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Ubisoft Creates New Subsidiary With Tencent for Top 3 AAA Game Franchises

After many rumors and supposed leaks claimed that Tencent was preparing a buyout of Ubisoft, it seems as though an alternative solution was reached, with Ubisoft today announcing that it has created a new subsidiary to house some of its biggest gaming franchises. According to the announcement, the new business entity is "based on its Assassin's Creed, Far Cry, and Tom Clancy's Rainbow Six brands," and it received initial funding from Tencent, which owns a 25% stake in the new business. Tencent's investment in the new subsidiary is to the tune of €1.16 billion.

The announcement also gives us an indication of what to expect from these game franchises going forward. For starters, Ubisoft mentions that the new subsidiary—and likely the capital injection from the Tencent investment—is part of a new business model that would allow it to invest more in increasing the quality of its creative outputs. Supposedly, it will focus on quality story-driven solo games and growing its multiplayer offerings with more frequent content updates, more social features, and introducing "free-to-play touchpoints." The acquisition comes after a series of delays marred the lead-up to the launch of the latest Assassin's Creed Shadows, which ultimately seems to have been a commercial success. In keeping with other trends, Ubisoft mentions in the press release that the move to split off these gaming IPs will also help accelerate its recent moves to make these gaming franchises multi-platform. Recently, Ubisoft has repeatedly stated that its strategy moving forward would include more multi-platform day-one launches, as opposed to console exclusives and timed exclusives.

EA Joins Amazon Luna As Game Streaming Platform Expands to 4 EU Countries

Amazon Luna, the online game streaming service, has officially announced that it will be expanding further into Europe, introducing availability in Belgium, Luxembourg, Portugal, and Sweden. The launch includes both the free-to-play games available via Amazon Prime Gaming and the standalone Luna+ subscription service. Along with that announcement, it was also revealed that Amazon Luna has entered into a multi-year partnership with EA to bring some of the game studio's AAA hits to Luna+ members. EA joins GOG, Ubisoft, and Jackbox Games as publishers and game studios whose games are now available on Luna.

Kicking off the EA partnership are Star Ward: Jedi Survivor, Star Wars: Jedi Fallen Order, and Dead Space. Unlike the Ubisoft and Jackbox games, which require an additional subscription tier to access, EA's games are available in the basic Luna+ subscription. Amazon says that more EA games will be coming to Luna soon, specifically mentioning the EA Sports portfolio, although it did not specify which games or say when they would be coming to the platform. With Luna's expansion into more European countries, Amazon is also increasing the availability of the Luna controller, which connects directly to the cloud game streaming servers for reduced latency. The Luna controller will now be available in Belgium, Luxembourg, and Sweden for €69.99 MSRP or 799.99 SEK, with introductory sales bringing prices down to €44.99 and 519.99 SEK, respectively. The Luna controller is not yet available in Portugal, but it will launch there later this year. Luna+ subscribers can play on a variety of devices, including Mac, Windows, iOS/iPadOS, Android, and ChromeOS devices (via Chrome or Safari web browsers), as well as Amazon Fire tablets and TVs and Samsung and LG TVs.

Recent Spate of Video Games Set in Japan Cause Concern For Cultural Sites

With games like Ghost of Tsushima, and Assassin's Creed Shadows more recently, being set in various periods across historical Japan, the developers of the games upped the realism by including real-world locations in each of the games. While this has the added benefit of grounding the game and sharing some of Japan's cultural heritage with the gaming world, it has apparently also caused some controversy due to incidents involving vandalism at those very same culturally significant sites across Japan. According to Automaton, the Watazumi shrine featured in Ghost of Tsushima was forced to close its doors to tourists after an "unforgivable act of disrespect" was perpetrated at the site. No additional information about the site was provided by Japanese authorities, but it is assumed that some act of vandalism took place at the religious site.

