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Assassin's Creed Shadows Animus Hub Rumors Quashed As Ubisoft Breaks Silence, Denies Paid Battle Pass Allegations

Assassin's Creed Shadows is seemingly not out of hot water with gamers just yet, although this time, the flak seems to have been mostly unwarranted. Earlier this week, rumors popped up on Reddit claiming to reveal the Assassin's Creed Shadows Animus Hub, which was supposedly the upcoming RPG's dedicated launcher, and a host of in-game season passes and rewards. The leak purports to detail the first free battle pass, which is referred to as "Eye in the Dark" and will consist of 20 reward tiers. Completing the battle pass allegedly rewards 9,050 Isu coins, which can be used to purchase various cosmetics in the form of character, weapon, and mount customization options. Somewhat comically, there appear to be in-game collaborations with the likes of VISA, Red Bull, Intel, BAPE Clothing and Sprecher, although how these will play out in the game is a mystery. This news made quite a stir when it was first announced, since Ubisoft was very clear when it confirmed the game's delay last month that there would be no season passes in Assassin's Creed Shadows.

As it turns out, though, the rumors were kicking up enough speculation about the return of paid subscriptions, battle passes, and season passes that Ubisoft took to its official Discord server to address the rumors directly. Although Ubisoft confirmed that the Animus Hub is a piece of software it has been working on, all the content and rewards offered in the Animus Hub will be free content. Ubisoft was, however, careful with its words, not denying the existence of season passes and battle passes, instead only commenting that those passes will not be paid. Additionally, Ubisoft confirmed that there will be additional in-game content available for free in the Animus Hub.

NVIDIA GeForce NOW Gets Dragon Age: The Veilguard, 17 More Games in November

Even post-spooky season, GFN Thursday has some treats for GeForce NOW members: a new batch of 17 games joining the cloud in November. Catch the five games available to stream this week, including Dragon Age: The Veilguard, the highly anticipated next installment in BioWare's beloved fantasy role-playing game series. Players who purchased the GeForce NOW Ultimate bundle can stream the game at launch for free starting today.

Unite the Veilguard
In Dragon Age: The Veilguard, take on the role of Rook and stop a pair of corrupt ancient gods who've broken free from centuries of darkness, hellbent on destroying the world. Set in the rich world of Thedas, the game includes an epic story with meaningful choices, deep character relationships, and a mix of familiar and new companions to go on adventures with. Select from three classes, each with distinct weapon types, and harness the classes' unique, powerful abilities while coordinating with a team of seven companions, who have their own rich lives and deep backstories. An expansive skill-tree system allows for diverse character builds across the Warrior, Rogue and Mage classes.

Ubisoft's For Honor and Destiny Join Forces In New Halloween Event

Destiny's Guardians are joining the battlefield in For Honor for an all-new Halloween event called Light of the Guardians. From October 24 to November 14, players will have access to a frightening Dominion-inspired game mode, Destiny 2-themed skins, an exclusive event pass, and more. Additionally, two new Destiny 2 skins will be available - The Violet King (Lawbringer) and The Crucible Lord (Centurion) - inspired by Destiny 2's Saint-14 and Lord Shaxx, respectively.

The limited-time game mode puts a spin on Domination by removing minions from player teams as they fight to capture points while facing off, not only against the enemy team, but also the terrifying Scorn Baron and his minions who lurk inside the Cathedral map's walls. Light of the Guardians also comes with a free event pass, letting players unlock exclusive rewards including a mood effect, ornament, and Battle Outfit. Players will be able to earn free Destiny 2 themed weapons as post-match loot and purchase even more Destiny 2-themed items from the in-game store, including emotes, a podium, an Illustrious Outfit, and more. The Destiny 2 items will remain available for purchase even after the event ends.

