that Steam has been ripping them off or something
If it happens, brace yourselves.
As long as the entry barrier is high, there are only a handful of players in the market. When the barrier get lowered, many others enter, but the profits erode so it becomes much less attractive. Then comes stagnation.
As pointed above, competition is good, but having to install a dozen launchers for your collection isn't. While these guys compete on distribution, a common or web client is what's needed on users' desktops.
I think it was very short sighted and douchy of Valve to abandon the game in the first place. It would have made them a handsome profit, even if they make a lot more money off the Steam platform.
Though I wouldn't mind all the memes about HL3 confirmed being finally put to rest.
EDIT: Apparently we can just run the .exe file and load a game with Epic. Found that in a forum somewhere just now. Which I could have done If I had the internet. Lol...
Maybe, there’s hl3 somewhere nearby? ¯\_(ツ)_/¯
But Steam is still the best platform, and will probably always be.