[Editor's note: Our in-depth review of [Assassin's Creed Shadows] is now live]

This isn't the first time the shrine has banned visitors from its gates, but this time around, the shrine's officials report having had to contact the police on numerous occasions relating to vandalism and verbal and physical abuse of the management staff by visitors. The day after Ubisoft launched Assassin's Creed Shadows, the developer issued a patch removing destructible assets from religious shrines as a result of concern relating to vandalism of the religious sites. IGN reports that this concern came from none other than Japanese Prime Minister, Shigeru Ishiba, who issued a very serious statement clarifying that "Defacing a shrine is out of the question - it is an insult to the nation itself. When the Self-Defense Forces were deployed to Samawah, Iraq, we ensured they studied Islamic customs beforehand. Respecting the culture and religion of a country is fundamental, and we must make it clear that we will not simply accept acts that disregard them." He also suggested that these issues may require legal attention. The Assassin's Creed Shadows update removing destructible assets from shrines also made it so that civilians in and around sites of religious significance would not bleed when attacked by the player, reducing bloodshed in the shrines.

Ubisoft Delves into Assassin's Creed Shadows Launch Day Conditions on Steam

Assassin's Creed Shadows is out now on Steam, inviting you on a journey with the stealthy shinobi Naoe and powerful samurai Yasuke as they explore Feudal Japan and discover a shared destiny. As you recruit allies, expand your Hideout, and use your network to gather knowledge about the world, Steam offers a number of additional ways to enjoy the game—let's take a look at what you need to know about playing Assassin's Creed Shadows on Steam.

Achievements
There are many Steam achievements available for Assassin's Creed Shadows and all of them can be earned in a single playthrough, regardless of story choices or difficulty level. They are earned not only by playing through the main story, but also by exploring the world, completing different activities, upgrading the Hideout, meeting allies, and more. Check the full list here.

GeForce Now Announces New Additions: Assassin's Creed Shadows, Fable Anniversary, & more...

Time to sharpen the blade. GeForce NOW brings a legendary addition to the cloud: Ubisoft's highly anticipated Assassin's Creed Shadows is now available for members to stream. Plus, dive into the updated version of the iconic Fable Anniversary—part of 11 games joining the cloud this week.

Silent as a Shadow
Explore 16th-century Japan, uncover conspiracies and shape the destiny of a nation—all from the cloud. Assassin's Creed Shadows unfolds in 1579, during the turbulent Azuchi-Momoyama period of feudal Japan, a time of civil war and cultural exchange. Step into the roles of Naoe, a fictional shinobi assassin and daughter of Fujibayashi Nagato, and Yasuke, a character based on the historical African samurai. Their stories intertwine as they find themselves on opposite sides of a conflict.

Ubisoft Explores the History of Feudal Japan in Assassin's Creed Shadows

Assassin's Creed Shadows, launching on March 20, will continue the series' tradition of bringing players closer to history with a section of its database titled "Cultural Discovery." As part of the in-game Codex, this feature offers players carefully selected encyclopedic entries on the history, art, and culture of the Azuchi-Momoyama period. This cultural encyclopedia was written by historians and includes images from museums and institutions. Similar to the History of Baghdad feature in Assassin's Creed Mirage, Cultural Discovery will be integrated into the main game of Assassin's Creed Shadows, and is tied to player progression. Cultural Discovery contains almost two times as many entries as the History of Baghdad, with more than 125 entries at launch, and more to come.

As players visit sites that provide a historical and cultural exploration of 16th-century Japan, they will unlock articles on the economy, castles, military affairs, daily life, historical figures, and events. One notable cultural codex entry, shown above, features an exclusive replica of a Kabuto, or Japanese war helmet, that symbolizes the first contact between Japan and Spain. The original Kabuto is part of one of the oldest collections of Japanese armor in Europe, and is kept at the Royal Armory in Madrid. This Kabuto had been almost entirely damaged during the fire suffered by the Royal Armory on July 10, 1884. Ubisoft, Patrimonio Nacional, and Spanish company Factum Arte joined forces to recover what was left of this Feudal Japan relic, create a faithful physical reconstruction of it, and make it accessible to people around the world through its inclusion in Assassin's Creed Shadows. The physical replica from Factum Arte will become part of the Royal Armory of Madrid's collection.