Ubisoft Axes Prince of Persia The Lost Crown, Disbands Dev Team 10 Months After Disappointing Launch

The latest game to come out of the Prince of Persia series was Prince of Persia The Lost Crown, which launched in January 2024. Now, after just 10 months on the market, Ubisoft has reportedly disbanded the development team behind the project, effectively ending all future development for the game and scrapping any planned sequels and DLC that was meant to be added to the game. The news has officially been acknowledged by Ubisoft, who published and developed the Prince of Persia game, and in its response, the game studio said that most of the developers involved with The Lost Crown have already moved to "other projects that will benefit from their expertise."

Since its launch in January this year, Prince of Persia The Lost Crown has been a bit of a commercial flop, garnering a mere 1,446-player peak player count on Steam, according to SteamDB. Insider Gaming reports that The Lost Crown sold as many as 1 million units across its PS5, Xbox, and PC releases, leading Ubisoft to classify it as a commercial failure. Despite basically acknowledging that The Lost Crown wasn't profitable enough, Ubisoft seemingly wants to leave the door open for future installments in the Prince of Persia franchise, saying "We know players have a love for this brand and Ubisoft is excited to bring more Prince of Persia experiences in the future."

Assassin's Creed Shadows Collector's Edition Gets $50 Price Cut Amid Monetization Pivot

Assassin's Creed Shadows has had a bit of a rough time of late, with Ubisoft initially pulling out of the Tokyo Game Show entirely and delaying the launch of Shadows to February 2025, attributing its absence at the show to the buggy, incomplete nature of the 2025 entry into the Assassin's franchise. In the announcement confirming the launch delay and the Tokyo Game Show Absence, Ubisoft also communicated that it would be shaking up the Assassin's Creed launch and monetization strategy significantly. Apparently as part of that monetization switch-up, Ubisoft has also changed the price of the Assassin's Creed Shadows Collector's Edition, cutting it by a whopping $50.

Ubisoft confirmed the price change on Discord in an official Q&A, announcing that, due to dropping the three-day early access that Collector's Edition buyers would originally have received, the Collector's Edition would now cost $229.99 instead of the previous price of $279.99. Meanwhile, the Collector's Edition will still include all the other paraphernalia and real-world loot that it originally bundled. The aforementioned delay and changes to the monetization strategy not only saw the cancellation of the Season Pass model previously used by Ubisoft, but it also meant that all Assassin's Creed Shadows players would also get the game's first expansion for free along with the base game.

Assassin's Creed Mirage Gets Steam Deck Compatibility Guarantee at October 17 Steam Launch

After the drama and negative press surrounding the recent Assassin's Creed Shadows delay, fans of the franchise might be happy to hear that, after more than a year on other platforms, Assassin's Creed Mirage has finally received a PC release date. Additionally, Ubisoft guarantees that Assassin's Creed Mirage will be playable on the Steam Deck at launch, even though it won't ship with the "Playable" logo.

According to the announcement, Assassin's Creed Mirage will launch on Steam on October 17, 2024. When the game launches on Steam, it will feature 50 in-game achievements that will "range from completing missions or ranking up, to performing specific actions." Despite having Steam achievements and Steam Deck compatibility at launch, AC Mirage players will still have to install UbiConnect, Ubisoft's first-party game store and launcher—a move that's unlikely to sit well with many gamers.

Ubisoft Shakes Up Assassin's Creed Shadows Launch With Day 1 Steam Release and No Season Pass

There have been a slew of changes for the upcoming Assassin's Creed Shadows launch, and the latest announcement out of Ubisoft promises some serious changes to the game's launch strategy. Not only will the game be delayed by almost four months, but it will now launch on PC via Steam at the same time as PS5 and Xbox consoles, and Ubisoft is apparently ditching the season pass model that it previously resorted to for major game launches.

In a previous article, we detailed the delays to Assassin's Creed Shadows, but further information was revealed in a Ubisoft trading update (PDF):
We are departing from the traditional Season Pass model. All players will be able to enjoy the game at the same time on February 14 and those who preorder the game will be granted the first expansion for free.