Ubisoft Publishes Assassin's Creed Shadows Global Launch Times, Pre-load Starts March 17

Assassin's Creed Shadows is launching March 20 on Steam, but you can pre-load the game as early as March 17 at 9:00AM PST (4:00PM UCT). Check out the exact time you can start the game on March 20, wherever you are in the world—with our "Global Release Timings" chart (below).

Don't forget to wishlist or pre-purchase Assassin's Creed Shadows today so you can pre-load on March 17 and dive in as soon as the game is live on March 20. Those who pre-purchase Assassin's Creed Shadows will receive at no additional cost the Thrown to the Dogs bonus quest at launch, as well as the Claws of Awaji expansion when it launches later this year.

Assassin's Creed Shadows Gets Steam Deck Verified Rating Ahead of Launch, Graphics Settings Locked Until Later Update

On more than one occasion, Assassin's Creed Shadows developer, Ubisoft, has assured gamers that the upcoming Assassin's Creed title set in feudal Japan would be playable on the Steam Deck and, by extension, desktop Linux, via Valve's Proton. Ubisoft, however, was seemingly convinced that Shadows would not get the official Steam Deck Verified rating in time for release. In mid-February 2025, Ubisoft confirmed via a Steam Community post that the Steam Deck did not meet the minimum hardware requirements necessary for a smooth gameplay experience, but today, Ubisoft announced that Assassin's Creed Shadows will be Steam Deck Verified on launch day.

This comes after Ubisoft also announced that Assassin's Creed Shadows will also support day-one Steam Achievements, as opposed to other Assassin's Creed games, which only got Steam Achievements later on. According to the post announcing the Steam Deck Verified status, Ubisoft's development team had to put significant work into optimizing Assassin's Creed Shadows to get it to run properly on the Steam Deck. Perhaps somewhat frustratingly, it seems as though Ubisoft is forcing Steam Deck players into a pre-determined set of graphics settings, with no ability to tweak them at launch on the Steam Deck. There will apparently be multiple upscalers from which players can choose, although Ubisoft did not specify what the options would be.

Ubisoft Summarizes Rainbow Six Siege X Showcase, Announces June 10 Release

The next evolution of Rainbow Six Siege was revealed today at the Siege X Showcase. Launching on June 10, Siege X will introduce Dual Front, a dynamic new 6v6 game mode, as well as deliver foundational upgrades to the core game (including visual enhancements, an audio overhaul, rappel upgrades, and more) alongside revamped player protection systems, and free access that will allow players to experience the unique tactical action of Rainbow Six Siege at no cost. Plus, from now through March 19, a free Dual Front closed beta is live on PC via Ubisoft Connect, PS5, and Xbox Series X|S, giving players a first chance to play the exciting new mode. Read on to find out how to get into the beta and try Dual Front for yourself.

Dual Front
Taking place on an entirely new map called District, Dual Front is a new mode that pits two teams of six Operators against each other in a fight to attack enemy sectors while defending their own. Players can choose from a curated roster of 35 Operators—both Attackers and Defenders - that will rotate twice per season. During each match, two objective points are live at all times, one in each team's lane; teams must plant a sabotage kit (akin to a defuser) in the opposing team's objective room and defend it in order to capture the sector and progress towards the final objective: the Base. Sabotage the Base to claim victory, but don't forget to defend your own sector, lest your foes progress faster than you and beat you to it.

Ubisoft Releases Assassin's Creed Shadows' Cinematic CGI Launch Trailer

Assassin's Creed Shadows is just around the corner, launching on March 20 for Steam. To celebrate, the team released a new CGI trailer teasing Naoe and Yasuke's motivations on their journey through feudal Japan. Check it out below. Wishlist Assassin's Creed Shadows or pre-purchase it today! Everyone who pre-purchases the game will receive free bonus content, including the Thrown to the Dogs quest at launch, and the Claws of Awaji expansion when it releases later this year. You can also check all our recent Steam news, including more details about the Steam achievements and badges + trading cards available day one!

ENTER FEUDAL JAPAN
Explore the captivating open world of feudal Japan, from spectacular castle towns and bustling ports to peaceful shrines and war-ravaged landscapes. Adventure through unpredictable weather, changing seasons, and reactive environments. Become Naoe, a shinobi Assassin, and Yasuke, a legendary samurai, as you experience their riveting stories and master their complementary playstyles. As Naoe, use stealth to avoid detection and agility to confound your enemies. As Yasuke, strike your foes with lethal precision and power.

Ubisoft Publishes Rainbow Six Siege X Showcase Global Event Times

The Rainbow Six Siege X Showcase will be taking place in Atlanta, Georgia on March 13th, 2025 at 10am PDT / 1pm EDT / 6pm CET and will be broadcast live. This event promises to be an immersive and one-of-a-kind Siege experience, where players, creators and developers come together as we unveil all the evolutions coming with Siege X, and many more surprises! Tune in live with your friends over on our Twitch Channel and enjoy exclusive Twitch drops! Make sure to link your Twitch account to receive the rewards!

Witness the start of Siege's new era—Don't miss the R6 Siege X showcase
A new era is on the horizon for Rainbow Six Siege—one that sets the stage for the years to come of tactical and unique gameplay—and we'd like to invite you to be a part of it: welcome to Siege X! The R6 team has been working tirelessly to bring to life the biggest transformation in the game's history and its purpose is to reinforce Rainbow Six Siege's position at the top of tactical first-person shooters by introducing new ways to play, deepened tactical gameplay, refined game feel and major upgrades all around. To celebrate this new age of Siege, we are holding an exclusive event that you're invited to attend; The Rainbow Six Siege X Showcase.

Ubisoft Compares Assassin's Creed Shadows Protagonists in 20-minute Gameplay Preview

Assassin's Creed Shadows is coming to Steam on March 20, inviting players to experience feudal Japan as the shinobi Naoe or the samurai Yasuke, each of whom have their own unique set of weapons, abilities, and gameplay strengths. The Assassin's Creed team released a 20-minute gameplay video showing Naoe and Yasuke executing the same mission, with each character showing off their particular strengths in both stealth and combat.

In the video, Yasuke and Naoe are on a mission to assassinate Takahashi Shiro, a member of the Twisted Tree family currently holed up in the Nijo Palace. Naoe kicks things off in the shadows by taking on the mission at night, showing off her skills with the Hidden Blade to take out a Samurai Daisho, an elite enemy, and using her grappling hook to stay out of sight. To keep her stealthy approach hidden, she shows off the ability to extinguish lanterns and assassinate enemies through shoji doors, but when it's time to fight, you'll see she can hold her own with the legendary kusarigama, a long-range melee weapon.

GeForce NOW Previews Upcoming Spring Additions

GeForce NOW is blooming further with an array of 14 new titles in March. A garden of gaming delights will have members marching straight into action and adventure this spring, with Ubisoft's Assassin's Creed Shadows, Tripwire Interactive's Killing Floor 3 and Hazelight Studio's Split Fiction coming to the cloud next week at launch. Start off with six games coming to the cloud this week, including Halo: The Master Chief Collection. And don't miss out on the latest update for miHoYo's hit game Honkai: Star Rail. GeForce NOW one-month and six-month Performance and Ultimate memberships are available for new members to purchase again in the US, Canada and Europe, as well as the free tier. Stay tuned for updates as more membership options become available.

Split Adventure
Hazelight Studios, creators of the acclaimed It Takes Two, are returning with a new and imaginative co-op game: Split Fiction. The narrative-driven adventure follows Mio, a writer of science fiction, and Zoe, a fantasy author, who find themselves trapped in a simulation stealing their stories. Adventure across wildly shifting worlds, ranging from the dazzling, neon-drenched landscapes of futuristic cyberpunk cities to the enchanted, dragon-populated depths of ancient forests.