Ubisoft Delays Assassin's Creed Shadows to February 2025 After Cancelling Tokyo Game Show Appearance and Press Previews

Ubisoft and the Assassin's Creed game franchise have had a bit of a rough time of late, with recent installments to the franchise largely having received a lukewarm or even negative reception. Now, just two months ahead of the official launch of Assassin's Creed Shadows—which is slated to revive much of the allure of some of the older Assassin's Creed games—Ubisoft is reportedly pulling out of the Tokyo Game Show and cancelling early media previews of the game.

Ubisoft Japan broke the news via a post to the company's official X account, although it doesn't reveal why it cancelled the September 26 broadcast, citing only "various circumstances" for the cancelled appearance. Alongside the cancelled Tokyo Game Show showcase, Ubisoft has also reportedly cancelled the subsequent Assassin's Creed press previews, which were scheduled for next week. The cancellation of both of these events has led fans to speculate about potential launch delays for the next Assassin's Creed game.

NVIDIA GeForce NOW Gets Visions of Mana and 25 More Games This Week

It's time to mana-fest the spirit of adventure with Square Enix's highly anticipated action role-playing game, Visions of Mana, launching today in the cloud. Members can also head to a galaxy far, far away, from the comfort of their homes, with the power of the cloud and Ubisoft's Star Wars Outlaws, with early access available on GeForce NOW. Plus, be among the first to get early access to the Call of Duty: Black Ops 6 Open Beta on GeForce NOW without having to wait around for downloads - early access runs Aug. 30-Sept. 4 for those who preorder the game. Call of Duty: Black Ops 6 will join the cloud when the full game is released Oct. 25. These triple-A titles are part of 26 titles joining the GeForce NOW library of over 2,000 games this week.

Cloudy With a Chance of Mana
Visions of Mana details a whimsical journey through the enchanting world of Mana. Step into the shoes of Val, a curious young man on an epic quest to escort his childhood friend Hina to the sacred Tree of Mana. Along the way, encounter a colorful cast of characters and face off against endearing yet formidable enemies. The game's combat system blends action and strategy for real-time battles where party members can be switched on the fly. Different party members offer unique skills, such as Val's powerful sword strikes or magical spells cast by Careena's dragon companion Ramcoh. Plus, traverse the game's expansive, semi-open world on Pikuls - adorable, rideable creatures that can also ram through enemies.

NVIDIA Announces Star Wars Outlaws GeForce RTX 40 Series Bundle

Take on high-risk, high-reward missions as the galaxy's most wanted in Star Wars Outlaws and marvel at iconic ray-traced Star Wars locations, enhanced with NVIDIA DLSS 3.5's AI-powered graphics, using the power of the GeForce RTX 40 Series to deliver an unparalleled PC experience. And gain the upper hand in thrilling dogfights with The Empire thanks to NVIDIA Reflex and its unbeatable responsiveness. As the Galactic Empire relentlessly pursues the final defeat of the Rebel Alliance, the criminal underworld thrives. Fans will play as cunning scoundrel Kay Vess and her loyal companion Nix, as they attempt one of the greatest heists the Outer Rim has ever seen. Seeking the means to start a new life, players will join Kay and Nix as they fight, steal, and outwit their way through the galaxy's crime syndicates and join the galaxy's most wanted.

As part of our collaboration with Ubisoft, Massive Entertainment and Lucasfilm Games on Star Wars Outlaws, we're today introducing a new Star Wars Outlaws GeForce RTX 40 Series Bundle, available until September 19th. Buyers of eligible products from select retailers and etailers, including GeForce RTX 4090, 4080 SUPER, 4080, 4070 Ti SUPER, 4070 Ti, 4070 SUPER and 4070 graphics cards and desktop PCs, and laptops with a GeForce RTX 4090 Laptop GPU, RTX 4080 Laptop GPU, or RTX 4070 Laptop GPU, will receive a digital copy of the Standard Edition (valued at $69.99) to play when released on August 30th.

MSI Announces New Star Wars Outlaws Game Bundle

Calling all gamers and Star Wars enthusiasts! Get ready for an extraordinary adventure across the stars as MSI proudly introduces the Star Wars Outlaws Game Bundle in collaboration with Ubisoft. This thrilling collaboration includes a copy of Star Wars Outlaws along with MSI's top-notch gaming hardware, offering an experience that will transport players to a distant galaxy.