Ubisoft Previews Assassin's Creed Shadows Steam Achievements, Available on Launch Day

Hello everyone, Assassin's Creed Shadows launches on March 20 on Steam, and it's bringing a full list of achievements with it. Available on day one, these Steam achievements (which are the same as the Xbox achievements and PlayStation trophies) can all be earned in a single playthrough, meaning no achievement can be missed regardless of what story choices you make. And don't worry - your Leap of Fail will look just as spectacular whether you're playing on story mode or on expert level, as all achievements are unlockable regardless of difficulty level.

The development team built this list to cover a variety of game content - not just the main story, but also the additional content players can find in the world. As a result, achievements are tied to exploration, activities, the hideout, meeting allies and more. The team also wanted to add puns and references to other games, more particularly to other Assassin's Creed games. How many can you spot?

Ubisoft & Playstack Reveal Assassin's Creed & Balatro Collaboration

Assassin's Creed joins Balatro as part of the rogue-like poker game's free Friends of Jimbo 4 collaboration pack. As part of the update, players can swap out the traditional King, Queen, Jack of Spades with Assassin's Creed protagonists throughout the ages: Ezio Auditore; Jacob Frye; and , a stealthy shinobi and one of Assassin's Creed Shadows two playable characters.

Play as Naoe in Assassin's Creed Shadows when it releases on March 20 for PlayStation 5, Xbox Series X|S, Amazon Luna, Mac, and PC through the Ubisoft Store, Ubisoft+ Premium, Steam, and the Epic Games Store. Pre-order the game today to receive the Claws of Awaji expansion and Thrown to the Dogs bonus quest for free.

Ubisoft & Lexip Unveil Assassin's Creed Shadows Tie-in Gaming Peripheral Lineup

In Assassin's Creed Shadows, players will explore feudal Japan as the fierce samurai Yasuke and stealthy shinobi Naoe. Ubisoft and gaming-peripheral maker Lexip have teamed up to help you play Assassin's Creed Shadows in style with a gaming accessory collaboration featuring six custom items and unique bundles that will include the game itself when it launches on March 20 for PlayStation 5, Xbox Series X|S, macOS, and PC via Steam, the Ubisoft Store, and Epic Games Store.

Engraved Wireless Headset
Enter a new era with Lexip and Ubisoft's immersive headset. Proudly embody the very essence of feudal Japan, with its ancestral motifs and superior sound quality. Ultra-low latency and cross-platform compatibility.

Ubisoft Teases Rainbow Six Siege X, Showcase Scheduled: March 13

A new era of Rainbow Six Siege will be revealed on March 13 at the Siege X Showcase. A teaser shown during the championship weekend of the Six Invitational offered glimpses of the biggest transformation in the game's history, including graphical and audio upgrades, deepened tactical gameplay, and new ways to play the game. Tune in live for the showcase on March 13 at 10AM PT / 6PM CET on the Rainbow Six Siege Twitch channel, and learn more about how you can attend the event in-person in Atlanta, GA.

Year 10 of Rainbow Six Siege will also kick off soon with the launch of the first season: Operation Prep Phase. A new Operator named Rauora will join the Attackers and use her D.O.M. Launcher to deploy bulletproof panels in doorways, helping her team reshape the battlefield and dictate the flow of combat. Rauora will be available at the start of the season with the Operation Prep Phase Battle Pass, and unlockable two weeks later with Renown or R6 Credits.

NVIDIA Releases GeForce 572.16 WHQL Game Ready Drivers

NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 572.16 WHQL comes with support for the latest NVIDIA GeForce RTX 5080 and RTX 5090 "Blackwell" graphics cards, along with all the software framework needed for DLSS 4 and Multi Frame Generation. DLSS 4 and its updated Transformer-based models for super resolution, ray reconstruction, and frame generation are even available to older generations of GeForce RTX GPUs depending on their hardware capability. The updated super resolution model is available across the GeForce RTX series, the updated ray reconstruction to RTX 40-series and RTX 30-series; and the updated frame generation model to the RTX 40-series. Multi frame generation is exclusive to the RTX 50-series.

A bug that caused G-SYNC compatible monitors to flicker when framerate drops below 60 FPS has been fixed. Micro-stutters noticed with "Indiana Jones and the Great Circle" with V-sync disabled, has been fixed. Stability has been improved for Ubisoft games that use the Snowdrop game engine. The list of games with DLSS 4 multi frame generation support can be found in the table below.
DOWNLOAD: NVIDIA GeForce 572.16 WHQL

Assassin's Creed Shadows Accessibility Features Explained

Assassin's Creed Shadows launches on March 20 on PS5, Xbox Series X|S, Amazon Luna, Macs with Apple silicon via the Mac App Store, and Windows PC through the Ubisoft Store, Steam, and Epic Games Store. Set during the late Sengoku era in Japan, players will play as both the stealthy shinobi Naoe and the formidable samurai Yasuke. No matter who you're playing as, the development team wanted to ensure that as many people as possible are able to enjoy everything that Assassin's Creed Shadows has to offer. To learn more about the team's approach to accessible design, we spoke with UX Director Jonathan Bedard.

Assassin's Creed Shadows is an evolution for the franchise, with many elements being rebuilt from the ground up. In what ways did that allow you to change your approach to accessibility?
Jonathan Bedard: Having changed the way we built the game, we had to redo many things, and it allowed us to revisit some elements that weren't working as well as we'd hoped. Certain features benefited from this by being retooled or by simply changing the interface itself - or in some cases, the functionalities - to elevate our offer and our experience to higher standards. One example of that is our input remapping. Not only can you adjust the inputs of any of the buttons, but you can adjust the action of that input, whether you want it to be a hold or a press.

Assassin's Creed Shadows PC Raytracing Modes Explained

Hello everyone, following the release of our PC specs for Assassin's Creed Shadows, we wanted to share additional insight directly from our tech team on the use of ray tracing in the game. Assassin's Creed Shadows features three distinct ray tracing modes on PC.

Selective Ray tracing
This mode uses ray tracing only within the Hideout portion of the game. The reason behind this, is that the Hideout allows extensive player customization at a level never seen before on Assassin's Creed. Because of that, we cannot use traditional, pre-calculated, global illumination techniques, and therefore need to adopt a real-time approach with ray tracing. In all other gameplay situations, such as in the open world, ray tracing will not be used.

Ubisoft Unveils Assassin's Creed Shadows Recommended PC Specs

Hi everyone, Assassin's Creed Shadows is launching March 20, inviting you to experience the intertwined stories of Naoe, an adept shinobi Assassin, and Yasuke, a powerful African samurai. Today, you can pre-order the game on console and PC, and read up on Shadows' upcoming expansion, Claws of Awaji, which brings 10 hours of additional content free with your pre-order.

For those of you playing on PC, we've got all of Assassin's Creed Shadows' recommended PC specs listed in this article. Assassin's Creed Shadows will support raytraced global illumination and reflections, and will feature an in-game benchmark tool for performance analysis, ultra-wide resolutions, an uncapped framerate, and more. Check out all the specs chart below.

XDefiant Signs Off With Assassin's Creed-Flavored Bang, Delivers 13 New Maps and Plenty of New Content in Final Patch

Ubisoft announced earlier this month that it would be sunsetting its free-to-play first-person shooter, XDefiant, on June 3, 2025, after dwindling player counts made it unfeasible to continue supporting the live-service game. Despite the game being shut down by Ubisoft, the game's development team at Ubisoft San Francisco apparently still wanted to follow through with some of the content it had in the game's pipeline. In an announcement on X, the game's executive producer clarifies that much of the content that is being delivered in what he calls the last patch contains all the content that was planned for Season 3 along with some content from future seasons of the game, including Season 4, 5, 6, 7, and 8.