Featuring MSI's cutting-edge gaming hardware, the Star Wars Outlaws Game Bundle invites players to dive deep into the heart of the Star Wars galaxy like never before. This bundle offers an array of exhilarating adventures that will leave players on the edge of their seats. Risk it all as scoundrel Kay Vess, seeking freedom and the means to start a new life, along with her companion Nix.

Assassin's Creed Shadows Shows Off New Combat and Stealth Gameplay

Assassin's Creed Shadows, launching on November 15, revealed 13 minutes of brand-new gameplay footage at Ubisoft Forward. In the walkthrough, Yasuke arrives in Fukuchiyama to track a corrupt daimyo. His trail leads him to confront a samurai who is abusing his power, and it's here that Assassin's Creed Shadows showcases its new combat, featuring destructible armor, devastating but risky posture attacks, and multiweapon combat. Yasuke crushes his foes with massive swings from his powerful kanabo before dispatching the samurai in a duel of katanas.

When the time comes to assassinate the daimyo inside his castle, players will be able to choose between Naoe and Yasuke; in the walkthrough, we see Naoe take the lead on infiltrating the towering complex. The stealthiest Assassin yet, Naoe has a host of tools at her disposal that allow her to strike silently and move about unseen. She can go prone and crawl through tall grass, peek around corners, or extinguish lights to hide in the shadows. She can swing and climb using her grappling hook, knock out NPCs, assassinate targets from a distance using her kusarigama, and more.

Star Wars Outlaws Gets New Gameplay and Overview Trailers at Ubisoft Forward

During Ubisoft Forward showcase, we got a whole new gameplay trailer showing off a lot of details for the upcoming Star Wars Outlaws open-world game that is set to launch on August 30th. In addition, Ubisoft also released the new overview trailer, showing off some of the locations and missions that you will be able to take in the game.

The new gameplay trailer focused on locations and encounters, including Tatooine and Mos Eisley. It follows the protagonist, Kay Vess, on a mission to Mos Eisley, where he needs to track an expert gunslinger. The trailer shows off dogfights, and what to expect from the dynamic side, including stealth aspect of the game. It also reveals how you would be able to gain skills.

NVIDIA DLSS Coming to More Games, Including Star Wars Outlaws With DLSS 3.5

NVIDIA DLSS 3.5 with Ray Reconstruction maximizes frame rates on GeForce RTX GPUs, and renders more immersive and realistic ray-traced effects and lighting in games using AI. At Computex 2024, we've announced that DLSS 3.5 with Ray Reconstruction will be available in Star Wars Outlaws, launching August 30th. To demonstrate the incredible quality and performance delivered by DLSS 3.5, we're showcasing a new, exclusive trailer from the game. Additionally, Marvel Rivals will launch with our AI-powered, performance boosting DLSS 3 technology, and we've got a new trailer showing it in action in the new, upcoming game.

Upon release, these new games will join an ever-growing list of over 500 games and apps that are enhanced with RTX technologies. Such is the pace of adoption, barely a week goes by without new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects, ensuring GeForce RTX players receive the definitive experience in their most anticipated titles. In the last month alone, Capes, Die By The Blade, EA SPORTS F1 24, Ghost of Tsushima Director's Cut, Gray Zone Warfare, Homeworld 3, INDIKA, MotoGP 24, Senua's Saga: Hellblade II, Serum, Ships At Sea, Ships That Fight Underground, and Wuthering Waves have all launched with support for DLSS, and Star Citizen introduced support for DLSS 2.

Intel to Bundle Star Wars Outlaws with 14th Gen Core Processors

Intel is collaborating with Ubisoft to bundle Star Wars Outlaws with select 14th Gen Core processors—this would include desktop 14th Gen Core processors in retail, pre-built desktops powered by these processors; as well as notebooks powered by 14th Gen Core HX-series mobile processors. The bundle offer is open now, in select markets, and through participating retailers, and will be open till July 31, 2024. Game redemption codes issued with purchases in this time frame, can be redeemed until September 15. The game itself is releasing on August 30, and so redemptions done before the release date will be treated like pre-orders by Ubisoft, you'll be eligible to play from the release date.

Qualifying Intel 14th Gen Core processor models include: Intel Core i5-14400, Intel Core i5-14400F, Intel Core i5-14450HX, Intel Core i5-14500, Intel Core i5-14500HX, Intel Core i5-14600, Intel Core i5-14600K, Intel Core i5-14600KF, Intel Core i7-14650HX, Intel Core i7-14700, Intel Core i7-14700F, Intel Core i7-14700HX, Intel Core i7-14700K, Intel Core i7-14700KF, Intel Core i9-14900, Intel Core i9-14900F, Intel Core i9-14900HX, Intel Core i9-14900K, Intel Core i9-14900KF, and Intel Core i9-14900KS.
You can catch the trailer of Star Wars Outlaws after the break.

"The Settlers: New Allies" Expanded with Free Content Pack

Gears of Prosperity, the new free content update for The Settlers: New Allies, is out now. The update adds new buildings, gameplay features, and balancing updates to the real-time settlement building strategy game. True to its almost 30 years legacy, the latest entry in the series combines in-depth build-up experience with real-time strategic battles. Choose among 3 unique factions and explore this whole-new world powered by state-of-the-art graphics. Your settlement has never looked so lively.

The Settlers: New Allies is available now on Xbox, PlayStation, Nintendo Switch, Amazon Luna, and PC through Ubisoft Connect. A Ubisoft+ Premium subscription includes access to the Deluxe Edition, which includes the Deluxe and Explorer packs as well as the main game. Read on for a full list of all the new features

Ubisoft at GDC: How "Assassin's Creed Mirage" Grew from DLC to Full Game

Assassin's Creed Mirage was envisioned as an homage to its franchise—a celebration of how it began and what it accomplished between 2007's Assassin's Creed and 2023's Mirage. Beginning as an idea for a DLC expansion that would take Eivor to the Middle East, it grew into a standalone prequel starring Basim, the enigmatic Hidden One from Valhalla. Developed as a shorter experience by Ubisoft Bordeaux, the return-to-roots game presented a distinctive set of challenges, which are explored in the March 22 GDC talk "Between Legacy and Modernity: Creating an Homage Game to the 15-Year-Old Assassin's Creed Franchise."

During the talk, Creative Director Stéphane Boudon and Lead Producer Fabian Salomon discuss the game's beginnings, its growth into a "remoot"—that is, something between a remake and a reboot - and how a streamlined approach helped them make tough choices and focus the game on the Assassin experience. To find out more, we spoke with Boudon and Salomon about some of the early concepts behind the game, a few features that didn't make the cut, and how Mirage re-introduced and redefined stealth as a gameplay pillar.

Ubisoft Exploring Generative AI, Could Revolutionize NPC Narratives

Have you ever dreamed of having a real conversation with an NPC in a video game? Not just one gated within a dialogue tree of pre-determined answers, but an actual conversation, conducted through spontaneous action and reaction? Lately, a small R&D team at Ubisoft's Paris studio, in collaboration with Nvidia's Audio2Face application and Inworld's Large Language Model (LLM), have been experimenting with generative AI in an attempt to turn this dream into a reality. Their project, NEO NPC, uses GenAI to prod at the limits of how a player can interact with an NPC without breaking the authenticity of the situation they are in, or the character of the NPC itself.

Considering that word—authenticity—the project has had to be a hugely collaborative effort across artistic and scientific disciplines. Generative AI is a hot topic of conversation in the videogame industry, and Senior Vice President of Production Technology Guillemette Picard is keen to stress that the goal behind all genAI projects at Ubisoft is to bring value to the player; and that means continuing to focus on human creativity behind the scenes. "The way we worked on this project, is always with our players and our developers in mind," says Picard. "With the player in mind, we know that developers and their creativity must still drive our projects. Generative AI is only of value if it has value for them."