Some major highlights in the new patch, are 13 new maps, three new factions, including the Assassins—from Assassin's Creed—six new weapons, and five new game modes. Along with the slew of new content, XDefiant received a handful of gameplay and QoL fixes for both competitive and casual play. The new maps consist of eight new arena maps, four new linear maps, and one new tactical map. XDefiant also got a new progression system that allows players to unlock cosmetics, badges, and other rewards for character progression. The developer also introduced daily rewards and "Credits," the game's new in-game currency that allows players to buy skins and other items from previous seasons.

Ubisoft Adds Steam Achievements to Swathe of Assassin's Creed Games

Ubisoft recently, and after a long period of reluctance, decided to add Steam achievements to some of its Assassin's Creed games it had launched on Steam. This comes shortly after Ubisoft launched Assassin's Creed Mirage to Steam with achievements already baked-in. Now, Assassin's Creed Unity, Black Flag, Revelations, and Syndicate all join AC Mirage in the Steam Achievements family. Putting the cherry on top of the achievement pie, any achievements already earned while playing the Steam versions of these Assassin's Creed games will retroactively apply to your Steam account.

The recently added Steam achievements are all pretty standard fare, with each game getting in the neighborhood of 50-60 achievements, except for AC Revelations, which only has 48 achievements. Where Ubisoft previously almost spitefully neglected its Steam audience, with many Assassin's Creed and other AAA games only coming to Steam long after their initial launch—largely without support for achievements and other advanced features—the game developer has seemingly realized the value of Steam as a platform.

Assassin's Creed Shadows Combat Deep Dive Shows Off Versatile Melee Mechanics and Plentiful Weapons

After the fiasco surrounding the cancelled press previews and delayed upcoming launch of Assassin's Creed Shadows, it appears that Ubisoft is doing something of a redemption tour in order to garner hype for the latest installment in the Assassin's Creed franchise. Previously, news about AC Shadows's simultaneous console and Steam launch was quite positively received. Now, Ubisoft has given us a full overview of what's to come regarding the combat mechanics in Assassin's Creed Shadows. While the weapons and unit types in Shadows are certainly interesting, perhaps the most important take-away is that timing will be an important aspect to combat.

One of the most important mechanics behind Assassin's Creed Shadows's combat seems to be the character and weapon choices. The samurai, Yasuke, and the shinobi, Naoe, will supposedly come with their own versions of stealth, defensive, and offensive attacks, and each will have their own weapons, to bring some diversity to the gameplay of each character. It looks like each of the different weapon classes will be locked to either character and play style. At launch, Naoe will have three weapons to choose from, and Yasuke will have a broader selection of five weapons to choose from.

Rumor: Ubisoft Considers Complicated Tencent Buyout After Strenuous 2024

It's no secret that Ubisoft hasn't had the best year, with the gaming giant having had to shut down multiple live-service and single-player games this year as a result of disappointing player counts and sales figures. Now, according to a series of rumors, Ubisoft is in talks with Chinese conglomerate Tencent with the intention of a buy-out. Curiously, though, Yves Guillemot, who currently sits as CEO of Ubisoft, wants to sell at least some of the Guillemot family's shares to Tencent, effectively giving Tencent a controlling stake in Ubisoft, but the Guillemot family wants to do so without losing control of the company it helped found.

According to Reuters, inside sources claim that the Guillemot family, who are the founding shareholders and currently have a controlling stake in Ubisoft, would like to maintain a controlling position in the company after whatever potential buyout deal is being discussed. Apparently, the Guillemot Family's desire for continued control has thus far been a sticking point for Tencent, who has as yet opted not increase its stake in the French game developer and publisher, instead holding out for a more favorable deal. Tencent already has around a 10% stake in Ubisoft, but the inside sources claim that Tencent wants greater control over the company before agreeing to a buyout of Guillemot shares.
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