Ubisoft Roadmaps Prince of Persia: The Lost Crown Post-Launch Content

Prince of Persia: The Lost Crown is beckoning players back to Mount Qaf starting on March 20, when a free content update will bring new modes and other content to the critically acclaimed, Metroidvania-inspired action-adventure. More updates will follow in spring, summer, and beyond, introducing more modes, challenges, and paid story-driven DLC.

The March 20 update, titled Warrior's Path, will add speedrun and permadeath modes, as well as four new outfits for Sargon. Later this spring, it'll be followed by the Boss Attack update, which adds a boss rush challenge in addition to more outfits. The Divine Trials update will follow this summer, adding new combat, platform, and puzzle challenges, along with new Amulets, outfits, and more. The new storyline will debut later this year as paid DLC, and will introduce new environments and enemies for Sargon to confront.

Avatar: Frontiers of Pandora's Latest Patch Claims Fixing of FSR 3 Artefacts & FPS Tracking

A new patch for Avatar: Frontiers of Pandora deployed on March 1, bringing more than 150 fixes and adjustments to the game. Title Update 3 includes technical, UI, balancing, main quest, and side quest improvements, plus additional bug fixes. To provide players with an improved experience, the development team, led by Massive Entertainment, listened to feedback from the community while working on Title Update 3.

An additional patch, Title Update 3.1, was deployed on March 7, adding additional fixes to the game. Check out the full list of improvements included in Title Update 3 & 3.1 here, and read on for the most notable improvements now available in Avatar: Frontiers of Pandora.

Update Mar 14th: TPU has received alerts regarding player feedbackMassive Entertainment's "Title Update 3" has reportedly broken their implementation of FSR 3 in Avatar: Frontiers of Pandora. We will keep an eye on official Ubisoft channels—so far they have not addressed these FSR-related problems.

Ubisoft Releases Valiant Hearts: Coming Home & Valiant Hearts: The Collection

Valiant Hearts: Coming Home and Valiant Hearts: The Collection, which includes Valiant Hearts: The Great War and Valiant Hearts: Coming Home, is now available on Xbox, PlayStation, Nintendo Switch, and PC through Ubisoft Connect. Valiant Hearts: The Great War, the first installment of the duology, interweaves the stories of five characters as they experience the horrors of World War I. Karl, who was expelled from France and drafted to the German army; his father-in-law Emile, who has been drafted into the French army; Freddie, an American volunteer in the French Foreign Legion; Anna, a French combat nurse; and Walt, a medic's casualty dog - who also helps players sneak into areas inaccessible to humans.

Valiant Hearts: Coming Home, previously an exclusive Netflix mobile game developed by Ubisoft Montpellier in partnership with Old Skull Games, continues a dramatic narrative during World War I, once again focusing on four interconnected stories. James is a member of the historic Harlem Hellfighters looking for his older brother Freddie; the nurse Anna's returns to her work tending the wounded; Ernst is a German diver; and George is a British aviator. And, of course, the good dog Walt returns to help players with puzzles and exploration. Music plays an important role in the game as well, as the Harlem Hellfighters played a key role in introducing jazz music to Europe, and players can listen to the game's jazz soundtrack by Jason Moran on music streaming platforms.

MSI & Ubisoft Sail Together, "Skull and Bones" Hardware Bundles Announced

MSI, a prominent gaming hardware brand, is excited to reveal its renewed collaboration with Ubisoft, a distinguished game publisher. Anticipation builds as MSI and Ubisoft join forces to bring gamers an unparalleled experience in the highly anticipated game—Skull and Bones. Navigate Treacherous Waters, Unleash Pirate Fury! Embark on a thrilling maritime journey with Skull and Bones, a captivating co-op pirate open world action-RPG experience. Sail through treacherous seas, engage in epic ship battles, and become the legendary pirate you were destined to be. Beware of every wave, for the open world awaits with dangers and opportunities alike. Are you ready to rule the sea?

Let's begin your private journey with MSI's advanced technologies!
Embark on an exciting adventure with MSI's special offer—buy selected MSI products and a complimentary Skull and Bones for free. Elevate your gaming rig with MSI's cutting-edge motherboards, PC cases, power supplies, liquid coolers, and graphics card. Dive into the thrilling world of Skull and Bones for an immersive gaming experience.

Ubisoft Highlights "Skull and Bones" Accessibility Features

Skull and Bones, launching on February 16, will transport players to the Indian Ocean during the Golden Age of Piracy, where they'll battle ships in fast-paced naval combat, plunder ports, and take on contracts to grow their Infamy and eventually rise to the top as a pirate kingpin. It's a co-op open world pirate action RPG, where players can do everything from hunting crocodiles and harvesting jute fiber to battling ghost ships and sea monsters. In a multiplayer game of this size and scope, it's especially important to make sure that it can be experienced by as many players as possible. To find out more about Skull and Bones' accessibility, we spoke with Project Manager Samuel Soh at Ubisoft Singapore and Production Manager Yurii Martynchyk at Ubisoft Kyiv.

Skull and Bones is a huge PvE open world with PvP activities and lots to do. What kinds of considerations go into ensuring that it's accessible to a broad spectrum of players? Has it presented any specific challenges?
Yurii Martynchyk: In addition to "classic" accessibility features - remapping, colorblind options, subtitles, etc. - Skull and Bones also includes gameplay-related accessibility options, like the ability to disable camera shakes when you're sailing, and to automate the harvesting minigames and QTE sequences. In my opinion, it is very important to keep an eye on possible balancing issues when introducing accessibility features, and our team is working closely with colleagues from Singapore to ensure an equitable playing field for all players.

Ubisoft Roadmaps "Skull and Bones" Seasonal Content

Skull and Bones sets sail on February 16, welcoming players to the cutthroat world of the Indian Ocean during the Golden Age of Piracy. While you start off as a shipwrecked outcast, you'll fight, forge alliances, and make enemies as you build your empire and become a kingpin of the seas. And the adventure doesn't stop once you've reached the top. As a kingpin, you'll have the power to take on difficult endgame events and challenges to earn more riches and unlock new items, but that's just the start. Skull and Bones' first year will bring four seasons of new enemies to the Indian Ocean, starting with a pestilent pirate lord who rains poison from the sky.

In a recent co-op gameplay session, we had the opportunity to play around in Skull and Bones' endgame. Playing at the Kingpin level, the highest Infamy ranking, we had a fleet of ships and an arsenal of weapons at our disposal to plunder outposts and seize their means of production, hunt down a devastating sea monster, and sail into battle against the aforementioned pirate lord. Skull and Bones endgame is full of opportunities to take on legendary challenges, cement yourself as a powerhouse in different regions of the Indian Ocean, and even change up a few game mechanics.

"Prince of Persia: The Lost Crown" Out Now on PC & Consoles

Prince of Persia: The Lost Crown is out now on Nintendo Switch, Sony PlayStation 4|5, Xbox Series X|S, Xbox One, PC (via Epic Games Store & the Ubisoft Store), and Amazon Luna. An all-new adventure set in a milieu of Persian mythology and history, Prince of Persia: The Lost Crown is a 2.5D action-adventure that casts players as Sargon, youngest member of the elite, superhero-like Immortals. Armed with acrobatic combat skills and an ever-growing arsenal of time powers, Sargon explores the mythical Mount Qaf in search of the kidnapped Prince Ghassan, and gradually unravels the dark secret at the heart of the mountain's time curse.

Inspired by Metroidvanias, Prince of Persia: The Lost Crown invites players to explore a vast citadel complex and its outlying biomes, including forests, caves, snowy peaks, and much more. Developed by Ubisoft Montpellier - the studio that also produced Rayman Origins and Rayman Legends - the game builds on the ultra-responsive, highly varied platforming action that the Rayman games established - as well as their tradition of spike- and trap-filled pathways that sometimes leave little room for error. Demanding quick reflexes, it delivers performance to match, with all platforms targeting at least 60 frames per second.
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